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	<updated>2026-04-30T00:42:42Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Recover_the_A-RFID_Chip&amp;diff=35742</id>
		<title>Recover the A-RFID Chip</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Recover_the_A-RFID_Chip&amp;diff=35742"/>
		<updated>2019-10-02T13:23:59Z</updated>

		<summary type="html">&lt;p&gt;`louse`: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Expedition}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{Quest Infobox&lt;br /&gt;
| name     = Recover the A-RFID Chip&lt;br /&gt;
| type     = side&lt;br /&gt;
| image    = A-RFID Chip.png&lt;br /&gt;
| location = [[West Storage Depot]]&lt;br /&gt;
| givenby  = [[Chief Briggs]]&lt;br /&gt;
| rewards  = 350 [[Stygian Coin]]s&lt;br /&gt;
| related  = &lt;br /&gt;
| previous = &lt;br /&gt;
| next     = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Objectives ==&lt;br /&gt;
* Professor Oldfield wants you to speak to a man called Jeremy Seeger about some NFT data he had managed to recover. His tent is just to the east from the medical tent. Report to the professor once you're done.&lt;br /&gt;
* See Chief Briggs about your briefing. His tent is just north of the kitchen.&lt;br /&gt;
* Go to the camp dock and speak to Sec-trooper Jenkins about getting a jet ski.&lt;br /&gt;
* You have been assigned to investigate the West Storage Depot, a storage facility located at coordinates B7, in order to find a working A-RFID microchip; all NFT personnel have been implanted with these, most commonly in the right hand. Report either to Chief Briggs or Professor Oldfield once you've hound it.&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
Recover data from Seeger and return to Professor Oldfield, and talk to Chief Briggs about your assignment. Get a Scarp Jet from Jenkins at dock.&lt;br /&gt;
=== Getting into the depot ===&lt;br /&gt;
Go to the [[West Storage Depot]],which is occupied by mutant refugees. There are several ways to enter the depot:&lt;br /&gt;
* You can use [[Persuasion]] or [[Intimidation]] the guard to let you in, or bribe him with three shots of [[Morphine]] or a vial of [[Aegis]]. Talk to [[Wesley]] on Level 1. Either intimidate Wesley to let you search, or promise to bring medication supply. If you can't persuade him to trust you, you will have to communicate with Doctor to deliver the supplies. Then use the elevator to enter the depot.&lt;br /&gt;
* You can also sneak into the depot without permission.&lt;br /&gt;
** There is a carne in the courtyard, which can be used to descend to Level 2, but you need to repair it first ([[Mechanics]] needed). You can also jump in the cave beside the carne.By doing so, you will lose (20-[[Agility]])*10% health, and get [[dazed]] for 10 minutes, which means you need at least 11 agility to suvive. However, this damage can be affected by '''Mechanical Damage Modifier'''. &lt;br /&gt;
** There is another cave in the room behind Wesley on Level 1. It can be accesed by jump across the east shore outside the depot with 9 agility, and climb through the ventilation unit. 9 Agility is enough to survive this one.&lt;br /&gt;
** With high enough [[Stealth]], you can sneak through the guard on Level 1, and open the exposed bolt with 9 [[Dexterity]] or [[Pickpocketing]] the key from Wesley to access the elevator.&lt;br /&gt;
=== Inside the depot ===&lt;br /&gt;
The depot is full of [[crabs|crab]] on Level 2. Open the water pump in either pump room. Once the power has been restored, some of the [[Strongman]] will be activited, attacking both you and the crabs. Goto Level 3 and use the console to open vault 1 gate. Pass through the cave below and enter the generator room on Level 2. You can find [[Phil's Arm (West Storage Depot)]] and [[Fold-M 7]] (West Storage Depot) on the Dead Technician.&amp;lt;br&amp;gt;&lt;br /&gt;
Once you have left the depot, Professor Oldfield will commnicate with you.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Missions navbox}}&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>`louse`</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Recover_the_A-RFID_Chip&amp;diff=35741</id>
		<title>Recover the A-RFID Chip</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Recover_the_A-RFID_Chip&amp;diff=35741"/>
		<updated>2019-10-02T13:17:32Z</updated>

		<summary type="html">&lt;p&gt;`louse`: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Expedition}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{Quest Infobox&lt;br /&gt;
| name     = Recover the A-RFID Chip&lt;br /&gt;
| type     = side&lt;br /&gt;
| image    = A-RFID Chip.png&lt;br /&gt;
| location = [[West Storage Depot]]&lt;br /&gt;
| givenby  = [[Chief Briggs]]&lt;br /&gt;
| rewards  = 350 [[Stygian Coin]]s&lt;br /&gt;
| related  = &lt;br /&gt;
| previous = &lt;br /&gt;
| next     = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Objectives ==&lt;br /&gt;
* Professor Oldfield wants you to speak to a man called Jeremy Seeger about some NFT data he had managed to recover. His tent is just to the east from the medical tent. Report to the professor once you're done.&lt;br /&gt;
* See Chief Briggs about your briefing. His tent is just north of the kitchen.&lt;br /&gt;
* Go to the camp dock and speak to Sec-trooper Jenkins about getting a jet ski.&lt;br /&gt;
* You have been assigned to investigate the West Storage Depot, a storage facility located at coordinates B7, in order to find a working A-RFID microchip; all NFT personnel have been implanted with these, most commonly in the right hand. Report either to Chief Briggs or Professor Oldfield once you've hound it.&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
Recover data from Seeger and return to Professor Oldfield, and talk to Chief Briggs about your assignment. Get a Scarp Jet from Jenkins at dock.&lt;br /&gt;
=== Getting into the depot ===&lt;br /&gt;
Go to the [[West Storage Depot]],which is occupied by mutant refugees. There are several ways to enter the depot:&lt;br /&gt;
* You can [[Persuade]] or [[Intimidate]] the guard to let you in, or bribe him with three shots of [[Morphine]] or a vial of [[Aegis]]. Talk to [[Wesley]] on Level 1. Either intimidate Wesley to let you search, or promise to bring medication supply. If you can't persuade him to trust you, you will have to communicate with Doctor to deliver the supplies. Then use the elevator to enter the depot.&lt;br /&gt;
* You can also sneak into the depot without permission.&lt;br /&gt;
** There is a carne in the courtyard, which can be used to descend to Level 2, but you need to repair it first ([[Mechanics]] needed). You can also jump in the cave beside the carne.By doing so, you will lose (20-[[Agility]])*10% health, and get [[dazed]] for 10 minutes, which means you need at least 11 agility to suvive. However, this damage can be affected by '''Mechanical Damage Modifier'''. &lt;br /&gt;
** There is another cave in the room behind Wesley on Level 1. It can be accesed by jump across the east shore outside the depot with 9 agility, and climb through the ventilation unit. 9 Agility is enough to survive this one.&lt;br /&gt;
** With high enough [[Stealth]], you can sneak through the guard on Level 1, and open the exposed bolt with 9 [[Dexterity]] or [[Pickpocketing]] the key from Wesley to access the elevator.&lt;br /&gt;
=== Inside the depot ===&lt;br /&gt;
The depot is full of [[crabs|crab]] on Level 2. Open the water pump in either pump room. Once the power has been restored, some of the [[Strongman]] will be activited, attacking both you and the crabs. Goto Level 3 and use the console to open vault 1 gate. Pass through the cave below and enter the generator room on Level 2. You can find [[Phil's Arm (West Storage Depot)]] and [[Fold-M 7]] (West Storage Depot) on the Dead Technician.&amp;lt;br&amp;gt;&lt;br /&gt;
Once you have left the depot, Professor Oldfield will commnicate with you.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Missions navbox}}&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>`louse`</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Template:Missions_navbox&amp;diff=35740</id>
		<title>Template:Missions navbox</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Template:Missions_navbox&amp;diff=35740"/>
		<updated>2019-10-02T13:12:15Z</updated>

		<summary type="html">&lt;p&gt;`louse`: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox&lt;br /&gt;
|name   = Missions navbox&lt;br /&gt;
|title  = [[Quests]]&lt;br /&gt;
|image  = [[File:sys_notes.png|link=]]&lt;br /&gt;
&lt;br /&gt;
|above  = '''''Note:''' this is an incomplete list. Entire missions or details may be missing and/or incorrect.''&lt;br /&gt;
&lt;br /&gt;
|group1 = '''Main storyline'''&lt;br /&gt;
| list1 = [[Tutorial]] → [[Retake the outposts]] → [[Hopper round up]] and [[Find Newton]] → [[GMS expedition]] → [[Find the drill parts]] → [[Assist Rail Crossing]] → [[Look for Cornell]] → [[Infiltrate Tchortist ranks]] → [[Retrieve the cube]] → [[Epilogue]]&lt;br /&gt;
&lt;br /&gt;
|group2 = South&amp;amp;nbsp;Gate&amp;amp;nbsp;Station&lt;br /&gt;
| list2 = [[Jack's delivery job]] • [[Tissue sample collection]] • [[Find Old Jonas's watch]] • [[Hungry Eels]] • [[Trade document delivery]] • [[Battery trouble]] • [[Check on Camp Hathor]] • [[Missing merchants]]&lt;br /&gt;
&lt;br /&gt;
|group3 = Junkyard&lt;br /&gt;
| list3 = [[Retrieve Kohlmeier's lucky knife]] • [[Southern fishing tour]] • [[Save Jenny]] • [[Info for Abram]] → [[Abram's bug]] → [[Free Maura]]&lt;br /&gt;
&lt;br /&gt;
|group4 = Black Eels&lt;br /&gt;
| list4 = [[Collect Grover's debt]] → [[Retrieve the lost cargo]] → [[Find Blaine]] → [[Get support for Black Eels]] → [[Rig the cavern]] → [[Gang showdown]]&lt;br /&gt;
&lt;br /&gt;
|group5 = Scrappers&lt;br /&gt;
| list5 = [[Get Elwood's key]] → [[Find the mysterious disk]] → [[Black Eels' route to Old Junkyard]] • [[Kill Blaine]]&lt;br /&gt;
&lt;br /&gt;
|group6 = Camp Hathor&lt;br /&gt;
| list6 = [[Burrower emergency]] → [[Kill the Rathound King]] • [[Kidnap Sarine]]&lt;br /&gt;
&lt;br /&gt;
|group7 = Rail Crossing&lt;br /&gt;
| list7 = [[Get rid of the Faceless]] • [[Save Buzzer]] • [[Find EMP device]] • [[Train heist]] • [[Catch the med thief]] • [[Dude's vision]]&lt;br /&gt;
&lt;br /&gt;
|group8 = Foundry&lt;br /&gt;
| list8 = [[Foundry murders]] • [[Assassinate Olivia]]/[[Assassinate Nicolas|Nicolas]] • [[Kill Balor]] • [[Faceless recon]] • [[Faceless' stolen object]] • [[Study the rock creatures]] → [[Fix Gloria]] → [[Kill the Beast]]&lt;br /&gt;
&lt;br /&gt;
|group9 = Core City&lt;br /&gt;
| list9 = [[Become the Invictus]] • [[Run the Gauntlet]] • [[Find Abram in Core City|Find Abram]] • [[Meet Gorsky in Core City|Meet Gorsky]] → [[Recover tunneler]] and [[rob Protectorate warehouse]] → [[Retake outpost for Gorsky]]&amp;lt;br&amp;gt;Coretech: [[Find Raul]] → [[Retrieve ICPD]] → [[Warehouse (Coretech)|Defend warehouse]] → [[Seek Acid Hunters (Coretech)|Seek Acid Hunters]] → [[Research facility (Coretech)|Research facility]]&amp;lt;br&amp;gt;JKK:  [[Find Bogdan]] → [[Warehouse (JKK)|Disable warehouse security]] → [[Escort Vivian]] → [[Seek Acid Hunters (JKK)|Seek Acid Hunters]] → [[Research facility (JKK)|Research facility]]&amp;lt;br&amp;gt;Praetorian Security:  [[Kill Joe De Pacino]] → [[Sewers generator]] → [[Warehouse (Praetorian Security)|Clear warehouse]] → [[Seek Acid Hunters (Praetorian Security)|Seek Acid Hunters]] → [[Research facility (Praetorian Security)|Research facility]]&lt;br /&gt;
&lt;br /&gt;
|group10 = Institute of Tchort&lt;br /&gt;
| list10 = [[Return the Reaching Man]] → [[Praepostor interview]] • [[Strange tremors]]&amp;lt;br/&amp;gt;Preservation: [[Secure Utility Station 7]] → [[Find missing combat unit in west wing]] → [[Track down Rassophore Nevil]]&amp;lt;br/&amp;gt;Investigation: [[Find Rassophore Pavel]] → [[Deploy first T-ray emitter|Deploy T-ray emitter #1]] → [[Deploy second T-ray emitter|Deploy T-ray emitter #2]] • [[Field test XAL-001]] &amp;amp; [[HRO protein research]] → [[Drink sampling]] • [[Pacify Psycho]] → [[Disease-resistant DNA]] &amp;amp; [[Forsaken Island Behemoth]]&lt;br /&gt;
&lt;br /&gt;
|group11 = Deep Caverns&lt;br /&gt;
| list11 = [[Befriend the Faceless]] • [[Get into Cytosine Outpost]] • [[Scout Faceless positions]] • [[Liberate rassophores]] • [[Find Leo's knife]] • [[Repair the gate mechanism]] • [[Restore Arke powergrid]] • [[Open the gate leading to Tchort]] • [[Mutagen Puzzle]] • [[Destroy Tchort]]&lt;br /&gt;
&lt;br /&gt;
|group12 = Protectorate&lt;br /&gt;
| list12 = [[Join the Protectorate]] → [[Renegade soldiers]] • [[Epione Lab investigation]] → [[Find Hephaestus Research]] → [[Gas the drones]]&lt;br /&gt;
&lt;br /&gt;
|group13 = Free Drones&lt;br /&gt;
| list13 = [[Join the Free Drones]] → [[Lurker escape]] • [[Get equipment from Junkyard]] → [[Sabotage elevator]] → [[SRO assault]] • [[Reveal spy]]&lt;br /&gt;
&lt;br /&gt;
|group14 = Jack Quicksilver&lt;br /&gt;
| list14 = [[Everard's assignment]], [[Meet Lenox Pierce]] and [[Meet Ohad Xander]] → [[Meet Azif]]&lt;br /&gt;
&lt;br /&gt;
|group15 = Oculus&lt;br /&gt;
| list15 = [[Old man Nosek]]&lt;br /&gt;
&lt;br /&gt;
|group16 = Other&lt;br /&gt;
| list16 = [[Tracker necklace]] • [[Milton's Key]]&lt;br /&gt;
&lt;br /&gt;
|group17 = Black Sea Expedition&lt;br /&gt;
| list17 = [[Recover the A-RFID Chip]]&lt;br /&gt;
&lt;br /&gt;
}}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Navbox templates]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>`louse`</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Underrail:_Expedition&amp;diff=34533</id>
		<title>Underrail: Expedition</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Underrail:_Expedition&amp;diff=34533"/>
		<updated>2019-07-23T02:53:26Z</updated>

		<summary type="html">&lt;p&gt;`louse`: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Template:Game Infobox&lt;br /&gt;
| name        = Underrail: Expedition&lt;br /&gt;
| image       = [[File:Expedition.jpg|300px]]&lt;br /&gt;
| developer   = Stygian Software&lt;br /&gt;
| publisher   = Stygian Software (indie)&lt;br /&gt;
| distributor = GOG.com&amp;lt;br&amp;gt;Steam&lt;br /&gt;
| platform    = Microsoft Windows XP SP3 / Vista / 7 / 8 / 10&lt;br /&gt;
| releasedate = 22.07.19&lt;br /&gt;
| genre       = Role Playing&lt;br /&gt;
| mode        = Single Player&lt;br /&gt;
| sysreq      = 1.6 GHz CPU&amp;lt;br&amp;gt;2 GB RAM&amp;lt;br&amp;gt;Shader Model 2.0 GPU&amp;lt;br&amp;gt;1024x768 or higher resolution&amp;lt;br&amp;gt;[http://www.microsoft.com/en-us/download/details.aspx?id=17851 .NET Framework 4.0]&amp;lt;br&amp;gt;[http://www.microsoft.com/en-us/download/details.aspx?id=27598 XNA Framework 4.0]&lt;br /&gt;
| rating      = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Expedition''' is the first expansion of [[Underrail]]. It is expected to be released as a paid DLC. No release date is known at the time.&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
In Expedition you'll be able to take a break from the usual metro-crawling to take a boat to the infamous [[Black Sea]], a massive underground body of water.&lt;br /&gt;
&lt;br /&gt;
There, among the old and mysterious ruins of an age long past, you'll face the vicious fauna, hostile natives, cunning pirates, and something far more sinister than all of those.&lt;br /&gt;
&lt;br /&gt;
Your voyage through vastness of the Black Sea will shed new light on the history of the world of Underrail and the forces that shaped it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Over time we'll be revealing more details through the [http://underrail.com/forums/index.php?board=8.0 dev log], so expect those to once again flow regularly as they did before the game's release.&lt;br /&gt;
&lt;br /&gt;
== Features ==&lt;br /&gt;
Expedition will feature the following:&lt;br /&gt;
&lt;br /&gt;
* A brand new story line that becomes available during the mid-game&lt;br /&gt;
* Over a 100 new areas to explore of various types - shores and islands of the Black Sea, mysterious underground facilities, pirate strongholds, and more&lt;br /&gt;
* New human factions, as well as wild creatures to combat&lt;br /&gt;
* New items and crafting recipes&lt;br /&gt;
* New skills and feats&lt;br /&gt;
* Leveling past level 25 with a special pool of feats to choose from&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [http://underrail.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=162:underrail-expedition&amp;amp;catid=43:dev-log&amp;amp;Itemid=61 Underrail: Expedition announcement]&lt;br /&gt;
* [http://underrail.com/forums/index.php?topic=2757.0 Dev Log #48: Veteran Levels]&lt;br /&gt;
* [http://underrail.com/forums/index.php?topic=2797.0 Dev Log #49: Temporal Manipulation]&lt;br /&gt;
* [http://underrail.com/forums/index.php?topic=3014.0 Dev Log #51: New Weapon Types]&lt;br /&gt;
* [http://underrail.com/forums/index.php?topic=3063.0 Dev Log #52: Jet Skis]&lt;br /&gt;
* [http://underrail.com/forums/index.php?topic=3123.0 Dev Log #53: Expedition Gameplay Video] ([https://youtu.be/qHXG2SCMEGk Watch on YouTube])&lt;br /&gt;
* [http://underrail.com/forums/index.php?topic=3146.0 Dev Log #54: Specialization and Veteran Level Changes]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Content]]&lt;/div&gt;</summary>
		<author><name>`louse`</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Exitus_1_and_2_-_Dr._David_Gerhoff&amp;diff=33007</id>
		<title>Exitus 1 and 2 - Dr. David Gerhoff</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Exitus_1_and_2_-_Dr._David_Gerhoff&amp;diff=33007"/>
		<updated>2019-05-11T20:37:31Z</updated>

		<summary type="html">&lt;p&gt;`louse`: Created page with &amp;quot;Log 473#HJ suggest that injecting any of these two reagents Mutagen Reagent Exitus-1 and Mutagen Reagent Exitus-2 will cause immediate and most likely fatal effects on mut...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Log 473#HJ suggest that injecting any of these two reagents [[Mutagen Reagent Exitus-1]] and Mutagen Reagent Exitus-2 will cause immediate and most likely fatal effects on mutated organisms, such as [[Tchort]].&lt;/div&gt;</summary>
		<author><name>`louse`</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Master_Exploder&amp;diff=33004</id>
		<title>Master Exploder</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Master_Exploder&amp;diff=33004"/>
		<updated>2019-04-26T11:12:16Z</updated>

		<summary type="html">&lt;p&gt;`louse`: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character Infobox&lt;br /&gt;
| name     = Master Exploder&lt;br /&gt;
| type     = generic&lt;br /&gt;
| portrait = Bls l.png‎&lt;br /&gt;
| background = Concrete.png&lt;br /&gt;
| image    = Arena Master Exploder.png&lt;br /&gt;
| faction  = &lt;br /&gt;
| roles    = [[Arena]] gladiator&lt;br /&gt;
| location = [[Core City]]&lt;br /&gt;
| quests   = &lt;br /&gt;
| loot     = &lt;br /&gt;
| level    = 15&lt;br /&gt;
| health   = 300&lt;br /&gt;
| psipool  = 100 (+15)&lt;br /&gt;
| shield   = &lt;br /&gt;
| abilities  = [[Grenadier]]&amp;lt;br&amp;gt;[[Psychosis]]&amp;lt;br&amp;gt;[[Pyrokinesis]]&amp;lt;br&amp;gt;[[Pyromaniac]]&amp;lt;br&amp;gt;[[Three-Pointer]]&lt;br /&gt;
|&lt;br /&gt;
|combat stats:&lt;br /&gt;
| initiative   = 22&lt;br /&gt;
| actionpoints = 50&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
|resists:&lt;br /&gt;
| mechanical = &lt;br /&gt;
| heat       = very high&lt;br /&gt;
| cold       = &lt;br /&gt;
| electricity= &lt;br /&gt;
| acid       = &lt;br /&gt;
| energy     = &lt;br /&gt;
| bio        = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Master Exploder''' is one of the gladiators in [[Core City]]'s [[Arena]]. He is the first gladiator you will fight. Master Exploder is a &amp;quot;boss&amp;quot; character, and on DOMINATING difficulty will appear with 400% of his regular health.&lt;br /&gt;
&lt;br /&gt;
== Fighting tactics ==&lt;br /&gt;
He deals mostly heat (and mechanical) damage. He is near-immune to heat and completely immune to burning thanks to his suit. He also has some mechanical resistance. He is not very agile. Starting from v1.0.4.15 it has Blast Suit instead of Fire Proximity Suit.&lt;br /&gt;
&lt;br /&gt;
Details:&lt;br /&gt;
* Grenades ([[HE Grenade|HE Mk II]]), pistol and fire psionics&lt;br /&gt;
* [[Fire Proximity Suit]] ([[Blast Suit]] v1.0.4.15)&lt;br /&gt;
&lt;br /&gt;
== Reward ==&lt;br /&gt;
* 400 [[charon]]s&lt;br /&gt;
* Title of Gladiator&lt;br /&gt;
** Oligarchs will offer new jobs to you from now on&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NPCs navbox|collapsed}}&lt;br /&gt;
{{Enemies navbox}}&lt;br /&gt;
[[Category: Characters]]&lt;br /&gt;
[[Category: Core City characters]]&lt;br /&gt;
[[Category: Arena combatants]]&lt;br /&gt;
[[Category: Bosses]]&lt;/div&gt;</summary>
		<author><name>`louse`</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=File:Arena_Master_Exploder.png&amp;diff=33003</id>
		<title>File:Arena Master Exploder.png</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=File:Arena_Master_Exploder.png&amp;diff=33003"/>
		<updated>2019-04-26T11:04:19Z</updated>

		<summary type="html">&lt;p&gt;`louse`: `louse` uploaded a new version of &amp;amp;quot;File:Arena Master Exploder.png&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:In-game models]]&lt;/div&gt;</summary>
		<author><name>`louse`</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Talk:Dirty_Tom&amp;diff=32998</id>
		<title>Talk:Dirty Tom</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Talk:Dirty_Tom&amp;diff=32998"/>
		<updated>2019-03-14T20:53:53Z</updated>

		<summary type="html">&lt;p&gt;`louse`: Created page with &amp;quot;~~~~ Dirty Tom appears after 3-4 hours of playing time.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[User:`louse`|`louse`]] ([[User talk:`louse`|talk]]) 15:53, 14 March 2019 (CDT) Dirty Tom appears after 3-4 hours of playing time.&lt;/div&gt;</summary>
		<author><name>`louse`</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Kokoschka&amp;diff=32994</id>
		<title>Kokoschka</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Kokoschka&amp;diff=32994"/>
		<updated>2019-03-13T08:46:20Z</updated>

		<summary type="html">&lt;p&gt;`louse`: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character Infobox&lt;br /&gt;
| name       = Yerslovekzdinianschnik Slavorad Kokoschka&lt;br /&gt;
| type       = important&lt;br /&gt;
| portrait   = Kokoshka_l.png&lt;br /&gt;
| background = Passage.png&lt;br /&gt;
| image      = Kokoschka RC.png&lt;br /&gt;
| health     = 390&lt;br /&gt;
| faction    = [[Free Drones]]&amp;lt;br&amp;gt;West Underrail army&lt;br /&gt;
| roles      = Foreign freedom fighter&lt;br /&gt;
| location   = [[Free Drones Base]]&lt;br /&gt;
| loot       = [[Brzozplno Nebrechega Skontam]]&lt;br /&gt;
| abilities  = [[Full-Auto]]&amp;lt;br&amp;gt;[[Recklessness]]&lt;br /&gt;
| initiative = 17&lt;br /&gt;
| actionpoints = 50&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Yerslovekzdinianschnik Slavorad Kokoschka''' is the single most eccentric member of the [[Free Drones]], with a name almost no one can pronounce. Most of the time he can be found inside the base, hanging out in close vicinity to [[Darling]]. In combat he wields an assault rifle.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Kokoschka hails from Chniokovo Ludilo, a settlement found in the far, far West Underrail. Possessing the customary patriotic spirit of westerners, for a time he served in the great united army of the Fatherland, during which he was stationed at the military base of Tratischevo. Once he heard stories about the [[Protectorate]], the great evil threatening to destroy all Underrail, he couldn't bear to sit idle any more and left for the South to personally take up arms against it, and its followers with huge claws and sharp teeth. He arrived only a couple of months ago, and immediately joined up with the Free Drones.&lt;br /&gt;
&lt;br /&gt;
Although his lack of fluidity in the local language remains somewhat of an obstacle to successful communication, and his comrades are not entirely convinced that he understands what they are fighting for, his sincerity and enthusiasm earned him great popularity among them.&lt;br /&gt;
&lt;br /&gt;
Kokoschka's mindset and behavior are firmly rooted in western values and tradition, and he struggles to make sense of southern mentality, finding it part curious, part derailed. Coming from a close-knit society, the absence of a common identity between the people of South Underrail is particularly disheartening to him. He often talks of his culture and family, including his parents and brother [[Babuschkomoranznohoho]], of West Underrail's leader [[Nadbojvod Jarkov Mochnik|Jarkov Mochnik]] for whom he has nothing but respect, and of others belonging to the greater community of Chniokovo Ludilo such as [[Opeslav Drmni]], a neighbor of his family and relative of Mochnik. He had been married six times, but each ended in disappointment, for reasons ranging from the wife's unfaithfulness and insufferable mother in laws, to her lack of skill in the kitchen. This causes Kokoschka no small amount of distress, as having this many failed marriages is considered shameful in his homeland. To him a man is nothing without a family, and although some of his marriages resulted in children, they all remained with their mothers. It is his hope for the future that his seventh and final marriage will be with [[Darling]].&lt;br /&gt;
&lt;br /&gt;
== Player interactions ==&lt;br /&gt;
=== Quests ===&lt;br /&gt;
* [[SRO assault]]: Kokoschka will be part of your squad assembled for the assault.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NPCs navbox}}&lt;br /&gt;
[[Category: Characters]]&lt;br /&gt;
[[Category: Free Drones]]&lt;br /&gt;
[[Category:Free Drones Base characters]]&lt;/div&gt;</summary>
		<author><name>`louse`</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=File:Kokoschka.png&amp;diff=32992</id>
		<title>File:Kokoschka.png</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=File:Kokoschka.png&amp;diff=32992"/>
		<updated>2019-03-13T08:39:31Z</updated>

		<summary type="html">&lt;p&gt;`louse`: `louse` uploaded a new version of &amp;amp;quot;File:Kokoschka.png&amp;amp;quot;: Category:In-game models&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:In-game models]]&lt;/div&gt;</summary>
		<author><name>`louse`</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=File:Kokoschka.png&amp;diff=32991</id>
		<title>File:Kokoschka.png</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=File:Kokoschka.png&amp;diff=32991"/>
		<updated>2019-03-13T08:36:06Z</updated>

		<summary type="html">&lt;p&gt;`louse`: `louse` uploaded a new version of &amp;amp;quot;File:Kokoschka.png&amp;amp;quot;: Category:In-game models&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:In-game models]]&lt;/div&gt;</summary>
		<author><name>`louse`</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Dude&amp;diff=32990</id>
		<title>Dude</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Dude&amp;diff=32990"/>
		<updated>2019-03-13T08:27:04Z</updated>

		<summary type="html">&lt;p&gt;`louse`: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character Infobox&lt;br /&gt;
| name       = Dude&lt;br /&gt;
| type       = important&lt;br /&gt;
| portrait   = Dude_l.png&lt;br /&gt;
| background = LowerMetro.png&lt;br /&gt;
| level      = 15&lt;br /&gt;
| health     = 310&lt;br /&gt;
| image      = Dude.png&lt;br /&gt;
| faction    = &lt;br /&gt;
| roles      = Dude&lt;br /&gt;
| location   = [[Rail Crossing]]&lt;br /&gt;
| quests     = [[Dude's vision]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Dude''' is a drunkard who spends his time in Rail Crossing's bar, telling stories and drinking way too much [[Mushroom Brew]].&lt;br /&gt;
&lt;br /&gt;
== Player interactions ==&lt;br /&gt;
Dude can tell the player about his visions and other interesting stories fueled by mushroom brew.&lt;br /&gt;
&lt;br /&gt;
=== Quests ===&lt;br /&gt;
* [[Dude's vision]]: dude had a vision where the you play an important part.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NPCs navbox}}&lt;br /&gt;
[[Category: Characters]]&lt;br /&gt;
[[Category: Rail Crossing characters]]&lt;/div&gt;</summary>
		<author><name>`louse`</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Dude&amp;diff=32988</id>
		<title>Dude</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Dude&amp;diff=32988"/>
		<updated>2019-03-13T08:20:20Z</updated>

		<summary type="html">&lt;p&gt;`louse`: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character Infobox&lt;br /&gt;
| name       = Dude&lt;br /&gt;
| type       = important&lt;br /&gt;
| portrait   = Dude_l.png&lt;br /&gt;
| background = LowerMetro.png&lt;br /&gt;
| level      = 15&lt;br /&gt;
| health     = 310&lt;br /&gt;
| image      = RC Dude.png&lt;br /&gt;
| faction    = &lt;br /&gt;
| roles      = Dude&lt;br /&gt;
| location   = [[Rail Crossing]]&lt;br /&gt;
| quests     = [[Dude's vision]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Dude''' is a drunkard who spends his time in Rail Crossing's bar, telling stories and drinking way too much [[Mushroom Brew]].&lt;br /&gt;
&lt;br /&gt;
== Player interactions ==&lt;br /&gt;
Dude can tell the player about his visions and other interesting stories fueled by mushroom brew.&lt;br /&gt;
&lt;br /&gt;
=== Quests ===&lt;br /&gt;
* [[Dude's vision]]: dude had a vision where the you play an important part.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NPCs navbox}}&lt;br /&gt;
[[Category: Characters]]&lt;br /&gt;
[[Category: Rail Crossing characters]]&lt;/div&gt;</summary>
		<author><name>`louse`</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=File:RC_Dude.png&amp;diff=32987</id>
		<title>File:RC Dude.png</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=File:RC_Dude.png&amp;diff=32987"/>
		<updated>2019-03-13T08:16:42Z</updated>

		<summary type="html">&lt;p&gt;`louse`: `louse` uploaded a new version of &amp;amp;quot;File:RC Dude.png&amp;amp;quot;: Reverted to version as of 08:08, 13 March 2019&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:In-game models]]&lt;/div&gt;</summary>
		<author><name>`louse`</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=File:RC_Dude.png&amp;diff=32986</id>
		<title>File:RC Dude.png</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=File:RC_Dude.png&amp;diff=32986"/>
		<updated>2019-03-13T08:14:14Z</updated>

		<summary type="html">&lt;p&gt;`louse`: `louse` uploaded a new version of &amp;amp;quot;File:RC Dude.png&amp;amp;quot;: Reverted to version as of 08:08, 13 March 2019&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:In-game models]]&lt;/div&gt;</summary>
		<author><name>`louse`</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=File:RC_Dude.png&amp;diff=32985</id>
		<title>File:RC Dude.png</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=File:RC_Dude.png&amp;diff=32985"/>
		<updated>2019-03-13T08:12:07Z</updated>

		<summary type="html">&lt;p&gt;`louse`: `louse` uploaded a new version of &amp;amp;quot;File:RC Dude.png&amp;amp;quot;: Category:In-game models&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:In-game models]]&lt;/div&gt;</summary>
		<author><name>`louse`</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=File:RC_Dude.png&amp;diff=32984</id>
		<title>File:RC Dude.png</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=File:RC_Dude.png&amp;diff=32984"/>
		<updated>2019-03-13T08:08:46Z</updated>

		<summary type="html">&lt;p&gt;`louse`: `louse` uploaded a new version of &amp;amp;quot;File:RC Dude.png&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:In-game models]]&lt;/div&gt;</summary>
		<author><name>`louse`</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Talk:Retrieve_the_cube&amp;diff=32966</id>
		<title>Talk:Retrieve the cube</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Talk:Retrieve_the_cube&amp;diff=32966"/>
		<updated>2019-02-14T19:02:26Z</updated>

		<summary type="html">&lt;p&gt;`louse`: Created page with &amp;quot;~~~~ No rewards for this Quest&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[User:`louse`|`louse`]] ([[User talk:`louse`|talk]]) 13:02, 14 February 2019 (CST) No rewards for this Quest&lt;/div&gt;</summary>
		<author><name>`louse`</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Retrieve_the_cube&amp;diff=32965</id>
		<title>Retrieve the cube</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Retrieve_the_cube&amp;diff=32965"/>
		<updated>2019-02-14T18:57:17Z</updated>

		<summary type="html">&lt;p&gt;`louse`: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest Infobox&lt;br /&gt;
| name     = Retrieve the cube&lt;br /&gt;
| type     = main&lt;br /&gt;
| image    = Console_and_Cube.png&lt;br /&gt;
| location = [[Deep Caverns]]&lt;br /&gt;
| givenby  = [[Hadrian Tanner]]&lt;br /&gt;
| rewards  = {{verify}} 3000 classic XP / 5 oddity XP&lt;br /&gt;
| related  = [[Destroy Tchort]]&lt;br /&gt;
| previous = [[Infiltrate Tchortist ranks]]&lt;br /&gt;
| next     = [[Epilogue]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Events at the Institute forced you to descend into the Deep Caverns.&lt;br /&gt;
&lt;br /&gt;
== Objectives ==&lt;br /&gt;
* Find the mysterious cube the Faceless are looking for and return it to Tanner.&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
{{expand section}}&lt;br /&gt;
You will meet [[Six]] shortly after entering Deep Caverns. He will give you vague overview about the area and what to do.&lt;br /&gt;
&lt;br /&gt;
In short, you must [[open the gate leading to Tchort]] (It will be necessary to [[repair the gate mechanism]] and [[restore Arke powergrid]]) and subsequently [[destroy Tchort]].&lt;br /&gt;
&lt;br /&gt;
Once Tchort is destroyed, you can finally get [[The Cube]]. Once you have it, disable the electrified ladders and divert power to the south elevator using the nearby terminal.&lt;br /&gt;
&lt;br /&gt;
Make your way towards the elevator in the south end of Deep Caverns, west of the lake.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Missions navbox}}&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>`louse`</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Deep_Caverns&amp;diff=32964</id>
		<title>Deep Caverns</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Deep_Caverns&amp;diff=32964"/>
		<updated>2019-02-14T12:16:00Z</updated>

		<summary type="html">&lt;p&gt;`louse`: /* Map Gallery */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Location Infobox&lt;br /&gt;
| name    = Deep Caverns&lt;br /&gt;
| type    = Major location&lt;br /&gt;
| control = none&lt;br /&gt;
| maptext = So it is true, there is a system of large caverns deep beneath Underrail.&lt;br /&gt;
| image   = DeepCaverns.jpg&lt;br /&gt;
| music   = DeepCaverns.ogg&lt;br /&gt;
| world   = Underrail&lt;br /&gt;
| areas   = Deep Caverns&lt;br /&gt;
| exits   = [[Mushroom Forest]]&amp;lt;br&amp;gt;[[Hollow Earth]]&amp;lt;br&amp;gt;[[Caerus Residential Block]]&amp;lt;br&amp;gt;[[Warehouse Block 2]]&amp;lt;br&amp;gt;[[Rathound Lair]]&lt;br /&gt;
&lt;br /&gt;
Elevators:&amp;lt;br&amp;gt;[[Institute of Tchort]]&amp;lt;br&amp;gt;[[Hanging Rat]]&amp;lt;br&amp;gt;[[South Gate Station]]&lt;br /&gt;
| npcs    = [[Six]], [[Leo]]&lt;br /&gt;
| mapfile = dc-et, dc-entry, dc-cp1, dc-cve, dc-lk, dc-he1, dc-he2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Deep Caverns''' is a major location far below Underrail metro tunnel network.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
{{expand section}}&lt;br /&gt;
{{Quote&lt;br /&gt;
| The underworld jungle—a place of grim reputation, source of many legends and superstitions. The deepest reaches of the caverns of Underrail. Home to the [[Tunnelers]], also known as the Faceless.&lt;br /&gt;
| [[Old Jonas]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Deep Caverns are enormous caves deep below both Upper and Lower Underrail that house the long-forgotten [[Hollow Earth]] research complex and other abandoned Biocorp infrastructure. Other points of interests include a large lake, a natural [[Labyrinth]] of tunnels inhabited by deep worms, a [[Rathound Lair]] and the [[Mushroom Forest]]. The Faceless are also rumored to live somewhere in Deep Caverns. A small [[Talos Outpost|outpost]] of theirs is near the warehouses of Hollow Earth.&lt;br /&gt;
&lt;br /&gt;
Though Deep Caverns share some forms of life with Underrail, the biosphere in the caverns is very different—partly due to mutagen experiments of old Biocorp. The caverns are home to many forms of life not seen in upper levels of Underrail, including but not limited to many forms of fungi, rare [[fishing|fishes]] useful for consumable crafting and new types of dangerous critters such as deep worms and shroomlings. Burrowers are also more numerous in the deeper caves.&lt;br /&gt;
&lt;br /&gt;
Human presence in the caverns is limited to few, mainly the Tchortist preservation forces stationed at [[Cytosine Outpost]] and [[Leo|a crazy hermit]].&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
* [[Six]]&lt;br /&gt;
* [[Leo]]&lt;br /&gt;
* [[Faceless]]es&lt;br /&gt;
* [[Faceless Centaur]]s&lt;br /&gt;
* [[Faceless Doctor]]s&lt;br /&gt;
* [[Faceless Gaunt]]s&lt;br /&gt;
&lt;br /&gt;
== Flora and fauna ==&lt;br /&gt;
{| width=100%&lt;br /&gt;
|- valign=top&lt;br /&gt;
|&lt;br /&gt;
* [[Lake Mushroom]]s&lt;br /&gt;
* [[Mindshroom]]s&lt;br /&gt;
* [[Cave Ear]]s&lt;br /&gt;
* [[Lake Poppy|Lake Poppies]]&lt;br /&gt;
* [[Oozing Shroom]]s&lt;br /&gt;
* [[Gremlin Stool]]s&lt;br /&gt;
* [[Spirit Mushroom]]s&lt;br /&gt;
|&lt;br /&gt;
* [[Cave Hopper]]s&lt;br /&gt;
* [[Azuridae]]&lt;br /&gt;
* [[Siphoner]]s&lt;br /&gt;
* [[Burrower]]s&lt;br /&gt;
* [[Spawn|Burrower Spawn]]&lt;br /&gt;
* [[Burrower Warrior]]s&lt;br /&gt;
* [[Rathound]]s&lt;br /&gt;
* [[Rathound Alpha]]s&lt;br /&gt;
* [[Ancient Rathound]]s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Quests ==&lt;br /&gt;
* [[Mutagen Puzzle]]: some of the mutagen reagents can be found here.&lt;br /&gt;
&lt;br /&gt;
== Map Gallery ==&lt;br /&gt;
Miscellanous areas that are not a part of any other location within Deep Caverns.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=200px heights=127px&amp;gt;&lt;br /&gt;
Global Map DC.png | Deep Caverns global map&lt;br /&gt;
dcmap.jpg    | Annotated map of all exterior DC areas&lt;br /&gt;
dc-et.png    | Deep Caverns entrance tunnel&lt;br /&gt;
dc-entry.png | Deep Caverns entrance&lt;br /&gt;
dc-cp1.png   | Checkpoint between Caerus and warehouses&lt;br /&gt;
dc-cve.png   | South elevator&lt;br /&gt;
dc-lk.png    | Lake&lt;br /&gt;
dc-he1.png   | Deep Caverns&lt;br /&gt;
dc-he2.png   | [[Strange Shack|Leo's shack]]&lt;br /&gt;
dc-pass1.png | [[Caerus Residential Block]] - [[Mushroom Forest]] passage&lt;br /&gt;
dc-pass2.png | [[Cytosine Outpost]] - [[Mutagen Tanks A]] passage&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Locations navbox}}&lt;br /&gt;
[[Category:Locations]]&lt;/div&gt;</summary>
		<author><name>`louse`</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=File:Global_Map_DC.png&amp;diff=32963</id>
		<title>File:Global Map DC.png</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=File:Global_Map_DC.png&amp;diff=32963"/>
		<updated>2019-02-14T12:06:47Z</updated>

		<summary type="html">&lt;p&gt;`louse`: `louse` uploaded a new version of &amp;amp;quot;File:Global Map DC.png&amp;amp;quot;: Category: Maps&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Maps]]&lt;/div&gt;</summary>
		<author><name>`louse`</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=File:Global_Map_DC.png&amp;diff=32962</id>
		<title>File:Global Map DC.png</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=File:Global_Map_DC.png&amp;diff=32962"/>
		<updated>2019-02-14T11:54:51Z</updated>

		<summary type="html">&lt;p&gt;`louse`: Category:Maps&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Maps]]&lt;/div&gt;</summary>
		<author><name>`louse`</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Worker_(Hephaestus_expedition)&amp;diff=32961</id>
		<title>Worker (Hephaestus expedition)</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Worker_(Hephaestus_expedition)&amp;diff=32961"/>
		<updated>2019-02-11T12:00:51Z</updated>

		<summary type="html">&lt;p&gt;`louse`: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character Infobox&lt;br /&gt;
| name       = Worker&lt;br /&gt;
| type       = generic&lt;br /&gt;
| portrait   = Wrk2 l.png&lt;br /&gt;
| image      = ‎Wrk-Hep.png&lt;br /&gt;
| health     = 160&lt;br /&gt;
| faction    = [[Protectorate]]&lt;br /&gt;
| roles      = Worker&lt;br /&gt;
| location   = [[Hephaestus Research]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Protectorate]] expedition team dispatched to investigate the old Biocorp [[Hephaestus Research]] facility. Following the earthquake survivors of the team were trapped inside the collapsed building and are now awaiting rescue. You can find him in a room sealed off by rocks in the southeast corner of the inner facility.&lt;br /&gt;
&lt;br /&gt;
== Player interactions ==&lt;br /&gt;
=== Quests ===&lt;br /&gt;
* [[Find Hephaestus Research]]: Try to rescue the team from their current predicament.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NPCs navbox}}&lt;br /&gt;
[[Category: Characters]]&lt;br /&gt;
[[Category: Protectorate]]&lt;/div&gt;</summary>
		<author><name>`louse`</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=File:Wrk-Hep.png&amp;diff=32960</id>
		<title>File:Wrk-Hep.png</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=File:Wrk-Hep.png&amp;diff=32960"/>
		<updated>2019-02-11T11:59:41Z</updated>

		<summary type="html">&lt;p&gt;`louse`: Category:In-game models&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:In-game models]]&lt;/div&gt;</summary>
		<author><name>`louse`</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Worker_(Hephaestus_expedition)&amp;diff=32958</id>
		<title>Worker (Hephaestus expedition)</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Worker_(Hephaestus_expedition)&amp;diff=32958"/>
		<updated>2019-02-11T11:28:24Z</updated>

		<summary type="html">&lt;p&gt;`louse`: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character Infobox&lt;br /&gt;
| name       = Worker&lt;br /&gt;
| type       = generic&lt;br /&gt;
| portrait   = Wrk2 l.png&lt;br /&gt;
| image      = ‎&lt;br /&gt;
| health     = 160&lt;br /&gt;
| faction    = [[Protectorate]]&lt;br /&gt;
| roles      = Worker&lt;br /&gt;
| location   = [[Hephaestus Research]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Protectorate]] expedition team dispatched to investigate the old Biocorp [[Hephaestus Research]] facility. Following the earthquake survivors of the team were trapped inside the collapsed building and are now awaiting rescue. You can find him in a room sealed off by rocks in the southeast corner of the inner facility.&lt;br /&gt;
&lt;br /&gt;
== Player interactions ==&lt;br /&gt;
=== Quests ===&lt;br /&gt;
* [[Find Hephaestus Research]]: Try to rescue the team from their current predicament.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NPCs navbox}}&lt;br /&gt;
[[Category: Characters]]&lt;br /&gt;
[[Category: Protectorate]]&lt;/div&gt;</summary>
		<author><name>`louse`</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Worker_(Hephaestus_expedition)&amp;diff=32957</id>
		<title>Worker (Hephaestus expedition)</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Worker_(Hephaestus_expedition)&amp;diff=32957"/>
		<updated>2019-02-11T11:24:16Z</updated>

		<summary type="html">&lt;p&gt;`louse`: Created page with &amp;quot;{{Character Infobox | name       = Worker | type       = generic | portrait   =  | image      = ‎ | health     = 160 | faction    = Protectorate | roles      = Worker | ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character Infobox&lt;br /&gt;
| name       = Worker&lt;br /&gt;
| type       = generic&lt;br /&gt;
| portrait   = &lt;br /&gt;
| image      = ‎&lt;br /&gt;
| health     = 160&lt;br /&gt;
| faction    = [[Protectorate]]&lt;br /&gt;
| roles      = Worker&lt;br /&gt;
| location   = [[Hephaestus Research]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Protectorate]] expedition team dispatched to investigate the old Biocorp [[Hephaestus Research]] facility. Following the earthquake survivors of the team were trapped inside the collapsed building and are now awaiting rescue. You can find him in a room sealed off by rocks in the southeast corner of the inner facility.&lt;br /&gt;
&lt;br /&gt;
== Player interactions ==&lt;br /&gt;
=== Quests ===&lt;br /&gt;
* [[Find Hephaestus Research]]: Try to rescue the team from their current predicament.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NPCs navbox}}&lt;br /&gt;
[[Category: Characters]]&lt;br /&gt;
[[Category: Protectorate]]&lt;/div&gt;</summary>
		<author><name>`louse`</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=RC_Militia&amp;diff=32956</id>
		<title>RC Militia</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=RC_Militia&amp;diff=32956"/>
		<updated>2019-02-10T08:47:11Z</updated>

		<summary type="html">&lt;p&gt;`louse`: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[RC Militia]] protect [[Rail Crossing]] from [[the Faceless]]. [[Captain Herve]] is Rail Crossing's de facto mayor and the head of Militiamans.&lt;br /&gt;
&lt;br /&gt;
== Important characters ==&lt;br /&gt;
* [[Captain Herve]]: Rail Crossing mayor&lt;br /&gt;
* [[Militiaman]]: Guard&lt;br /&gt;
&lt;br /&gt;
== Areas controlled ==&lt;br /&gt;
* [[Rail Crossing]]&lt;br /&gt;
&lt;br /&gt;
== Quests ==&lt;br /&gt;
* [[Get rid of the Faceless]]&lt;br /&gt;
* [[Save Buzzer]]&lt;br /&gt;
* [[Lost train]]&lt;/div&gt;</summary>
		<author><name>`louse`</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Factions&amp;diff=32955</id>
		<title>Factions</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Factions&amp;diff=32955"/>
		<updated>2019-02-08T14:36:43Z</updated>

		<summary type="html">&lt;p&gt;`louse`: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
&lt;br /&gt;
There are a lot of factions in Underrail. Each of which can initially be either hostile to the player (such as [[Gangsters]], [[Raiders]], [[Bandits]]) or neutral ([[Protectorate]], [[Tchortists]] etc.). Although in the future because of the actions of the player, their attitude may change.&lt;br /&gt;
&lt;br /&gt;
In the course of the game, the protagonist may join some factions , thereby accepting one from the sides in the confrontation ([[Scrappers]] or [[Black Eels]]) or choose further development storyline ([[JKK]], [[Coretech]] or [[Praetorian Security]]).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Factions navbox}}&lt;br /&gt;
[[Category:Factions| Factions]]&lt;br /&gt;
[[Category:Lore]]&lt;/div&gt;</summary>
		<author><name>`louse`</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Factions&amp;diff=32954</id>
		<title>Factions</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Factions&amp;diff=32954"/>
		<updated>2019-02-08T14:28:34Z</updated>

		<summary type="html">&lt;p&gt;`louse`: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
&lt;br /&gt;
There are a lot of factions in Underrail. Each of which can initially be either hostile to the player (such as [[Gangsters]], [[Raiders]], [[Bandits]]) or neutral ([[Protectorate]], [[Tchortists]] etc.). Although in the future because of the actions of the player, their attitude may change.&lt;br /&gt;
In the course of the game, the protagonist may join some factions , thereby accepting one from the sides in the confrontation ([[Scrappers]] or [[Black Eels]]) or choose further development storyline ([[JKK]], [[Coretech]] or [[Praetorian Security]]).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Factions navbox}}&lt;br /&gt;
[[Category:Factions| Factions]]&lt;br /&gt;
[[Category:Lore]]&lt;/div&gt;</summary>
		<author><name>`louse`</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Factions&amp;diff=32953</id>
		<title>Factions</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Factions&amp;diff=32953"/>
		<updated>2019-02-08T14:22:06Z</updated>

		<summary type="html">&lt;p&gt;`louse`: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
&lt;br /&gt;
There are a lot of factions in Underrail. Each of which can initially be either hostile to the player (such as gangsters, raiders, Bandits) or neutral (Protectorate, Tchortists etc.). Although in the future because of the actions of the player, their attitude may change.&lt;br /&gt;
In the course of the game, the protagonist may join some factions , thereby accepting one from the sides in the confrontation (Scrappers or Black Eels) or choose further development storyline (JKK, Coretech or Pretorian security).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Factions navbox}}&lt;br /&gt;
[[Category:Factions| Factions]]&lt;br /&gt;
[[Category:Lore]]&lt;/div&gt;</summary>
		<author><name>`louse`</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=RC_Militia&amp;diff=32952</id>
		<title>RC Militia</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=RC_Militia&amp;diff=32952"/>
		<updated>2019-02-08T13:05:38Z</updated>

		<summary type="html">&lt;p&gt;`louse`: Created page with &amp;quot;RC Militia protect Rail Crossing from the Faceless. Captain Herve is Rail Crossing's de facto mayor and the head of Militiamans.  == Important characters == * ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[RC Militia]] protect [[Rail Crossing]] from [[the Faceless]]. [[Captain Herve]] is Rail Crossing's de facto mayor and the head of Militiamans.&lt;br /&gt;
&lt;br /&gt;
== Important characters ==&lt;br /&gt;
* [[Captain Herve]]: Rail Crossing mayor&lt;br /&gt;
* [[Militiaman]]: Guard&lt;br /&gt;
&lt;br /&gt;
== Areas controlled ==&lt;br /&gt;
* [[Rail Crossing]]&lt;br /&gt;
&lt;br /&gt;
== Quests ==&lt;br /&gt;
* [[Assist Rail Crossing]]&lt;br /&gt;
* [[Get rid of the Faceless]]&lt;br /&gt;
* [[Save Buzzer]]&lt;br /&gt;
* [[Lost train]]&lt;/div&gt;</summary>
		<author><name>`louse`</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Trap_Expert&amp;diff=32951</id>
		<title>Trap Expert</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Trap_Expert&amp;diff=32951"/>
		<updated>2019-02-08T11:19:18Z</updated>

		<summary type="html">&lt;p&gt;`louse`: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Feat Infobox&lt;br /&gt;
 | image         = Trap_expert_icon.png&lt;br /&gt;
 | name          = Trap Expert&lt;br /&gt;
 | description   = Reduces the time required to arm and disarm traps by 60% and increases the detection difficulty of the traps you set by 25%.&lt;br /&gt;
 | requirements  =&lt;br /&gt;
* [[Dexterity]] 6&lt;br /&gt;
* [[Traps]] 30&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Trap Expert''' is a feat. Allows you to lay all kinds of traps faster and makes it harder for enemies to notice them. See [[Traps]] for more info.&lt;br /&gt;
&lt;br /&gt;
=== History ===&lt;br /&gt;
* [[0.1.11.0]] - time reduction changed from 70% to 60%&lt;br /&gt;
* [[0.1.8.0]] - feat introduced&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== Specializations ==&lt;br /&gt;
{{Specialization&lt;br /&gt;
| name = Speed&lt;br /&gt;
| max  = &lt;br /&gt;
| text = Further reduces time required to arm and disarm traps by {0}% for each specialization point.&lt;br /&gt;
}}&lt;br /&gt;
{{Specialization&lt;br /&gt;
| name = Detection&lt;br /&gt;
| max  = &lt;br /&gt;
| text = Further increases the detection difficulty of the traps you set by {0}% for each specialization point.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Feats navbox}}&lt;br /&gt;
[[Category:Feats]]&lt;br /&gt;
[[Category:Dexterity feats]]&lt;br /&gt;
[[Category:Traps feats]]&lt;/div&gt;</summary>
		<author><name>`louse`</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Epilogue&amp;diff=32950</id>
		<title>Epilogue</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Epilogue&amp;diff=32950"/>
		<updated>2019-02-08T11:16:41Z</updated>

		<summary type="html">&lt;p&gt;`louse`: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest Infobox&lt;br /&gt;
| name     = Epilogue&lt;br /&gt;
| type     = main&lt;br /&gt;
| image    = Tanner's room.png&lt;br /&gt;
| location = [[South Gate Station]]&lt;br /&gt;
| givenby  = [[Six]]&lt;br /&gt;
| rewards  = 1100 Classic XP/? oddity XP, Complete the game.&lt;br /&gt;
| related  = &lt;br /&gt;
| previous = [[Retrieve the cube]]&lt;br /&gt;
| next     = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Once you finally have retrieved [[The Cube]], you meet Six once more in the elevator leading back to Underrail.&lt;br /&gt;
&lt;br /&gt;
== Objectives ==&lt;br /&gt;
* Return to South Gate Station and talk to the councillors about Tanner.&lt;br /&gt;
* Search Tanner's room for clues. Talk to Ezra about unlocking the room for you.&lt;br /&gt;
* Talk to Vera or take the train to North Underrail.&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
{{expand section}}&lt;br /&gt;
* Talk to Vera&lt;br /&gt;
* Meet with Ezra&lt;br /&gt;
* Search Tanner's room&lt;br /&gt;
* Council meeting&lt;br /&gt;
* Talk to Vera or take the train to North Underrail&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Missions navbox}}&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>`louse`</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Epilogue&amp;diff=32949</id>
		<title>Epilogue</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Epilogue&amp;diff=32949"/>
		<updated>2019-02-08T11:05:45Z</updated>

		<summary type="html">&lt;p&gt;`louse`: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest Infobox&lt;br /&gt;
| name     = Epilogue&lt;br /&gt;
| type     = main&lt;br /&gt;
| image    = Tanner's room.png&lt;br /&gt;
| location = [[South Gate Station]]&lt;br /&gt;
| givenby  = [[Six]]&lt;br /&gt;
| rewards  = 1000 Classic XP/? oddity XP, Complete the game.&lt;br /&gt;
| related  = &lt;br /&gt;
| previous = [[Retrieve the cube]]&lt;br /&gt;
| next     = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Once you finally have retrieved [[The Cube]], you meet Six once more in the elevator leading back to Underrail.&lt;br /&gt;
&lt;br /&gt;
== Objectives ==&lt;br /&gt;
* Return to South Gate Station and talk to the councillors about Tanner.&lt;br /&gt;
* Search Tanner's room for clues. Talk to Ezra about unlocking the room for you.&lt;br /&gt;
* Talk to Vera or take the train to North Underrail.&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
{{expand section}}&lt;br /&gt;
* Talk to Vera&lt;br /&gt;
* Meet with Ezra&lt;br /&gt;
* Search Tanner's room&lt;br /&gt;
* Council meeting&lt;br /&gt;
* Talk to Vera or take the train to North Underrail&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Missions navbox}}&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>`louse`</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Retrieve_the_cube&amp;diff=32948</id>
		<title>Retrieve the cube</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Retrieve_the_cube&amp;diff=32948"/>
		<updated>2019-02-08T10:59:05Z</updated>

		<summary type="html">&lt;p&gt;`louse`: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest Infobox&lt;br /&gt;
| name     = Retrieve the cube&lt;br /&gt;
| type     = main&lt;br /&gt;
| image    = Console_and_Cube.png&lt;br /&gt;
| location = [[Deep Caverns]]&lt;br /&gt;
| givenby  = [[Hadrian Tanner]]&lt;br /&gt;
| rewards  = Epilogue&lt;br /&gt;
| related  = [[Destroy Tchort]]&lt;br /&gt;
| previous = [[Infiltrate Tchortist ranks]]&lt;br /&gt;
| next     = [[Epilogue]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Events at the Institute forced you to descend into the Deep Caverns.&lt;br /&gt;
&lt;br /&gt;
== Objectives ==&lt;br /&gt;
* Find the mysterious cube the Faceless are looking for and return it to Tanner.&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
{{expand section}}&lt;br /&gt;
You will meet [[Six]] shortly after entering Deep Caverns. He will give you vague overview about the area and what to do.&lt;br /&gt;
&lt;br /&gt;
In short, you must [[open the gate leading to Tchort]] (It will be necessary to [[repair the gate mechanism]] and [[restore Arke powergrid]]) and subsequently [[destroy Tchort]].&lt;br /&gt;
&lt;br /&gt;
Once Tchort is destroyed, you can finally get [[The Cube]]. Once you have it, disable the electrified ladders and divert power to the south elevator using the nearby terminal.&lt;br /&gt;
&lt;br /&gt;
Make your way towards the elevator in the south end of Deep Caverns, west of the lake.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Missions navbox}}&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>`louse`</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Retrieve_the_cube&amp;diff=32947</id>
		<title>Retrieve the cube</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Retrieve_the_cube&amp;diff=32947"/>
		<updated>2019-02-08T10:58:10Z</updated>

		<summary type="html">&lt;p&gt;`louse`: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest Infobox&lt;br /&gt;
| name     = Retrieve the cube&lt;br /&gt;
| type     = main&lt;br /&gt;
| image    = Console_and_Cube.png&lt;br /&gt;
| location = [[Deep Caverns]]&lt;br /&gt;
| givenby  = [[Hadrian Tanner]]&lt;br /&gt;
| rewards  = &lt;br /&gt;
| related  = [[Destroy Tchort]]&lt;br /&gt;
| previous = [[Infiltrate Tchortist ranks]]&lt;br /&gt;
| next     = [[Epilogue]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Events at the Institute forced you to descend into the Deep Caverns.&lt;br /&gt;
&lt;br /&gt;
== Objectives ==&lt;br /&gt;
* Find the mysterious cube the Faceless are looking for and return it to Tanner.&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
{{expand section}}&lt;br /&gt;
You will meet [[Six]] shortly after entering Deep Caverns. He will give you vague overview about the area and what to do.&lt;br /&gt;
&lt;br /&gt;
In short, you must [[open the gate leading to Tchort]] (It will be necessary to [[repair the gate mechanism]] and [[restore Arke powergrid]]) and subsequently [[destroy Tchort]].&lt;br /&gt;
&lt;br /&gt;
Once Tchort is destroyed, you can finally get [[The Cube]]. Once you have it, disable the electrified ladders and divert power to the south elevator using the nearby terminal.&lt;br /&gt;
&lt;br /&gt;
Make your way towards the elevator in the south end of Deep Caverns, west of the lake.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Missions navbox}}&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>`louse`</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Retrieve_the_cube&amp;diff=32946</id>
		<title>Retrieve the cube</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Retrieve_the_cube&amp;diff=32946"/>
		<updated>2019-02-08T10:53:51Z</updated>

		<summary type="html">&lt;p&gt;`louse`: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest Infobox&lt;br /&gt;
| name     = Retrieve the cube&lt;br /&gt;
| type     = main&lt;br /&gt;
| image    = Console_and_Cube.png&lt;br /&gt;
| location = [[Deep Caverns]]&lt;br /&gt;
| givenby  = [[Hadrian Tanner]]&lt;br /&gt;
| rewards  = -&lt;br /&gt;
| related  = [[Destroy Tchort]]&lt;br /&gt;
| previous = [[Infiltrate Tchortist ranks]]&lt;br /&gt;
| next     = [[Epilogue]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Events at the Institute forced you to descend into the Deep Caverns.&lt;br /&gt;
&lt;br /&gt;
== Objectives ==&lt;br /&gt;
* Find the mysterious cube the Faceless are looking for and return it to Tanner.&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
{{expand section}}&lt;br /&gt;
You will meet [[Six]] shortly after entering Deep Caverns. He will give you vague overview about the area and what to do.&lt;br /&gt;
&lt;br /&gt;
In short, you must [[open the gate leading to Tchort]] (It will be necessary to [[repair the gate mechanism]] and [[restore Arke powergrid]]) and subsequently [[destroy Tchort]].&lt;br /&gt;
&lt;br /&gt;
Once Tchort is destroyed, you can finally get [[The Cube]]. Once you have it, disable the electrified ladders and divert power to the south elevator using the nearby terminal.&lt;br /&gt;
&lt;br /&gt;
Make your way towards the elevator in the south end of Deep Caverns, west of the lake.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Missions navbox}}&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>`louse`</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Retrieve_the_cube&amp;diff=32945</id>
		<title>Retrieve the cube</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Retrieve_the_cube&amp;diff=32945"/>
		<updated>2019-02-08T10:53:19Z</updated>

		<summary type="html">&lt;p&gt;`louse`: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest Infobox&lt;br /&gt;
| name     = Retrieve the cube&lt;br /&gt;
| type     = main&lt;br /&gt;
| image    = Console_and_Cube.png&lt;br /&gt;
| location = [[Deep Caverns]]&lt;br /&gt;
| givenby  = [[Hadrian Tanner]]&lt;br /&gt;
| rewards  = &lt;br /&gt;
| related  = [[Destroy Tchort]]&lt;br /&gt;
| previous = [[Infiltrate Tchortist ranks]]&lt;br /&gt;
| next     = [[Epilogue]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Events at the Institute forced you to descend into the Deep Caverns.&lt;br /&gt;
&lt;br /&gt;
== Objectives ==&lt;br /&gt;
* Find the mysterious cube the Faceless are looking for and return it to Tanner.&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
{{expand section}}&lt;br /&gt;
You will meet [[Six]] shortly after entering Deep Caverns. He will give you vague overview about the area and what to do.&lt;br /&gt;
&lt;br /&gt;
In short, you must [[open the gate leading to Tchort]] (It will be necessary to [[repair the gate mechanism]] and [[restore Arke powergrid]]) and subsequently [[destroy Tchort]].&lt;br /&gt;
&lt;br /&gt;
Once Tchort is destroyed, you can finally get [[The Cube]]. Once you have it, disable the electrified ladders and divert power to the south elevator using the nearby terminal.&lt;br /&gt;
&lt;br /&gt;
Make your way towards the elevator in the south end of Deep Caverns, west of the lake.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Missions navbox}}&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>`louse`</name></author>
	</entry>
</feed>