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	<id>https://www.stygiansoftware.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=24.233.175.11</id>
	<title>Underrail Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.stygiansoftware.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=24.233.175.11"/>
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	<updated>2026-05-16T08:15:26Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Scope&amp;diff=4285</id>
		<title>Scope</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Scope&amp;diff=4285"/>
		<updated>2013-09-28T12:28:30Z</updated>

		<summary type="html">&lt;p&gt;24.233.175.11: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox component&lt;br /&gt;
 | image         = items_components_scope.png&lt;br /&gt;
 | itemquality   = high&lt;br /&gt;
 | name          = Scope&lt;br /&gt;
 | description   = A telescopic sight, commonly called a scope, is a sighting device that is based on an optical refracting telescope. It can be mounted on pistols, crossbows and rifles to increase the weapon's precision.&lt;br /&gt;
 | skillsreq     = :Mechanics 30&lt;br /&gt;
 | value         = 1000&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The '''Scope''' enhancement can be used to improve the Precision and Critical Chance of an Assault Rifle or Crossbow. When applied to an Assault Rifle, this amounts to a bonus of +5% Precision and +1% Critical Chance. When applied to a Crossbow, this amounts to a bonus of +10% Precision and +2% Critical Chance.&lt;br /&gt;
&lt;br /&gt;
== Used in ==&lt;br /&gt;
* [[Blueprint: Assault Rifle]] (optional)&lt;br /&gt;
* [[Blueprint: Crossbow]] (optional)&lt;br /&gt;
* [[Blueprint: Sniper Rifle]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Note:''' a [[Scope]] cannot be used as a pistol enhancement, despite its description stating the contrary.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Component navbox}}&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Components]]&lt;br /&gt;
[[Category:Crossbow Enhancements]]&lt;br /&gt;
[[Category:Assault Rifle Enhancements]]&lt;br /&gt;
[[Category:Sniper Rifle Enhancements]]&lt;/div&gt;</summary>
		<author><name>24.233.175.11</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Rifle_Bipod&amp;diff=4284</id>
		<title>Rifle Bipod</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Rifle_Bipod&amp;diff=4284"/>
		<updated>2013-09-28T12:24:39Z</updated>

		<summary type="html">&lt;p&gt;24.233.175.11: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox component&lt;br /&gt;
| image         = items_components_bipod.png&lt;br /&gt;
| itemquality   = high&lt;br /&gt;
| name          = Rifle Bipod&lt;br /&gt;
| description   = Bipods can be attached to rifles to increase aim stability and therefore weapon precision. However, it makes positioning the rifle take longer.&lt;br /&gt;
| skillsreq     = :Mechanics 40&lt;br /&gt;
| value         = 500&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The '''Rifle Bipod''' grants a bonus of +5% to the Precision, at the expense of an additional AP cost per shot. This AP penalty is +2 with Assault Rifles, and +5 with Sniper Rifles.&lt;br /&gt;
&lt;br /&gt;
== Used in ==&lt;br /&gt;
* [[Blueprint: Assault Rifle]] (optional)&lt;br /&gt;
* [[Blueprint: Sniper Rifle]] (optional)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Component navbox}}&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Components]]&lt;br /&gt;
[[Category:Assault Rifle Enhancements]]&lt;br /&gt;
[[Category:Sniper Rifle Enhancements]]&lt;/div&gt;</summary>
		<author><name>24.233.175.11</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Laser_Sight&amp;diff=4283</id>
		<title>Laser Sight</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Laser_Sight&amp;diff=4283"/>
		<updated>2013-09-28T12:08:07Z</updated>

		<summary type="html">&lt;p&gt;24.233.175.11: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox component&lt;br /&gt;
 | example       =&lt;br /&gt;
 | image         = items_components_laser_sight.png&lt;br /&gt;
 | itemquality   = normal&lt;br /&gt;
 | name          = Laser Sight&lt;br /&gt;
 | skillsreq     = :Electronics 30&lt;br /&gt;
 | description   = This visible-light laser can be placed on a handgun and aligned to emite a beam parallel to the barrel. Since a laser beam has low divergence, the laser light appears as a small spot even at long distances.&lt;br /&gt;
 | value         = 850&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The '''Laser Sight''' enhancement provides a permanent bonus of +10% to the Precision of any weapon it is mounted on.&lt;br /&gt;
&lt;br /&gt;
== Used in ==&lt;br /&gt;
*[[Blueprint: Pistol]] (optional)&lt;br /&gt;
*[[Blueprint: SMG]] (optional)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Component navbox}}&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Components]]&lt;br /&gt;
[[Category: Pistol Enhancements]]&lt;br /&gt;
[[Category: SMG Enhancements]]&lt;/div&gt;</summary>
		<author><name>24.233.175.11</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Neo_Luger&amp;diff=4282</id>
		<title>Neo Luger</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Neo_Luger&amp;diff=4282"/>
		<updated>2013-09-28T12:03:25Z</updated>

		<summary type="html">&lt;p&gt;24.233.175.11: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox weapon&lt;br /&gt;
| example       = [marks the infobox as example. remove this line if stats are exact]&lt;br /&gt;
| image         =&lt;br /&gt;
| itemquality   = high&lt;br /&gt;
| name          = 9mm Neo Luger&lt;br /&gt;
| type          = Pistol&lt;br /&gt;
| description   = This is 9mm caliber Neo Luger type handgun.&lt;br /&gt;
| damage        = 22-27 (Mechanical)&lt;br /&gt;
| impactspeed   = Medium&lt;br /&gt;
| ap            = 25 AP&lt;br /&gt;
| range         = 10 (optimal: 7)&lt;br /&gt;
| precision     = +1%&lt;br /&gt;
| critchance    = 7%&lt;br /&gt;
| ammotype      = 9mm rounds&lt;br /&gt;
| magcap        = 12&lt;br /&gt;
| greenstats    = Use: Unload all the ammo from the weapon.&amp;lt;br&amp;gt;(AP: 5)&lt;br /&gt;
| durability    = {{color|darkorange|58}} / 400 (mechanical)&lt;br /&gt;
| value         = 447&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The '''[[Neo Luger]]'''-type pistol sacrifices damage potential in exchange for a more consistent damage range, as well as a heightened precision. Although it cannot compete with the '''[[Hawker]]''' or '''[[Hammerer]]''' in terms of potential damage, it is an efficient weapon when using abilities such as [[Kneecap Shot]].&lt;br /&gt;
&lt;br /&gt;
= Crafting =&lt;br /&gt;
It is based on [[Pistol Frame: Neo Luger]]. It can use the optional [[Laser Sight]] and [[Extended Magazine]] enhancements.&lt;br /&gt;
&lt;br /&gt;
{{for|more details on its components|Blueprint: Pistol}}&lt;br /&gt;
&lt;br /&gt;
= Variants =&lt;br /&gt;
* [[5mm Neo Luger]]&lt;br /&gt;
** [[5mm Neo Luger LS]]&lt;br /&gt;
** [[5mm Neo Luger XM]]&lt;br /&gt;
** [[5mm Neo Luger LS XM]]&lt;br /&gt;
&lt;br /&gt;
* [[9mm Neo Luger]]&lt;br /&gt;
** [[9mm Neo Luger LS]]&lt;br /&gt;
** [[9mm Neo Luger XM]]&lt;br /&gt;
** [[9mm Neo Luger LS XM]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Weapons navbox}}&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Weapons]]&lt;br /&gt;
[[Category:Guns]]&lt;br /&gt;
[[Category:Pistols]]&lt;/div&gt;</summary>
		<author><name>24.233.175.11</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Hawker&amp;diff=4281</id>
		<title>Hawker</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Hawker&amp;diff=4281"/>
		<updated>2013-09-28T11:53:59Z</updated>

		<summary type="html">&lt;p&gt;24.233.175.11: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox weapon&lt;br /&gt;
| example       = [marks the infobox as example. remove this line if stats are exact]&lt;br /&gt;
| image         = Pistol.png&lt;br /&gt;
| itemquality   = high&lt;br /&gt;
| name          = 5mm Hawker LS&lt;br /&gt;
| type          = Pistol&lt;br /&gt;
| description   = This is 5mm caliber Hawker type handgun. It is equipped with laser sight, allowing for easier aiming.&lt;br /&gt;
| damage        = 10-17 (Mechanical)&lt;br /&gt;
| impactspeed   = Medium&lt;br /&gt;
| ap            = 16 AP&lt;br /&gt;
| range         = 10 (optimal: 7)&lt;br /&gt;
| precision     = +10%&lt;br /&gt;
| critchance    = 7%&lt;br /&gt;
| ammotype      = 5mm rounds&lt;br /&gt;
| magcap        = 20&lt;br /&gt;
| greenstats    = Use: Unload all the ammo from the weapon.&amp;lt;br&amp;gt;(AP: 5)&lt;br /&gt;
| durability    = full (mechanical)&lt;br /&gt;
| value         = 4530&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The '''Hawker'''-type pistol is typically the very first weapon the player acquires in ''Underrail'', by visiting [[Lucas]] in [[South Gate Station#Level 2 - Armory and Shooting Range|SGS Armory]]. It is a middle-of-the-road handgun, with a damage rating and AP cost that places it between the '''[[Hammerer]]''' and '''[[Neo Luger]]'''.&lt;br /&gt;
&lt;br /&gt;
= Crafting =&lt;br /&gt;
It is based on [[Pistol Frame: Hawker]]. It can use the optional [[Laser Sight]] and [[Extended Magazine]] enhancements.&lt;br /&gt;
&lt;br /&gt;
{{for|more details on its components|Blueprint: Pistol}}&lt;br /&gt;
&lt;br /&gt;
= Variants =&lt;br /&gt;
* [[5mm Hawker]]&lt;br /&gt;
** [[5mm Hawker LS]]&lt;br /&gt;
** [[5mm Hawker XM]]&lt;br /&gt;
** [[5mm Hawker LS XM]]&lt;br /&gt;
* [[7.62mm Hawker]]&lt;br /&gt;
** [[7.62mm Hawker LS]]&lt;br /&gt;
** [[7.62mm Hawker XM]]&lt;br /&gt;
** [[7.62mm Hawker LS XM]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Weapons navbox}}&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Weapons]]&lt;br /&gt;
[[Category:Guns]]&lt;br /&gt;
[[Category:Pistols]]&lt;/div&gt;</summary>
		<author><name>24.233.175.11</name></author>
	</entry>
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