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	<id>https://www.stygiansoftware.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=16bitAindo</id>
	<title>Underrail Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.stygiansoftware.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=16bitAindo"/>
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	<updated>2026-04-30T15:07:53Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Blueprints&amp;diff=1114</id>
		<title>Blueprints</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Blueprints&amp;diff=1114"/>
		<updated>2013-05-30T15:44:14Z</updated>

		<summary type="html">&lt;p&gt;16bitAindo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{for|a complete list of known blueprints|:Category:Blueprints}}&lt;br /&gt;
&lt;br /&gt;
[[Blueprints]] are items that you can download to your wristpad for use in [[Crafting]]. Most [[Armor]], [[Weapons]], many [[Medicine]] items and various other items can be created from blueprints. Some items are not commonly found nor sold, but their blueprints are commonly available.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--temporary list of redlinks, remove as the category is populated --&amp;gt;&lt;br /&gt;
List of currently known blueprints to be added into the wiki:&lt;br /&gt;
&lt;br /&gt;
A&lt;br /&gt;
*[[Blueprint: Adrenaline Shot]]&lt;br /&gt;
*[[Blueprint: Assault Rifle]]&lt;br /&gt;
B&lt;br /&gt;
*[[Blueprint: Boots]]&lt;br /&gt;
C&lt;br /&gt;
*[[Blueprint: Caltrops]]&lt;br /&gt;
*[[Blueprint: Chemical Ammo]]&lt;br /&gt;
*[[Blueprint: Chemical Blob Trap]]&lt;br /&gt;
*[[Blueprint: Chemical Bolt]]&lt;br /&gt;
*[[Blueprint: Chemical Pistol]]&lt;br /&gt;
*[[Blueprint: Cloaking Device]]&lt;br /&gt;
*[[Blueprint: Combat Knife]]&lt;br /&gt;
*[[Blueprint: Crossbow]]&lt;br /&gt;
E&lt;br /&gt;
*[[Blueprint: EMP Grenade]]&lt;br /&gt;
*[[Blueprint: EMP Mine]]&lt;br /&gt;
*[[Blueprint: Energy Pistol]]&lt;br /&gt;
*[[Blueprint: Extract Humour]]&lt;br /&gt;
G&lt;br /&gt;
*[[Blueprint: Goggles]]&lt;br /&gt;
H&lt;br /&gt;
*[[Blueprint: Hand Grenade]]&lt;br /&gt;
**[[Blueprint: Hand Grenade MK II]]&lt;br /&gt;
*[[Blueprint: Health Hypo]]&lt;br /&gt;
I&lt;br /&gt;
*[[Blueprint: Incendiary Bolt]]&lt;br /&gt;
L&lt;br /&gt;
*[[Blueprint: Leather Armor]]&lt;br /&gt;
M&lt;br /&gt;
*[[Blueprint: Metal Armor]]&lt;br /&gt;
*[[Blueprint: Metal Helmet]]&lt;br /&gt;
*[[Blueprint: Mine]]&lt;br /&gt;
P&lt;br /&gt;
*[[Blueprint: Pistol]]&lt;br /&gt;
*[[Blueprint: Psi Booster]]&lt;br /&gt;
R&lt;br /&gt;
*[[Blueprint: Recycle Item]]&lt;br /&gt;
*[[Blueprint: Repair Kit]]&lt;br /&gt;
S&lt;br /&gt;
*[[Blueprint: Shock Bolt]]&lt;br /&gt;
*[[Blueprint: Sledgehammer]]&lt;br /&gt;
*[[Blueprint: SMG]]&lt;br /&gt;
*[[Blueprint: Sniper Rifle]]&lt;br /&gt;
T&lt;br /&gt;
*[[Blueprint: Tactical Vest]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Blueprints]]&lt;br /&gt;
{{Stub}}&lt;/div&gt;</summary>
		<author><name>16bitAindo</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Blueprint:_Hand_Grenade&amp;diff=1113</id>
		<title>Blueprint: Hand Grenade</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Blueprint:_Hand_Grenade&amp;diff=1113"/>
		<updated>2013-05-30T15:35:37Z</updated>

		<summary type="html">&lt;p&gt;16bitAindo: /* Variations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox blueprint&lt;br /&gt;
| itemquality   = high&lt;br /&gt;
| name          = Blueprint: Hand Grenade&lt;br /&gt;
| description   = Contain instructions on how to create an explosive Hand Grenade.&lt;br /&gt;
| value         = 500&lt;br /&gt;
| description2  = &lt;br /&gt;
&lt;br /&gt;
There are two types of conventional Explosive Hand Grenades:&lt;br /&gt;
&lt;br /&gt;
- Fragmentation (frag) grenade which is used as an anti-personnel weapon.&lt;br /&gt;
&lt;br /&gt;
- High Explosive Grenade which is used against heavily armored targets.&lt;br /&gt;
&lt;br /&gt;
The type of grenade created is dictated by its case, while its power depends on the combination of explosive fillings used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
An optional enhancement component can also be added to further enhance the Grenade. &lt;br /&gt;
| component1    = Grenade Case&lt;br /&gt;
| component2    = Primary Explosive&lt;br /&gt;
| optional1     = Secondary Explosive&lt;br /&gt;
| diffmod1      = 100%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Required skills==&lt;br /&gt;
*Mechanics&lt;br /&gt;
*Chemistry&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Supported parts==&lt;br /&gt;
&lt;br /&gt;
*Case&lt;br /&gt;
**Frag Grenade Case&lt;br /&gt;
**Thin Grenade Case (High Explosive Grenade)&lt;br /&gt;
&lt;br /&gt;
*Primary Explosive&lt;br /&gt;
**TNT&lt;br /&gt;
**Hexogen&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
&lt;br /&gt;
*[[Frag Grenade]]&lt;br /&gt;
*Frag Grenade MK II&lt;br /&gt;
*Frag Grenade MK III&lt;br /&gt;
*Frag Grenade MK IV&lt;br /&gt;
*Frag Grenade MK V&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*HE Grenade&lt;br /&gt;
*HE Grenade MK II&lt;br /&gt;
*HE Grenade MK III&lt;br /&gt;
*HE Grenade MK IV&lt;br /&gt;
*HE Grenade MK V&lt;/div&gt;</summary>
		<author><name>16bitAindo</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Blueprint:_Hand_Grenade&amp;diff=1112</id>
		<title>Blueprint: Hand Grenade</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Blueprint:_Hand_Grenade&amp;diff=1112"/>
		<updated>2013-05-30T15:34:20Z</updated>

		<summary type="html">&lt;p&gt;16bitAindo: Created page with &amp;quot;{{infobox blueprint | itemquality   = high | name          = Blueprint: Hand Grenade | description   = Contain instructions on how to create an explosive Hand Grenade. | value...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox blueprint&lt;br /&gt;
| itemquality   = high&lt;br /&gt;
| name          = Blueprint: Hand Grenade&lt;br /&gt;
| description   = Contain instructions on how to create an explosive Hand Grenade.&lt;br /&gt;
| value         = 500&lt;br /&gt;
| description2  = &lt;br /&gt;
&lt;br /&gt;
There are two types of conventional Explosive Hand Grenades:&lt;br /&gt;
&lt;br /&gt;
- Fragmentation (frag) grenade which is used as an anti-personnel weapon.&lt;br /&gt;
&lt;br /&gt;
- High Explosive Grenade which is used against heavily armored targets.&lt;br /&gt;
&lt;br /&gt;
The type of grenade created is dictated by its case, while its power depends on the combination of explosive fillings used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
An optional enhancement component can also be added to further enhance the Grenade. &lt;br /&gt;
| component1    = Grenade Case&lt;br /&gt;
| component2    = Primary Explosive&lt;br /&gt;
| optional1     = Secondary Explosive&lt;br /&gt;
| diffmod1      = 100%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Required skills==&lt;br /&gt;
*Mechanics&lt;br /&gt;
*Chemistry&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Supported parts==&lt;br /&gt;
&lt;br /&gt;
*Case&lt;br /&gt;
**Frag Grenade Case&lt;br /&gt;
**Thin Grenade Case (High Explosive Grenade)&lt;br /&gt;
&lt;br /&gt;
*Primary Explosive&lt;br /&gt;
**TNT&lt;br /&gt;
**Hexogen&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
&lt;br /&gt;
*Frag Grenade&lt;br /&gt;
*Frag Grenade MK II&lt;br /&gt;
*Frag Grenade MK III&lt;br /&gt;
*Frag Grenade MK IV&lt;br /&gt;
*Frag Grenade MK V&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*HE Grenade&lt;br /&gt;
*HE Grenade MK II&lt;br /&gt;
*HE Grenade MK III&lt;br /&gt;
*HE Grenade MK IV&lt;br /&gt;
*HE Grenade MK V&lt;/div&gt;</summary>
		<author><name>16bitAindo</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Blueprint:_Chemical_Bolt&amp;diff=1111</id>
		<title>Blueprint: Chemical Bolt</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Blueprint:_Chemical_Bolt&amp;diff=1111"/>
		<updated>2013-05-30T14:30:34Z</updated>

		<summary type="html">&lt;p&gt;16bitAindo: Created page with &amp;quot;{{infobox blueprint | itemquality   = normal | name          = Blueprint: Chemical Bolt | description   = Contain instructions on how to create bolts that inject various chemi...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox blueprint&lt;br /&gt;
| itemquality   = normal&lt;br /&gt;
| name          = Blueprint: Chemical Bolt&lt;br /&gt;
| description   = Contain instructions on how to create bolts that inject various chemicals.&lt;br /&gt;
| value         = 400&lt;br /&gt;
| description2  = &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Crossbow bolts can carry various substances that they inject upon impact, such as poisons and tranquilizers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A number of optional enhancement components can also be added to further enhance the weapon.&lt;br /&gt;
| component1    = Bolt x5&lt;br /&gt;
| component2    = Syringe x5&lt;br /&gt;
| component3    = Chemical&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Required skills==&lt;br /&gt;
*Biology&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Viable Chemicals and Required Skill Level==&lt;br /&gt;
*Burrower Poison - 25&lt;/div&gt;</summary>
		<author><name>16bitAindo</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Blueprint:_Recycle_Item&amp;diff=1110</id>
		<title>Blueprint: Recycle Item</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Blueprint:_Recycle_Item&amp;diff=1110"/>
		<updated>2013-05-30T14:19:16Z</updated>

		<summary type="html">&lt;p&gt;16bitAindo: Created page with &amp;quot;{{infobox blueprint | itemquality   = normal | name          = Blueprint: Recycle Item | description   = Contain instructions on how to recycle an item. | value         = 2540...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox blueprint&lt;br /&gt;
| itemquality   = normal&lt;br /&gt;
| name          = Blueprint: Recycle Item&lt;br /&gt;
| description   = Contain instructions on how to recycle an item.&lt;br /&gt;
| value         = 2540&lt;br /&gt;
| description2  =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can recycle repairable items to gain scraps that you can later use in crafting.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The type of scrap gained depends on the item's durability type (e.g. mechanical, electronic, fabric) and the amount depends on the item's current durability.&lt;br /&gt;
&lt;br /&gt;
| component1    = Recyclable Item&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Required skills==&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
==Supported parts==&lt;br /&gt;
*Any item with a durability rating.&lt;/div&gt;</summary>
		<author><name>16bitAindo</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Blueprint:_EMP_Mine&amp;diff=1109</id>
		<title>Blueprint: EMP Mine</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Blueprint:_EMP_Mine&amp;diff=1109"/>
		<updated>2013-05-30T14:06:01Z</updated>

		<summary type="html">&lt;p&gt;16bitAindo: Created page with &amp;quot;{{infobox blueprint | itemquality   = high | name          = Blueprint: EMP Mine | description   = Contains instructions on how to create an EMP Mine. | value         = 1778 |...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox blueprint&lt;br /&gt;
| itemquality   = high&lt;br /&gt;
| name          = Blueprint: EMP Mine&lt;br /&gt;
| description   = Contains instructions on how to create an EMP Mine.&lt;br /&gt;
| value         = 1778&lt;br /&gt;
| description2  = &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
EMP Mines are created by combining two electromagnetic dischargers with a pair of any high energy batteries (such as Plasma or Fusion Cells) inside a special EMP Mine case.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| component1    = EMP Mine Case&lt;br /&gt;
| component2    = Electromagnetic Discharger x2&lt;br /&gt;
| component3    = Battery x2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Required skills==&lt;br /&gt;
*Mechanics - 10&lt;br /&gt;
*Electronics - 20&lt;br /&gt;
&lt;br /&gt;
==Supported parts==&lt;br /&gt;
*EMP Mine Case&lt;br /&gt;
*Electromagnetic Discharger&lt;br /&gt;
*Fusion Cell&lt;/div&gt;</summary>
		<author><name>16bitAindo</name></author>
	</entry>
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