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	<id>https://www.stygiansoftware.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=IYamAHobo</id>
	<title>Underrail Wiki - User contributions [en]</title>
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	<updated>2026-04-30T09:24:39Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Burrower_emergency&amp;diff=20947</id>
		<title>Burrower emergency</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Burrower_emergency&amp;diff=20947"/>
		<updated>2016-07-20T20:05:33Z</updated>

		<summary type="html">&lt;p&gt;IYamAHobo: Fixed the links not redirecting to the Stygian Coin page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest Infobox&lt;br /&gt;
| name     = Burrower emergency&lt;br /&gt;
| type     = side&lt;br /&gt;
| image    = Flooding the mine.png&lt;br /&gt;
| location = [[Hathor Mine]]&lt;br /&gt;
| givenby  = [[Edgar]]&lt;br /&gt;
| rewards  = ? classic XP / 1 oddity XP&amp;lt;br&amp;gt;200 [[Stygian Coin]], one of the following:&lt;br /&gt;
Crossbow&amp;lt;br&amp;gt; Sniper Rifle&amp;lt;br&amp;gt;Assault Rifle&amp;lt;br&amp;gt;Knife&lt;br /&gt;
| related  = &lt;br /&gt;
| previous = [[Check on Camp Hathor]]&lt;br /&gt;
| next     = [[Kill the Rathound King]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
After the earthquake hit, Camp Hathor's mines have been swarming with burrowers.&lt;br /&gt;
&lt;br /&gt;
== Objectives ==&lt;br /&gt;
* Burrowers have emerged from the abandoned mine following the earthquake and started attacking Camp Hathor. Enter the mine and see if you can stop them somehow&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
You will need a [[TNT Charge]] for this. Hathor mines are to the north. Make your way through the burrowers to the mine tunnels and to the second level of the mine. There you will find some rocks you can blast off to flood the lowest level of the mine and stop the burrowers.&lt;br /&gt;
&lt;br /&gt;
Once you've flooded the mine, return to Edgar for your reward. The sniper rifle and assault rifle are always worth roughly 5000 [[Charon]]s. The knife has a chance to be included with an [[Electroshock Generator]], increasing its' value to around 5000. Similarly, the crossbow has chance to be modified with several upgrades, such as the [[Crossbow Super String]] and the [[Pneumatic Reloader]], which can increase the value of the crossbow to 12000 [[Charon]]s, but you will need to find a good [[trader]] if you wish to turn it into [[Charon]]s.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Missions navbox}}&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>IYamAHobo</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Burrower_emergency&amp;diff=20946</id>
		<title>Burrower emergency</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Burrower_emergency&amp;diff=20946"/>
		<updated>2016-07-20T20:04:09Z</updated>

		<summary type="html">&lt;p&gt;IYamAHobo: Cleaned up the new edit about rewards; made it a bit easier to read. Also, further research into the quality of items received (in respect to the level at which they are obtained, and if the two are intertwined with one another) should be researched.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest Infobox&lt;br /&gt;
| name     = Burrower emergency&lt;br /&gt;
| type     = side&lt;br /&gt;
| image    = Flooding the mine.png&lt;br /&gt;
| location = [[Hathor Mine]]&lt;br /&gt;
| givenby  = [[Edgar]]&lt;br /&gt;
| rewards  = ? classic XP / 1 oddity XP&amp;lt;br&amp;gt;200 [[Stygian Coin]], one of the following:&lt;br /&gt;
Crossbow&amp;lt;br&amp;gt; Sniper Rifle&amp;lt;br&amp;gt;Assault Rifle&amp;lt;br&amp;gt;Knife&lt;br /&gt;
| related  = &lt;br /&gt;
| previous = [[Check on Camp Hathor]]&lt;br /&gt;
| next     = [[Kill the Rathound King]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
After the earthquake hit, Camp Hathor's mines have been swarming with burrowers.&lt;br /&gt;
&lt;br /&gt;
== Objectives ==&lt;br /&gt;
* Burrowers have emerged from the abandoned mine following the earthquake and started attacking Camp Hathor. Enter the mine and see if you can stop them somehow&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
You will need a [[TNT Charge]] for this. Hathor mines are to the north. Make your way through the burrowers to the mine tunnels and to the second level of the mine. There you will find some rocks you can blast off to flood the lowest level of the mine and stop the burrowers.&lt;br /&gt;
&lt;br /&gt;
Once you've flooded the mine, return to Edgar for your reward. The sniper rifle and assault rifle are always worth roughly 5000 [[Charons]]. The knife has a chance to be included with an [[Electroshock Generator]], increasing its' value to around 5000. Similarly, the crossbow has chance to be modified with several upgrades, such as the [[Crossbow Super String]] and the [[Pneumatic Reloader]], which can increase the value of the crossbow to 12000 [[Charons]], but you will need to find a good [[trader]] if you wish to turn it into [[Charons]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Missions navbox}}&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>IYamAHobo</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=TT_3000&amp;diff=20944</id>
		<title>TT 3000</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=TT_3000&amp;diff=20944"/>
		<updated>2016-07-19T14:52:17Z</updated>

		<summary type="html">&lt;p&gt;IYamAHobo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox item&lt;br /&gt;
| image       = TT3000.png&lt;br /&gt;
| itemquality = unique&lt;br /&gt;
| name        = TT3000&lt;br /&gt;
| type        = Pistol&lt;br /&gt;
| description = An old world 7.62mm handgun&lt;br /&gt;
| damage      = 15-19 (Mechanical)&lt;br /&gt;
| impactspeed = Medium&lt;br /&gt;
| ap          = 20 AP&lt;br /&gt;
| range       = 10 (optimal: 7)&lt;br /&gt;
| precision   = +5%&lt;br /&gt;
| burstprec.  = &lt;br /&gt;
| extraburst  = &lt;br /&gt;
| cqprec.     = &lt;br /&gt;
| moveprec.   = &lt;br /&gt;
| critchance  = 7%&lt;br /&gt;
| critbonus   = 100%&lt;br /&gt;
| minstr      = &lt;br /&gt;
| minskill    = &lt;br /&gt;
| ammotype    = 7.62mm rounds&lt;br /&gt;
| magcap      = 15&lt;br /&gt;
| canunload   = [remove this line if weapon cannot be unloaded]&lt;br /&gt;
| durability  = 690 / 690 (mechanical)&lt;br /&gt;
| weight      = 1.00&lt;br /&gt;
| value       = 800&lt;br /&gt;
| datafile    = Weapons\TT3000.item&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The '''TT3000''' is a unique weapon. It can be found in the [[Free Drones base]] by pickpocketing it from [[Lashonda]] in the bunk rooms.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Weapons navbox}}&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Weapons]]&lt;br /&gt;
[[Category:Pistols]]&lt;/div&gt;</summary>
		<author><name>IYamAHobo</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Mushroom_Forest&amp;diff=20943</id>
		<title>Mushroom Forest</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Mushroom_Forest&amp;diff=20943"/>
		<updated>2016-07-15T23:26:38Z</updated>

		<summary type="html">&lt;p&gt;IYamAHobo: Added a brief description of the Mushroom Forest.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Location Infobox&lt;br /&gt;
| name    = Mushroom Forest&lt;br /&gt;
| type    = Location&lt;br /&gt;
| control = none&lt;br /&gt;
| image   = dc-f4.png&lt;br /&gt;
| world   = [[Deep Caverns]]&lt;br /&gt;
| areas   = Mushroom Forest&amp;lt;br&amp;gt;Deep Mushroom Forest&lt;br /&gt;
| exits   = [[Deep Caverns]]&lt;br /&gt;
| npcs    = none&lt;br /&gt;
| mapfile = dc-f1, dc-f2, dc-f3, dc-f4, dc-f5, dc-f6, dc-f7, dc-fs1, dc-fs2, dc-fs3, dc-fs4, dc-fs5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Mushroom Forest''' is a location in [[Deep Caverns]].&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
The '''Mushroom Forest''' was grown a long time ago by the researchers who once inhabited the [[Hollow Earth]] research complex, as shown in logs found in the [[Caerus Residential Block]]. It can be assumed that, over time, the '''Mushroom Forest''' overgrew without proper oversight and came into the current state that it is found in once the player arrives. &lt;br /&gt;
&lt;br /&gt;
== Flora, fauna and hazards ==&lt;br /&gt;
* [[Red Dream Mushroom]]s&lt;br /&gt;
* [[Oozing Shroom]]s&lt;br /&gt;
* [[Gremlin Stool]]s&lt;br /&gt;
* [[Spirit Mushroom]]s&lt;br /&gt;
&lt;br /&gt;
* [[Latcher]]s&lt;br /&gt;
* [[Shroomling Spitter]]s&lt;br /&gt;
* [[Shroomling Chomper]]s&lt;br /&gt;
* [[Shroomling Turret]]s&lt;br /&gt;
* [[Pulsating Roots]]&lt;br /&gt;
&lt;br /&gt;
* [[Spore Infection]]&lt;br /&gt;
&lt;br /&gt;
== Quests ==&lt;br /&gt;
* [[Open the gate leading to Tchort]]: a [[Mycokardia]] from the Mushroom Forest is necessary to destroy psimorphic growth on the gate.&lt;br /&gt;
&lt;br /&gt;
== Map Gallery ==&lt;br /&gt;
&amp;lt;gallery widths=200px heights=127px&amp;gt;&lt;br /&gt;
dc-f1.png | Mushroom Forest&lt;br /&gt;
dc-f2.png | Mushroom Forest&lt;br /&gt;
dc-f3.png | Mushroom Forest&lt;br /&gt;
dc-f4.png | Mushroom Forest&lt;br /&gt;
dc-f5.png | Mushroom Forest&lt;br /&gt;
dc-f6.png | Mushroom Forest&lt;br /&gt;
dc-f7.png | Mushroom Forest&lt;br /&gt;
dc-fs1.png | Deep Mushroom Forest&lt;br /&gt;
dc-fs2.png | Deep Mushroom Forest&lt;br /&gt;
dc-fs3.png | Deep Mushroom Forest&lt;br /&gt;
dc-fs4.png | Deep Mushroom Forest&lt;br /&gt;
dc-fs5.png | Deep Mushroom Forest&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Locations navbox}}&lt;br /&gt;
[[Category:Locations]]&lt;/div&gt;</summary>
		<author><name>IYamAHobo</name></author>
	</entry>
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