<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://www.stygiansoftware.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Party+proboscis</id>
	<title>Underrail Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.stygiansoftware.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Party+proboscis"/>
	<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Special:Contributions/Party_proboscis"/>
	<updated>2026-04-30T03:52:52Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.35.0</generator>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Forsaken_Island&amp;diff=42649</id>
		<title>Forsaken Island</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Forsaken_Island&amp;diff=42649"/>
		<updated>2020-08-30T10:17:15Z</updated>

		<summary type="html">&lt;p&gt;Party proboscis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Location Infobox&lt;br /&gt;
| name    = Forsaken Island&lt;br /&gt;
| type    = Zone&lt;br /&gt;
| control = none&lt;br /&gt;
| image   = jgi1.png&lt;br /&gt;
| music   = WaterCaves.ogg&lt;br /&gt;
| world   = [[Lower Caves]]&lt;br /&gt;
| areas   = Island&amp;lt;br&amp;gt;Cave&lt;br /&gt;
| exits   = [[SGS docks]] (Svana's boat)&lt;br /&gt;
| npcs    = [[Captain Svana]]&amp;lt;br&amp;gt;[[Adira]]&amp;lt;br&amp;gt;[[Beatrice]]&lt;br /&gt;
| mapfile = jgi1 (island)&amp;lt;br&amp;gt;jgi2 (cave)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Forsaken Island''' is a location somewhere on the waterways of [[Lower Caves]].&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
The Forsaken Island is a hard to reach island somewhere on the waterways beneath Lower Underrail. Not many captains are willing to sail there, as doing so would be almost certain suicide due to perilous currents near its shores and the mythical Behemoth that is said to inhabit the island.&lt;br /&gt;
&lt;br /&gt;
[[Captain Svana]] is willing to sail to Forsaken Island for a price of 300 charons, but only once. This island is not a part of calm southern waterways that are accessible with a [[Jet Ski]] in the [[Underrail: Expedition]] expansion.&lt;br /&gt;
&lt;br /&gt;
The [[Fossilized Claw]] is accessible from a hidden crack in the wall in the southern section of the cave. &lt;br /&gt;
&lt;br /&gt;
== Quests ==&lt;br /&gt;
* [[Forsaken Island Behemoth]]: Principal Investigator Rista wants you to go to Forsaken Island and try to find the so-called Behemoth, a large and potentially dangerous creature that is rumored to inhabit the island. If you are able to find it, try to bring some sample of its tissue or similar. &lt;br /&gt;
&lt;br /&gt;
== Map Gallery ==&lt;br /&gt;
&amp;lt;gallery widths=300px heights=170px&amp;gt;&lt;br /&gt;
jgi1.png   | Forsaken Island&lt;br /&gt;
jgi2.png   | Forsaken Island cave&lt;br /&gt;
jgi2_1.png | Forsaken Island cave&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Locations navbox}}&lt;br /&gt;
[[Category: Locations]]&lt;br /&gt;
[[Category: Uncontrolled zones]]&lt;/div&gt;</summary>
		<author><name>Party proboscis</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Gas_the_drones&amp;diff=42645</id>
		<title>Gas the drones</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Gas_the_drones&amp;diff=42645"/>
		<updated>2020-08-29T23:56:37Z</updated>

		<summary type="html">&lt;p&gt;Party proboscis: added alternate source of mutagen canisters&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest Infobox&lt;br /&gt;
| name     = Gas the drones&lt;br /&gt;
| type     = side&lt;br /&gt;
| image    = Gas_the_Drones.png&lt;br /&gt;
| location = [[Bunker (Upper Caves)]]&amp;lt;br&amp;gt;[[Free Drones Base]]&lt;br /&gt;
| givenby  = [[Colonel Cathcart]]&lt;br /&gt;
| rewards  = 3000-4500 classic XP / 1+3 oddity XP&amp;lt;br&amp;gt;[[USD]] reward from [[Fraser]]&amp;lt;br&amp;gt;[[Chemical Assault Unit Armor]]&lt;br /&gt;
| related  = &lt;br /&gt;
| previous = [[Find Hephaestus Research]]&lt;br /&gt;
| next     = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
You will be working for the [[Chemical Assault Unit]] during this mission, which ultimately leads to the demise of Free Drones in South Underrail.&lt;br /&gt;
&lt;br /&gt;
== Objectives ==&lt;br /&gt;
* Captain Mareth sent you to find at least two cans of mutagen which is to be used against the Free Drones. He mentioned a facility that might have it, but doesn't know its location, other than it's in the cave system north of Rail Crossing.&lt;br /&gt;
* Captain Mareth told you to find someone in Fort Apogee that will rig the mutagen cans to release the gas with a delay. Afterwards, you are to find the entrance to under-passage, just south of Rail Crossing and link up with CAU. &lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
Two parts, both in Lower Underrail.&lt;br /&gt;
&lt;br /&gt;
There are two potential sources of [[Mutagen D5]]; [[Bunker (Upper Caves)|Bunker]] and in the storage site at the [[Abandoned Waterway Facility]]. The bunker can be found in the caves north of Rail Crossing's metro station. [[:File:Lux-b12.png|This]] is the bunker entrance. Once you have found at least two intact [[Mutagen D5]] canisters, return to Mareth in Fort Apogee.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
At this point you must find someone to [[Rigged D5 Mutagen|rig the mutagen canisters]] with a timer. [[Will (Fort Apogee)|Will]] the mechanic in Fort Apogee's dreadnought maintenance bay can do it. Once the mutagen canisters are rigged, head to the Free Drones under-passage base in Lower Underrail and rendezvous with the CAU. You can find it in the under-passages just south of Rail Crossing's entrance. Then simply follow the CAU team's orders. Save your game before doing so just in case.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Be sure to check back on Fraser some time after completing the job. Captain Mareth will have sent you a surprise gift: [[Chemical Assault Unit Armor]].&lt;br /&gt;
&lt;br /&gt;
After this quest you might sometimes run into the [[Free Drone Mutants]] random event so that you don't forget what you have done.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Missions navbox}}&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>Party proboscis</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Train_Log&amp;diff=42644</id>
		<title>Train Log</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Train_Log&amp;diff=42644"/>
		<updated>2020-08-29T23:38:50Z</updated>

		<summary type="html">&lt;p&gt;Party proboscis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox item&lt;br /&gt;
| itemquality = oddity&lt;br /&gt;
| image       = oddity72.png&lt;br /&gt;
| name        = Train Log&lt;br /&gt;
| type        = Oddity&lt;br /&gt;
| description = Old freight train log with all the cargoes of several weeks listed. Interesting but useless.&lt;br /&gt;
| capabilities= Pick up: Study this item to gain 1 point of experience. You can study this type of item up to 8 times.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Train Logs''' are oddities.&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
{{expand section|detailed locations}}&lt;br /&gt;
* Core City merchant district, inside an unlabeled pipe outside Hardcore City Bar. ([[:File:cc10.png|cc10.png]])&lt;br /&gt;
* Core City, middle level ([[:File:cc12.png|cc12.png]])&lt;br /&gt;
* Core City, Abandoned Biocorp Facility ([[:File:cc_bcf1.png|cc_bcf1.png]])&lt;br /&gt;
* Core City, Gauntlet ([[:File:cc_g4.png|cc_g4.png]])&lt;br /&gt;
* Lower Underrail ([[:File:lu-c3.png|lu-c3.png]])&lt;br /&gt;
* Lower Underrail ([[:File:lu-c4.png|lu-c4.png]])&lt;br /&gt;
* Lower Underrail ([[:File:lu-c7.png|lu-c7.png]])&lt;br /&gt;
* Upper Underrail, Fort Apogee ([[:File:pb-mainhall.png|pb-mainhall.png]]) on a shelf in the room behind [[Fraser]]&lt;br /&gt;
* Upper Underrail ([[:File:up3x.png|up3x.png]])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Oddities navbox}}&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Oddities]]&lt;/div&gt;</summary>
		<author><name>Party proboscis</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Train_Log&amp;diff=42643</id>
		<title>Train Log</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Train_Log&amp;diff=42643"/>
		<updated>2020-08-29T23:37:16Z</updated>

		<summary type="html">&lt;p&gt;Party proboscis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox item&lt;br /&gt;
| itemquality = oddity&lt;br /&gt;
| image       = oddity72.png&lt;br /&gt;
| name        = Train Log&lt;br /&gt;
| type        = Oddity&lt;br /&gt;
| description = Old freight train log with all the cargoes of several weeks listed. Interesting but useless.&lt;br /&gt;
| capabilities= Pick up: Study this item to gain 1 point of experience. You can study this type of item up to 8 times.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Train Logs''' are oddities.&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
{{expand section|detailed locations}}&lt;br /&gt;
* Core City merchant district, inside an unlabeled pipe outside Hardcore City Bar. ([[:File:cc10.png|cc10.png]])&lt;br /&gt;
* Core City, middle level ([[:File:cc12.png|cc12.png]])&lt;br /&gt;
* Core City, Abandoned Biocorp Facility ([[:File:cc_bcf1.png|cc_bcf1.png]])&lt;br /&gt;
* Core City, Gauntlet ([[:File:cc_g4.png|cc_g4.png]])&lt;br /&gt;
* Lower Underrail ([[:File:lu-c3.png|lu-c3.png]])&lt;br /&gt;
* Lower Underrail ([[:File:lu-c4.png|lu-c4.png]])&lt;br /&gt;
* Lower Underrail ([[:File:lu-c7.png|lu-c7.png]])&lt;br /&gt;
* Upper Underrail, Fort Apogee ([[:File:pb-mainhall.png|pb-mainhall.png]]) in a locker in the room behind [[Fraser]]&lt;br /&gt;
* Upper Underrail ([[:File:up3x.png|up3x.png]])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Oddities navbox}}&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Oddities]]&lt;/div&gt;</summary>
		<author><name>Party proboscis</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Periscope_Part&amp;diff=42642</id>
		<title>Periscope Part</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Periscope_Part&amp;diff=42642"/>
		<updated>2020-08-29T08:33:15Z</updated>

		<summary type="html">&lt;p&gt;Party proboscis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox item&lt;br /&gt;
| itemquality = oddity&lt;br /&gt;
| image       = oddity10.png&lt;br /&gt;
| name        = Periscope Part&lt;br /&gt;
| type        = Oddity&lt;br /&gt;
| description = It's an old rusty periscope part. A proof that submarines indeed once sailed, and perhaps still sail, the waters of Underrail.&lt;br /&gt;
| capabilities= Pick up: Study this item to gain 2 points of experience. You can study this type of item up to 2 times.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Periscope Part''' is an oddity found near waters.&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
* In [[Mushroom Cove]], area '''[[:File:mushroomcovenw.png|Northwest]]''' : In a barrel on the pier&lt;br /&gt;
* Crate on the northwest shore of Silent Isle. ([[:File:si1.png|si1.png]])&lt;br /&gt;
* On the Rig, on shelves in the Eastern dock&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Oddities navbox}}&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Oddities]]&lt;/div&gt;</summary>
		<author><name>Party proboscis</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Scrapture&amp;diff=42641</id>
		<title>Scrapture</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Scrapture&amp;diff=42641"/>
		<updated>2020-08-29T08:31:37Z</updated>

		<summary type="html">&lt;p&gt;Party proboscis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox item&lt;br /&gt;
| itemquality   = oddity&lt;br /&gt;
| image         = oddity11.png&lt;br /&gt;
| name          = Scrapture&lt;br /&gt;
| type          = Oddity&lt;br /&gt;
| description   = Clearly a constructed sculpture made of scrap, but what could it mean?&lt;br /&gt;
| capabilities= Pick up: Study this item to gain 1 point of experience. You can study this type of item up to 10 times.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Scraptures''' are [[Oddity XP System|oddities]] mainly found in miscellanous containers around [[Junkyard]] and [[Depot A]].&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
{{expand section|detailed locations}}&lt;br /&gt;
* Core City Sewers ([[:File:cc_s1.png|cc_s1.png]])&lt;br /&gt;
* Core City Sewers ([[:File:cc_s2.png|cc_s2.png]])&lt;br /&gt;
* Core City Sewers ([[:File:cc_s6.png|cc_s6.png]])&lt;br /&gt;
* Foundry ([[:File:fo1.png|fo1.png]])&lt;br /&gt;
* Foundry ([[:File:fo3.png|fo3.png]])&lt;br /&gt;
* Foundry ([[:File:fo3_slums.png|fo3_slums.png]])&lt;br /&gt;
* In [[Junkyard]], area [[Junkyard main street]]: In the locker in Kareem's bar&lt;br /&gt;
* 2 in Junkyard ([[:File:jy3.png|jy3.png]])&lt;br /&gt;
* 2 in Junkyard ([[:File:jy4.png|jy4.png]])&lt;br /&gt;
* Junkyard ([[:File:jy5.png|jy5.png]])&lt;br /&gt;
* Junkyard ([[:File:jy6.png|jy6.png]])&lt;br /&gt;
* Upper Caves ([[:File:lux-a7.png|lux-a7.png]])&lt;br /&gt;
* In [[Depot A]], area [[Lower Depot A east]]: on shelves in the room which is the southeast corner of the area&lt;br /&gt;
* In [[Depot A]], area [[Lower Depot A east]]: on shelves in the southern room&lt;br /&gt;
* In [[Depot A]], area [[Lower Depot A west]]: on shelves in the NE room&lt;br /&gt;
* In [[Depot A]], area [[Lower Depot A west]]: on shelves in the large southern room with turrets&lt;br /&gt;
* In [[Depot A]], area [[Depot A south]]: in the upper box along the west wall&lt;br /&gt;
* In [[Depot A]], area [[Depot A east]]: on shelves in the western building&lt;br /&gt;
* In [[Depot A]], area [[Depot A east]]: in a locker in the northern building&lt;br /&gt;
* In [[Depot A]], area [[Depot A north]]: on the shelves in the concrete bunker in NW corner&lt;br /&gt;
* In [[Depot A]], area [[Depot A west]]: on shelves in the NE concrete bunker&lt;br /&gt;
* In [[Depot A]], area [[Depot A west]]: in the northern courtyard, in one of the two piled boxes&lt;br /&gt;
* Upper Underrail ([[:File:up5-pas.png|up5-pas.png]])&lt;br /&gt;
* On the Rig, on shelves in a room behind the bar&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Oddities navbox}}&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Oddities]]&lt;/div&gt;</summary>
		<author><name>Party proboscis</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Employee_Awards_Collection&amp;diff=42639</id>
		<title>Employee Awards Collection</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Employee_Awards_Collection&amp;diff=42639"/>
		<updated>2020-08-28T10:39:42Z</updated>

		<summary type="html">&lt;p&gt;Party proboscis: Created page with &amp;quot;{{Expedition}} {{infobox item | itemquality  = oddity | image        = Employee Awards Collection.png | name         = Employee Awards Collection | type         = Oddity | des...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Expedition}}&lt;br /&gt;
{{infobox item&lt;br /&gt;
| itemquality  = oddity&lt;br /&gt;
| image        = Employee Awards Collection.png&lt;br /&gt;
| name         = Employee Awards Collection&lt;br /&gt;
| type         = Oddity&lt;br /&gt;
| description  = A collection of well-preserved medals issued by Biocorp to a single employee by the name of Declan Pip. These awards are:&lt;br /&gt;
&lt;br /&gt;
- Numerous employee of the year awards&lt;br /&gt;
&lt;br /&gt;
- Several employee of the the decade awards&lt;br /&gt;
&lt;br /&gt;
- Several length of service awards&lt;br /&gt;
&lt;br /&gt;
- Resourceful employee award&lt;br /&gt;
&lt;br /&gt;
- Superb attendance award&lt;br /&gt;
&lt;br /&gt;
- Beyond the call of duty award&lt;br /&gt;
&lt;br /&gt;
- Supersteel heart award&lt;br /&gt;
| capabilities = Pick up: Study this item to gain 2 point of experience. You can study this type of item up to 1 times.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Employee Awards Collection''' is an oddity in the Abandoned Waterway Facility.&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
{{expand section|detailed locations}}&lt;br /&gt;
Found in a desk in the final section of the Abandoned Waterway Facility.&lt;br /&gt;
&lt;br /&gt;
{{Oddities navbox}}&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Oddities]]&lt;/div&gt;</summary>
		<author><name>Party proboscis</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Broken_Grabber_Module&amp;diff=42638</id>
		<title>Broken Grabber Module</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Broken_Grabber_Module&amp;diff=42638"/>
		<updated>2020-08-28T10:34:15Z</updated>

		<summary type="html">&lt;p&gt;Party proboscis: Created page with &amp;quot;{{Expedition}} {{infobox item | itemquality  = oddity | image        = Broken Grabber Module.png | name         = Broken Grabber Module | type         = Oddity | description  ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Expedition}}&lt;br /&gt;
{{infobox item&lt;br /&gt;
| itemquality  = oddity&lt;br /&gt;
| image        = Broken Grabber Module.png&lt;br /&gt;
| name         = Broken Grabber Module&lt;br /&gt;
| type         = Oddity&lt;br /&gt;
| description  = An industrial exokeleton module, intended for heavy lifting. It shows the usual signs of wear and tear, but oddly enough to doesn't appear to have seen that much use before it buckled and broke off at the base, right where the module connects to the exokeleton. Rather useless now. &lt;br /&gt;
| capabilities = Pick up: Study this item to gain 3 point of experience. You can study this type of item up to 1 times.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Broken Grabber Module''' is an oddity in the Abandoned Waterway Facility.&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
{{expand section|detailed locations}}&lt;br /&gt;
Dropped by Drilldozer in the final section of the Abandoned Waterway Facility. Requires lifting the emergency lockdown on the nearby laptop with a code found in the same area&lt;br /&gt;
&lt;br /&gt;
{{Oddities navbox}}&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Oddities]]&lt;/div&gt;</summary>
		<author><name>Party proboscis</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Template:Oddities_navbox&amp;diff=42637</id>
		<title>Template:Oddities navbox</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Template:Oddities_navbox&amp;diff=42637"/>
		<updated>2020-08-28T10:00:00Z</updated>

		<summary type="html">&lt;p&gt;Party proboscis: added inline expedition to expedition oddities and sorted them into existing categories&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox&lt;br /&gt;
|name   = Oddities navbox&lt;br /&gt;
|title  = [[Oddity XP System|Oddities]]&lt;br /&gt;
|image  = [[File:Oddity63.png|link=]]&lt;br /&gt;
|state  = {{#switch:{{{1}}}|collapsed=mw-collapsible mw-collapsed|#default=}}&lt;br /&gt;
|above  = ''Oddities'' are special items found in the Oddity XP System. See individual pages for their locations.&lt;br /&gt;
&lt;br /&gt;
|group1 = 1XP&lt;br /&gt;
|list1  = [[&amp;quot;Arena Now&amp;quot; Broadcasting Schedule]] (8) • [[Acid-Burnt Femur]] (4) • [[Acidic Tongue]] (3) • [[Biocorp Technology Catalog Fragment]] (10) • [[Biocorp University Emblem]] (4) • [[Black Eye]] (3) • [[Border Guard Orders]] (3) • [[Boat in a Bottle]]{{expedition-inline}} (5) • [[Borer Jaw]] (4) • [[Broken High-tech Watch]]{{expedition-inline}} (3) • [[Broken Motion Detector]] (1) • [[Broken Prosthetic Leg]]{{expedition-inline}} (3) • [[Bubblegum]] (4) • [[Capacitive Deionizator]]{{expedition-inline}} (2) • [[Cone Snail Pen]]{{expedition-inline}} (3) • [[Core City Plans]] (10) • [[Coupons]] (2) • [[Crystallized Spore]] (4) • [[Deep Sea Water Globe]]{{expedition-inline}} (3) • [[Diopside]]{{expedition-inline}} (3) • [[Dog Collar]] (3) • [[Encyclopedia Fragment]] (8) • [[Enormous Tusk]] (3) • [[Eye Patch]] (3) • [[Expired Caffeinated Chocolate Bar]]{{expedition-inline}} (3) • [[Faceless Mask Fragment]] (6) • [[Fancy Rathound Ear]] (3) • [[Flickering Locust Abdomen]]{{expedition-inline}} (4) • [[Fluorescent Snout]] (2) • [[Forked Rock]]{{expedition-inline}} (3) • [[Fossilized Egg]] (1) • [[Foundry Plans]] (8) • [[Grey Whiskers]]{{expedition-inline}} (3) • [[Heartbreaker Mustachio]]{{expedition-inline}} (3) • [[Heart-Shaped Siphoner Marking]] (4) • [[Hollow Bison Horn]]{{expedition-inline}} (2) • [[Ikebana]]{{expedition-inline}} (3) • [[LemCo Cargo Manifest]]{{expedition-inline}} (3) • [[Lemurian Intelligencer Article]]{{expedition-inline}} (5) • [[Lemurian Officer Chevrons]]{{expedition-inline}} (2) • [[Loaded Dice]] (3) • [[Lunatic Poetry]] (5) • [[Malfunctioning Empathy Unit]]{{expedition-inline}} (3) • [[Masterwork Bone Hairpin]]{{expedition-inline}} (3) • [[Medicine Prescription]]{{expedition-inline}} (3) • [[Merged Spider Eyes]]{{expedition-inline}} (3) • [[Message in a Bottle]]{{expedition-inline}} (2) • [[Miss Maiden Toy]]{{expedition-inline}} (2) • [[Mutagen Duds]]{{expedition-inline}} (3) •  [[Mutated Cockroach]] (3) • [[Natural Marble]]{{expedition-inline}} (2) • [[Nexus Glass]]{{expedition-inline}} (2) •  [[Obsidian Shard]] (6) • [[Old Data Medium]] (5) • [[Old Metro Ticket]] (8) • [[Old Train Schedule]] (10) • [[Olivine]]{{expedition-inline}} (3) • [[Omega ID Card]] (10) • [[Ornate Lemurian Cutlery]]{{expedition-inline}} (1) • [[Painted Welding Helmet]] (5) • [[Pierced Helmet]]{{expedition-inline}} (2) • [[Protectorate Propaganda]] (8) • [[Protectorate Soldier Dog Tags]] (3) • [[Psi Beetle Brain]] (3) • [[Rat Head Amulet]] (5) • [[Registration Plate]] (3) • [[Ruined Textbook]] (6) • [[Snake Fetish]]{{expedition-inline}} (4) • [[Snake Teeth Necklace]]{{expedition-inline}} (3) • [[Scrapture]] (10) • [[Strange Comm Device]] (4) • [[Super-Strongman Toy]]{{expedition-inline}} (2) • [[Tiny Bison Skull]]{{expedition-inline}} (2) • [[Tooth Necklace]] (5) • [[Tourist Guide]] (5) • [[Train Driver Manual]] (8) • [[Train Log]] (8) • [[Trilobite Fossil]] (8) • [[Tri-Claw]]{{expedition-inline}} (3) • [[Very Old Cheese Wheel]]{{expedition-inline}} (3) • [[Wax Cells]] (4) • [[Weird Symbol]]{{expedition-inline}} (1) • [[White Leprous Tongue]]{{expedition-inline}} (4)&lt;br /&gt;
&lt;br /&gt;
|group2 = 2XP&lt;br /&gt;
|list2  = [[Aegis Incorporated Badge]]{{expedition-inline}} (1) • [[Anchor Pendant]]{{expedition-inline}} (1) • [[Atlantean Health Report]]{{expedition-inline}} (1) • [[Barrel Soup Ladle]] (2) • [[Black Eel Insignia]] (1) • [[Broken Motion Picture Frame]]{{expedition-inline}} (1) • [[Brzozplno Nebrechega Skontam]] (1) • [[Burrower Ocarina]] (2) • [[Cave Dragon Tail]] (1) • [[Chew Toy]] (1) • [[Chewed-up Pill Bottle]]{{expedition-inline}} (1) •[[Child's Drawing]]{{expedition-inline}} (1) • [[Coil Spider Egg Sack]] (2) • [[Coiled Antenna]]{{expedition-inline}} (3) • [[Crawler's Eye]] (2) • [[Čutura]]{{expedition-inline}} (1) • [[Defective Strongman Arm]]{{expedition-inline}} (1) • [[DNA Figurine]] (3) • [[Employee Awards Collection]]{{expedition-inline}} (1) • [[Empty Cigarette Pack]] (3) • [[Empty Mutagen Container]] (4) • [[Entangled Green Insect]]{{expedition-inline}} (1) • [[Entertainment Leaflet]] (4) • [[Ethereal Worm]] (1) • [[Fancy Lighter]] (3) • [[Fertility Figurine]] (1) • [[Filled Tooth]] (2) •[[Foul Mouth Wash]]{{expedition-inline}} (1) • [[Forked Mandible]] (1) • [[Frowning Mushroom]]{{expedition-inline}} (1) • [[Garden of Evan Creation Kit Manual]]{{expedition-inline}} (1) • [[Glass Float]]{{expedition-inline}} (1) • [[Golden Disc]] (1) • [[Holographic Fire Projector]]{{expedition-inline}} (3) • [[Large Snakeman Scale]]{{expedition-inline}} (2) • [[Liquid Crystal Slime]]{{expedition-inline}} (1) • [[Long Rubber Glove]] (1) • [[Marked Card Deck]] (3) • [[MEG Tracings]]{{expedition-inline}}{{expedition-inline}} (1) • [[Miniboros]]{{expedition-inline}} (1) • [[Mutant Claw]] (1) • [[Mutated Infant Skull]]{{expedition-inline}} (2) • [[Mutie Finger]]{{expedition-inline}} (1) •  [[Old Diploma]] (3) • [[Old Diver's Helmet]] (2) • [[Old Lamp]] (2) • [[Old Money]] (1) • [[Old World Booze Bottle]] (4) • [[Painting]]{{expedition-inline}} (2) • [[Pendulums]] (3) • [[Periscope Part]] (2) • [[Pillow-shaped Sponge]]{{expedition-inline}} (2) • [[Protectorate Can]] (2) • [[Quad Damage Module]] (2) • [[Red Rune Rock]]{{expedition-inline}} (3) • [[Rusted Climbing Pick]]{{expedition-inline}} (1) • [[Scrapper Insignia]] (1) • [[Self-consciousness Module]] (1) • [[Serrated Bladeling Blade]] (4) • [[Skeleton Visor]] (2) • [[Skull-shaped Mark]]{{expedition-inline}} (2) • [[Spiderweb Knitwork]]{{expedition-inline}} (3) • [[Ten-legged Spiderling]]{{expedition-inline}} (1) • [[Warehouse Inventory List]] (4) • [[Weird Surgical Clamp]]{{expedition-inline}} (1)&lt;br /&gt;
&lt;br /&gt;
|group3 = 3XP&lt;br /&gt;
|list3  = [[Anarchist Symbol]] (3) • [[Ancient Rathound Tooth]] (2) • [[Bone Fetish]] (1) • [[Broken Grabber Module]]{{expedition-inline}} (1) • [[Butcher's Lucky Charm]] (1) •[[Clawed-up Can Opener]]{{expedition-inline}} (1) • [[Contingency Plan Z]]{{expedition-inline}} (1) • [[Coretech Pamphlet]] (1) • [[Cybernetic Module]] (1) • [[Dreadnought Controller]] (1) • [[Drinking Horn]] (1) • [[Electronic Idol]] (1) • [[Empty Infusion Tank]] (1) • [[Eye of Tchort (oddity)|Eye of Tchort]] (1) • [[Fossilized Claw]] (1) • [[Four-cap Mushroom]] (1) • [[Glowy Larva]]{{expedition-inline}} (1) • [[Holographic Figurine]] (1) • [[&amp;quot;How to tame a rathound&amp;quot;]] (1) • [[Human Scalp]] (1) • [[Insect Repellent]] (1) • [[Jaw Part]] (1) • [[JKK Pen]] (1) • [[Knucklebone Dice]]{{expedition-inline}} (1) • [[Lab Rat]] (1) • [[Large Jar of Salt]]{{expedition-inline}} (1) • [[Laser Multi-pointer]] (1) • [[Lemurian Philharmonic Pamphlet]]{{expedition-inline}} (1) • [[Medal]]{{expedition-inline}} (1) • [[Monster Sketch]] (1) • [[Old Cage]] (1) • [[Old Religious Scripture]] (1) • [[Plush Tentacle]] (1) • [[Praetorian Security Insignia]] (1) • [[Protectorate Insignia]] (1) • [[PsiDerm]]{{expedition-inline}} (1) • [[Rose Nautilus]]{{expedition-inline}} (1) • [[Rotten Leper Serpent Egg]]{{expedition-inline}} (1) • [[Rusted Spearhead]]{{expedition-inline}} (2) • [[Shadow Dust]]{{expedition-inline}} (2) • [[Signed Arena Ticket]]{{expedition-inline}} (1) • [[Smouldering Blindfold]]{{expedition-inline}} (1) • [[Strider in Amber]]{{expedition-inline}} (1) • [[Sports Almanac]] (1) • [[Strange Wrist Computer]] (1) • [[Sword Handle]] (1) • [[Three-Eyed Skull]] (1) • [[Toy Robot]] (1) • [[Tri-Monitor Street Receiver Blueprint]] (1) • [[Two-headed Grub]] (1) • [[Weird Hook]] (2) • [[Weird Pipe Junction]]{{expedition-inline}} (1)&lt;br /&gt;
&lt;br /&gt;
|group4 = 4XP&lt;br /&gt;
|list4  = [[Acid Cyclopean Eye]] (1) • [[Dreamcatcher]]{{expedition-inline}} (1) • [[Giant Tick]] (1) • [[Thing in a Jar]] (1)&lt;br /&gt;
&lt;br /&gt;
|group5 = 5XP&lt;br /&gt;
|list5  = [[Lemurian Note Sheet]]{{expedition-inline}} (1) • [[Rune Necklace]]{{expedition-inline}} (1)&lt;br /&gt;
&lt;br /&gt;
|group6 = 6XP&lt;br /&gt;
|list6  = [[Unscathed Scale of the Beast]] (1)                                                   &lt;br /&gt;
&lt;br /&gt;
}}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Navbox templates]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Party proboscis</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=The_Faceless&amp;diff=40309</id>
		<title>The Faceless</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=The_Faceless&amp;diff=40309"/>
		<updated>2020-02-19T02:20:14Z</updated>

		<summary type="html">&lt;p&gt;Party proboscis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The Faceless''' or '''Tunnelers''' are a mysterious group whom no one in Underrail knows much about. &lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
{{Quote&lt;br /&gt;
| They are nomadic people of the Deeps. People around these parts call them 'tunnelers' because they are known to dig wide sprawling tunnels throughout the underground, connecting remote places of the Underrail.&lt;br /&gt;
Some say they have a huge city in the middle of the Deep Caverns that you can reach if you follow the longest of their tunnels.&lt;br /&gt;
Some also call them 'the Faceless' because they believe that under their huge masks they have no face.&lt;br /&gt;
| [[Old Jonas]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Old Jonas also claims he has personally met some and while they are very dangerous, they aren't always hostile. They reside in the [[Deep Caverns]] far below Lower Underrail, but they are occasionally seen in Lower Underrail.&lt;br /&gt;
&lt;br /&gt;
They usually keep to themselves, but they recently attacked [[Core City]] for unknown reasons. Single tunneler groups of Faceless can be encountered near [[Rail Crossing]] and [[Foundry]], seaching for something from the local merchants. The Core City invasion is related to the same mysterious item, which was in the possession of [[Cornell]] and his gang [[Acid Hunters]] at the time the Core City attacks occurred.&lt;br /&gt;
&lt;br /&gt;
{{hiddensection|Origin|&lt;br /&gt;
The Faceless are the continuation of escaped test subjects from the Hollow Earth Incident which lead to the abandonment of the Hollow Earth facility in the [[Deep Caverns]]. This uprising is implied to have been lead by Dr Austein's assistant Otis, a former test subject. This incident lead to the eventual creation of [[Tchort]] as Biocorp scientists who were thrown into the mutagen tanks during the uprising merged into a single entity that would become Tchort. &lt;br /&gt;
&lt;br /&gt;
The [[Faceless Commander]] at [[Talos Outpost]] claims to have not existed at that point implying that they possess some method of replenishing their ranks. The Faceless Doctor monitoring [[Lora Baker]] strongly rejects the idea they augment regular humans into Faceless by force. The Faceless Commander mentions that their neural activity makes them more susceptible to the influence of Tchort. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Known faceless forces ==&lt;br /&gt;
;Organic&lt;br /&gt;
* [[Faceless]]&lt;br /&gt;
* [[Faceless Doctor]]&lt;br /&gt;
* [[Faceless Mindreader]]&lt;br /&gt;
* [[Faceless Centaur]]&lt;br /&gt;
* [[Faceless Gaunt]]&lt;br /&gt;
* [[Faceless Commander]]&lt;br /&gt;
* [[Augmented Rathound]]&lt;br /&gt;
&lt;br /&gt;
;Robotic&lt;br /&gt;
* [[Vehicles#Tunnelers|Tunneler machines]]&lt;br /&gt;
* [[Plasma Sentry]] (not exclusive to Faceless)&lt;br /&gt;
* [[Kamikaze Bot]] (not exclusive to Faceless)&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery widths=300px heights=200px&amp;gt;&lt;br /&gt;
SurpriseAttack.jpg | Two faceless tunneler squads attacking the metro connecting North and South Underrail&lt;br /&gt;
cc16.png | Broken tunneler in [[Drop Zone]]&lt;br /&gt;
tch-inv.png | Large faceless invasion force&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Factions navbox}}&lt;br /&gt;
[[Category: Factions]]&lt;br /&gt;
[[Category: the Faceless| The Faceless]]&lt;/div&gt;</summary>
		<author><name>Party proboscis</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=The_Faceless&amp;diff=40308</id>
		<title>The Faceless</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=The_Faceless&amp;diff=40308"/>
		<updated>2020-02-19T02:13:55Z</updated>

		<summary type="html">&lt;p&gt;Party proboscis: Added lore on Austein's assistant&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The Faceless''' or '''Tunnelers''' are a mysterious group whom no one in Underrail knows much about. &lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
{{Quote&lt;br /&gt;
| They are nomadic people of the Deeps. People around these parts call them 'tunnelers' because they are known to dig wide sprawling tunnels throughout the underground, connecting remote places of the Underrail.&lt;br /&gt;
Some say they have a huge city in the middle of the Deep Caverns that you can reach if you follow the longest of their tunnels.&lt;br /&gt;
Some also call them 'the Faceless' because they believe that under their huge masks they have no face.&lt;br /&gt;
| [[Old Jonas]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Old Jonas also claims he has personally met some and while they are very dangerous, they aren't always hostile. They reside in the [[Deep Caverns]] far below Lower Underrail, but they are occasionally seen in Lower Underrail.&lt;br /&gt;
&lt;br /&gt;
They usually keep to themselves, but they recently attacked [[Core City]] for unknown reasons. Single tunneler groups of Faceless can be encountered near [[Rail Crossing]] and [[Foundry]], seaching for something from the local merchants. The Core City invasion is related to the same mysterious item, which was in the possession of [[Cornell]] and his gang [[Acid Hunters]] at the time the Core City attacks occurred.&lt;br /&gt;
&lt;br /&gt;
{{hiddensection|Origin|&lt;br /&gt;
The Faceless are the continuation of escaped test subjects from the Hollow Earth Incident which lead to the abandonment of the Hollow Earth facility in the [[Deep Caverns]]. This uprising is implied to have been lead by Dr Austein's assistant, a former test subject. This incident lead to the eventual creation of [[Tchort]] as Biocorp scientists who were thrown into the mutagen tanks during the uprising merged into a single entity that would become Tchort. &lt;br /&gt;
&lt;br /&gt;
The [[Faceless Commander]] at [[Talos Outpost]] claims to have not existed at that point implying that they possess some method of replenishing their ranks. The Faceless Doctor monitoring [[Lora Baker]] strongly rejects the idea they augment regular humans into Faceless by force. The Faceless Commander mentions that their neural activity makes them more susceptible to the influence of Tchort. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Known faceless forces ==&lt;br /&gt;
;Organic&lt;br /&gt;
* [[Faceless]]&lt;br /&gt;
* [[Faceless Doctor]]&lt;br /&gt;
* [[Faceless Mindreader]]&lt;br /&gt;
* [[Faceless Centaur]]&lt;br /&gt;
* [[Faceless Gaunt]]&lt;br /&gt;
* [[Faceless Commander]]&lt;br /&gt;
* [[Augmented Rathound]]&lt;br /&gt;
&lt;br /&gt;
;Robotic&lt;br /&gt;
* [[Vehicles#Tunnelers|Tunneler machines]]&lt;br /&gt;
* [[Plasma Sentry]] (not exclusive to Faceless)&lt;br /&gt;
* [[Kamikaze Bot]] (not exclusive to Faceless)&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery widths=300px heights=200px&amp;gt;&lt;br /&gt;
SurpriseAttack.jpg | Two faceless tunneler squads attacking the metro connecting North and South Underrail&lt;br /&gt;
cc16.png | Broken tunneler in [[Drop Zone]]&lt;br /&gt;
tch-inv.png | Large faceless invasion force&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Factions navbox}}&lt;br /&gt;
[[Category: Factions]]&lt;br /&gt;
[[Category: the Faceless| The Faceless]]&lt;/div&gt;</summary>
		<author><name>Party proboscis</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=The_Faceless&amp;diff=40307</id>
		<title>The Faceless</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=The_Faceless&amp;diff=40307"/>
		<updated>2020-02-19T00:19:24Z</updated>

		<summary type="html">&lt;p&gt;Party proboscis: Added hidden lore section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The Faceless''' or '''Tunnelers''' are a mysterious group whom no one in Underrail knows much about. &lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
{{Quote&lt;br /&gt;
| They are nomadic people of the Deeps. People around these parts call them 'tunnelers' because they are known to dig wide sprawling tunnels throughout the underground, connecting remote places of the Underrail.&lt;br /&gt;
Some say they have a huge city in the middle of the Deep Caverns that you can reach if you follow the longest of their tunnels.&lt;br /&gt;
Some also call them 'the Faceless' because they believe that under their huge masks they have no face.&lt;br /&gt;
| [[Old Jonas]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Old Jonas also claims he has personally met some and while they are very dangerous, they aren't always hostile. They reside in the [[Deep Caverns]] far below Lower Underrail, but they are occasionally seen in Lower Underrail.&lt;br /&gt;
&lt;br /&gt;
They usually keep to themselves, but they recently attacked [[Core City]] for unknown reasons. Single tunneler groups of Faceless can be encountered near [[Rail Crossing]] and [[Foundry]], seaching for something from the local merchants. The Core City invasion is related to the same mysterious item, which was in the possession of [[Cornell]] and his gang [[Acid Hunters]] at the time the Core City attacks occurred.&lt;br /&gt;
&lt;br /&gt;
{{hiddensection|Origin|&lt;br /&gt;
The Faceless are the continuation of escaped test subjects from the Hollow Earth Incident which lead to the abandonment of the Hollow Earth facility in the [[Deep Caverns]]. This incident lead to the eventual creation of [[Tchort]] as Biocorp scientists who were thrown into the mutagen tanks during the uprising merged into a single entity. &lt;br /&gt;
&lt;br /&gt;
The [[Faceless Commander]] at [[Talos Outpost]] claims to have not existed at that point implying that they possess some method of replenishing their ranks. The Faceless Doctor monitoring [[Lora Baker]] strongly rejects the idea they augment regular humans into Faceless by force. The Faceless Commander mentions that their neural activity makes them more susceptible to the influence of Tchort. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Known faceless forces ==&lt;br /&gt;
;Organic&lt;br /&gt;
* [[Faceless]]&lt;br /&gt;
* [[Faceless Doctor]]&lt;br /&gt;
* [[Faceless Mindreader]]&lt;br /&gt;
* [[Faceless Centaur]]&lt;br /&gt;
* [[Faceless Gaunt]]&lt;br /&gt;
* [[Faceless Commander]]&lt;br /&gt;
* [[Augmented Rathound]]&lt;br /&gt;
&lt;br /&gt;
;Robotic&lt;br /&gt;
* [[Vehicles#Tunnelers|Tunneler machines]]&lt;br /&gt;
* [[Plasma Sentry]] (not exclusive to Faceless)&lt;br /&gt;
* [[Kamikaze Bot]] (not exclusive to Faceless)&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery widths=300px heights=200px&amp;gt;&lt;br /&gt;
SurpriseAttack.jpg | Two faceless tunneler squads attacking the metro connecting North and South Underrail&lt;br /&gt;
cc16.png | Broken tunneler in [[Drop Zone]]&lt;br /&gt;
tch-inv.png | Large faceless invasion force&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Factions navbox}}&lt;br /&gt;
[[Category: Factions]]&lt;br /&gt;
[[Category: the Faceless| The Faceless]]&lt;/div&gt;</summary>
		<author><name>Party proboscis</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Labyrinth&amp;diff=40305</id>
		<title>Labyrinth</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Labyrinth&amp;diff=40305"/>
		<updated>2020-02-18T22:57:25Z</updated>

		<summary type="html">&lt;p&gt;Party proboscis: added rancor and mining helmet&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Location Infobox&lt;br /&gt;
| name    = Labyrinth&lt;br /&gt;
| type    = Location&lt;br /&gt;
| control = none&lt;br /&gt;
| maptext = A system of small caves connected with narrow tunnels.&lt;br /&gt;
| image   = Entire Labyrinth.png&lt;br /&gt;
| music   = DeepCaverns.ogg&lt;br /&gt;
| world   = [[Deep Caverns]]&lt;br /&gt;
| areas   = Labyrinth&amp;lt;br&amp;gt;Lake with mysterious pillars&lt;br /&gt;
| exits   = [[Deep Caverns]]&lt;br /&gt;
| npcs    = none&lt;br /&gt;
| mapfile = dc-laby1, dc-laby2, dc-laby3, dc-laby4, dc-ex&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Labyrinth''' is a location in [[Deep Caverns]].&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
This is a giant maze connected by tunnels, there are deep wurms lurking beneath the ground, and will attack if the player is reavealed, and they constantly respawn.&lt;br /&gt;
Counting from Rathound Cave, the correct way of passing through is:&lt;br /&gt;
South - south - east - east - east - south - south - west - south - east - south&lt;br /&gt;
The return way is the exact opposite.&lt;br /&gt;
&lt;br /&gt;
== Enemies and other hazards ==&lt;br /&gt;
* [[Deep Worm]]s&lt;br /&gt;
* [[Giant Grub]]s&lt;br /&gt;
&lt;br /&gt;
== Quests ==&lt;br /&gt;
* [[Repair the gate mechanism]]: A necessary driveshaft lies beyond the labyrinth.&lt;br /&gt;
&lt;br /&gt;
== Notable Loot ==&lt;br /&gt;
* [[Mining Helmet]]&lt;br /&gt;
* [[Rancor]]&lt;br /&gt;
&lt;br /&gt;
== Map Gallery ==&lt;br /&gt;
&amp;lt;gallery widths=200px heights=127px&amp;gt;&lt;br /&gt;
Entire Labyrinth.png | All 4 Labyrinth zones (50% zoom)&lt;br /&gt;
dc-laby1.png | Labyrinth northwest areas&lt;br /&gt;
dc-laby2.png | Labyrinth northeast areas&lt;br /&gt;
dc-laby3.png | Labyrinth southwest areas&lt;br /&gt;
dc-laby4.png | Labyrinth southeast areas&lt;br /&gt;
dc-ex.png | Mysterious pillars&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Locations navbox}}&lt;br /&gt;
[[Category:Locations]]&lt;/div&gt;</summary>
		<author><name>Party proboscis</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Open_the_gate_leading_to_Tchort&amp;diff=40299</id>
		<title>Open the gate leading to Tchort</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Open_the_gate_leading_to_Tchort&amp;diff=40299"/>
		<updated>2020-02-18T14:15:34Z</updated>

		<summary type="html">&lt;p&gt;Party proboscis: added spore infection information to retrieving myokardia&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest Infobox&lt;br /&gt;
| name     = Open the gate leading to Tchort&lt;br /&gt;
| type     = main&lt;br /&gt;
| image    = Nucleus_gate.png&lt;br /&gt;
| location = [[Deep Caverns]]&lt;br /&gt;
| givenby  = [[Six]]&lt;br /&gt;
| rewards  = 2000 classic XP / 0 oddity XP&lt;br /&gt;
| related  = [[Repair the gate mechanism]]&lt;br /&gt;
| previous = &lt;br /&gt;
| next     = [[Destroy Tchort]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Working towards opening the gate will keep you busy throughout Deep Caverns.&lt;br /&gt;
&lt;br /&gt;
== Objectives ==&lt;br /&gt;
* Find a way to open the large metal gate leading to Tchort.&lt;br /&gt;
* There seems to be some strange organic mass covering the large gate leading to Tchort. Find a way to remove it.&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
Basically, four things are needed to open the gate:&lt;br /&gt;
&lt;br /&gt;
* '''Functional hydraulic gate mechanism.'''&lt;br /&gt;
** This is a long hunt for gate parts.&lt;br /&gt;
** See [[Repair the gate mechanism]] for details.&lt;br /&gt;
&lt;br /&gt;
* '''Electric power.'''&lt;br /&gt;
** Make your way through [[Arke Power Station]] to gain access to power distribution.&lt;br /&gt;
** See [[Restore Arke powergrid]] for details.&lt;br /&gt;
&lt;br /&gt;
* '''A way to remove inert psimorphic growth from the gate.'''&lt;br /&gt;
** [[Mycokardia]] from [[Pulsating Roots]] in [[Mushroom Forest]]. This requires accumulating 30 stacks of spore infection to transition into the caverns below the forest.&lt;br /&gt;
** Power [[Hollow Earth|Hollow Earth Research Complex]], use Organic Processor to turn mycokardia into [[Psimorphic Biocide Grenade]]s.&lt;br /&gt;
** Throw one of the grenades near the inert psimorphic growth on the gate to destroy it.&lt;br /&gt;
&lt;br /&gt;
* '''A keycard.'''&lt;br /&gt;
** [[Maria Hope's Keycard (Deep Caverns)]]&lt;br /&gt;
** Found inside [[Caerus Residential Block]] after restoring power to it.&lt;br /&gt;
** This will allow you to open the gate once the mechanism is repaired, the psimorphic growth is destroyed and the gate area ([[Mutagen Tanks A]]) is powered.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Missions navbox}}&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>Party proboscis</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Dude%27s_other_quest&amp;diff=40052</id>
		<title>Dude's other quest</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Dude%27s_other_quest&amp;diff=40052"/>
		<updated>2020-02-05T05:02:15Z</updated>

		<summary type="html">&lt;p&gt;Party proboscis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest Infobox&lt;br /&gt;
| name     = The Dude&amp;amp;#39;s other quest&lt;br /&gt;
| type     = side&lt;br /&gt;
| image    = &lt;br /&gt;
| location = [[Rail Crossing]]&lt;br /&gt;
| givenby  = [[Dude]]&lt;br /&gt;
| rewards  = 4 Oddity XP &lt;br /&gt;
| related  = &lt;br /&gt;
| previous = &lt;br /&gt;
| next     = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Dude had a vision... of a journey with you. Although he doesn't remember the specific details it involves gathering ingredients through his old homes. Completion grants [[Second Sight]] which allows [[Fast travel]] through rifts, with the aid of [[The Juice]]. &lt;br /&gt;
&lt;br /&gt;
== Objectives ==&lt;br /&gt;
* The Dude had another vision...&lt;br /&gt;
* Help Dude search his old home in Core City.&lt;br /&gt;
* Help Dude search his old home in Upper Underrail.&lt;br /&gt;
* Dude needs 2 mushroom brews, two measures of unsaturated psionic catalyst, two of morphine, and two of gyromitrin to make the juice for you and him. Speak to him when you're ready to continue the journey.&lt;br /&gt;
* Dude needs you to find any kind of mineral oil you can find in this base. It is the only way to return back whence you came. &lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
&lt;br /&gt;
After returning the [[Mushroom Brew]] to Dude in the Rail Crossing bar, you can join him in the quest by elevating your consciousness through mushroom brew. &lt;br /&gt;
&lt;br /&gt;
This transports you to the [[Dude|Dude's]] old home in Core City and gives you [[Heavy Intoxication]] a flat penalty to all stats that decreases as you journey with Dude. [[Zone Ma]] can be persuaded, intimidated, bribed with 100 Charons or insulted with intelligence into letting you search her apartment. There's a hidden cracked tile in the south-east corner containing a small key. This opens a safe behind a panel containing an [[Unsaturated Psionic Catalyst]]. &lt;br /&gt;
&lt;br /&gt;
Next stop is Dude's old lab in Upper Underrail. The ingredient here is trapped in a locker in a locked room inexplicably full of mutants. The Dude left the keycard in the desk. The mutants can be fought directly or the Dude's zap-spider addled console can be used to turn on the cyro chambers and slowly refrost the mutants. &lt;br /&gt;
&lt;br /&gt;
==Console Puzzle==&lt;br /&gt;
There are three sequences of numbers hidden in the trash can, chemical station and power box: 67 33 82, 79 55 11 and 76 89 25 on normal. The console has options each with 3 numbers separated by jumbles of letters. The solution to the puzzle is to sum the 3 numbers in the console options. The correct options in the console will have the same total as the 2 digit number in the clue. For example 67 33 82 requires entering in the option that equals 67 (23+31+13) followed by the option that equals 33 followed by the option that equals 82. &lt;br /&gt;
&lt;br /&gt;
{{hiddensection|solution| Correct options are 6,4,2 then 8,5,3 then 8,6,6}}&lt;br /&gt;
&lt;br /&gt;
The Dude's next home is in the [[Upper Caves]]. The Dude warns you that's there dangers inside, laser cats which go hostile when you approach the bed. There are 10 dog cages on a shelf to the south. These can to capture and neutralise at least some of the enhanced felines. They have a very low HP pool but have very good dodge and evasion. Grenades or traps are good options. The final ingredient to [[The Juice]] is gyromitrin and helping Dude remember the recipe rewards 2 oddity XP. Consuming the juice allows you to attune yourself to the rift in Dude's house. &lt;br /&gt;
&lt;br /&gt;
==Grey Army Base==&lt;br /&gt;
The visions didn't warn Dude that your ultimate destination is the [[Grey Army Base]]. Dude can't make any more juice to return home but mineral oil might inexplicably provide enough lubrication for the residual juice in your body to work again. The [[Gun Lubricating Oil]] is located on a shelf at the back of armory. Access to which requires getting the Magatzin keycard from a desk in the North-West of the second level. The Grey Army Base is swarming with Grey Army Gunners, Snipers, Grenadiers, Heavy Gunners and Officers. If the original soldiers are killed the lights will cut and Grey Army Spec Ops will spawn. Retrieving the gun lube will reward you with 2 oddity XP. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Missions navbox}}&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>Party proboscis</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Dude%27s_other_quest&amp;diff=40051</id>
		<title>Dude's other quest</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Dude%27s_other_quest&amp;diff=40051"/>
		<updated>2020-02-05T05:02:01Z</updated>

		<summary type="html">&lt;p&gt;Party proboscis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest Infobox&lt;br /&gt;
| name     = The Dude&amp;amp;#39;s other quest&lt;br /&gt;
| type     = side&lt;br /&gt;
| image    = &lt;br /&gt;
| location = [[Rail Crossing]]&lt;br /&gt;
| givenby  = [[Dude]]&lt;br /&gt;
| rewards  = 2 Oddity XP &lt;br /&gt;
| related  = &lt;br /&gt;
| previous = &lt;br /&gt;
| next     = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Dude had a vision... of a journey with you. Although he doesn't remember the specific details it involves gathering ingredients through his old homes. Completion grants [[Second Sight]] which allows [[Fast travel]] through rifts, with the aid of [[The Juice]]. &lt;br /&gt;
&lt;br /&gt;
== Objectives ==&lt;br /&gt;
* The Dude had another vision...&lt;br /&gt;
* Help Dude search his old home in Core City.&lt;br /&gt;
* Help Dude search his old home in Upper Underrail.&lt;br /&gt;
* Dude needs 2 mushroom brews, two measures of unsaturated psionic catalyst, two of morphine, and two of gyromitrin to make the juice for you and him. Speak to him when you're ready to continue the journey.&lt;br /&gt;
* Dude needs you to find any kind of mineral oil you can find in this base. It is the only way to return back whence you came. &lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
&lt;br /&gt;
After returning the [[Mushroom Brew]] to Dude in the Rail Crossing bar, you can join him in the quest by elevating your consciousness through mushroom brew. &lt;br /&gt;
&lt;br /&gt;
This transports you to the [[Dude|Dude's]] old home in Core City and gives you [[Heavy Intoxication]] a flat penalty to all stats that decreases as you journey with Dude. [[Zone Ma]] can be persuaded, intimidated, bribed with 100 Charons or insulted with intelligence into letting you search her apartment. There's a hidden cracked tile in the south-east corner containing a small key. This opens a safe behind a panel containing an [[Unsaturated Psionic Catalyst]]. &lt;br /&gt;
&lt;br /&gt;
Next stop is Dude's old lab in Upper Underrail. The ingredient here is trapped in a locker in a locked room inexplicably full of mutants. The Dude left the keycard in the desk. The mutants can be fought directly or the Dude's zap-spider addled console can be used to turn on the cyro chambers and slowly refrost the mutants. &lt;br /&gt;
&lt;br /&gt;
==Console Puzzle==&lt;br /&gt;
There are three sequences of numbers hidden in the trash can, chemical station and power box: 67 33 82, 79 55 11 and 76 89 25 on normal. The console has options each with 3 numbers separated by jumbles of letters. The solution to the puzzle is to sum the 3 numbers in the console options. The correct options in the console will have the same total as the 2 digit number in the clue. For example 67 33 82 requires entering in the option that equals 67 (23+31+13) followed by the option that equals 33 followed by the option that equals 82. &lt;br /&gt;
&lt;br /&gt;
{{hiddensection|solution| Correct options are 6,4,2 then 8,5,3 then 8,6,6}}&lt;br /&gt;
&lt;br /&gt;
The Dude's next home is in the [[Upper Caves]]. The Dude warns you that's there dangers inside, laser cats which go hostile when you approach the bed. There are 10 dog cages on a shelf to the south. These can to capture and neutralise at least some of the enhanced felines. They have a very low HP pool but have very good dodge and evasion. Grenades or traps are good options. The final ingredient to [[The Juice]] is gyromitrin and helping Dude remember the recipe rewards 2 oddity XP. Consuming the juice allows you to attune yourself to the rift in Dude's house. &lt;br /&gt;
&lt;br /&gt;
==Grey Army Base==&lt;br /&gt;
The visions didn't warn Dude that your ultimate destination is the [[Grey Army Base]]. Dude can't make any more juice to return home but mineral oil might inexplicably provide enough lubrication for the residual juice in your body to work again. The [[Gun Lubricating Oil]] is located on a shelf at the back of armory. Access to which requires getting the Magatzin keycard from a desk in the North-West of the second level. The Grey Army Base is swarming with Grey Army Gunners, Snipers, Grenadiers, Heavy Gunners and Officers. If the original soldiers are killed the lights will cut and Grey Army Spec Ops will spawn. Retrieving the gun lube will reward you with 2 oddity XP. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Missions navbox}}&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>Party proboscis</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Dude%27s_other_quest&amp;diff=40050</id>
		<title>Dude's other quest</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Dude%27s_other_quest&amp;diff=40050"/>
		<updated>2020-02-05T04:41:55Z</updated>

		<summary type="html">&lt;p&gt;Party proboscis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest Infobox&lt;br /&gt;
| name     = The Dude&amp;amp;#39;s other quest&lt;br /&gt;
| type     = side&lt;br /&gt;
| image    = &lt;br /&gt;
| location = [[Rail Crossing]]&lt;br /&gt;
| givenby  = [[Dude]]&lt;br /&gt;
| rewards  = 2 Oddity XP&lt;br /&gt;
| related  = &lt;br /&gt;
| previous = &lt;br /&gt;
| next     = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Dude had a vision... of a journey with you. Although he doesn't remember the specific details it involves gathering ingredients through his old homes. Completion grants [[Second Sight]] which allows [[Fast travel]] through rifts, with the aid of [[The Juice]]. &lt;br /&gt;
&lt;br /&gt;
== Objectives ==&lt;br /&gt;
* The Dude had another vision...&lt;br /&gt;
* Help Dude search his old home in Core City.&lt;br /&gt;
* Help Dude search his old home in Upper Underrail.&lt;br /&gt;
* Dude needs 2 mushroom brews, two measures of unsaturated psionic catalyst, two of morphine, and two of gyromitrin to make the juice for you and him. Speak to him when you're ready to continue the journey.&lt;br /&gt;
* Dude needs you to find any kind of mineral oil you can find in this base. It is the only way to return back whence you came. &lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
&lt;br /&gt;
After returning the [[Mushroom Brew]] to Dude in the Rail Crossing bar, you can join him in the quest by elevating your consciousness through mushroom brew. &lt;br /&gt;
&lt;br /&gt;
This transports you to the [[Dude|Dude's]] old home in Core City and gives you [[Heavy Intoxication]] a flat penalty to all stats that decreases as you journey with Dude. [[Zone Ma]] can be persuaded, intimidated, bribed with 100 Charons or insulted with intelligence into letting you search her apartment. There's a hidden cracked tile in the south-east corner containing a small key. This opens a safe behind a panel containing an [[Unsaturated Psionic Catalyst]]. &lt;br /&gt;
&lt;br /&gt;
Next stop is Dude's old lab in Upper Underrail. The ingredient here is trapped in a locker in a locked room inexplicably full of mutants. The Dude left the keycard in the desk. The mutants can be fought directly or the Dude's zap-spider addled console can be used to turn on the cyro chambers and slowly refrost the mutants. &lt;br /&gt;
&lt;br /&gt;
==Console Puzzle==&lt;br /&gt;
There are three sequences of numbers hidden in the trash can, chemical station and power box: 67 33 82, 79 55 11 and 76 89 25 on normal. The console has options each with 3 numbers separated by jumbles of letters. The solution to the puzzle is to sum the 3 numbers in the console options. The correct options in the console will have the same total as the 2 digit number in the clue. For example 67 33 82 requires entering in the option that equals 67 (23+31+13) followed by the option that equals 33 followed by the option that equals 82. &lt;br /&gt;
&lt;br /&gt;
{{hiddensection|solution| Correct options are 6,4,2 then 8,5,3 then 8,6,6}}&lt;br /&gt;
&lt;br /&gt;
The Dude's next home is in the [[Upper Caves]]. The Dude warns you that's there dangers inside, laser cats which go hostile when you approach the bed. There are 10 dog cages on a shelf to the south. These can to capture and neutralise at least some of the enhanced felines. They have a very low HP pool but have very good dodge and evasion. Grenades or traps are good options. The final ingredient to [[The Juice]] is gyromitrin and helping Dude remember the recipe rewards 2 oddity XP. Consuming the juice allows you to attune yourself to the rift in Dude's house. &lt;br /&gt;
&lt;br /&gt;
==Grey Army Base==&lt;br /&gt;
The visions didn't warn Dude that your ultimate destination is the [[Grey Army Base]]. Dude can't make any more juice to return home but mineral oil might inexplicably provide enough lubrication for the residual juice in your body to work again. The [[Gun Lubricating Oil]] is located on a shelf at the back of armory. Access to which requires getting the Magatzin keycard from a desk in the North-West of the second level. The Grey Army Base is swarming with Grey Army Gunners, Snipers, Grenadiers, Heavy Gunners and Officers. If the original soldiers are killed the lights will cut and Grey Army Spec Ops will spawn.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Missions navbox}}&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>Party proboscis</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Dude%27s_other_quest&amp;diff=40049</id>
		<title>Dude's other quest</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Dude%27s_other_quest&amp;diff=40049"/>
		<updated>2020-02-05T04:35:31Z</updated>

		<summary type="html">&lt;p&gt;Party proboscis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest Infobox&lt;br /&gt;
| name     = The Dude&amp;amp;#39;s other quest&lt;br /&gt;
| type     = side&lt;br /&gt;
| image    = &lt;br /&gt;
| location = [[Rail Crossing]]&lt;br /&gt;
| givenby  = [[Dude]]&lt;br /&gt;
| rewards  = 2 Oddity XP&lt;br /&gt;
| related  = &lt;br /&gt;
| previous = &lt;br /&gt;
| next     = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Dude had a vision... of a journey with you. Although he doesn't remember the specific details it involves gathering ingredients through his old homes. Completion grants [[Second Sight]] which allows [[Fast travel]] through rifts, with the aid of [[The Juice]]. &lt;br /&gt;
&lt;br /&gt;
== Objectives ==&lt;br /&gt;
* The Dude had another vision...&lt;br /&gt;
* Help Dude search his old home in Core City.&lt;br /&gt;
* Help Dude search his old home in Upper Underrail.&lt;br /&gt;
* Dude needs 2 mushroom brews, two measures of unsaturated psionic catalyst, two of morphine, and two of gyromitrin to make the juice for you and him. Speak to him when you're ready to continue the journey.&lt;br /&gt;
* Dude needs you to find any kind of mineral oil you can find in this base. It is the only way to return back whence you came. &lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
&lt;br /&gt;
After returning the [[Mushroom Brew]] to Dude in the Rail Crossing bar, you can join him in the quest by elevating your consciousness through mushroom brew. &lt;br /&gt;
&lt;br /&gt;
This transports you to the [[Dude|Dude's]] old home in Core City and gives you [[Heavy Intoxication]] a flat penalty to all stats that decreases as you journey with Dude. [[Zone Ma]] can be persuaded, intimidated, bribed with 100 Charons or insulted with intelligence into letting you search her apartment. There's a hidden cracked tile in the south-east corner containing a small key. This opens a safe behind a panel containing an [[Unsaturated Psionic Catalyst]]. &lt;br /&gt;
&lt;br /&gt;
Next stop is Dude's old lab in Upper Underrail. The ingredient here is trapped in a locker in a locked room inexplicably full of mutants. The Dude left the keycard in the desk. The mutants can be fought directly or the Dude's zap-spider addled console can be used to turn on the cyro chambers and slowly refrost the mutants. &lt;br /&gt;
&lt;br /&gt;
==Console Puzzle==&lt;br /&gt;
There are three sequences of numbers hidden in the trash can, chemical station and power box: 67 33 82, 79 55 11 and 76 89 25 on normal. The console has options each with 3 numbers separated by jumbles of letters. The solution to the puzzle is to sum the 3 numbers in the console options. The correct options in the console will have the same total as the 2 digit number in the clue. For example 67 33 82 requires entering in the option that equals 67 (23+31+13) followed by the option that equals 33 followed by the option that equals 82. &lt;br /&gt;
&lt;br /&gt;
{{hiddensection|solution| Correct options are 6,4,2 then 8,5,3 then 8,6,6}}&lt;br /&gt;
&lt;br /&gt;
The Dude's next home is in the [[Upper Caves]]. The Dude warns you that's there dangers inside, laser cats which go hostile when you approach the bed. There are 10 dog cages on a shelf to the south. These can to capture and neutralise at least some of the enhanced felines. They have a very low HP pool but have very good dodge and evasion. Grenades or traps are good options. The final ingredient to [[The Juice]] is gyromitrin and helping Dude remember the recipe rewards 2 oddity XP. Consuming the juice allows you to attune yourself to the rift in Dude's house. &lt;br /&gt;
&lt;br /&gt;
==Grey Army Base==&lt;br /&gt;
The visions didn't warn Dude that your ultimate destination is the [[Grey Army Base]]. Dude can't make any more juice to return home but mineral oil might inexplicably provide enough lubrication for the residual juice in your body to work again. The gun lube is located in the armory which requires getting the Magatzin keycard from a desk in the North-West of the second level. The Grey Army Base is swarming with Grey Army soldiers and officers. If these are killed the lights will cut and Grey Army Spec Ops will patrol instead.  &lt;br /&gt;
&lt;br /&gt;
{{Missions navbox}}&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>Party proboscis</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Dude%27s_other_quest&amp;diff=40048</id>
		<title>Dude's other quest</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Dude%27s_other_quest&amp;diff=40048"/>
		<updated>2020-02-05T03:23:42Z</updated>

		<summary type="html">&lt;p&gt;Party proboscis: Added initial description of Grey army base&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest Infobox&lt;br /&gt;
| name     = The Dude&amp;amp;#39;s other quest&lt;br /&gt;
| type     = side&lt;br /&gt;
| image    = &lt;br /&gt;
| location = [[Rail Crossing]]&lt;br /&gt;
| givenby  = [[Dude]]&lt;br /&gt;
| rewards  = 2 Oddity XP&lt;br /&gt;
| related  = &lt;br /&gt;
| previous = &lt;br /&gt;
| next     = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Dude had a vision... of a journey with you. Although he doesn't remember the specific details it involves gathering ingredients through his old homes. Completion grants [[Second Sight]] which allows [[Fast travel]] through rifts, with the aid of [[The Juice]]. &lt;br /&gt;
&lt;br /&gt;
== Objectives ==&lt;br /&gt;
* The Dude had another vision...&lt;br /&gt;
* Help Dude search his old home in Core City.&lt;br /&gt;
* Help Dude search his old home in Upper Underrail.&lt;br /&gt;
* Dude needs 2 mushroom brews, two measures of unsaturated psionic catalyst, two of morphine, and two of gyromitrin to make the juice for you and him. Speak to him when you're ready to continue the journey.&lt;br /&gt;
* Dude needs you to find any kind of mineral oil you can find in this base. It is the only way to return back whence you came. &lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
&lt;br /&gt;
After returning the [[Mushroom Brew]] to Dude in the Rail Crossing bar, you can join him in the quest by elevating your consciousness through mushroom brew. &lt;br /&gt;
&lt;br /&gt;
This transports you to the [[Dude|Dude's]] old home in Core City and gives you [[Heavy Intoxication]] a flat penalty to all stats that decreases as you journey with Dude. [[Zone Ma]] can be persuaded, intimidated, bribed with 100 Charons or insulted with intelligence into letting you search her apartment. There's a hidden cracked tile in the south-east corner containing a small key. This opens a safe behind a panel containing an [[Unsaturated Psionic Catalyst]]. &lt;br /&gt;
&lt;br /&gt;
Next stop is Dude's old lab in Upper Underrail. The ingredient here is trapped in a locker in a locked room inexplicably full of mutants. The Dude left the keycard in the desk. The mutants can be fought directly or the Dude's zap-spider addled console can be used to turn on the cyro chambers and slowly refrost the mutants. &lt;br /&gt;
&lt;br /&gt;
==Console Puzzle==&lt;br /&gt;
There are three sequences of numbers hidden in the trash can, chemical station and power box: 67 33 82, 79 55 11 and 76 89 25 on normal. The console has options each with 3 numbers separated by jumbles of letters. The solution to the puzzle is to sum the 3 numbers in the console options. The correct options in the console will have the same total as the 2 digit number in the clue. For example 67 33 82 requires entering in the option that equals 67 (23+31+13) followed by the option that equals 33 followed by the option that equals 82. &lt;br /&gt;
&lt;br /&gt;
{{hiddensection|solution| Correct options are 6,4,2 then 8,5,3 then 8,6,6}}&lt;br /&gt;
&lt;br /&gt;
The Dude's next home is in the [[Upper Caves]]. The Dude warns you that's there dangers inside, laser cats which go hostile when you approach the bed. There are 10 dog cages on a shelf to the south. These can to capture and neutralise at least some of the enhanced felines. They have a very low HP pool but have very good dodge and evasion. Grenades or traps are good options. The final ingredient to [[The Juice]] is gyromitrin and helping Dude remember the recipe rewards 2 oddity XP. Consuming the juice allows you to attune yourself to the rift in Dude's house. &lt;br /&gt;
&lt;br /&gt;
==Grey Army Base&lt;br /&gt;
The visions didn't warn Dude that your ultimate destination is the [[Grey Army Base]]. Dude can't make any more juice to return home but mineral oil might inexplicably provide enough lubrication for the residual juice in your body to work again. &lt;br /&gt;
&lt;br /&gt;
{{Missions navbox}}&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>Party proboscis</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Dude%27s_other_quest&amp;diff=40047</id>
		<title>Dude's other quest</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Dude%27s_other_quest&amp;diff=40047"/>
		<updated>2020-02-05T02:56:51Z</updated>

		<summary type="html">&lt;p&gt;Party proboscis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest Infobox&lt;br /&gt;
| name     = The Dude&amp;amp;#39;s other quest&lt;br /&gt;
| type     = side&lt;br /&gt;
| image    = &lt;br /&gt;
| location = [[Rail Crossing]]&lt;br /&gt;
| givenby  = [[Dude]]&lt;br /&gt;
| rewards  = &lt;br /&gt;
| related  = &lt;br /&gt;
| previous = &lt;br /&gt;
| next     = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Dude had a vision... of a journey with you. Although he doesn't remember the specific details it involves gathering ingredients through his old homes. Completion grants [[Second Sight]] which allows [[Fast travel]] through rifts, with the aid of [[The Juice]]. &lt;br /&gt;
&lt;br /&gt;
== Objectives ==&lt;br /&gt;
* The Dude had another vision...&lt;br /&gt;
* Help the Dude search his old home in Core City&lt;br /&gt;
* Help the Dude search his old home in Upper Underrail&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
&lt;br /&gt;
After returning the [[Mushroom Brew]] to Dude in the Rail Crossing bar, you can join him in the quest by elevating your consciousness through mushroom brew. &lt;br /&gt;
&lt;br /&gt;
This transports you to the [[Dude|Dude's]] old home in Core City and gives you [[Heavy Intoxication]] a flat penalty to all stats that decreases as you journey with Dude. [[Zone Ma]] can be persuaded, intimidated, bribed with 100 Charons or insulted with intelligence into letting you search her apartment. There's a hidden cracked tile in the south-east corner containing a small key. This opens a safe behind a panel containing an [[Unsaturated Psionic Catalyst]]. &lt;br /&gt;
&lt;br /&gt;
Next stop is Dude's old lab in Upper Underrail. The ingredient here is trapped in a locker in a locked room inexplicably full of mutants. The Dude left the keycard in the desk. The mutants can be fought directly or the Dude's zap-spider addled console can be used to turn on the cyro chambers and slowly refrost the mutants. &lt;br /&gt;
&lt;br /&gt;
==Console Puzzle==&lt;br /&gt;
There are three sequences of numbers hidden in the trash can, chemical station and power box: 67 33 82, 79 55 11 and 76 89 25 on normal. The console has options each with 3 numbers separated by jumbles of letters. The solution to the puzzle is to sum the 3 numbers in the console options. The correct options in the console will have the same total as the 2 digit number in the clue. For example 67 33 82 requires entering in the option that equals 67 (23+31+13) followed by the option that equals 33 followed by the option that equals 82. &lt;br /&gt;
&lt;br /&gt;
{{hiddensection|solution| Correct options are 6,4,2 then 8,5,3 then 8,6,6}}&lt;br /&gt;
&lt;br /&gt;
The Dude's next home is in the [[Upper Caves]]. The Dude warns you that's there dangers inside, laser cats which go hostile when you approach the bed. There are 10 dog cages on a shelf to the south. These can to capture and neutralise at least some of the enhanced felines. They have a very low HP pool but have very good dodge and evasion. Grenades or traps are good options. &lt;br /&gt;
&lt;br /&gt;
{{Missions navbox}}&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>Party proboscis</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Dude%27s_other_quest&amp;diff=40046</id>
		<title>Dude's other quest</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Dude%27s_other_quest&amp;diff=40046"/>
		<updated>2020-02-05T02:51:52Z</updated>

		<summary type="html">&lt;p&gt;Party proboscis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest Infobox&lt;br /&gt;
| name     = The Dude&amp;amp;#39;s other quest&lt;br /&gt;
| type     = side&lt;br /&gt;
| image    = &lt;br /&gt;
| location = [[Rail Crossing]]&lt;br /&gt;
| givenby  = [[Dude]]&lt;br /&gt;
| rewards  = &lt;br /&gt;
| related  = &lt;br /&gt;
| previous = &lt;br /&gt;
| next     = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Dude had a vision... of a journey with you. Although he doesn't remember the specific details it involves gathering ingredients through his old homes. Completion grants [[Second Sight]] which allows [[Fast travel]] through rifts, with the aid of [[The Juice]]. &lt;br /&gt;
&lt;br /&gt;
== Objectives ==&lt;br /&gt;
* The Dude had another vision...&lt;br /&gt;
* Help the Dude search his old home in Core City&lt;br /&gt;
* Help the Dude search his old home in Upper Underrail&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
&lt;br /&gt;
After returning the [[Mushroom Brew]] to Dude in the Rail Crossing bar, you can join him in the quest by elevating your consciousness through mushroom brew. &lt;br /&gt;
&lt;br /&gt;
This transports you to the [[Dude|Dude's]] old home in Core City and gives you [[Heavy Intoxication]] a flat penalty to all stats that decreases as you journey with Dude. [[Zone Ma]] can be persuaded, intimidated, bribed with 100 Charons or insulted with intelligence into letting you search her apartment. There's a hidden cracked tile in the south-east corner containing a small key. This opens a safe behind a panel containing an [[Unsaturated Psionic Catalyst]]. &lt;br /&gt;
&lt;br /&gt;
Next stop is Dude's old lab in Upper Underrail. The ingredient here is trapped in a locker in a locked room inexplicably full of mutants. The Dude left the keycard in the desk. The mutants can be fought directly or the Dude's zap-spider addled console can be used to turn on the cyro chambers and slowly refrost the mutants. &lt;br /&gt;
&lt;br /&gt;
==Console Puzzle==&lt;br /&gt;
There are three sequences of numbers hidden in the trash can, chemical station and power box: 67 33 82, 79 55 11 and 76 89 25 on normal. The console has options each with 3 numbers separated by jumbles of letters. The solution to the puzzle is to sum the 3 numbers in the console options. The correct options in the console will have the same total as the 2 digit number in the clue. For example 67 33 82 requires entering in the option that equals 67 (23+31+13) followed by the option that equals 33 followed by the option that equals 82. &lt;br /&gt;
&lt;br /&gt;
{{hiddensection|solution| Correct options are 6,4,2 then 8,5,3 then 8,6,6}}&lt;br /&gt;
&lt;br /&gt;
The Dude's next home is in the [[Upper Caves]]. The Dude warns you that's there dangers inside, laser cats which go hostile when you pass the bed. There are 10 dog cages on a shelf to the south which can be used to capture and neutralise at least some of the enhanced felines. &lt;br /&gt;
&lt;br /&gt;
{{Missions navbox}}&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>Party proboscis</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Dude%27s_other_quest&amp;diff=40045</id>
		<title>Dude's other quest</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Dude%27s_other_quest&amp;diff=40045"/>
		<updated>2020-02-05T02:41:49Z</updated>

		<summary type="html">&lt;p&gt;Party proboscis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest Infobox&lt;br /&gt;
| name     = The Dude&amp;amp;#39;s other quest&lt;br /&gt;
| type     = side&lt;br /&gt;
| image    = &lt;br /&gt;
| location = [[Rail Crossing]]&lt;br /&gt;
| givenby  = [[Dude]]&lt;br /&gt;
| rewards  = &lt;br /&gt;
| related  = &lt;br /&gt;
| previous = &lt;br /&gt;
| next     = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Dude had a vision... of a journey with you. Although he doesn't remember the specific details it involves gathering ingredients through his old homes. Completion grants [[Second Sight]] which allows [[Fast travel]] through rifts, with the aid of [[The Juice]]. &lt;br /&gt;
&lt;br /&gt;
== Objectives ==&lt;br /&gt;
* The Dude had another vision...&lt;br /&gt;
* Help the Dude search his old home in Core City&lt;br /&gt;
* Help the Dude search his old home in Upper Underrail&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
&lt;br /&gt;
After returning the [[Mushroom Brew]] to Dude in the Rail Crossing bar, you can join him in the quest by elevating your consciousness through mushroom brew. &lt;br /&gt;
&lt;br /&gt;
This transports you to the [[Dude|Dude's]] old home in Core City and gives you [[Heavy Intoxication]] a flat penalty to all stats that decreases as you journey with Dude. [[Zone Ma]] can be persuaded, intimidated, bribed with 100 Charons or insulted with intelligence into letting you search her apartment. There's a hidden cracked tile in the south-east corner containing a small key. This opens a safe behind a panel containing an [[Unsaturated Psionic Catalyst]]. &lt;br /&gt;
&lt;br /&gt;
Next stop is Dude's old lab in Upper Underrail. The ingredient here is trapped in a locker in a locked room inexplicably full of mutants. The Dude left the keycard in the desk. The mutants can be fought directly or the Dude's zap-spider addled console can be used to turn on the cyro chambers and slowly refrost the mutants. &lt;br /&gt;
&lt;br /&gt;
=Console Puzzle=&lt;br /&gt;
There are three sequences of numbers hidden in the trash can, chemical station and power box: 67 33 82, 79 55 11 and 76 89 25 on normal. The console has options each with 3 numbers separated by jumbles of letters. The solution to the puzzle is to sum the 3 numbers in the console options. The correct options in the console will have the same total as the 2 digit number in the clue. For example 67 33 82 requires entering in the option that equals 67 (23+31+13) followed by the option that equals 33 followed by the option that equals 82. &lt;br /&gt;
&lt;br /&gt;
{{hiddensection|solution| Correct options are 6,4,2 then 8,5,3 then 8,6,6}}&lt;br /&gt;
&lt;br /&gt;
{{Missions navbox}}&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>Party proboscis</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Dude%27s_other_quest&amp;diff=40044</id>
		<title>Dude's other quest</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Dude%27s_other_quest&amp;diff=40044"/>
		<updated>2020-02-05T02:41:20Z</updated>

		<summary type="html">&lt;p&gt;Party proboscis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest Infobox&lt;br /&gt;
| name     = The Dude&amp;amp;#39;s other quest&lt;br /&gt;
| type     = side&lt;br /&gt;
| image    = &lt;br /&gt;
| location = [[Rail Crossing]]&lt;br /&gt;
| givenby  = [[Dude]]&lt;br /&gt;
| rewards  = &lt;br /&gt;
| related  = &lt;br /&gt;
| previous = &lt;br /&gt;
| next     = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Dude had a vision... of a journey with you. Although he doesn't remember the specific details it involves gathering ingredients through his old homes. Completion grants [[Second Sight]] which allows [[Fast travel]] through rifts, with the aid of [[The Juice]]. &lt;br /&gt;
&lt;br /&gt;
== Objectives ==&lt;br /&gt;
* The Dude had another vision...&lt;br /&gt;
* Help the Dude search his old home in Core City&lt;br /&gt;
* Help the Dude search his old home in Upper Underrail&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
&lt;br /&gt;
After returning the [[Mushroom Brew]] to Dude in the Rail Crossing bar, you can join him in the quest by elevating your consciousness through mushroom brew. &lt;br /&gt;
&lt;br /&gt;
This transports you to the Dude's old home in Core City and gives you [[Heavy Intoxication]] a flat penalty to all stats that decreases as you journey with Dude. [[Zone Ma]] can be persuaded, intimidated, bribed with 100 Charons or insulted with intelligence into letting you search her apartment. There's a hidden cracked tile in the south-east corner containing a small key. This opens a safe behind a panel containing an [[Unsaturated Psionic Catalyst]]. &lt;br /&gt;
&lt;br /&gt;
Next stop is [[Dude's|Dude]] old lab in Upper Underrail. The ingredient here is trapped in a locker in a locked room inexplicably full of mutants. The Dude left the keycard in the desk. The mutants can be fought directly or the Dude's zap-spider addled console can be used to turn on the cyro chambers and slowly refrost the mutants. &lt;br /&gt;
&lt;br /&gt;
=Console Puzzle=&lt;br /&gt;
There are three sequences of numbers hidden in the trash can, chemical station and power box: 67 33 82, 79 55 11 and 76 89 25 on normal. The console has options each with 3 numbers separated by jumbles of letters. The solution to the puzzle is to sum the 3 numbers in the console options. The correct options in the console will have the same total as the 2 digit number in the clue. For example 67 33 82 requires entering in the option that equals 67 (23+31+13) followed by the option that equals 33 followed by the option that equals 82. &lt;br /&gt;
&lt;br /&gt;
{{hiddensection|solution| Correct options are 6,4,2 then 8,5,3 then 8,6,6}}&lt;br /&gt;
&lt;br /&gt;
{{Missions navbox}}&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>Party proboscis</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Dude%27s_other_quest&amp;diff=40043</id>
		<title>Dude's other quest</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Dude%27s_other_quest&amp;diff=40043"/>
		<updated>2020-02-05T02:40:11Z</updated>

		<summary type="html">&lt;p&gt;Party proboscis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest Infobox&lt;br /&gt;
| name     = The Dude&amp;amp;#39;s other quest&lt;br /&gt;
| type     = side&lt;br /&gt;
| image    = &lt;br /&gt;
| location = [[Rail Crossing]]&lt;br /&gt;
| givenby  = [[Dude]]&lt;br /&gt;
| rewards  = &lt;br /&gt;
| related  = &lt;br /&gt;
| previous = &lt;br /&gt;
| next     = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Dude had a vision... of a journey with you. Although he doesn't remember the specific details it involves gathering ingredients through his old homes. Completion grants [[Second Sight]] which allows [[Fast travel]] through rifts, with the aid of [[The Juice]]. &lt;br /&gt;
&lt;br /&gt;
== Objectives ==&lt;br /&gt;
* The Dude had another vision...&lt;br /&gt;
* Help the Dude search his old home in Core City&lt;br /&gt;
* Help the Dude search his old home in Upper Underrail&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
&lt;br /&gt;
After returning the [[Mushroom Brew]] to Dude in the Rail Crossing bar, you can join him in the quest by elevating your consciousness through mushroom brew. &lt;br /&gt;
&lt;br /&gt;
This transports you to the Dude's old home in Core City and gives you [[Heavy Intoxication]] a flat -4 to all stats. [[Zone Ma]] can be persuaded, intimidated, bribed with 100 Charons or insulted with intelligence into letting you search her apartment. There's a hidden cracked tile in the south-east corner containing a small key. This opens a safe behind a panel containing an [[Unsaturated Psionic Catalyst]]. &lt;br /&gt;
&lt;br /&gt;
Next stop is Dude's old lab in Upper Underrail. The ingredient here is trapped in a locker in a locked room inexplicably full of mutants. The Dude left the keycard in the desk. The mutants can be fought directly or the Dude's zap-spider addled console can be used to turn on the cyro chambers and slowly refrost the mutants. &lt;br /&gt;
&lt;br /&gt;
=Console Puzzle=&lt;br /&gt;
There are three sequences of numbers hidden in the trash can, chemical station and power box: 67 33 82, 79 55 11 and 76 89 25 on normal. The console has options each with 3 numbers separated by jumbles of letters. The solution to the puzzle is to sum the 3 numbers in the console options. The correct options in the console will have the same total as the 2 digit number in the clue. For example 67 33 82 requires entering in the option that equals 67 (23+31+13) followed by the option that equals 33 followed by the option that equals 82. &lt;br /&gt;
&lt;br /&gt;
{{hiddensection|solution| Correct options are 6,4,2 then 8,5,3 then 8,6,6}}&lt;br /&gt;
&lt;br /&gt;
{{Missions navbox}}&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>Party proboscis</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Dude%27s_other_quest&amp;diff=40042</id>
		<title>Dude's other quest</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Dude%27s_other_quest&amp;diff=40042"/>
		<updated>2020-02-05T02:33:10Z</updated>

		<summary type="html">&lt;p&gt;Party proboscis: fixing hotlinks&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest Infobox&lt;br /&gt;
| name     = The Dude&amp;amp;#39;s other quest&lt;br /&gt;
| type     = side&lt;br /&gt;
| image    = &lt;br /&gt;
| location = [[Rail Crossing]]&lt;br /&gt;
| givenby  = [[Dude]]&lt;br /&gt;
| rewards  = &lt;br /&gt;
| related  = &lt;br /&gt;
| previous = &lt;br /&gt;
| next     = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Dude had a vision... of a journey with you. Although he doesn't remember the specific details it involves gathering ingredients through his old homes. Completion grants [[Second Sight]] which allows [[Fast travel]] through rifts, with the aid of [[The Juice]]. &lt;br /&gt;
&lt;br /&gt;
== Objectives ==&lt;br /&gt;
* The Dude had another vision...&lt;br /&gt;
* Help the Dude search his old home in Core City&lt;br /&gt;
* Help the Dude search his old home in Upper Underrail&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
&lt;br /&gt;
After returning the [[Mushroom Brew]] to Dude in the Rail Crossing bar, you can join him in the quest by elevating your consciousness through mushroom brew. &lt;br /&gt;
&lt;br /&gt;
This transports you to the Dude's old home in Core City and gives you [[Heavy Intoxication]] a flat -4 to all stats. [[Zone Ma]] can be persuaded, intimidated, bribed with 100 Charons or insulted with intelligence into letting you search her apartment. There's a hidden cracked tile in the south-east corner containing a small key. This opens a safe behind a panel containing an [[Unsaturated Psionic Catalyst]]. &lt;br /&gt;
&lt;br /&gt;
Next stop is Dude's old lab in Upper Underrail. The ingredient here is locked in a room inexplicably full of mutants. The Dude left the keycard in the desk. The mutants can be fought directly or the Dude's zap-spider addled console can be used to turn on the refrigeration and slowly refrost the mutants. There are three sequences of numbers hidden in the trash can, chemical station and power box: 67 33 82, 79 55 11 and 76 89 25 on normal. The console has options each with 3 numbers separated by jumbles of letters. &lt;br /&gt;
&lt;br /&gt;
The solution to the puzzle is to sum the 3 numbers in the console options. The correct options in the console will have the same total as the 2 digit number in the clue. For example 67 33 82 requires entering in the option that equals 67 (23+31+13) followed by the option that equals 33 followed by the option that equals 82. &lt;br /&gt;
&lt;br /&gt;
{{hiddensection|solution| Correct options are 6,4,2 then 8,5,3 then 8,6,6}}&lt;br /&gt;
&lt;br /&gt;
{{Missions navbox}}&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>Party proboscis</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Dude%27s_other_quest&amp;diff=40041</id>
		<title>Dude's other quest</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Dude%27s_other_quest&amp;diff=40041"/>
		<updated>2020-02-05T02:32:42Z</updated>

		<summary type="html">&lt;p&gt;Party proboscis: Created quest page, lacking images&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest Infobox&lt;br /&gt;
| name     = The Dude&amp;amp;#39;s other quest&lt;br /&gt;
| type     = side&lt;br /&gt;
| image    = &lt;br /&gt;
| location = [[Rail Crossing]]&lt;br /&gt;
| givenby  = [[Dude]]&lt;br /&gt;
| rewards  = &lt;br /&gt;
| related  = &lt;br /&gt;
| previous = &lt;br /&gt;
| next     = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Dude had a vision... of a journey with you. Although he doesn't remember the specific details it involves gathering ingredients through his old homes. Completion grants [[Second Sight]] which allows [[Fast Travel]] through rifts, with the aid of [[The Juice]]. &lt;br /&gt;
&lt;br /&gt;
== Objectives ==&lt;br /&gt;
* The Dude had another vision...&lt;br /&gt;
* Help the Dude search his old home in Core City&lt;br /&gt;
* Help the Dude search his old home in Upper Underrail&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
&lt;br /&gt;
After returning the [[Mushroom Brew]] to Dude in the Rail Crossing bar, you can join him in the quest by elevating your consciousness through mushroom brew. &lt;br /&gt;
&lt;br /&gt;
This transports you to the Dude's old home in Core City and gives you [[Heavy Intoxication]] a flat -4 to all stats. [[Zone Ma]] can be persuaded, intimidated, bribed with 100 Charons or insulted with intelligence into letting you search her apartment. There's a hidden cracked tile in the south-east corner containing a small key. This opens a safe behind a panel containing an [[Unsaturated Psionic Catalyst]]. &lt;br /&gt;
&lt;br /&gt;
Next stop is Dude's old lab in Upper Underrail. The ingredient here is locked in a room inexplicably full of mutants. The Dude left the keycard in the desk. The mutants can be fought directly or the Dude's zap-spider addled console can be used to turn on the refrigeration and slowly refrost the mutants. There are three sequences of numbers hidden in the trash can, chemical station and power box: 67 33 82, 79 55 11 and 76 89 25 on normal. The console has options each with 3 numbers separated by jumbles of letters. &lt;br /&gt;
&lt;br /&gt;
The solution to the puzzle is to sum the 3 numbers in the console options. The correct options in the console will have the same total as the 2 digit number in the clue. For example 67 33 82 requires entering in the option that equals 67 (23+31+13) followed by the option that equals 33 followed by the option that equals 82. &lt;br /&gt;
&lt;br /&gt;
{{hiddensection|solution| Correct options are 6,4,2 then 8,5,3 then 8,6,6}}&lt;br /&gt;
&lt;br /&gt;
{{Missions navbox}}&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>Party proboscis</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Tithonus_Laboratory&amp;diff=39938</id>
		<title>Tithonus Laboratory</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Tithonus_Laboratory&amp;diff=39938"/>
		<updated>2020-02-01T06:44:55Z</updated>

		<summary type="html">&lt;p&gt;Party proboscis: Extended description to include supervising personnel&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Location Infobox&lt;br /&gt;
| name    = Tithonus Laboratory&lt;br /&gt;
| type    = Location&lt;br /&gt;
| control = none&lt;br /&gt;
| maptext = Something very wrong seem to be going on in this lab.&lt;br /&gt;
| image   = dc-tl.png&lt;br /&gt;
| music   = WarehouseHorror.ogg&lt;br /&gt;
| world   = [[Deep Caverns]]&lt;br /&gt;
| areas   = Laboratory&lt;br /&gt;
| exits   = [[Hollow Earth]]&lt;br /&gt;
| npcs    = &lt;br /&gt;
| mapfile = dc-tl&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Tithonus Laboratory''' is a location in [[Deep Caverns]].&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A long abandoned Biocorp facility formerly dedicated to psionic research. Drs. Wasi Abdul and John Dyson were involved in a project using monolith fragments to project psionic images. Auxiliary power supply to the suspension cells has kept some test subjects somewhat alive. &lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
Access to the backroom is blocked until the terminal is used to turn off the suspension cells. You can either hack the terminal (? Skill required, 73 is not enough){{verify}} or use [[Wasi Abdul's Keycard (Deep Caverns)|Wasi Abdul's Keycard]]. Unfortunately turning off the suspension cells will spawn wandering psionic projections. These are vulnerable to electrical damage and have limited vision. The gate to the suspension cell rooms and the storage room can be opened with hacking (? skill required, 88 is enough){{verify}} or with [[Yuri Holland's Keycard (Tithonus Lab)|Yuri Holland's Keycard]]. Once in the room, interact with each suspension cell outside of combat to disable it and remove the corresponding image. &lt;br /&gt;
&lt;br /&gt;
== Quests ==&lt;br /&gt;
* [[Repair the gate mechanism]]: A necessary hydraulic control valve is in the lab's storage room.&lt;br /&gt;
&lt;br /&gt;
== Map Gallery ==&lt;br /&gt;
&amp;lt;gallery widths=200px heights=127px&amp;gt;&lt;br /&gt;
dc-tl.png | Tithonus Laboratory&lt;br /&gt;
dc-la1.png | Outside the lab&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Locations navbox}}&lt;br /&gt;
[[Category:Locations]]&lt;/div&gt;</summary>
		<author><name>Party proboscis</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Detritus_(Devourer)&amp;diff=39936</id>
		<title>Detritus (Devourer)</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Detritus_(Devourer)&amp;diff=39936"/>
		<updated>2020-02-01T05:43:45Z</updated>

		<summary type="html">&lt;p&gt;Party proboscis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character Infobox&lt;br /&gt;
| name       = Detritus&lt;br /&gt;
| type       = creature&lt;br /&gt;
| portrait   = devourer_l.png&lt;br /&gt;
| background = Cave.png&lt;br /&gt;
| level      = &lt;br /&gt;
| health     = 640&lt;br /&gt;
| shield     = &lt;br /&gt;
| psipool    = &lt;br /&gt;
| image      = Detritus_(Devourer).png&lt;br /&gt;
| faction    = Tchortlings&lt;br /&gt;
| roles      = &lt;br /&gt;
| location   = [[Mutagen Tanks A]]&lt;br /&gt;
| quests     = &lt;br /&gt;
| loot       = [[Adrenal Gland]]&lt;br /&gt;
| abilities  = Inflicts [[Bleeding Wound]]&amp;lt;br&amp;gt;[[Conditioning]]&amp;lt;br&amp;gt;[[Taste for Blood]]&amp;lt;br&amp;gt;[[Consuming Bite]]&lt;br /&gt;
|&lt;br /&gt;
|Combat stats section:&lt;br /&gt;
| damage        = {{Mechanical|30-50|number only}}&lt;br /&gt;
| range         = Melee&lt;br /&gt;
| actionpoints  = 50&lt;br /&gt;
| initiative    = 20&lt;br /&gt;
| movepoints    = &lt;br /&gt;
| detection     = &lt;br /&gt;
| constitution = 14&lt;br /&gt;
|&lt;br /&gt;
|Resistances section:&lt;br /&gt;
| mechanical    = 25% / 10&lt;br /&gt;
| heat          = 0% / 0&lt;br /&gt;
| cold          = 0% / 0&lt;br /&gt;
| electricity   = 0% / 0&lt;br /&gt;
| acid          = 0% / 0&lt;br /&gt;
| energy        = 0% / 0&lt;br /&gt;
| bio           = 100%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{main|Tchortling Devourer}}&lt;br /&gt;
&lt;br /&gt;
== Detritus ==&lt;br /&gt;
The living reminder of the consequences of your actions should you convince [[Detritus]] to help the Institute with [[Disease-resistant DNA|their research]].&lt;br /&gt;
&lt;br /&gt;
You can find him in [[Mutagen Tanks A]], guarding the Exitus-1 reagent. Aside from a larger health pool, he is identical to other Devourers. He drops the [[Filled Tooth]] oddity.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Enemies navbox}}&lt;br /&gt;
[[Category: Critters]]&lt;br /&gt;
[[Category: Tchortlings]]&lt;/div&gt;</summary>
		<author><name>Party proboscis</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Detritus_(Devourer)&amp;diff=39935</id>
		<title>Detritus (Devourer)</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Detritus_(Devourer)&amp;diff=39935"/>
		<updated>2020-02-01T05:42:27Z</updated>

		<summary type="html">&lt;p&gt;Party proboscis: added filled tooth oddity&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character Infobox&lt;br /&gt;
| name       = Detritus&lt;br /&gt;
| type       = creature&lt;br /&gt;
| portrait   = devourer_l.png&lt;br /&gt;
| background = Cave.png&lt;br /&gt;
| level      = &lt;br /&gt;
| health     = 640&lt;br /&gt;
| shield     = &lt;br /&gt;
| psipool    = &lt;br /&gt;
| image      = Detritus_(Devourer).png&lt;br /&gt;
| faction    = Tchortlings&lt;br /&gt;
| roles      = &lt;br /&gt;
| location   = [[Mutagen Tanks A]]&lt;br /&gt;
| quests     = &lt;br /&gt;
| loot       = [[Adrenal Gland]]&lt;br /&gt;
| abilities  = Inflicts [[Bleeding Wound]]&amp;lt;br&amp;gt;[[Conditioning]]&amp;lt;br&amp;gt;[[Taste for Blood]]&amp;lt;br&amp;gt;[[Consuming Bite]]&lt;br /&gt;
|&lt;br /&gt;
|Combat stats section:&lt;br /&gt;
| damage        = {{Mechanical|30-50|number only}}&lt;br /&gt;
| range         = Melee&lt;br /&gt;
| actionpoints  = 50&lt;br /&gt;
| initiative    = 20&lt;br /&gt;
| movepoints    = &lt;br /&gt;
| detection     = &lt;br /&gt;
| constitution = 14&lt;br /&gt;
|&lt;br /&gt;
|Resistances section:&lt;br /&gt;
| mechanical    = 25% / 10&lt;br /&gt;
| heat          = 0% / 0&lt;br /&gt;
| cold          = 0% / 0&lt;br /&gt;
| electricity   = 0% / 0&lt;br /&gt;
| acid          = 0% / 0&lt;br /&gt;
| energy        = 0% / 0&lt;br /&gt;
| bio           = 100%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{main|Tchortling Devourer}}&lt;br /&gt;
&lt;br /&gt;
== Detritus ==&lt;br /&gt;
The living reminder of the consequences of your actions should you convince [[Detritus]] to help the Institute with [[Disease-resistant DNA|their research]].&lt;br /&gt;
&lt;br /&gt;
You can find him in [[Mutagen Tanks A]], guarding the Exitus-1 reagent. Aside from a larger health pool, he is identical to other Devourers. He drops the [[filled tooth]] oddity.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Enemies navbox}}&lt;br /&gt;
[[Category: Critters]]&lt;br /&gt;
[[Category: Tchortlings]]&lt;/div&gt;</summary>
		<author><name>Party proboscis</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Tithonus_Laboratory&amp;diff=39934</id>
		<title>Tithonus Laboratory</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Tithonus_Laboratory&amp;diff=39934"/>
		<updated>2020-02-01T05:20:30Z</updated>

		<summary type="html">&lt;p&gt;Party proboscis: Added description and cleaned up walkthrough&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Location Infobox&lt;br /&gt;
| name    = Tithonus Laboratory&lt;br /&gt;
| type    = Location&lt;br /&gt;
| control = none&lt;br /&gt;
| maptext = Something very wrong seem to be going on in this lab.&lt;br /&gt;
| image   = dc-tl.png&lt;br /&gt;
| music   = WarehouseHorror.ogg&lt;br /&gt;
| world   = [[Deep Caverns]]&lt;br /&gt;
| areas   = Laboratory&lt;br /&gt;
| exits   = [[Hollow Earth]]&lt;br /&gt;
| npcs    = &lt;br /&gt;
| mapfile = dc-tl&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Tithonus Laboratory''' is a location in [[Deep Caverns]].&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A long abandoned Biocorp facility formerly dedicated to psionic research. Auxiliary power supply to the suspension cells has kept some test subjects somewhat alive. &lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
Access to the backroom is blocked until the terminal is used to turn off the suspension cells. You can either hack the terminal (? Skill required, 73 is not enough){{verify}} or use [[Wasi Abdul's Keycard (Deep Caverns)|Wasi Abdul's Keycard]]. Unfortunately turning off the suspension cells will spawn wandering psionic projections. These are vulnerable to electrical damage and have limited vision. The gate to the suspension cell rooms and the storage room can be opened with hacking (? skill required, 88 is enough){{verify}} or with [[Yuri Holland's Keycard (Tithonus Lab)|Yuri Holland's Keycard]]. Once in the room, interact with each suspension cell outside of combat to disable it. Disabling the cell removes the corresponding ghost. &lt;br /&gt;
&lt;br /&gt;
== Quests ==&lt;br /&gt;
* [[Repair the gate mechanism]]: A necessary hydraulic control valve is in the lab's storage room.&lt;br /&gt;
&lt;br /&gt;
== Map Gallery ==&lt;br /&gt;
&amp;lt;gallery widths=200px heights=127px&amp;gt;&lt;br /&gt;
dc-tl.png | Tithonus Laboratory&lt;br /&gt;
dc-la1.png | Outside the lab&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Locations navbox}}&lt;br /&gt;
[[Category:Locations]]&lt;/div&gt;</summary>
		<author><name>Party proboscis</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Thing_in_a_Jar&amp;diff=39933</id>
		<title>Thing in a Jar</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Thing_in_a_Jar&amp;diff=39933"/>
		<updated>2020-02-01T04:55:00Z</updated>

		<summary type="html">&lt;p&gt;Party proboscis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox item&lt;br /&gt;
| itemquality = oddity&lt;br /&gt;
| image       = oddity117.png&lt;br /&gt;
| name        = Thing in a Jar&lt;br /&gt;
| type        = Oddity&lt;br /&gt;
| description = Some things are best left unexplained.&lt;br /&gt;
| capabilities= Pick up: Study this item to gain 3 points of experience. You can study this type of item up to 1 times.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The '''Thing in a Jar''' oddity can be found in [[Deep Caverns]] inside a toxic barrel inside the toxic waste facility west of Warehouse Block 2.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Oddities navbox}}&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Oddities]]&lt;/div&gt;</summary>
		<author><name>Party proboscis</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Thing_in_a_Jar&amp;diff=39932</id>
		<title>Thing in a Jar</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Thing_in_a_Jar&amp;diff=39932"/>
		<updated>2020-02-01T04:49:53Z</updated>

		<summary type="html">&lt;p&gt;Party proboscis: clarified location&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox item&lt;br /&gt;
| itemquality = oddity&lt;br /&gt;
| image       = oddity117.png&lt;br /&gt;
| name        = Thing in a Jar&lt;br /&gt;
| type        = Oddity&lt;br /&gt;
| description = Some things are best left unexplained.&lt;br /&gt;
| capabilities= Pick up: Study this item to gain 3 points of experience. You can study this type of item up to 1 times.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The '''Thing in a Jar''' oddity can be found in [[Deep Caverns]] inside a toxic barrel inside the toxic waste facility north of Warehouse Block 2.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Oddities navbox}}&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Oddities]]&lt;/div&gt;</summary>
		<author><name>Party proboscis</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Restore_Arke_powergrid&amp;diff=39921</id>
		<title>Restore Arke powergrid</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Restore_Arke_powergrid&amp;diff=39921"/>
		<updated>2020-01-31T12:44:55Z</updated>

		<summary type="html">&lt;p&gt;Party proboscis: Corrected Arke MW rating&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest Infobox&lt;br /&gt;
| name     = Restore Arke powergrid&lt;br /&gt;
| type     = unmarked&lt;br /&gt;
| image    = Power_management_console.png&lt;br /&gt;
| location = [[Arke Power Station]]&lt;br /&gt;
| givenby  = N/A&lt;br /&gt;
| rewards  = Gain access to power distribution&lt;br /&gt;
| related  = [[Open the gate leading to Tchort]]&lt;br /&gt;
| previous = &lt;br /&gt;
| next     = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Reaching the '''Power Management Console''' of [[Arke Power Station]] is necessary to power up other areas in Deep Caverns.&lt;br /&gt;
&lt;br /&gt;
== Objectives ==&lt;br /&gt;
N/A&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
{{expand section}}&lt;br /&gt;
&lt;br /&gt;
The power station is under [[IRIS]] control. It's full of robots coming straight from automated assembly lines and other surprises such as toxic gas and cryogas in ventilation shafts.&lt;br /&gt;
&lt;br /&gt;
* Enter the powerplant through the side entrance. You won't get anywhere from the main entrance yet.&lt;br /&gt;
** Find [[Entertainment Room Keycard (Arke Power Station)|Entertainment Room Keycard]] in the offices of the first area.&lt;br /&gt;
** Head east to the second area and find [[Janitor's Closet Keycard (Arke Power Plant)|Janitor's Closet Keycard]] in the northeast end.&lt;br /&gt;
** Return to the first area and find janitor's closet in the southwest corner, grab [[Recharge Pad Generator Key (Arke Power Station)|Recharge Pad Generator Key]] and [[Assembly Control Room 2 Keycard (Arke Power Station)|Assembly Control Room 2 Keycard]].&lt;br /&gt;
*** The recharge pad generator key can be used to disable robot shield recharging stations.&lt;br /&gt;
&lt;br /&gt;
* Return to the second area, find assembly control room #2 and descend into the utility section.&lt;br /&gt;
** Find [[Utility Key (Arke Power Station Utility Section)|Utility Key]], make your way through the spiders.&lt;br /&gt;
*** If you have high enough perception/snooping, you can find a hidden trapdoor in the toxic storage room leading directly to the storage and skip most of this area. (11 perception required for the trapdoor in the toxic storage, but only 10 for the one in the storage room)&lt;br /&gt;
** Find [[Utility Storage Keycard (Arke Power Station Utility Section)|Utility Storage Keycard]] and head to the storage in southeast.&lt;br /&gt;
** Grab [[Utility Keycard (Arke Power Station Utility Section)|Utility Keycard]] from the storage and head up into the main hall.&lt;br /&gt;
&lt;br /&gt;
* In the main hall, find [[Senad Roberts' Office Keycard (Arke Power Station)|Senad Roberts' Office Keycard]] on the second floor.&lt;br /&gt;
** You can exit the power station through the main doors at this point.&lt;br /&gt;
** Return to the first area and find [[Power Control Room (Arke Power Station)|Power Control Room Keycard]] in the station manager's office.&lt;br /&gt;
** Head back to the main hall and take the elevator to the power management room.&lt;br /&gt;
&lt;br /&gt;
=== Power Management console ===&lt;br /&gt;
Due to extensive damage and decades without maintenance, the powerplant produces less 10 MW out of its 300 MW capacity. Some power lines have also been damaged.&lt;br /&gt;
&lt;br /&gt;
There isn't enough power to power up both [[Caerus Residential Block]] and [[Hollow Earth|Hollow Earth research complex]] at the same time, but both must be powered and visited at least once.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Location !! Can be&amp;lt;br&amp;gt;powered? !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Hollow Earth|Research Complex]]&lt;br /&gt;
| Yes&lt;br /&gt;
| Access to laboratories containing '''Organic Processor''' and '''Mutagen Scanner'''.&amp;lt;br&amp;gt;Necessary to [[open the gate leading to Tchort]] and solve the optional [[Mutagen Puzzle]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Tithonus Laboratory|Tithonus Lab]]&lt;br /&gt;
| No&lt;br /&gt;
| Running on internal backup power generator.&lt;br /&gt;
|-&lt;br /&gt;
| [[Mutagen Tanks A]]&lt;br /&gt;
| Yes&lt;br /&gt;
| Must be powered to [[open the gate leading to Tchort]] between Mutagen tanks A and B.&lt;br /&gt;
|-&lt;br /&gt;
| [[Mutagen Tanks B]]&lt;br /&gt;
| No&lt;br /&gt;
| No power required.&lt;br /&gt;
|-&lt;br /&gt;
| [[Arke Power Station]]&lt;br /&gt;
| No&lt;br /&gt;
| Power must be deallocated to disable [[IRIS]] defenses and robot manufacturing.&lt;br /&gt;
|-&lt;br /&gt;
| [[Warehouse Block 1]]&lt;br /&gt;
| No&lt;br /&gt;
| No power required.&lt;br /&gt;
|-&lt;br /&gt;
| [[Warehouse Block 2]]&lt;br /&gt;
| Yes&lt;br /&gt;
| Toxic Storage in WB2 contains two [[Hydraulic Fluid Canister]]s and a [[Hydro-Pneumatic Accumulator]].&amp;lt;br&amp;gt;Parts required to [[repair the gate mechanism]].&lt;br /&gt;
|-&lt;br /&gt;
| [[BCAF - Detachment Hollow Earth]]&lt;br /&gt;
| No&lt;br /&gt;
| Unknown Biocorp Armed Forces location. Possibly [[Cytosine Outpost]], which has its own power.&lt;br /&gt;
|-&lt;br /&gt;
| [[Talos Outpost]]&lt;br /&gt;
| No&lt;br /&gt;
| The Faceless outpost east of warehouse blocks.&lt;br /&gt;
|-&lt;br /&gt;
| [[Caerus Residential Block]]&lt;br /&gt;
| Yes&lt;br /&gt;
| Caerus apartments contain [[Maria Hope's Keycard (Deep Caverns)|Maria Hope's Keycard]] and many computer logs.&amp;lt;br&amp;gt;Each time power is allocated to Caerus, a group of coil spiders inside the buildings awaken.&lt;br /&gt;
|-&lt;br /&gt;
| [[Tartarus Maximum Security Prison]]&lt;br /&gt;
| No&lt;br /&gt;
| Unknown location.&lt;br /&gt;
|-&lt;br /&gt;
| [[South Elevator]]&lt;br /&gt;
| No&lt;br /&gt;
| Faulty powergrid. Must be powered from the [[Nucleus]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Dealing with IRIS ===&lt;br /&gt;
{{expand section}}&lt;br /&gt;
Necessary only for acquiring repair bot AI core to [[repair the gate mechanism]]. With sufficient skills, the gate can be also repaired without it.&lt;br /&gt;
&lt;br /&gt;
* Enter the power station core from the first area&lt;br /&gt;
** Note that some of the doors here are roll-up, you must move right up to them to open&lt;br /&gt;
** Find and activate the consoles around the hallways (optionally also shut down 4 recharge pads in the hallways for the upcoming fight)&lt;br /&gt;
** Fight IRIS security, including couple of industrial bots and four shock turrets.&lt;br /&gt;
*** The fight can be skipped with high enough persuasion. (110 effective skill required)&lt;br /&gt;
** The AI cores are in the back room, accessible after defeating the bots or persuading IRIS.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Missions navbox}}&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>Party proboscis</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Jaws&amp;diff=39879</id>
		<title>Jaws</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Jaws&amp;diff=39879"/>
		<updated>2020-01-28T23:19:18Z</updated>

		<summary type="html">&lt;p&gt;Party proboscis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Location Infobox&lt;br /&gt;
| name    = Jaws&lt;br /&gt;
| type    = Location&lt;br /&gt;
| control = none&lt;br /&gt;
| image   = &lt;br /&gt;
| music   = &lt;br /&gt;
| world   = [[Black Sea]]&lt;br /&gt;
| exits   = [[Port Ceto]]&lt;br /&gt;
| mapfile = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The numerous stalagmites and stalactites here give a jaw like appearance to this passageway to the Black Sea. &lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A strange monolith and a statue of a miner striking it &lt;br /&gt;
&lt;br /&gt;
=== Points of interest ===&lt;br /&gt;
* [[Monolith (Jaws)]] from which a [[Broken Off Spike]] is obtainable&lt;br /&gt;
* [[Rusted Climbing Pick]] oddity in rubble at the summit&lt;br /&gt;
&lt;br /&gt;
{{Locations navbox}}&lt;br /&gt;
[[Category:Locations]]&lt;/div&gt;</summary>
		<author><name>Party proboscis</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Jaws&amp;diff=39878</id>
		<title>Jaws</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Jaws&amp;diff=39878"/>
		<updated>2020-01-28T23:16:37Z</updated>

		<summary type="html">&lt;p&gt;Party proboscis: Created very basic location page, lacking music file, image and mapfile data&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Location Infobox&lt;br /&gt;
| name    = Jaws&lt;br /&gt;
| type    = Location&lt;br /&gt;
| control = none&lt;br /&gt;
| image   = &lt;br /&gt;
| music   = &lt;br /&gt;
| world   = [[Black Sea]]&lt;br /&gt;
| exits   = [[Port Ceto]]&lt;br /&gt;
| mapfile = &lt;br /&gt;
}}&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
The numerous stalagmites and stalactites here give a jaw like appearance to this passageway to the Black Sea.&lt;br /&gt;
&lt;br /&gt;
=== Points of interest ===&lt;br /&gt;
* [[Monolith(Jaws)]] from which a [[Broken Off Spike]] is obtainable&lt;br /&gt;
* [[Rusted Climbing Pick]] oddity in rubble at the summit&lt;br /&gt;
&lt;br /&gt;
{{Black Sea navbox}}&lt;br /&gt;
{{Locations navbox}}&lt;br /&gt;
[[Category:Locations]]&lt;/div&gt;</summary>
		<author><name>Party proboscis</name></author>
	</entry>
</feed>