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	<updated>2026-04-30T03:52:47Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Thought_Control&amp;diff=24298</id>
		<title>Thought Control</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Thought_Control&amp;diff=24298"/>
		<updated>2017-05-10T16:39:16Z</updated>

		<summary type="html">&lt;p&gt;Izual: Linked to psionic mentors instead of providing an (uncomplete) list of psionic mentor locations.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quote&lt;br /&gt;
| Ability to influence the minds of other living creatures through mental suggestion and domination. Also the ability to focus and enhance your own mental processes and to take greater control of your body.&lt;br /&gt;
| In-game description&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_thought_control.png|left|link=]] '''Thought Control''' is a psi [[Skills|skill]] which allows to learn and use thought control [[psi abilities]] effectively. Your effective skill level (the number shown in parentheses on Character Sheet {{key|S}} and in Combat Stats {{key|C}}) is used for combat calculations and other skill checks, but a certain base skill score is required to learn new psi abilities.&lt;br /&gt;
&lt;br /&gt;
{{Synergies&lt;br /&gt;
|* [[Will]]&lt;br /&gt;
|* [[Psychokinesis]] 10%&lt;br /&gt;
*[[Metathermics]] 10%&lt;br /&gt;
*[[Temporal Manipulation]] 10%{{expedition-inline}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Details ==&lt;br /&gt;
&lt;br /&gt;
'''Thought Control''' is one of the disciplines of [[psi]], along with [[Metathermics]], [[Psychokinesis]] and [[Temporal Manipulation]]{{expedition-inline}}. Thought Control is considered by many to be difficult and nefarious - mind controllers are often untrusted. Offensive thought control abilities consist of manipulating the minds of living targets, such as overloading their brains, making them flee in fear or attack everything in blind rage. Besides pure crowd control, thought control abilities can also deal a good amount of damage, but only on living targets and sometimes even only on human targets.&lt;br /&gt;
&lt;br /&gt;
There is only one Thought Control teacher in the game: [[Ezra]], head network administrator at [[South Gate Station]], can teach the player up to three thought control abilities. However, [[psionic mentors]] can be found throughout the game and teach many more abilities.&lt;br /&gt;
&lt;br /&gt;
== Thought Control abilities ==&lt;br /&gt;
&lt;br /&gt;
{{AbilityList&lt;br /&gt;
|* [[Neural Overload]]&lt;br /&gt;
* [[Frighten]]&lt;br /&gt;
* [[Mental Breakdown]]&lt;br /&gt;
* [[Bilocation]]&lt;br /&gt;
* [[Enrage]]&lt;br /&gt;
* [[Psi-cognitive Interruption]]&lt;br /&gt;
* [[Pseudo-spatial Projection]]&lt;br /&gt;
* [[Neurovisual Disruption]]&lt;br /&gt;
|* [[Ezra]] in [[South Gate Station]]&lt;br /&gt;
* Ezra in South Gate Station&lt;br /&gt;
* Ezra in South Gate Station&lt;br /&gt;
* [[Mysterious Pillars (Silent Isle)|Mysterious Pillars]] of [[Silent Isle]]&lt;br /&gt;
* [[Psionic Mentor: Enrage]]&lt;br /&gt;
* [[Psionic Mentor: Psi-cognitive Interruption]]&lt;br /&gt;
* [[Psionic Mentor: Pseudo-spatial Projection]]&lt;br /&gt;
* [[Psionic Mentor: Neurovisual Disruption]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Related feats ==&lt;br /&gt;
* [[Cerebral Trauma]]&lt;br /&gt;
* [[Mental Subversion]]&lt;br /&gt;
* [[Locus of Control]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skills navbox}}&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Izual</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Psychokinesis&amp;diff=24297</id>
		<title>Psychokinesis</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Psychokinesis&amp;diff=24297"/>
		<updated>2017-05-10T16:37:54Z</updated>

		<summary type="html">&lt;p&gt;Izual: Linked to psionic mentors instead of providing an (uncomplete) list of psionic mentor locations.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Quote&lt;br /&gt;
| Ability of the mind to exert mechanical force, as well as to emit electric currents and project electromagnetic fields.&lt;br /&gt;
| In-game description&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_psychokinesis.png|left|link=]] '''Psychokinesis''' is a psi [[Skills|skill]] which allows to learn and use psychokinetic [[psi abilities]] effectively. Your effective skill level (the number shown in parentheses on Character Sheet {{key|S}} and in Combat Stats {{key|C}}) is used for combat calculations and other skill checks, but a certain base skill score is required to learn new psi abilities.&lt;br /&gt;
&lt;br /&gt;
{{Synergies&lt;br /&gt;
|* [[Will]]&lt;br /&gt;
|* [[Metathermics]] 10%&lt;br /&gt;
*[[Thought Control]] 10%&lt;br /&gt;
*[[Temporal Manipulation]] 10%{{expedition-inline}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Details ==&lt;br /&gt;
&lt;br /&gt;
'''Psychokinesis''' is one of the disciplines of [[psi]], along with [[Thought Control]], [[Metathermics]] and [[Temporal Manipulation]]{{expedition-inline}}. It is similar to telekinesis with additional electric powers. It can also be used to enhance unarmed attacks. Offensive psychokinetic abilities deal {{mechanical}} or {{electricity}} damage and may stun targets with physical force or electric shock.&lt;br /&gt;
&lt;br /&gt;
There is only one Psychokinesis teacher in the game: [[Bisson]], from [[South Gate Station]], can teach the player up to four psychokinetic abilities. However, [[psionic mentors]] can be found throughout the game and teach many more abilities.&lt;br /&gt;
&lt;br /&gt;
== Metathermics abilities ==&lt;br /&gt;
=== {{Mechanical}}-based abilities ===&lt;br /&gt;
&lt;br /&gt;
{{AbilityList&lt;br /&gt;
|* [[Telekinetic Punch]]&lt;br /&gt;
* [[Force Field]]&lt;br /&gt;
* [[Force Emission]]&lt;br /&gt;
* [[Telekinetic Proxy]]&lt;br /&gt;
* [[Disruptive Field]]&lt;br /&gt;
* [[Implosion]]&lt;br /&gt;
|* [[Bisson]] in [[South Gate Station]]&lt;br /&gt;
* Bisson in South Gate Station&lt;br /&gt;
* Bisson in South Gate Station&lt;br /&gt;
* [[Psionic Mentor: Telekinetic Proxy]]&lt;br /&gt;
* [[Psionic Mentor: Disruptive Field]]&lt;br /&gt;
* [[Psionic Mentor: Implosion]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== {{Electricity}}-based abilities ===&lt;br /&gt;
{{AbilityList&lt;br /&gt;
|*  [[Electrokinesis]]&lt;br /&gt;
*  [[Electrokinetic Imprint]]&lt;br /&gt;
|* Bisson in South Gate Station&lt;br /&gt;
*  [[Psionic Mentor: Electrokinetic Imprint]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Related feats ==&lt;br /&gt;
* [[Force User]]&lt;br /&gt;
* [[Corporeal Projection]]&lt;br /&gt;
* [[Psychostatic Electricity]]&lt;br /&gt;
&lt;br /&gt;
{{Skills navbox}}&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Izual</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Metathermics&amp;diff=24296</id>
		<title>Metathermics</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Metathermics&amp;diff=24296"/>
		<updated>2017-05-10T16:35:34Z</updated>

		<summary type="html">&lt;p&gt;Izual: Linked to psionic mentors instead of providing an (uncomplete) list of psionic mentor locations.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Quote&lt;br /&gt;
| Ability of mind to initiate and control rapid temperature changes and harness exothermic and endothermic energies.&lt;br /&gt;
| In-game description&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_metathermics.png|left|link=]] '''Metathermics''' is a psi [[Skills|skill]] which allows to learn and use metathermics [[psi abilities]] effectively. Your effective skill level (the number shown in parentheses on Character Sheet {{key|S}} and in Combat Stats {{key|C}}) is used for combat calculations and other skill checks, but a certain base skill score is required to learn new psi abilities.&lt;br /&gt;
&lt;br /&gt;
{{Synergies&lt;br /&gt;
|* [[Will]]&lt;br /&gt;
|* [[Psychokinesis]] 10%&lt;br /&gt;
*[[Thought Control]] 10%&lt;br /&gt;
*[[Temporal Manipulation]] 10%{{expedition-inline}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Details ==&lt;br /&gt;
&lt;br /&gt;
'''Metathermics''', also known as Thermal Control, is one of the disciplines of [[psi]], along with [[Thought Control]], [[Psychokinesis]] and [[Temporal Manipulation]]{{expedition-inline}}. Metathermics are mainly offensive abilities which consist of attacks that deal {{heat}} or {{cold}} damage and their side effects, such as freezing targets. Cold abilities typically prevent the target from moving freely - sometimes even freezing it completely - whereas fire abilities apply a burning and/or a fear effect on targets.&lt;br /&gt;
&lt;br /&gt;
There is only one Metathermics teacher in the game: [[Quinton]], biologist at [[South Gate Station]], who can teach the player up to four metathermics abilities. However, [[psionic mentors]] can be found throughout the game and teach many more abilities.&lt;br /&gt;
&lt;br /&gt;
== Metathermics abilities ==&lt;br /&gt;
=== {{Heat}}-based abilities ===&lt;br /&gt;
&lt;br /&gt;
{{AbilityList&lt;br /&gt;
|* [[Pyrokinesis]]&lt;br /&gt;
* [[Pyrokinetic Stream]]&lt;br /&gt;
* [[Exothermic Aura]]&lt;br /&gt;
* [[Thermodynamic Destabilization]]&lt;br /&gt;
|* [[Quinton]] in [[South Gate Station]]&lt;br /&gt;
* Quinton in South Gate Station&lt;br /&gt;
* [[Psionic Mentor: Exothermic Aura]]&lt;br /&gt;
* [[Psionic Mentor: Thermodynamic Destabilization]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== {{Cold}}-based abilities ===&lt;br /&gt;
{{AbilityList&lt;br /&gt;
|*  [[Cryokinesis]]&lt;br /&gt;
* [[Cryostasis]]&lt;br /&gt;
* [[Cryokinetic Orb]]&lt;br /&gt;
* [[Cryo-Shield]]&lt;br /&gt;
|* Quinton in South Gate Station&lt;br /&gt;
* Quinton in South Gate Station&lt;br /&gt;
* [[Psionic Mentor: Cryokinetic Orb]]&lt;br /&gt;
* [[Psionic Mentor: Cryo-shield]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Related feats ==&lt;br /&gt;
* [[Pyromaniac]]&lt;br /&gt;
* [[Thermodynamicity]]&lt;br /&gt;
* [[Hypothermia]]&lt;br /&gt;
* [[Cryogenic Induction]]&lt;br /&gt;
&lt;br /&gt;
{{Skills navbox}}&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Izual</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Everard%27s_assignment&amp;diff=24295</id>
		<title>Everard's assignment</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Everard%27s_assignment&amp;diff=24295"/>
		<updated>2017-05-10T11:29:48Z</updated>

		<summary type="html">&lt;p&gt;Izual: Can also pretend to be Todor's wife&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest Infobox&lt;br /&gt;
| name     = Everard&amp;amp;#39;s assignment&lt;br /&gt;
| type     = side&lt;br /&gt;
| image    = Foundry cell Everard.png&lt;br /&gt;
| location = [[Foundry]]&lt;br /&gt;
| givenby  = [[Jack Quicksilver]]&lt;br /&gt;
| rewards  = ? classic XP / 2 oddity XP&amp;lt;br&amp;gt;400 [[Stygian Coin]]&lt;br /&gt;
| related  = [[Meet Lenox Pierce]]&amp;lt;br&amp;gt;[[Meet Ohad Xander]]&lt;br /&gt;
| previous = [[Find Abram in Core City]]&lt;br /&gt;
| next     = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
After meeting with Abram in Core City, Jack Quicksilver has some tasks for you. This one is a jailbreak operation.&lt;br /&gt;
&lt;br /&gt;
== Objectives ==&lt;br /&gt;
* Jack wants you to go to Foundry and locate one of their cells there. There, Everard will give you an assignment. The answer to the question, &amp;quot;Who goes there?&amp;quot; is &amp;quot;The neophyte.&amp;quot;&lt;br /&gt;
* Todor Sallywatch, one of Everard's men, was caught at the murder scene and is being held in Foundry prison. He is to be liberated before he reveals something about the cell. If not, then find another way to make sure he doesn't talk. &lt;br /&gt;
&lt;br /&gt;
== Walkthrough == &lt;br /&gt;
You will find Everard in the northwest part of Foundry, on top of one of the towers. Head there and get the mission details from him.&lt;br /&gt;
&lt;br /&gt;
The entrance to [[Foundry Prison]] is at the south end of southwest part of Foundry, right outside [[West]]'s electronics shop. You can try persuading the prison warden, [[Delma]], to let you meet with Todor, break into the west storeroom and enter the jail area via ventilation shafts, or sneak into the jail area through the visiting room to talk with him. Note that if the cameras see you at all, you will leave evidence that can be removed with hacking skill at the console in the security room. Leaving any cell doors open will also cause a lockdown in the prison.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There are some ways of handling this. You can:&lt;br /&gt;
&lt;br /&gt;
# Present (fake) evidence to [[Chief|Chief Banner]] proving Todor's innocence. You will need to:&lt;br /&gt;
#* Talk to Todor about the circumstances, either by sneaking into the cells or persuading Delma (85 skill required, can be bypassed by finishing the [[Kill the Beast]] quest or by pretending you are Todor's wife - female characters only) to let you meet him. As of version [[1.0.2.2]], once Chief Banner trusts you, an option for persuading Delma (65 skill required) to give you access to the surveillance room becomes available, making it easier to use the security console or pickpocket the [[Storeroom key (Foundry)|Storeroom key]] and [[Visiting Room key (Foundry)|Visiting Room key]] from the Supervisor.&lt;br /&gt;
#* Find [[Abandoned Sniper Rifle (Foundry)|his sniper rifle]] on the rooftops in the same are as the prison just north of West's Shop.&lt;br /&gt;
#* Convince Chief that he has no solid evidence against Todor. He will refuse to deal with the case unless he trusts you, which can be achieved by finishing the quests [[Foundry murders]] or [[Kill Balor]].&lt;br /&gt;
#* WARNING: This is considered to be the only optimal way of finishing this quest, in regards to triggering follow up [[Meet Azif]] quest&lt;br /&gt;
# Jailbreak Todor out of the prison.&lt;br /&gt;
#* Behind the poster in the opposite cell of Todor's is an escape tunnel. At the end of this tunnel is a rock, which you can destroy with [[TNT Charge]] or a [[Jackhammer]] to open it up. It will lead to the area north of the eastern tracks of Foundry. Be aware that destroying the rock will put the prison under lockdown, meaning that the guards will be hostile to you and if you go around and enter the prison through the main entrance they will say that you are not allowed any longer in the prison due to ongoing investigations.&lt;br /&gt;
#* Be sure to erase any [[Zone Control#Security Camera Footage|security camera footage]] if you are caught on tape.&lt;br /&gt;
#* If you are seen, [[Zone Control#Leave no Witnesses|leave no witnesses]] to avoid future problems in Foundry.&lt;br /&gt;
# Kill Todor.&lt;br /&gt;
#* Can be done by sneaking into the cells or while meeting him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Once Todor is out or silenced, go inform [[Everard]] and head back to Jack Quicksilver in Core City for your monetary reward.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Missions navbox}}&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>Izual</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Jon_the_Beautiful&amp;diff=24250</id>
		<title>Jon the Beautiful</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Jon_the_Beautiful&amp;diff=24250"/>
		<updated>2017-05-09T21:56:22Z</updated>

		<summary type="html">&lt;p&gt;Izual: Where to buy food&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character Infobox&lt;br /&gt;
| name       = Jon the Beautiful&lt;br /&gt;
| type       = important&lt;br /&gt;
| portrait   = rg1_l.png&lt;br /&gt;
| background = Concrete.png&lt;br /&gt;
| level      = 15&lt;br /&gt;
| health     = 220&lt;br /&gt;
| image      = Jon the Beautiful model.png&lt;br /&gt;
| faction    = Core City commoners&lt;br /&gt;
| roles      = Informant&lt;br /&gt;
| location   = [[Core City]]&lt;br /&gt;
| quests     = &lt;br /&gt;
| loot       = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Jon the Beautiful''' is an informant in [[Core City]].&lt;br /&gt;
&lt;br /&gt;
== Player interactions ==&lt;br /&gt;
Players usually meet him on their first visit to Core City.&lt;br /&gt;
&lt;br /&gt;
Afterwards, he can be found near the backdoor of [[Hardcore City Bar]]. He can share some information in exchange for food, which can often be bought from [[Moe]].&lt;br /&gt;
&lt;br /&gt;
=== Quest involvement ===&lt;br /&gt;
* [[Meet Lenox Pierce]]: Jon can get you some really useful info during your investigation, but for a hefty price.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NPCs navbox}}&lt;br /&gt;
[[Category: Characters]]&lt;br /&gt;
[[Category: Core City characters]]&lt;/div&gt;</summary>
		<author><name>Izual</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Meet_Lenox_Pierce&amp;diff=24248</id>
		<title>Meet Lenox Pierce</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Meet_Lenox_Pierce&amp;diff=24248"/>
		<updated>2017-05-09T21:25:14Z</updated>

		<summary type="html">&lt;p&gt;Izual: /* Praetorian Security and Spectres */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest Infobox&lt;br /&gt;
| name     = SGS Murder&lt;br /&gt;
| type     = side&lt;br /&gt;
| image    = Lenox Pierce in SGS.png&lt;br /&gt;
| location = [[South Gate Station]]&lt;br /&gt;
| givenby  = [[Jack Quicksilver]]&lt;br /&gt;
| rewards  = ? classic XP / 1 oddity XP&amp;lt;br&amp;gt;400 [[Stygian Coin]]&lt;br /&gt;
| related  = [[Everard's assignment]]&amp;lt;br&amp;gt;[[Meet Ohad Xander]]&lt;br /&gt;
| previous = [[Find Abram in Core City]]&lt;br /&gt;
| next     = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
After meeting with Abram in Core City, Jack Quicksilver offers some work for you. This task is a murder investigation.&lt;br /&gt;
&lt;br /&gt;
== Objectives ==&lt;br /&gt;
* Meet Lenox Pierce in South Gate Station.&lt;br /&gt;
* Patrick Pierce, a mechanic who resided in SGS was found dead in his room some time ago. Cause of death is unknown, but Lenox, Pat's brother is not pleased with the response from SGS and wants you to investigate and learn how Pat died. &lt;br /&gt;
&lt;br /&gt;
== Quick Walkthrough ==&lt;br /&gt;
* Talk to Lenox twice to learn of Pat's past in Praetorian Security.&lt;br /&gt;
* Visit Core City and get information on Spectres. (Jon and Oskar or Lt. Stratford if playing for Praetorian Security.)&lt;br /&gt;
* Find out how Pat died. (Check SGS medical inventory logs and perform the autopsy yourself or have Pasquale do it after learning of Spectres.)&lt;br /&gt;
* Connect Mordre to Spectres. (Pickpocket his insignia and identify it or get his real name from SGS patient records.)&lt;br /&gt;
* Present the evidence to Lenox.&lt;br /&gt;
* Return to Jack for your reward.&lt;br /&gt;
&lt;br /&gt;
== Detailed Walkthrough ==&lt;br /&gt;
=== Clues in South Gate Station ===&lt;br /&gt;
Head back to your home station. You'll find [[Lenox]] in the cantina, at the same corner table where you first met Jack Quicksilver. He'll give you [[Patrick Pierce's Room Key (South Gate Station)|Patrick Pierce's Room Key]]. Go check his room in the private quarters level. You'll find a [[Morgue Keycard (South Gate Station)|Morgue Keycard]]. Use it to enter the mortuary on medical level and check the console for patient and inventory records. You will learn useful details such as Mordre's full name Michael Mordington and one curiously missing surgical needle. You can also examine Pat's body in one of the morgue drawers and directly discover the cause of his death with 100 biology skill. Alternatively you can ask [[Pasquale]] to perform the autopsy again once you have a reasonable suspicion on how Pat died.&lt;br /&gt;
&lt;br /&gt;
=== Praetorian Security and Spectres ===&lt;br /&gt;
Talk to people in SGS about Patrick and, after speaking with Lenox a second time, you will learn that he worked for Core City's [[Praetorian Security]] before coming to SGS. Head to Core City for more clues. [[Jon the Beautiful]] can help you, but he wants food as usual - a very expensive [[Jon's Special]] this time. Go to Moe near the lower level elevator, buy the special and give it to Jon for information. You'll learn about [[Spectres]] and Praetorian Security's Operation Banishment.&lt;br /&gt;
&lt;br /&gt;
There are two ways to learn more:&lt;br /&gt;
* Ask [[Oskar]], the ex-praetorian gun merchant, about Spectres. He has a document about them. You can either buy the information or persuade/intimidate (?{{verify}} skill required) it out of him for free.&lt;br /&gt;
* Join [[Praetorian Security]] and become a ''senior enforcer'' to get info for free. You won't have enough authority to get these documents as an enforcer - you must complete jobs for Praetorian Security until [[Archibald Knight]] promotes you to senior enforcer.&lt;br /&gt;
&lt;br /&gt;
Read the document and pay attention to the name list and the killing methods employed by the spectres, these will match with information you learnt at SGS morgue. You you didn't learn Mordre's real name from the patient records, you may also pickpocket him (91 skill required) for evidence, an [[Unknown Insignia]] which will be identified as [[Spectre Insignia]] when compared with the documents. (You must have the insignia in your possession when reading the documents.) As this point you may also ask Pasquale to do the autopsy again and look for signs of Spectre assassination, if you couldn't find out the cause of death earlier.&lt;br /&gt;
&lt;br /&gt;
=== Presenting the evidence ===&lt;br /&gt;
Once you think you know who the murderer is, head back to Lenox and present your evidence to him.&lt;br /&gt;
* [[Mordre]] is the real murderer. At minimum, you need to prove that Pat was killed with Spectre methods and Mordre is a Spectre.&lt;br /&gt;
* You can frame [[Big Bret]] after picking up some false leads. Doing so will lead to Lenox attacking him. Bret will usually win the fight and kill him unless you intervene. This is, obviously, a bad outcome and you will lose the opportunity to progress in Jack's organization and eventually [[meet Azif]].&lt;br /&gt;
&lt;br /&gt;
You can also optionally confront Mordre directly before presenting the evidence to Lenox.&lt;br /&gt;
* At 95 Persuasion, you can make him confess and let him leave without a fight.&lt;br /&gt;
* 90 Persuasion is enough to make him confess, but he will attack you.&lt;br /&gt;
* Any less and he will refuse to talk to you again. If you initiate a fight against him, whole SGS will turn hostile. However, he can be assassinated with [[traps]] as Mushroom Cove is an [[Zone Control|uncontrolled zone]].&lt;br /&gt;
&lt;br /&gt;
Once Lenox has the answers he was seeking for, Mordre will be gone from Mushroom Cove and won't be heard of again. Head back to Jack Quicksilver in Core City for your monetary reward.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Missions navbox}}&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>Izual</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Psi_abilities&amp;diff=24244</id>
		<title>Psi abilities</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Psi_abilities&amp;diff=24244"/>
		<updated>2017-05-08T21:42:39Z</updated>

		<summary type="html">&lt;p&gt;Izual: Added: &amp;quot;Psi abilities' damage scales with player's level.&amp;quot; Wording might be a bit weird though, but I felt it was important to add something about the damage scaling.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Psionic abilities''' can be seen as ''Underrail's'' equivalent of magic, game mechanics-wise. They're combat abilities that require psi points to use.&lt;br /&gt;
&lt;br /&gt;
== Psi mechanics ==&lt;br /&gt;
As of version alpha [[0.1.14.0]], all characters with [[Psi Empathy]] have 100 max psi points, regardless of [[Will]] score. Will still affects effective psionic skill levels and thus determines the effectiveness of psionic abilities, both their damage and chance to be resisted.&lt;br /&gt;
&lt;br /&gt;
As of version beta [[0.2.0.1]], psi point regeneration scales with [[Will]] and [[Intelligence]]: &amp;lt;code&amp;gt;psi regen = 5 + (will+int)/2&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Psi abilities' damage scales with player's level.&lt;br /&gt;
&lt;br /&gt;
=== History ===&lt;br /&gt;
Alpha versions prior to [[0.1.14.0]] had no psi regeneration. Instead, will score and level determined max psi points. The changes were made to make psi cost more relevant when choosing what to invoke. Abilities that were meant to be used as primary attacks have a low cost and can be spammed without running out of psi. However, high impact abilities can run you out of psi quickly.[http://underrail.com/forums/index.php?topic=1174.0]&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Due to a recent genetic mutation, humans in Underrail have varying levels of psionic potential. No one is really sure how this genetic trait came to be, but research indicates that it is a relatively recent genetic mutation. However - it seems to be artificially designed mutation, since so many things about the mutation are just too complex and convenient to be random ones. [[Hal Roche]] argued the countrary, believing the mutation would've been way too complex to engineer with existing technology.&lt;br /&gt;
&lt;br /&gt;
The player character also has this psionic potential, but it must be unlocked early on in the game by taking a pill that disables your brain's psionic inhibitor, thus granting you [[Psi Empathy]]. There is also the option of not taking the pill at all, leaving your character without any psionic abilities.&lt;br /&gt;
&lt;br /&gt;
Some creatures and plants also have varying degrees of psionic mutations, such as the common [[Mindshroom|Lacesso Gigantus]] mushrooms and psionic [[Azuridae]] beetles. Other forms of psionic mutations also exist in the Underrail, such as some rare psi enhanced polymorphic organisms.&lt;br /&gt;
&lt;br /&gt;
== Psionic disciplines ==&lt;br /&gt;
Psi powers in [[Underrail]] are split into 3 distinct disciplines — '''Thought Control''', '''Psychokinesis''' and '''Metathermics'''. [[Underrail: Expedition]] expansion adds a fourth psi skill, '''Temporal Manipulation'''.&lt;br /&gt;
&lt;br /&gt;
Unlike most other attacks, offensive psionic abilities cannot miss their targets unless otherwise specified.&lt;br /&gt;
&lt;br /&gt;
Most targeted psionic abilities can be invoked through fences and gates, excluding projectile attacks which cannot pass through them ([[Cryokinesis]], [[Cryokinetic Orb]] and [[Pyrokinesis]].)&lt;br /&gt;
&lt;br /&gt;
=== Thought Control ===&lt;br /&gt;
{{Main|Thought Control}}&lt;br /&gt;
&lt;br /&gt;
Thought control discipline consists of manipulating the minds of living targets, such as overloading their brains, making them flee in fear or attack everything in blind rage.&lt;br /&gt;
&lt;br /&gt;
=== Psychokinesis ===&lt;br /&gt;
{{Main|Psychokinesis}}&lt;br /&gt;
&lt;br /&gt;
The Psychokinesis discipline is similar to telekinesis with additional electric powers. It can also be used to enhance unarmed attacks. Offensive psychokinetic abilities deal {{mechanical}} or {{electricity}} damage and may also stun targets.&lt;br /&gt;
&lt;br /&gt;
=== Metathermics ===&lt;br /&gt;
{{Main|Metathermics}}&lt;br /&gt;
&lt;br /&gt;
Metathermics, also known as thermal control is the area of psionic development that deals with instigating rapid temperature changes and chemical reactions. Offensive metathermic abilities deal {{heat}} or {{cold}} damage.&lt;br /&gt;
&lt;br /&gt;
=== Temporal Manipulation ===&lt;br /&gt;
{{main|Temporal Manipulation}}&lt;br /&gt;
Temporal manipulation psionics manipulate time on a very local level to the invoker's favor, primarily featuring delayed damage and buffing/debuffing. It functions well as a support skill that can be incorporated into other builds, rather than a primary skill around which a build is made.&lt;br /&gt;
&lt;br /&gt;
== Psionic trainers ==&lt;br /&gt;
There are two primary ways of learning new psionic abilities: either have a skilled psionic teach you, or use cebebral imprinting technology in the form of a [[Psionic Mentor]] device.&lt;br /&gt;
&lt;br /&gt;
There is a trainer of each psionic discipline in South Gate Station.&lt;br /&gt;
* [[Ezra]] is the thought control trainer. He can be found on the SGS level 7 cyber labs.&lt;br /&gt;
* [[Bisson]] is the psychokinesis trainer. He can be found on the SGS station platform or at the gym on the medical level.&lt;br /&gt;
* [[Quinton]] is the metathermics trainer. He can be found on the SGS agronomy level.&lt;br /&gt;
&lt;br /&gt;
Several traders have psionic mentors for sale.&lt;br /&gt;
*[[Anastasia]] from [[Fort Apogee]] has [[Psionic Mentor: Telekinetic Proxy|Telekinetic Proxy]]. &lt;br /&gt;
*[[Doc (Rail Crossing)|Doc]] from [[Rail Crossing]] has [[Psionic Mentor: Enrage|Enrage]]. &lt;br /&gt;
*[[Estelle]] from [[Foundry]] has [[Psionic Mentor: Thermodynamic Destabilization|Thermodynamic Destabilization]]. &lt;br /&gt;
*[[Ezra]] from [[SGS]] has [[Psionic Mentor: Neurovisual Disruption|Neurovisual Disruption]] (late in the game). &lt;br /&gt;
*[[Heidi]] from [[Core City]] has [[Psionic Mentor: Telekinetic Proxy|Telekinetic Proxy]]. &lt;br /&gt;
*[[Investigator Kiro]] from [[Institute of Tchort]] has [[Psionic Mentor: Psi-cognitive Interruption|Psi-cognitive Interruption]]. &lt;br /&gt;
*[[Lost Vault Trader]] has random [[Psionic Mentor]]&lt;br /&gt;
*[[Phyllis]] from [[Oculus]] has [[Psionic Mentor: Pseudo-spatial Projection|Pseudo-spatial Projection]]. &lt;br /&gt;
&lt;br /&gt;
You can also learn [[Bilocation]] from the [[Mysterious Pillars (Silent Isle)|Mysterious Pillars]] in [[Silent Isle]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Psi abilities navbox}}&lt;br /&gt;
{{Skills navbox|collapsed}}&lt;br /&gt;
[[Category:Player character]]&lt;br /&gt;
[[Category:Abilities| Psi abilities]]&lt;br /&gt;
[[Category:Psi| Psi abilities]]&lt;/div&gt;</summary>
		<author><name>Izual</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Black_Eels%27_route_to_Old_Junkyard&amp;diff=24243</id>
		<title>Black Eels' route to Old Junkyard</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Black_Eels%27_route_to_Old_Junkyard&amp;diff=24243"/>
		<updated>2017-05-06T19:35:56Z</updated>

		<summary type="html">&lt;p&gt;Izual: Wrong XP (based on my playthrough on experimental)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest Infobox&lt;br /&gt;
| name     = Black Eels' route to Depot A&lt;br /&gt;
| type     = side&lt;br /&gt;
| image    = Wormhole_entrance.png&lt;br /&gt;
| location = [[Wormhole tunnel]]&lt;br /&gt;
| givenby  = [[Eddy]]&lt;br /&gt;
| rewards  = 1000 classic XP / ? oddity XP&amp;lt;br&amp;gt;200 [[Stygian Coin]]s&lt;br /&gt;
| related  = &lt;br /&gt;
| previous = [[Find the mysterious disk]]&lt;br /&gt;
| next     = ?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Eddie needs to know how the Black Eels are sneaking into Depot A so he can close their route off.&lt;br /&gt;
&lt;br /&gt;
'''NOTE:''' If you complete this quest, you cannot do the last quests for Black Eels!&lt;br /&gt;
&lt;br /&gt;
== Objectives ==&lt;br /&gt;
* Eddy the scrapper boss wants you to find out how the Black Eels are sneaking into the Old Junkyard&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
You need to find the secret &amp;quot;wormhole&amp;quot; tunnel Black Eels are using to sneak into Depot A.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Missions navbox}}&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>Izual</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Psychokinesis&amp;diff=21271</id>
		<title>Psychokinesis</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Psychokinesis&amp;diff=21271"/>
		<updated>2016-09-22T14:51:34Z</updated>

		<summary type="html">&lt;p&gt;Izual: /* Details */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Quote&lt;br /&gt;
| Ability of the mind to exert mechanical force, as well as to emit electric currents and project electromagnetic fields.&lt;br /&gt;
| In-game description&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_psychokinesis.png|left|link=]] '''Psychokinesis''' is a psi [[Skills|skill]] which allows to use psychokinetic [[psi abilities]] effectively.&lt;br /&gt;
&lt;br /&gt;
{{Synergies&lt;br /&gt;
|* [[Will]]&lt;br /&gt;
|* [[Metathermics]] 10%&lt;br /&gt;
*[[Thought Control]] 10%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Details ==&lt;br /&gt;
&lt;br /&gt;
'''Psychokinesis''' is one of the three disciplines of [[psi]], along with [[Thought Control]] and [[Metathermics]]. It is similar to telekinesis with additional electric powers. It can also be used to enhance unarmed attacks. Offensive psychokinetic abilities deal {{mechanical}} or {{electricity}} damage and may stun targets with physical force or electric shock.&lt;br /&gt;
&lt;br /&gt;
There is only one Psychokinesis teacher in the game: [[Bisson]], from [[South Gate Station]], can teach the player up to four psychokinetic abilities. However, [[psionic mentors]] can be found throughout the game and teach many more abilities.&lt;br /&gt;
&lt;br /&gt;
== Metathermics abilities ==&lt;br /&gt;
=== {{Mechanical}}-based abilities ===&lt;br /&gt;
&lt;br /&gt;
{{AbilityList&lt;br /&gt;
|* [[Telekinetic Punch]]&lt;br /&gt;
* [[Force Field]]&lt;br /&gt;
* [[Force Emission]]&lt;br /&gt;
* [[Telekinetic Proxy]]&lt;br /&gt;
* [[Disruptive Field]]&lt;br /&gt;
* [[Implosion]]&lt;br /&gt;
|* [[Bisson]] in [[South Gate Station]]&lt;br /&gt;
* Bisson in South Gate Station&lt;br /&gt;
* Bisson in South Gate Station&lt;br /&gt;
* [[Psionic Mentor]] sold by [[Heidi]] in [[Core City]] and [[Anastasia]] from [[Fort Apogee]]&lt;br /&gt;
* Psionic Mentor found in an abandoned bunker south-west of [[Rail Crossing]]&lt;br /&gt;
* Psionic Mentor found in SE section of [[Warehouse Block Beta]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== {{Electricity}}-based abilities ===&lt;br /&gt;
{{AbilityList&lt;br /&gt;
|*  [[Electrokinesis]]&lt;br /&gt;
*  [[Electrokinetic Imprint]]&lt;br /&gt;
|* Bisson in South Gate Station&lt;br /&gt;
*  Psionic Mentor in the [[Lurker Base]], nearby dogfight arena&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Related feats ==&lt;br /&gt;
* [[Force User]]&lt;br /&gt;
* [[Corporeal Projection]]&lt;br /&gt;
* [[Psychostatic Electricity]]&lt;br /&gt;
&lt;br /&gt;
{{Skills navbox}}&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Izual</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Template:AbilityList&amp;diff=19339</id>
		<title>Template:AbilityList</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Template:AbilityList&amp;diff=19339"/>
		<updated>2016-03-01T15:53:04Z</updated>

		<summary type="html">&lt;p&gt;Izual: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:1px #333 solid;&amp;quot; |&lt;br /&gt;
{{#switch:{{PAGENAME}}&lt;br /&gt;
  | Name | #default = '''Ability name'''&lt;br /&gt;
}}&lt;br /&gt;
| style=&amp;quot;border-bottom:1px #333 solid;&amp;quot; |&lt;br /&gt;
{{#switch:{{PAGENAME}}&lt;br /&gt;
  | Location  | #default = '''Learned from'''&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;280px&amp;quot; |&lt;br /&gt;
{{{1}}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;680px&amp;quot; |&lt;br /&gt;
{{{2}}}&lt;br /&gt;
|}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{documentation}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Izual</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Balor&amp;diff=18094</id>
		<title>Balor</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Balor&amp;diff=18094"/>
		<updated>2016-01-18T18:45:05Z</updated>

		<summary type="html">&lt;p&gt;Izual: Also loots: Balor's Hammer&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character Infobox&lt;br /&gt;
| name     = Balor&lt;br /&gt;
| type     = important&lt;br /&gt;
| portrait = &lt;br /&gt;
| image    = &lt;br /&gt;
| faction  = [[Ironheads]]&lt;br /&gt;
| roles    = Leader of Ironheads&lt;br /&gt;
| location = [[Warehouse Block Beta]]&lt;br /&gt;
| quests   = &lt;br /&gt;
| loot     = Usual humanoid loot&amp;lt;br/&amp;gt;[[Red Cybernetic Eye]]&amp;lt;br/&amp;gt;[[Balor's Hammer]]&lt;br /&gt;
| level    = 20&lt;br /&gt;
| health   = 390&lt;br /&gt;
| shield   = &amp;amp;nbsp;&lt;br /&gt;
|&lt;br /&gt;
|combat stats:&lt;br /&gt;
| actionpoints = 50&lt;br /&gt;
| initiative   = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Balor]] is the leader of Ironhead bandits. He can be found in the southeast area of the Ironhead base situated [[Warehouse Block Beta]].&lt;br /&gt;
&lt;br /&gt;
He's a strong, tough combatant. Clad in full metal armor, carrying a shield emitter and wielding an assault rifle and a sledgehammer.&lt;br /&gt;
&lt;br /&gt;
== Player interactions ==&lt;br /&gt;
&lt;br /&gt;
=== Quests ===&lt;br /&gt;
* [[Kill Balor]]: Get Balor's cybernetic eye for proof.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NPCs navbox|collapsed}}&lt;br /&gt;
{{Enemies navbox}}&lt;br /&gt;
[[Category: Characters]]&lt;br /&gt;
[[Category: Ironheads]]&lt;/div&gt;</summary>
		<author><name>Izual</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Metathermics&amp;diff=17924</id>
		<title>Metathermics</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Metathermics&amp;diff=17924"/>
		<updated>2016-01-10T17:39:22Z</updated>

		<summary type="html">&lt;p&gt;Izual: /* {{Cold}}-based abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Quote&lt;br /&gt;
| Ability of mind to initiate and control rapid temperature changes and harness exothermic and endothermic energies.&lt;br /&gt;
| In-game description&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_metathermics.png|left|link=]] '''Metathermics''' is a psi [[Skills|skill]] which allows to use metathermics [[psi abilities]] effectively.&lt;br /&gt;
&lt;br /&gt;
{{Synergies&lt;br /&gt;
|* [[Will]]&lt;br /&gt;
|* [[Psychokinesis]] 10%&lt;br /&gt;
*[[Thought Control]] 10%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Details ==&lt;br /&gt;
&lt;br /&gt;
'''Metathermics''', also known as Thermal Control, is one of the three disciplines of [[psi]], along with [[Thought Control]] and [[Psychokinesis]]. Metathermics are mainly offensive abilities which consist of attacks that deal {{heat}} or {{cold}} damage and their side effects, such as freezing targets. Cold abilities typically prevent the target from moving freely - sometimes even freezing it completely - whereas fire abilities apply a burning and/or a fear effect on targets.&lt;br /&gt;
&lt;br /&gt;
There is only one Metathermics teacher in the game: [[Quinton]], biologist at [[South Gate Station]], can teach the player up to four metathermics abilities. However, [[psionic mentors]] can be found throughout the game and teach many more abilities.&lt;br /&gt;
&lt;br /&gt;
== Metathermics abilities ==&lt;br /&gt;
=== {{Heat}}-based abilities ===&lt;br /&gt;
&lt;br /&gt;
{{AbilityList&lt;br /&gt;
|* [[Pyrokinesis]]&lt;br /&gt;
* [[Pyrokinetic Stream]]&lt;br /&gt;
* [[Exothermic Aura]]&lt;br /&gt;
* [[Thermodynamic Destabilization]]&lt;br /&gt;
|* [[Quinton]] in [[South Gate Station]]&lt;br /&gt;
* Quinton in South Gate Station&lt;br /&gt;
* [[Psionic Mentor]] found in caves west of [[Foundry]] (?)&lt;br /&gt;
* Psionic Mentor sold by [[Estelle]] in Foundry&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== {{Cold}}-based abilities ===&lt;br /&gt;
{{AbilityList&lt;br /&gt;
|*  [[Cryokinesis]]&lt;br /&gt;
* [[Cryostasis]]&lt;br /&gt;
* [[Cryokinetic Orb]]&lt;br /&gt;
* [[Cryo-shield]]&lt;br /&gt;
|* Quinton in South Gate Station&lt;br /&gt;
* Quinton in South Gate Station&lt;br /&gt;
* Psionic Mentor outside the [[Black Crawler camp]]&lt;br /&gt;
* Psionic Mentor in [[Dolos Center]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Related feats ==&lt;br /&gt;
* [[Pyromaniac]]&lt;br /&gt;
* [[Thermodynamicity]]&lt;br /&gt;
* [[Hypothermia]]&lt;br /&gt;
* [[Cryogenic Induction]]&lt;br /&gt;
&lt;br /&gt;
{{Skills navbox}}&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Izual</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Thought_Control&amp;diff=17923</id>
		<title>Thought Control</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Thought_Control&amp;diff=17923"/>
		<updated>2016-01-10T15:30:42Z</updated>

		<summary type="html">&lt;p&gt;Izual: /* Thought Control abilities */ Pseudo-spatial Projection location&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quote&lt;br /&gt;
| Ability to influence the minds of other living creatures through mental suggestion and domination. Also the ability to focus and enhance your own mental processes and to take greater control of your body.&lt;br /&gt;
| In-game description&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_thought_control.png|left|link=]] '''Thought Control''' is a psi [[Skills|skill]] which allows to use thought control [[psi abilities]] effectively.&lt;br /&gt;
&lt;br /&gt;
{{Synergies&lt;br /&gt;
|* [[Will]]&lt;br /&gt;
|* [[Psychokinesis]] 10%&lt;br /&gt;
*[[Metathermics]] 10%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Details ==&lt;br /&gt;
&lt;br /&gt;
'''Thought Control''' is one of the three disciplines of [[psi]], along with [[Metathermics]] and [[Psychokinesis]]. Thought Control is considered by many to be difficult and nefarious - mind controllers are often untrusted. Offensive thought control abilities consist of manipulating the minds of living targets, such as overloading their brains, making them flee in fear or attack everything in blind rage. Besides pure crowd control, thought control abilities can also deal a good amount of damage, but only on living targets and sometimes even only on human targets.&lt;br /&gt;
&lt;br /&gt;
There is only one Thought Control teacher in the game: [[Ezra]], head network administrator at [[South Gate Station]], can teach the player up to three thought control abilities. However, [[psionic mentors]] can be found throughout the game and teach many more abilities.&lt;br /&gt;
&lt;br /&gt;
== Thought Control abilities ==&lt;br /&gt;
&lt;br /&gt;
{{AbilityList&lt;br /&gt;
|* [[Neural Overload]]&lt;br /&gt;
* [[Frighten]]&lt;br /&gt;
* [[Mental Breakdown]]&lt;br /&gt;
* [[Bilocation]]&lt;br /&gt;
* [[Enrage]]&lt;br /&gt;
* [[Psi-cognitive Interruption]]&lt;br /&gt;
* [[Pseudo-spatial Projection]]&lt;br /&gt;
* [[Neurovisual Disruption]]&lt;br /&gt;
|* [[Ezra]] in [[South Gate Station]]&lt;br /&gt;
* Ezra in South Gate Station&lt;br /&gt;
* Ezra in South Gate Station&lt;br /&gt;
* [[Mysterious Pillars]] of [[Silent Isle]]&lt;br /&gt;
* [[Psionic Mentor]] sold by [[Rail Crossing]]'s [[Doc (Rail Crossing)|Doc]]&lt;br /&gt;
* Psionic Mentor in unknown location&lt;br /&gt;
* Psionic Mentor in [[Hecate Research Outpost]]&lt;br /&gt;
* Psionic Mentor in unknown location&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Related feats ==&lt;br /&gt;
* [[Mental Subversion]]&lt;br /&gt;
* [[Locus of Control]]&lt;br /&gt;
&lt;br /&gt;
{{Skills navbox}}&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Izual</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Psi_abilities&amp;diff=17922</id>
		<title>Psi abilities</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Psi_abilities&amp;diff=17922"/>
		<updated>2016-01-10T14:17:06Z</updated>

		<summary type="html">&lt;p&gt;Izual: /* Psionic disciplines */ main Psychokinesis article&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Psionic abilities''' can be seen as ''Underrail's'' equivalent of magic, game mechanics-wise. They're combat abilities that require psi points to use.&lt;br /&gt;
&lt;br /&gt;
== Psi mechanics ==&lt;br /&gt;
As of version [[0.1.14.0]], all characters with [[Psi Empathy]] have 100 max psi points, regardless of [[Will]] score. Will still determines effectiveness of psionic abilities, both their damage and chance to be resisted.&lt;br /&gt;
&lt;br /&gt;
As of version [[0.2.0.1]], psi point regeneration scales with [[Will]] and [[Intelligence]]: &amp;lt;code&amp;gt;psi regen = 5 + (will+int)/2&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== History ===&lt;br /&gt;
Alpha versions prior to [[0.1.14.0]] had no psi regeneration. Instead, will score determined max psi points. The changes were made to make psi cost more relevant when choosing what to invoke. Abilities that were meant to be used as primary attacks have a low cost and can be spammed without running out of psi. However, high impact abilities can run you out of psi quickly.[http://underrail.com/forums/index.php?topic=1174.0]&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Due to a recent genetic mutation, humans in Underrail have varying levels of psionic potential. No one is really sure how this genetic trait came to be, but research indicates that it is a relatively recent genetic mutation. However - it seems to be artificially designed mutation, since so many things about the mutation are just too complex and convenient to be random ones. [[Hal Roche]] argued the countrary, believing the mutation would've been way too complex to engineer with existing technology.&lt;br /&gt;
&lt;br /&gt;
The player character also has this psionic potential, but it must be unlocked early on in the game by taking a pill that disables your brain's psionic inhibitor, thus granting you [[Psi Empathy]]. There is also the option of not taking the pill at all, leaving your character without any psionic abilities.&lt;br /&gt;
&lt;br /&gt;
Some creatures and plants also have varying degrees of psionic mutations, such as the common [[Mindshroom|Lacesso Gigantus]] mushrooms and psionic [[Azuridae]] beetles. Other forms of psionic mutations also exist in the Underrail, such as some rare psi enhanced polymorphic organisms.&lt;br /&gt;
&lt;br /&gt;
== Psionic disciplines ==&lt;br /&gt;
Psi powers are split into 3 distinct disciplines — '''Thought Control''', '''Psychokinesis''' and '''Metathermics'''. Unlike most other weapons, offensive psionic abilities cannot miss their targets unless otherwise specified.&lt;br /&gt;
&lt;br /&gt;
=== Thought Control ===&lt;br /&gt;
{{Main|Thought Control}}&lt;br /&gt;
&lt;br /&gt;
Thought control discipline consists of manipulating the minds of living targets, such as overloading their brains, making them flee in fear or attack everything in blind rage.&lt;br /&gt;
&lt;br /&gt;
=== Psychokinesis ===&lt;br /&gt;
{{Main|Psychokinesis}}&lt;br /&gt;
&lt;br /&gt;
The Psychokinesis discipline is similar to telekinesis with additional electric powers. It can also be used to enhance unarmed attacks. Offensive psychokinetic abilities deal {{mechanical}} or {{electricity}} damage and may also stun targets.&lt;br /&gt;
&lt;br /&gt;
=== Metathermics ===&lt;br /&gt;
{{Main|Metathermics}}&lt;br /&gt;
&lt;br /&gt;
Metathermics, also known as Thermal Control is the area of psionic development that deals with instigating rapid temperature changes and chemical reactions.&lt;br /&gt;
&lt;br /&gt;
== Psionic trainers ==&lt;br /&gt;
There are two primary ways of learning new psionic abilities: either have a skilled psionic teach you, or use cebebral imprinting technology in the form of a [[Psionic Mentor]] device.&lt;br /&gt;
&lt;br /&gt;
There is a trainer of each psionic discipline in South Gate Station.&lt;br /&gt;
* [[Ezra]] is the thought control trainer. He can be found on the SGS level 7 cyber labs.&lt;br /&gt;
* [[Bisson]] is the psychokinesis trainer. He can be found on the SGS station platform or at the gym on the medical level.&lt;br /&gt;
* [[Quinton]] is the metathermics trainer. He can be found on the SGS agronomy level.&lt;br /&gt;
&lt;br /&gt;
You can also learn [[Bilocation]] from the [[Mysterious Pillars (Silent Isle)|Mysterious Pillars]] in [[Silent Isle]]. Another set of [[Mysterious Pillars (Core City Sewers)|Mysterious Pillars]] can be found in [[Core City Sewers]] during [[Praetorian Security]] questline.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Psi abilities navbox}}&lt;br /&gt;
{{Skills navbox|collapsed}}&lt;br /&gt;
[[Category:Player character]]&lt;br /&gt;
[[Category:Abilities| Psi abilities]]&lt;br /&gt;
[[Category:Psi| Psi abilities]]&lt;/div&gt;</summary>
		<author><name>Izual</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Psychokinesis&amp;diff=17921</id>
		<title>Psychokinesis</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Psychokinesis&amp;diff=17921"/>
		<updated>2016-01-10T14:15:57Z</updated>

		<summary type="html">&lt;p&gt;Izual: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Quote&lt;br /&gt;
| Ability of the mind to exert mechanical force, as well as to emit electric currents and project electromagnetic fields.&lt;br /&gt;
| In-game description&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_psychokinesis.png|left|link=]] '''Psychokinesis''' is a psi [[Skills|skill]] which allows to use psychokinetic [[psi abilities]] effectively.&lt;br /&gt;
&lt;br /&gt;
{{Synergies&lt;br /&gt;
|* [[Will]]&lt;br /&gt;
|* [[Metathermics]] 10%&lt;br /&gt;
*[[Thought Control]] 10%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Details ==&lt;br /&gt;
&lt;br /&gt;
'''Psychokinesis''' is one of the three disciplines of [[psi]], along with [[Thought Control]] and [[Metathermics]]. It is similar to telekinesis with additional electric powers. It can also be used to enhance unarmed attacks. Offensive psychokinetic abilities deal {{mechanical}} or {{electricity}} damage and may stun targets with physical force or electric shock.&lt;br /&gt;
&lt;br /&gt;
There is only one Psychokinesis teacher in the game: [[Bisson]], from [[South Gate Station]], can teach the player up to four psychokinetic abilities. However,[[psionic mentors]] can be found throughout the game and teach many more abilities.&lt;br /&gt;
&lt;br /&gt;
== Metathermics abilities ==&lt;br /&gt;
=== {{Mechanical}}-based abilities ===&lt;br /&gt;
&lt;br /&gt;
{{AbilityList&lt;br /&gt;
|* [[Telekinetic Punch]]&lt;br /&gt;
* [[Force Field]]&lt;br /&gt;
* [[Force Emission]]&lt;br /&gt;
* [[Telekinetic Proxy]]&lt;br /&gt;
* [[Disruptive Field]]&lt;br /&gt;
|* [[Bisson]] in [[South Gate Station]]&lt;br /&gt;
* Bisson in South Gate Station&lt;br /&gt;
* Bisson in South Gate Station&lt;br /&gt;
* Psionic Mentor sold by [[Heidi]] in [[Core City]]&lt;br /&gt;
* [[Psionic Mentor]] found in an abandoned bunker south-west of [[Rail Crossing]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== {{Electricity}}-based abilities ===&lt;br /&gt;
{{AbilityList&lt;br /&gt;
|*  [[Electrokinesis]]&lt;br /&gt;
*  [[Electrokinetic Imprint]]&lt;br /&gt;
|* Bisson in South Gate Station&lt;br /&gt;
*  Psionic Mentor in unknown location&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Related feats ==&lt;br /&gt;
* [[Force User]]&lt;br /&gt;
* [[Corporeal Projection]]&lt;br /&gt;
* [[Psychostatic Electricity]]&lt;br /&gt;
&lt;br /&gt;
{{Skills navbox}}&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Izual</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Template:AbilityList&amp;diff=17920</id>
		<title>Template:AbilityList</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Template:AbilityList&amp;diff=17920"/>
		<updated>2016-01-10T14:13:30Z</updated>

		<summary type="html">&lt;p&gt;Izual: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:1px #333 solid;&amp;quot; |&lt;br /&gt;
{{#switch:{{PAGENAME}}&lt;br /&gt;
  | Name | #default = '''Ability name'''&lt;br /&gt;
}}&lt;br /&gt;
| style=&amp;quot;border-bottom:1px #333 solid;&amp;quot; |&lt;br /&gt;
{{#switch:{{PAGENAME}}&lt;br /&gt;
  | Location  | #default = '''Learned from'''&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;280px&amp;quot; |&lt;br /&gt;
{{{1}}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;480px&amp;quot; |&lt;br /&gt;
{{{2}}}&lt;br /&gt;
|}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{documentation}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Izual</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Template:AbilityList&amp;diff=17919</id>
		<title>Template:AbilityList</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Template:AbilityList&amp;diff=17919"/>
		<updated>2016-01-10T14:13:06Z</updated>

		<summary type="html">&lt;p&gt;Izual: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:1px #333 solid;&amp;quot; |&lt;br /&gt;
{{#switch:{{PAGENAME}}&lt;br /&gt;
  | Name | #default = '''Ability name'''&lt;br /&gt;
}}&lt;br /&gt;
| style=&amp;quot;border-bottom:1px #333 solid;&amp;quot; |&lt;br /&gt;
{{#switch:{{PAGENAME}}&lt;br /&gt;
  | Location  | #default = '''Learned from'''&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;280px&amp;quot; |&lt;br /&gt;
{{{1}}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;280px&amp;quot; |&lt;br /&gt;
{{{2}}}&lt;br /&gt;
|}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{documentation}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Izual</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Template:AbilityList&amp;diff=17918</id>
		<title>Template:AbilityList</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Template:AbilityList&amp;diff=17918"/>
		<updated>2016-01-10T14:12:32Z</updated>

		<summary type="html">&lt;p&gt;Izual: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:1px #333 solid;&amp;quot; |&lt;br /&gt;
{{#switch:{{PAGENAME}}&lt;br /&gt;
  | Name | #default = '''Ability name'''&lt;br /&gt;
}}&lt;br /&gt;
| style=&amp;quot;border-bottom:1px #333 solid;&amp;quot; |&lt;br /&gt;
{{#switch:{{PAGENAME}}&lt;br /&gt;
  | Location  | #default = '''Learned from'''&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;280px&amp;quot; |&lt;br /&gt;
{{{1}}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;{{#switch:{{PAGENAME}}|Learned From=280px|Abilities|#default=480px}}&amp;quot; |&lt;br /&gt;
{{{2}}}&lt;br /&gt;
|}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{documentation}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Izual</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Template:AbilityList&amp;diff=17917</id>
		<title>Template:AbilityList</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Template:AbilityList&amp;diff=17917"/>
		<updated>2016-01-10T14:11:34Z</updated>

		<summary type="html">&lt;p&gt;Izual: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:1px #333 solid;&amp;quot; |&lt;br /&gt;
{{#switch:{{PAGENAME}}&lt;br /&gt;
  | Name | #default = '''Ability name'''&lt;br /&gt;
}}&lt;br /&gt;
| style=&amp;quot;border-bottom:1px #333 solid;&amp;quot; |&lt;br /&gt;
{{#switch:{{PAGENAME}}&lt;br /&gt;
  | Location  | #default = '''Learned from'''&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;280px&amp;quot; |&lt;br /&gt;
{{{1}}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;{{#switch:{{PAGENAME}}|Skills=280px|Abilities|#default=480px}}&amp;quot; |&lt;br /&gt;
{{{2}}}&lt;br /&gt;
|}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{documentation}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Izual</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Thought_Control&amp;diff=17916</id>
		<title>Thought Control</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Thought_Control&amp;diff=17916"/>
		<updated>2016-01-10T14:05:15Z</updated>

		<summary type="html">&lt;p&gt;Izual: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quote&lt;br /&gt;
| Ability to influence the minds of other living creatures through mental suggestion and domination. Also the ability to focus and enhance your own mental processes and to take greater control of your body.&lt;br /&gt;
| In-game description&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_thought_control.png|left|link=]] '''Thought Control''' is a psi [[Skills|skill]] which allows to use thought control [[psi abilities]] effectively.&lt;br /&gt;
&lt;br /&gt;
{{Synergies&lt;br /&gt;
|* [[Will]]&lt;br /&gt;
|* [[Psychokinesis]] 10%&lt;br /&gt;
*[[Metathermics]] 10%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Details ==&lt;br /&gt;
&lt;br /&gt;
'''Thought Control''' is one of the three disciplines of [[psi]], along with [[Metathermics]] and [[Psychokinesis]]. Thought Control is considered by many to be difficult and nefarious - mind controllers are often untrusted. Offensive thought control abilities consist of manipulating the minds of living targets, such as overloading their brains, making them flee in fear or attack everything in blind rage. Besides pure crowd control, thought control abilities can also deal a good amount of damage, but only on living targets and sometimes even only on human targets.&lt;br /&gt;
&lt;br /&gt;
There is only one Thought Control teacher in the game: [[Ezra]], head network administrator at [[South Gate Station]], can teach the player up to three thought control abilities. However, [[psionic mentors]] can be found throughout the game and teach many more abilities.&lt;br /&gt;
&lt;br /&gt;
== Thought Control abilities ==&lt;br /&gt;
&lt;br /&gt;
{{AbilityList&lt;br /&gt;
|* [[Neural Overload]]&lt;br /&gt;
* [[Frighten]]&lt;br /&gt;
* [[Mental Breakdown]]&lt;br /&gt;
* [[Bilocation]]&lt;br /&gt;
* [[Enrage]]&lt;br /&gt;
* [[Psi-cognitive Interruption]]&lt;br /&gt;
* [[Pseudo-spatial Projection]]&lt;br /&gt;
* [[Neurovisual Disruption]]&lt;br /&gt;
|* [[Ezra]] in [[South Gate Station]]&lt;br /&gt;
* Ezra in South Gate Station&lt;br /&gt;
* Ezra in South Gate Station&lt;br /&gt;
* [[Mysterious Pillars]] of [[Silent Isle]]&lt;br /&gt;
* [[Psionic Mentor]] sold by [[Rail Crossing]]'s [[Doc (Rail Crossing)|Doc]]&lt;br /&gt;
* Psionic Mentor in unknown location&lt;br /&gt;
* Psionic Mentor in unknown location&lt;br /&gt;
* Psionic Mentor in unknown location&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Related feats ==&lt;br /&gt;
* [[Mental Subversion]]&lt;br /&gt;
* [[Locus of Control]]&lt;br /&gt;
&lt;br /&gt;
{{Skills navbox}}&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Izual</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Thought_Control&amp;diff=17915</id>
		<title>Thought Control</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Thought_Control&amp;diff=17915"/>
		<updated>2016-01-10T14:01:03Z</updated>

		<summary type="html">&lt;p&gt;Izual: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quote&lt;br /&gt;
| Ability to influence the minds of other living creatures through mental suggestion and domination. Also the ability to focus and enhance your own mental processes and to take greater control of your body.&lt;br /&gt;
| In-game description&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_thought_control.png|left|link=]] '''Thought Control''' is a psi [[Skills|skill]] which allows to use thought control [[psi abilities]] effectively.&lt;br /&gt;
&lt;br /&gt;
{{Synergies&lt;br /&gt;
|* [[Will]]&lt;br /&gt;
|* [[Psychokinesis]] 10%&lt;br /&gt;
*[[Metathermics]] 10%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Details ==&lt;br /&gt;
&lt;br /&gt;
'''Thought Control''' is one of the three disciplines of [[psi]], along with [[Metathermics]] and [[Psychokinesis]]. Thought Control is considered by many to be difficult and nefarious - mind controllers are often untrusted. Offensive thought control abilities consist of manipulating the minds of living targets, such as overloading their brains, making them flee in fear or attack everything in blind rage. Besides pure crowd control, Thought Control abilities can also deal a good amount of damage, but only on living targets and sometimes even only on human targets.&lt;br /&gt;
&lt;br /&gt;
There is only one Thought Control teacher in the game: [[Ezra]], head network administrator at [[South Gate Station]], can teach the player up to three Thought Control abilities. However, [[psionic mentors]] can be found throughout the game and teach many more abilities.&lt;br /&gt;
&lt;br /&gt;
== Thought Control abilities ==&lt;br /&gt;
&lt;br /&gt;
{{AbilityList&lt;br /&gt;
|* [[Neural Overload]]&lt;br /&gt;
* [[Frighten]]&lt;br /&gt;
* [[Mental Breakdown]]&lt;br /&gt;
* [[Bilocation]]&lt;br /&gt;
* [[Enrage]]&lt;br /&gt;
* [[Psi-cognitive Interruption]]&lt;br /&gt;
* [[Pseudo-spatial Projection]]&lt;br /&gt;
* [[Neurovisual Disruption]]&lt;br /&gt;
|* [[Ezra]] in [[South Gate Station]]&lt;br /&gt;
* Ezra in South Gate Station&lt;br /&gt;
* Ezra in South Gate Station&lt;br /&gt;
* [[Mysterious Pillars]] of [[Silent Isle]]&lt;br /&gt;
* [[Psionic Mentor]] sold by [[Rail Crossing]]'s [[Doc (Rail Crossing)|Doc]]&lt;br /&gt;
* Psionic Mentor in unknown location&lt;br /&gt;
* Psionic Mentor in unknown location&lt;br /&gt;
* Psionic Mentor in unknown location&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Related feats ==&lt;br /&gt;
* [[Mental Subversion]]&lt;br /&gt;
* [[Locus of Control]]&lt;br /&gt;
&lt;br /&gt;
{{Skills navbox}}&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Izual</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Metathermics&amp;diff=17914</id>
		<title>Metathermics</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Metathermics&amp;diff=17914"/>
		<updated>2016-01-10T13:57:52Z</updated>

		<summary type="html">&lt;p&gt;Izual: Double space&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Quote&lt;br /&gt;
| Ability of mind to initiate and control rapid temperature changes and harness exothermic and endothermic energies.&lt;br /&gt;
| In-game description&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_metathermics.png|left|link=]] '''Metathermics''' is a psi [[Skills|skill]] which allows to use metathermics [[psi abilities]] effectively.&lt;br /&gt;
&lt;br /&gt;
{{Synergies&lt;br /&gt;
|* [[Will]]&lt;br /&gt;
|* [[Psychokinesis]] 10%&lt;br /&gt;
*[[Thought Control]] 10%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Details ==&lt;br /&gt;
&lt;br /&gt;
'''Metathermics''', also known as Thermal Control, is one of the three disciplines of [[psi]], along with [[Thought Control]] and [[Psychokinesis]]. Metathermics are mainly offensive abilities which consist of attacks that deal {{heat}} or {{cold}} damage and their side effects, such as freezing targets. Cold abilities typically prevent the target from moving freely - sometimes even freezing it completely - whereas fire abilities apply a burning and/or a fear effect on targets.&lt;br /&gt;
&lt;br /&gt;
There is only one Metathermics teacher in the game: [[Quinton]], biologist at [[South Gate Station]], can teach the player up to four metathermics abilities. However, [[psionic mentors]] can be found throughout the game and teach many more abilities.&lt;br /&gt;
&lt;br /&gt;
== Metathermics abilities ==&lt;br /&gt;
=== {{Heat}}-based abilities ===&lt;br /&gt;
&lt;br /&gt;
{{AbilityList&lt;br /&gt;
|* [[Pyrokinesis]]&lt;br /&gt;
* [[Pyrokinetic Stream]]&lt;br /&gt;
* [[Exothermic Aura]]&lt;br /&gt;
* [[Thermodynamic Destabilization]]&lt;br /&gt;
|* [[Quinton]] in [[South Gate Station]]&lt;br /&gt;
* Quinton in South Gate Station&lt;br /&gt;
* [[Psionic Mentor]] found in caves west of [[Foundry]] (?)&lt;br /&gt;
* Psionic Mentor sold by [[Estelle]] in Foundry&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== {{Cold}}-based abilities ===&lt;br /&gt;
{{AbilityList&lt;br /&gt;
|*  [[Cryokinesis]]&lt;br /&gt;
* [[Cryostasis]]&lt;br /&gt;
* [[Cryokinetic Orb]]&lt;br /&gt;
* [[Cryo-shield]]&lt;br /&gt;
|* Quinton in South Gate Station&lt;br /&gt;
* Quinton in South Gate Station&lt;br /&gt;
* Psionic Mentor outside the [[Black Crawler camp]]&lt;br /&gt;
* Psionic Mentor in unknown location&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Related feats ==&lt;br /&gt;
* [[Pyromaniac]]&lt;br /&gt;
* [[Thermodynamicity]]&lt;br /&gt;
* [[Hypothermia]]&lt;br /&gt;
* [[Cryogenic Induction]]&lt;br /&gt;
&lt;br /&gt;
{{Skills navbox}}&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Izual</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Metathermics&amp;diff=17913</id>
		<title>Metathermics</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Metathermics&amp;diff=17913"/>
		<updated>2016-01-10T13:57:24Z</updated>

		<summary type="html">&lt;p&gt;Izual: Prevented TOC from appearing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&lt;br /&gt;
{{Quote&lt;br /&gt;
| Ability of mind to initiate and control rapid temperature changes and harness exothermic and endothermic energies.&lt;br /&gt;
| In-game description&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_metathermics.png|left|link=]] '''Metathermics''' is a psi [[Skills|skill]] which allows to use metathermics [[psi abilities]] effectively.&lt;br /&gt;
&lt;br /&gt;
{{Synergies&lt;br /&gt;
|* [[Will]]&lt;br /&gt;
|* [[Psychokinesis]] 10%&lt;br /&gt;
*[[Thought Control]] 10%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Details ==&lt;br /&gt;
&lt;br /&gt;
'''Metathermics''', also known as Thermal Control, is one of the three disciplines of [[psi]], along with [[Thought Control]] and [[Psychokinesis]]. Metathermics are mainly offensive abilities which consist of attacks that deal {{heat}} or {{cold}} damage and their side effects, such as freezing targets. Cold abilities typically prevent the target from moving freely - sometimes even freezing it completely - whereas fire abilities apply a burning and/or a fear effect on targets.&lt;br /&gt;
&lt;br /&gt;
There is only one Metathermics teacher in the game: [[Quinton]], biologist at [[South Gate Station]], can teach the player up to four metathermics abilities. However, [[psionic mentors]] can be found throughout the game and teach many more abilities.&lt;br /&gt;
&lt;br /&gt;
== Metathermics abilities ==&lt;br /&gt;
=== {{Heat}}-based abilities ===&lt;br /&gt;
&lt;br /&gt;
{{AbilityList&lt;br /&gt;
|* [[Pyrokinesis]]&lt;br /&gt;
* [[Pyrokinetic Stream]]&lt;br /&gt;
* [[Exothermic Aura]]&lt;br /&gt;
* [[Thermodynamic Destabilization]]&lt;br /&gt;
|* [[Quinton]] in [[South Gate Station]]&lt;br /&gt;
* Quinton in South Gate Station&lt;br /&gt;
* [[Psionic Mentor]] found in caves west of [[Foundry]] (?)&lt;br /&gt;
* Psionic Mentor sold by [[Estelle]] in Foundry&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== {{Cold}}-based abilities ===&lt;br /&gt;
{{AbilityList&lt;br /&gt;
|*  [[Cryokinesis]]&lt;br /&gt;
* [[Cryostasis]]&lt;br /&gt;
* [[Cryokinetic Orb]]&lt;br /&gt;
* [[Cryo-shield]]&lt;br /&gt;
|* Quinton in South Gate Station&lt;br /&gt;
* Quinton in South Gate Station&lt;br /&gt;
* Psionic Mentor outside the [[Black Crawler camp]]&lt;br /&gt;
* Psionic Mentor in unknown location&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Related feats ==&lt;br /&gt;
* [[Pyromaniac]]&lt;br /&gt;
* [[Thermodynamicity]]&lt;br /&gt;
* [[Hypothermia]]&lt;br /&gt;
* [[Cryogenic Induction]]&lt;br /&gt;
&lt;br /&gt;
{{Skills navbox}}&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Izual</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Psi_abilities&amp;diff=17912</id>
		<title>Psi abilities</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Psi_abilities&amp;diff=17912"/>
		<updated>2016-01-10T13:54:55Z</updated>

		<summary type="html">&lt;p&gt;Izual: /* Psionic disciplines */ Main Thought Control article link added&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Psionic abilities''' can be seen as ''Underrail's'' equivalent of magic, game mechanics-wise. They're combat abilities that require psi points to use.&lt;br /&gt;
&lt;br /&gt;
== Psi mechanics ==&lt;br /&gt;
As of version [[0.1.14.0]], all characters with [[Psi Empathy]] have 100 max psi points, regardless of [[Will]] score. Will still determines effectiveness of psionic abilities, both their damage and chance to be resisted.&lt;br /&gt;
&lt;br /&gt;
As of version [[0.2.0.1]], psi point regeneration scales with [[Will]] and [[Intelligence]]: &amp;lt;code&amp;gt;psi regen = 5 + (will+int)/2&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== History ===&lt;br /&gt;
Alpha versions prior to [[0.1.14.0]] had no psi regeneration. Instead, will score determined max psi points. The changes were made to make psi cost more relevant when choosing what to invoke. Abilities that were meant to be used as primary attacks have a low cost and can be spammed without running out of psi. However, high impact abilities can run you out of psi quickly.[http://underrail.com/forums/index.php?topic=1174.0]&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Due to a recent genetic mutation, humans in Underrail have varying levels of psionic potential. No one is really sure how this genetic trait came to be, but research indicates that it is a relatively recent genetic mutation. However - it seems to be artificially designed mutation, since so many things about the mutation are just too complex and convenient to be random ones. [[Hal Roche]] argued the countrary, believing the mutation would've been way too complex to engineer with existing technology.&lt;br /&gt;
&lt;br /&gt;
The player character also has this psionic potential, but it must be unlocked early on in the game by taking a pill that disables your brain's psionic inhibitor, thus granting you [[Psi Empathy]]. There is also the option of not taking the pill at all, leaving your character without any psionic abilities.&lt;br /&gt;
&lt;br /&gt;
Some creatures and plants also have varying degrees of psionic mutations, such as the common [[Mindshroom|Lacesso Gigantus]] mushrooms and psionic [[Azuridae]] beetles. Other forms of psionic mutations also exist in the Underrail, such as some rare psi enhanced polymorphic organisms.&lt;br /&gt;
&lt;br /&gt;
== Psionic disciplines ==&lt;br /&gt;
Psi powers are split into 3 distinct disciplines — '''Thought Control''', '''Psychokinesis''' and '''Metathermics'''. Unlike most other weapons, offensive psionic abilities cannot miss their targets unless otherwise specified.&lt;br /&gt;
&lt;br /&gt;
=== Thought Control ===&lt;br /&gt;
{{Main|Thought Control}}&lt;br /&gt;
&lt;br /&gt;
Thought control discipline consists of manipulating the minds of living targets, such as overloading their brains, making them flee in fear or attack everything in blind rage.&lt;br /&gt;
&lt;br /&gt;
=== Psychokinesis ===&lt;br /&gt;
[[File:Icon_psychokinesis.png|left|link=]]&lt;br /&gt;
{{Quote&lt;br /&gt;
| Ability of the mind to exert mechanical force, as well as to emit electric currents and project electromagnetic fields.&lt;br /&gt;
| In-game description&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The '''psychokinesis''' discipline is similar to telekinesis with additional electric powers. It can also be used to enhance unarmed attacks. Offensive psychokinetic abilities deal {{mechanical}} or {{electricity}} damage and may stun targets with physical force or electric shock.&lt;br /&gt;
&lt;br /&gt;
=== Metathermics ===&lt;br /&gt;
{{Main|Metathermics}}&lt;br /&gt;
&lt;br /&gt;
Metathermics, also known as Thermal Control is the area of psionic development that deals with instigating rapid temperature changes and chemical reactions.&lt;br /&gt;
&lt;br /&gt;
== Psionic trainers ==&lt;br /&gt;
There are two primary ways of learning new psionic abilities: either have a skilled psionic teach you, or use cebebral imprinting technology in the form of a [[Psionic Mentor]] device.&lt;br /&gt;
&lt;br /&gt;
There is a trainer of each psionic discipline in South Gate Station.&lt;br /&gt;
* [[Ezra]] is the thought control trainer. He can be found on the SGS level 7 cyber labs.&lt;br /&gt;
* [[Bisson]] is the psychokinesis trainer. He can be found on the SGS station platform or at the gym on the medical level.&lt;br /&gt;
* [[Quinton]] is the metathermics trainer. He can be found on the SGS agronomy level.&lt;br /&gt;
&lt;br /&gt;
You can also learn [[Bilocation]] from the [[Mysterious Pillars (Silent Isle)|Mysterious Pillars]] in [[Silent Isle]]. Another set of [[Mysterious Pillars (Core City Sewers)|Mysterious Pillars]] can be found in [[Core City Sewers]] during [[Praetorian Security]] questline.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Psi abilities navbox}}&lt;br /&gt;
{{Skills navbox|collapsed}}&lt;br /&gt;
[[Category:Player character]]&lt;br /&gt;
[[Category:Abilities| Psi abilities]]&lt;br /&gt;
[[Category:Psi| Psi abilities]]&lt;/div&gt;</summary>
		<author><name>Izual</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Thought_Control&amp;diff=17911</id>
		<title>Thought Control</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Thought_Control&amp;diff=17911"/>
		<updated>2016-01-10T13:52:34Z</updated>

		<summary type="html">&lt;p&gt;Izual: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quote&lt;br /&gt;
| Ability to influence the minds of other living creatures through mental suggestion and domination. Also the ability to focus and enhance your own mental processes and to take greater control of your body.&lt;br /&gt;
| In-game description&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_thought_control.png|left|link=]] '''Thought Control''' is a psi [[Skills|skill]] which allows to use Thought Control [[psi abilities]] effectively.&lt;br /&gt;
&lt;br /&gt;
{{Synergies&lt;br /&gt;
|* [[Will]]&lt;br /&gt;
|* [[Psychokinesis]] 10%&lt;br /&gt;
*[[Metathermics]] 10%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Details ==&lt;br /&gt;
&lt;br /&gt;
'''Thought Control''' is one of the three disciplines of [[psi]], along with [[Metathermics]] and [[Psychokinesis]]. Thought Control is considered by many to be difficult and nefarious - mind controllers are often untrusted. Offensive thought control abilities consist of manipulating the minds of living targets, such as overloading their brains, making them flee in fear or attack everything in blind rage. Besides pure crowd control, Thought Control abilities can also deal a good amount of damage, but only on living targets and sometimes even only on human targets.&lt;br /&gt;
&lt;br /&gt;
There is only one Thought Control teacher in the game: [[Ezra]], head network administrator at [[South Gate Station]], can teach the player up to three Thought Control abilities. However, [[psionic mentors]] can be found throughout the game and teach many more abilities.&lt;br /&gt;
&lt;br /&gt;
== Thought Control abilities ==&lt;br /&gt;
&lt;br /&gt;
{{AbilityList&lt;br /&gt;
|* [[Neural Overload]]&lt;br /&gt;
* [[Frighten]]&lt;br /&gt;
* [[Mental Breakdown]]&lt;br /&gt;
* [[Bilocation]]&lt;br /&gt;
* [[Enrage]]&lt;br /&gt;
* [[Psi-cognitive Interruption]]&lt;br /&gt;
* [[Pseudo-spatial Projection]]&lt;br /&gt;
* [[Neurovisual Disruption]]&lt;br /&gt;
|* [[Ezra]] in [[South Gate Station]]&lt;br /&gt;
* Ezra in South Gate Station&lt;br /&gt;
* Ezra in South Gate Station&lt;br /&gt;
* [[Mysterious Pillars]] of [[Silent Isle]]&lt;br /&gt;
* [[Psionic Mentor]] sold by [[Rail Crossing]]'s [[Doc (Rail Crossing)|Doc]]&lt;br /&gt;
* Psionic Mentor in unknown location&lt;br /&gt;
* Psionic Mentor in unknown location&lt;br /&gt;
* Psionic Mentor in unknown location&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Related feats ==&lt;br /&gt;
* [[Mental Subversion]]&lt;br /&gt;
* [[Locus of Control]]&lt;br /&gt;
&lt;br /&gt;
{{Skills navbox}}&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Izual</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Template:AbilityList&amp;diff=17910</id>
		<title>Template:AbilityList</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Template:AbilityList&amp;diff=17910"/>
		<updated>2016-01-10T13:52:11Z</updated>

		<summary type="html">&lt;p&gt;Izual: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:1px #333 solid;&amp;quot; |&lt;br /&gt;
{{#switch:{{PAGENAME}}&lt;br /&gt;
  | Name | #default = '''Ability name'''&lt;br /&gt;
}}&lt;br /&gt;
| style=&amp;quot;border-bottom:1px #333 solid;&amp;quot; |&lt;br /&gt;
{{#switch:{{PAGENAME}}&lt;br /&gt;
  | Location  | #default = '''Learned from'''&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;280px&amp;quot; |&lt;br /&gt;
{{{1}}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;{{#switch:{{PAGENAME}}|Skills=180px|Abilities|#default=480px}}&amp;quot; |&lt;br /&gt;
{{{2}}}&lt;br /&gt;
|}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{documentation}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Izual</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Metathermics&amp;diff=17909</id>
		<title>Metathermics</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Metathermics&amp;diff=17909"/>
		<updated>2016-01-10T13:47:04Z</updated>

		<summary type="html">&lt;p&gt;Izual: added all missing abilities&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quote&lt;br /&gt;
| Ability of mind to initiate and control rapid temperature changes and harness exothermic and endothermic energies.&lt;br /&gt;
| In-game description&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_metathermics.png|left|link=]] '''Metathermics''' is a psi [[Skills|skill]] which allows to use metathermics [[psi abilities]] effectively.&lt;br /&gt;
&lt;br /&gt;
{{Synergies&lt;br /&gt;
|* [[Will]]&lt;br /&gt;
|* [[Psychokinesis]] 10%&lt;br /&gt;
*[[Thought Control]] 10%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Details ==&lt;br /&gt;
&lt;br /&gt;
'''Metathermics''', also known as Thermal Control, is one of the three disciplines of [[psi]], along with [[Thought Control]] and [[Psychokinesis]]. Metathermics are mainly offensive abilities which consist of attacks that deal {{heat}} or {{cold}} damage and their side effects, such as freezing targets. Cold abilities typically prevent the target from moving freely - sometimes even freezing it completely - whereas fire abilities apply a burning and/or a fear effect on targets.&lt;br /&gt;
&lt;br /&gt;
There is only one Metathermics teacher in the game: [[Quinton]], biologist at [[South Gate Station]], can teach the player up to four metathermics abilities. However, [[psionic mentors]] can be found throughout the game and teach many more abilities.&lt;br /&gt;
&lt;br /&gt;
== Metathermics abilities ==&lt;br /&gt;
=== {{Heat}}-based abilities ===&lt;br /&gt;
&lt;br /&gt;
{{AbilityList&lt;br /&gt;
|* [[Pyrokinesis]]&lt;br /&gt;
* [[Pyrokinetic Stream]]&lt;br /&gt;
* [[Exothermic Aura]]&lt;br /&gt;
* [[Thermodynamic Destabilization]]&lt;br /&gt;
|* [[Quinton]] in [[South Gate Station]]&lt;br /&gt;
* Quinton in South Gate Station&lt;br /&gt;
* [[Psionic Mentor]] found in caves west of [[Foundry]] (?)&lt;br /&gt;
* Psionic Mentor sold by [[Estelle]] in Foundry&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== {{Cold}}-based abilities ===&lt;br /&gt;
{{AbilityList&lt;br /&gt;
|*  [[Cryokinesis]]&lt;br /&gt;
* [[Cryostasis]]&lt;br /&gt;
* [[Cryokinetic Orb]]&lt;br /&gt;
* [[Cryo-shield]]&lt;br /&gt;
|* Quinton in South Gate Station&lt;br /&gt;
* Quinton in South Gate Station&lt;br /&gt;
* Psionic Mentor outside the [[Black Crawler camp]]&lt;br /&gt;
* Psionic Mentor in unknown location&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Related feats ==&lt;br /&gt;
* [[Pyromaniac]]&lt;br /&gt;
* [[Thermodynamicity]]&lt;br /&gt;
* [[Hypothermia]]&lt;br /&gt;
* [[Cryogenic Induction]]&lt;br /&gt;
&lt;br /&gt;
{{Skills navbox}}&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Izual</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Aliza_Boudreau&amp;diff=17908</id>
		<title>Aliza Boudreau</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Aliza_Boudreau&amp;diff=17908"/>
		<updated>2016-01-10T13:37:55Z</updated>

		<summary type="html">&lt;p&gt;Izual: Redirected page to Doc (Rail Crossing)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT[[Doc (Rail Crossing)]]&lt;/div&gt;</summary>
		<author><name>Izual</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Metathermics&amp;diff=17907</id>
		<title>Metathermics</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Metathermics&amp;diff=17907"/>
		<updated>2016-01-10T13:29:05Z</updated>

		<summary type="html">&lt;p&gt;Izual: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quote&lt;br /&gt;
| Ability of mind to initiate and control rapid temperature changes and harness exothermic and endothermic energies.&lt;br /&gt;
| In-game description&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_metathermics.png|left|link=]] '''Metathermics''' is a psi [[Skills|skill]] which allows to use metathermics [[psi abilities]] effectively.&lt;br /&gt;
&lt;br /&gt;
{{Synergies&lt;br /&gt;
|* [[Will]]&lt;br /&gt;
|* [[Psychokinesis]] 10%&lt;br /&gt;
*[[Thought Control]] 10%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Details ==&lt;br /&gt;
&lt;br /&gt;
'''Metathermics''', also known as Thermal Control, is one of the three disciplines of [[psi]], along with [[Thought Control]] and [[Psychokinesis]]. Metathermics are mainly offensive abilities which consist of attacks that deal {{heat}} or {{cold}} damage and their side effects, such as freezing targets. Cold abilities typically prevent the target from moving freely - sometimes even freezing it completely - whereas fire abilities apply a burning and/or a fear effect on targets.&lt;br /&gt;
&lt;br /&gt;
There is only one Metathermics teacher in the game: [[Quinton]], biologist at [[South Gate Station]], can teach the player up to four metathermics abilities. However, [[psionic mentors]] can be found throughout the game and teach many more abilities.&lt;br /&gt;
&lt;br /&gt;
== Metathermics abilities ==&lt;br /&gt;
=== {{Heat}}-based abilities ===&lt;br /&gt;
&lt;br /&gt;
{{AbilityList&lt;br /&gt;
|* [[Pyrokinesis]]&lt;br /&gt;
* [[Pyrokinetic Stream]]&lt;br /&gt;
* [[Exothermic Aura]]&lt;br /&gt;
* (And more)&lt;br /&gt;
|* [[Quinton]] in [[South Gate Station]]&lt;br /&gt;
* Quinton in South Gate Station&lt;br /&gt;
* [[Psionic Mentor]] found in caves west of Foundry&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== {{Cold}}-based abilities ===&lt;br /&gt;
{{AbilityList&lt;br /&gt;
|*  [[Cryokinesis]]&lt;br /&gt;
* [[Cryostasis]]&lt;br /&gt;
* (And more)&lt;br /&gt;
|* Quinton in South Gate Station&lt;br /&gt;
* Quinton in South Gate Station&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Related feats ==&lt;br /&gt;
* [[Pyromaniac]]&lt;br /&gt;
* [[Thermodynamicity]]&lt;br /&gt;
* [[Hypothermia]]&lt;br /&gt;
* [[Cryogenic Induction]]&lt;br /&gt;
&lt;br /&gt;
{{Skills navbox}}&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Izual</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Metathermics&amp;diff=17906</id>
		<title>Metathermics</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Metathermics&amp;diff=17906"/>
		<updated>2016-01-10T13:22:14Z</updated>

		<summary type="html">&lt;p&gt;Izual: /* Metathermics abilities */ Added &amp;quot;and more&amp;quot; to highlight that the ability list is uncomplete&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quote&lt;br /&gt;
| Ability of mind to initiate and control rapid temperature changes and harness exothermic and endothermic energies.&lt;br /&gt;
| In-game description&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_metathermics.png|left|link=]] '''Metathermics''' is a psi [[Skills|skill]] which allows to use metathermics [[psi abilities]] effectively.&lt;br /&gt;
&lt;br /&gt;
{{Synergies&lt;br /&gt;
|* [[Will]]&lt;br /&gt;
|* [[Psychokinesis]] 10%&lt;br /&gt;
*[[Thought Control]] 10%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Details ==&lt;br /&gt;
&lt;br /&gt;
'''Metathermics''', also known as Thermal Control, is one of the three disciplines of [[psi]], along with [[Thought Control]] and [[Psychokinesis]]. Metathermics are mainly offensive abilities which consist of attacks that deal {{heat}} or {{cold}} damage and their side effects, such as freezing targets. Cold abilities typically prevent the target from moving freely - sometimes even freezing it completely - whereas fire abilities apply a burning and/or a fear effect on targets.&lt;br /&gt;
&lt;br /&gt;
There is only one psionic teacher in the game: [[Quinton]], biologist at [[South Gate Station]], can teach the player four metathermics abilities. However, [[psionic mentors]] can be found throughout the game and teach many more abilities.&lt;br /&gt;
&lt;br /&gt;
== Metathermics abilities ==&lt;br /&gt;
=== {{Heat}}-based abilities ===&lt;br /&gt;
&lt;br /&gt;
{{AbilityList&lt;br /&gt;
|* [[Pyrokinesis]]&lt;br /&gt;
* [[Pyrokinetic Stream]]&lt;br /&gt;
* [[Exothermic Aura]]&lt;br /&gt;
* (And more)&lt;br /&gt;
|* [[Quinton]] in [[South Gate Station]]&lt;br /&gt;
* Quinton in South Gate Station&lt;br /&gt;
* [[Psionic Mentor]] found in caves west of Foundry&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== {{Cold}}-based abilities ===&lt;br /&gt;
{{AbilityList&lt;br /&gt;
|*  [[Cryokinesis]]&lt;br /&gt;
* [[Cryostasis]]&lt;br /&gt;
* (And more)&lt;br /&gt;
|* Quinton in South Gate Station&lt;br /&gt;
* Quinton in South Gate Station&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Related feats ==&lt;br /&gt;
* [[Pyromaniac]]&lt;br /&gt;
* [[Thermodynamicity]]&lt;br /&gt;
* [[Hypothermia]]&lt;br /&gt;
* [[Cryogenic Induction]]&lt;br /&gt;
&lt;br /&gt;
{{Skills navbox}}&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Izual</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Metathermics&amp;diff=17905</id>
		<title>Metathermics</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Metathermics&amp;diff=17905"/>
		<updated>2016-01-10T12:00:43Z</updated>

		<summary type="html">&lt;p&gt;Izual: added link to psi abilities&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quote&lt;br /&gt;
| Ability of mind to initiate and control rapid temperature changes and harness exothermic and endothermic energies.&lt;br /&gt;
| In-game description&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_metathermics.png|left|link=]] '''Metathermics''' is a psi [[Skills|skill]] which allows to use metathermics [[psi abilities]] effectively.&lt;br /&gt;
&lt;br /&gt;
{{Synergies&lt;br /&gt;
|* [[Will]]&lt;br /&gt;
|* [[Psychokinesis]] 10%&lt;br /&gt;
*[[Thought Control]] 10%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Details ==&lt;br /&gt;
&lt;br /&gt;
'''Metathermics''', also known as Thermal Control, is one of the three disciplines of [[psi]], along with [[Thought Control]] and [[Psychokinesis]]. Metathermics are mainly offensive abilities which consist of attacks that deal {{heat}} or {{cold}} damage and their side effects, such as freezing targets. Cold abilities typically prevent the target from moving freely - sometimes even freezing it completely - whereas fire abilities apply a burning and/or a fear effect on targets.&lt;br /&gt;
&lt;br /&gt;
There is only one psionic teacher in the game: [[Quinton]], biologist at [[South Gate Station]], can teach the player four metathermics abilities. However, [[psionic mentors]] can be found throughout the game and teach many more abilities.&lt;br /&gt;
&lt;br /&gt;
== Metathermics abilities ==&lt;br /&gt;
=== {{Heat}}-based abilities ===&lt;br /&gt;
&lt;br /&gt;
{{AbilityList&lt;br /&gt;
|* [[Pyrokinesis]]&lt;br /&gt;
* [[Pyrokinetic Stream]]&lt;br /&gt;
* [[Exothermic Aura]]&lt;br /&gt;
|* [[Quinton]] in [[South Gate Station]]&lt;br /&gt;
* Quinton in South Gate Station&lt;br /&gt;
* [[Psionic Mentor]] found in caves west of Foundry&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== {{Cold}}-based abilities ===&lt;br /&gt;
{{AbilityList&lt;br /&gt;
|*  [[Cryokinesis]]&lt;br /&gt;
* [[Cryostasis]]&lt;br /&gt;
|* Quinton in South Gate Station&lt;br /&gt;
* Quinton in South Gate Station&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Related feats ==&lt;br /&gt;
* [[Pyromaniac]]&lt;br /&gt;
* [[Thermodynamicity]]&lt;br /&gt;
* [[Hypothermia]]&lt;br /&gt;
* [[Cryogenic Induction]]&lt;br /&gt;
&lt;br /&gt;
{{Skills navbox}}&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Izual</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Psi_abilities&amp;diff=17904</id>
		<title>Psi abilities</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Psi_abilities&amp;diff=17904"/>
		<updated>2016-01-10T11:54:17Z</updated>

		<summary type="html">&lt;p&gt;Izual: /* Metathermics */ redirection to Metathermics main article&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Psionic abilities''' can be seen as ''Underrail's'' equivalent of magic, game mechanics-wise. They're combat abilities that require psi points to use.&lt;br /&gt;
&lt;br /&gt;
== Psi mechanics ==&lt;br /&gt;
As of version [[0.1.14.0]], all characters with [[Psi Empathy]] have 100 max psi points, regardless of [[Will]] score. Will still determines effectiveness of psionic abilities, both their damage and chance to be resisted.&lt;br /&gt;
&lt;br /&gt;
As of version [[0.2.0.1]], psi point regeneration scales with [[Will]] and [[Intelligence]]: &amp;lt;code&amp;gt;psi regen = 5 + (will+int)/2&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== History ===&lt;br /&gt;
Alpha versions prior to [[0.1.14.0]] had no psi regeneration. Instead, will score determined max psi points. The changes were made to make psi cost more relevant when choosing what to invoke. Abilities that were meant to be used as primary attacks have a low cost and can be spammed without running out of psi. However, high impact abilities can run you out of psi quickly.[http://underrail.com/forums/index.php?topic=1174.0]&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Due to a recent genetic mutation, humans in Underrail have varying levels of psionic potential. No one is really sure how this genetic trait came to be, but research indicates that it is a relatively recent genetic mutation. However - it seems to be artificially designed mutation, since so many things about the mutation are just too complex and convenient to be random ones. [[Hal Roche]] argued the countrary, believing the mutation would've been way too complex to engineer with existing technology.&lt;br /&gt;
&lt;br /&gt;
The player character also has this psionic potential, but it must be unlocked early on in the game by taking a pill that disables your brain's psionic inhibitor, thus granting you [[Psi Empathy]]. There is also the option of not taking the pill at all, leaving your character without any psionic abilities.&lt;br /&gt;
&lt;br /&gt;
Some creatures and plants also have varying degrees of psionic mutations, such as the common [[Mindshroom|Lacesso Gigantus]] mushrooms and psionic [[Azuridae]] beetles. Other forms of psionic mutations also exist in the Underrail, such as some rare psi enhanced polymorphic organisms.&lt;br /&gt;
&lt;br /&gt;
== Psionic disciplines ==&lt;br /&gt;
Psi powers are split into 3 distinct disciplines — '''Thought Control''', '''Psychokinesis''' and '''Metathermics'''. Unlike most other weapons, offensive psionic abilities cannot miss their targets unless otherwise specified.&lt;br /&gt;
&lt;br /&gt;
=== Thought Control ===&lt;br /&gt;
[[File:Icon_thought_control.png|left|link=]]&lt;br /&gt;
{{Quote&lt;br /&gt;
| Ability to influence the minds of other living creatures through mental suggestion and domination. Also the ability to focus and enhance your own mental processes and to take greater control of your body.&lt;br /&gt;
| In-game description&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Thought control''' discipline is the most indirect of them all and it's also the hardest to get really good at. It is considered by many to be nefarious and mind controllers are often untrusted. Offensive thought control abilities consist of manipulating the minds of living targets, such as overloading their brains, making them flee in fear or attack everything in blind rage.&lt;br /&gt;
&lt;br /&gt;
=== Psychokinesis ===&lt;br /&gt;
[[File:Icon_psychokinesis.png|left|link=]]&lt;br /&gt;
{{Quote&lt;br /&gt;
| Ability of the mind to exert mechanical force, as well as to emit electric currents and project electromagnetic fields.&lt;br /&gt;
| In-game description&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The '''psychokinesis''' discipline is similar to telekinesis with additional electric powers. It can also be used to enhance unarmed attacks. Offensive psychokinetic abilities deal {{mechanical}} or {{electricity}} damage and may stun targets with physical force or electric shock.&lt;br /&gt;
&lt;br /&gt;
=== Metathermics ===&lt;br /&gt;
{{Main|Metathermics}}&lt;br /&gt;
&lt;br /&gt;
Metathermics, also known as Thermal Control is the area of psionic development that deals with instigating rapid temperature changes and chemical reactions.&lt;br /&gt;
&lt;br /&gt;
== Psionic trainers ==&lt;br /&gt;
There are two primary ways of learning new psionic abilities: either have a skilled psionic teach you, or use cebebral imprinting technology in the form of a [[Psionic Mentor]] device.&lt;br /&gt;
&lt;br /&gt;
There is a trainer of each psionic discipline in South Gate Station.&lt;br /&gt;
* [[Ezra]] is the thought control trainer. He can be found on the SGS level 7 cyber labs.&lt;br /&gt;
* [[Bisson]] is the psychokinesis trainer. He can be found on the SGS station platform or at the gym on the medical level.&lt;br /&gt;
* [[Quinton]] is the metathermics trainer. He can be found on the SGS agronomy level.&lt;br /&gt;
&lt;br /&gt;
You can also learn [[Bilocation]] from the [[Mysterious Pillars (Silent Isle)|Mysterious Pillars]] in [[Silent Isle]]. Another set of [[Mysterious Pillars (Core City Sewers)|Mysterious Pillars]] can be found in [[Core City Sewers]] during [[Praetorian Security]] questline.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Psi abilities navbox}}&lt;br /&gt;
{{Skills navbox|collapsed}}&lt;br /&gt;
[[Category:Player character]]&lt;br /&gt;
[[Category:Abilities| Psi abilities]]&lt;br /&gt;
[[Category:Psi| Psi abilities]]&lt;/div&gt;</summary>
		<author><name>Izual</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=User:Izual&amp;diff=17891</id>
		<title>User:Izual</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=User:Izual&amp;diff=17891"/>
		<updated>2016-01-10T00:06:44Z</updated>

		<summary type="html">&lt;p&gt;Izual: Created page with &amp;quot;A psi enthusiast. Please contact me if you spot something wrong or missing on the psi-related wiki articles.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A psi enthusiast. Please contact me if you spot something wrong or missing on the psi-related wiki articles.&lt;/div&gt;</summary>
		<author><name>Izual</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Metathermics&amp;diff=17890</id>
		<title>Metathermics</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Metathermics&amp;diff=17890"/>
		<updated>2016-01-09T23:58:47Z</updated>

		<summary type="html">&lt;p&gt;Izual: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quote&lt;br /&gt;
| Ability of mind to initiate and control rapid temperature changes and harness exothermic and endothermic energies.&lt;br /&gt;
| In-game description&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_metathermics.png|left|link=]] '''Metathermics''' is a psi [[Skills|skill]].&lt;br /&gt;
&lt;br /&gt;
{{Synergies&lt;br /&gt;
|* [[Will]]&lt;br /&gt;
|* [[Psychokinesis]] 10%&lt;br /&gt;
*[[Thought Control]] 10%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Details ==&lt;br /&gt;
&lt;br /&gt;
'''Metathermics''', also known as Thermal Control, is one of the three disciplines of [[psi]], along with [[Thought Control]] and [[Psychokinesis]]. Metathermics are mainly offensive abilities which consist of attacks that deal {{heat}} or {{cold}} damage and their side effects, such as freezing targets. Cold abilities typically prevent the target from moving freely - sometimes even freezing it completely - whereas fire abilities apply a burning and/or a fear effect on targets.&lt;br /&gt;
&lt;br /&gt;
There is only one psionic teacher in the game: [[Quinton]], biologist at [[South Gate Station]], can teach the player four metathermics abilities. However, [[psionic mentors]] can be found throughout the game and teach many more abilities.&lt;br /&gt;
&lt;br /&gt;
== Metathermics abilities ==&lt;br /&gt;
=== {{Heat}}-based abilities ===&lt;br /&gt;
&lt;br /&gt;
{{AbilityList&lt;br /&gt;
|* [[Pyrokinesis]]&lt;br /&gt;
* [[Pyrokinetic Stream]]&lt;br /&gt;
* [[Exothermic Aura]]&lt;br /&gt;
|* [[Quinton]] in [[South Gate Station]]&lt;br /&gt;
* Quinton in South Gate Station&lt;br /&gt;
* [[Psionic Mentor]] found in caves west of Foundry&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== {{Cold}}-based abilities ===&lt;br /&gt;
{{AbilityList&lt;br /&gt;
|*  [[Cryokinesis]]&lt;br /&gt;
* [[Cryostasis]]&lt;br /&gt;
|* Quinton in South Gate Station&lt;br /&gt;
* Quinton in South Gate Station&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Related feats ==&lt;br /&gt;
* [[Pyromaniac]]&lt;br /&gt;
* [[Thermodynamicity]]&lt;br /&gt;
* [[Hypothermia]]&lt;br /&gt;
* [[Cryogenic Induction]]&lt;br /&gt;
&lt;br /&gt;
{{Skills navbox}}&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Izual</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Metathermics&amp;diff=17889</id>
		<title>Metathermics</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Metathermics&amp;diff=17889"/>
		<updated>2016-01-09T23:58:23Z</updated>

		<summary type="html">&lt;p&gt;Izual: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quote&lt;br /&gt;
| Ability of mind to initiate and control rapid temperature changes and harness exothermic and endothermic energies.&lt;br /&gt;
| In-game description&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_metathermics.png|left|link=]] '''Metathermics''' is a psi [[Skills|skill]].&lt;br /&gt;
&lt;br /&gt;
{{Synergies&lt;br /&gt;
|* [[Will]]&lt;br /&gt;
|* [[Psychokinesis]] 10%&lt;br /&gt;
*[[Thought Control]] 10%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Details ==&lt;br /&gt;
&lt;br /&gt;
'''Metathermics''', also known as Thermal Control, is one of the three disciplines of [[psi]], along with [[Thought Control]] and [[Psychokinesis]]. Metathermics are mainly offensive abilities which consist of attacks that deal {{heat}} or {{cold}} damage and their side effects, such as freezing targets. Cold abilities typically prevent the target from moving freely - sometimes even freezing it completely - whereas fire abilities apply a burning and/or a fear effect on targets.&lt;br /&gt;
&lt;br /&gt;
There is only one psionic teacher in the game: [[Quinton]], biologist at [[South Gate Station]], can teach the player four metathermics abilities. However, [[psionic mentors]] can be found throughout the game and teach many more abilities.&lt;br /&gt;
&lt;br /&gt;
== Metathermics abilities ==&lt;br /&gt;
=== {{Fire}}-based abilities ===&lt;br /&gt;
&lt;br /&gt;
{{AbilityList&lt;br /&gt;
|* [[Pyrokinesis]]&lt;br /&gt;
* [[Pyrokinetic Stream]]&lt;br /&gt;
* [[Exothermic Aura]]&lt;br /&gt;
|* [[Quinton]] in [[South Gate Station]]&lt;br /&gt;
* Quinton in South Gate Station&lt;br /&gt;
* [[Psionic Mentor]] found in caves west of Foundry&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== {{Cold}}-based abilities ===&lt;br /&gt;
{{AbilityList&lt;br /&gt;
|*  [[Cryokinesis]]&lt;br /&gt;
* [[Cryostasis]]&lt;br /&gt;
|* Quinton in South Gate Station&lt;br /&gt;
* Quinton in South Gate Station&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Related feats ==&lt;br /&gt;
* [[Pyromaniac]]&lt;br /&gt;
* [[Thermodynamicity]]&lt;br /&gt;
* [[Hypothermia]]&lt;br /&gt;
* [[Cryogenic Induction]]&lt;br /&gt;
&lt;br /&gt;
{{Skills navbox}}&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Izual</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Psionic_mentors&amp;diff=17885</id>
		<title>Psionic mentors</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Psionic_mentors&amp;diff=17885"/>
		<updated>2016-01-09T23:36:19Z</updated>

		<summary type="html">&lt;p&gt;Izual: Redirected page to Psionic Mentor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Psionic Mentor]]&lt;/div&gt;</summary>
		<author><name>Izual</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Template:AbilityList&amp;diff=17882</id>
		<title>Template:AbilityList</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Template:AbilityList&amp;diff=17882"/>
		<updated>2016-01-09T22:32:11Z</updated>

		<summary type="html">&lt;p&gt;Izual: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:1px #333 solid;&amp;quot; |&lt;br /&gt;
{{#switch:{{PAGENAME}}&lt;br /&gt;
  | Name | #default = '''Ability name'''&lt;br /&gt;
}}&lt;br /&gt;
| style=&amp;quot;border-bottom:1px #333 solid;&amp;quot; |&lt;br /&gt;
{{#switch:{{PAGENAME}}&lt;br /&gt;
  | Location  | #default = '''Learned from'''&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;180px&amp;quot; |&lt;br /&gt;
{{{1}}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;{{#switch:{{PAGENAME}}|Skills=180px|Abilities|#default=480px}}&amp;quot; |&lt;br /&gt;
{{{2}}}&lt;br /&gt;
|}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{documentation}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Izual</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Template:AbilityList&amp;diff=17881</id>
		<title>Template:AbilityList</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Template:AbilityList&amp;diff=17881"/>
		<updated>2016-01-09T22:04:19Z</updated>

		<summary type="html">&lt;p&gt;Izual: testing a template for the psi abilities page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:1px #333 solid;&amp;quot; |&lt;br /&gt;
{{#switch:{{PAGENAME}}&lt;br /&gt;
  | Name | #default = '''Ability name'''&lt;br /&gt;
}}&lt;br /&gt;
| style=&amp;quot;border-bottom:1px #333 solid;&amp;quot; |&lt;br /&gt;
{{#switch:{{PAGENAME}}&lt;br /&gt;
  | Location  | #default = '''Learned from'''&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;180px&amp;quot; |&lt;br /&gt;
{{{1}}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;{{#switch:{{PAGENAME}}|Skills=180px|Base abilities|#default=480px}}&amp;quot; |&lt;br /&gt;
{{{2}}}&lt;br /&gt;
|}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{documentation}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Izual</name></author>
	</entry>
</feed>