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	<id>https://www.stygiansoftware.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Shadynasty</id>
	<title>Underrail Wiki - User contributions [en]</title>
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	<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Special:Contributions/Shadynasty"/>
	<updated>2026-04-30T19:36:42Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Captain_Grim&amp;diff=41789</id>
		<title>Captain Grim</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Captain_Grim&amp;diff=41789"/>
		<updated>2020-05-27T06:05:56Z</updated>

		<summary type="html">&lt;p&gt;Shadynasty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{expedition}}&lt;br /&gt;
{{Character Infobox&lt;br /&gt;
| name       = Captain Grim&lt;br /&gt;
| type       = important&lt;br /&gt;
| portrait   = &lt;br /&gt;
| background = Seacave.png&lt;br /&gt;
| health     = &lt;br /&gt;
| image      = &lt;br /&gt;
| faction  = [[Expedition]]&lt;br /&gt;
| roles      = Pirate Captain&lt;br /&gt;
| location   = [[Port Ceto]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Captain Grim''' is the leader of the Grim Jetters, whose goals are hindered by the [[Expedition]] in the [[Black Sea]]. He resides in the captain's quarters in Port Ceto, accompanied by a wealth of interesting objects he has collected through years of piracy. Following the main Expedition story while allied with the pirates reveals his true name to be Cadmus Green, a former student of [[Professor Oldfield]] and son of a protectorate military official.&lt;br /&gt;
&lt;br /&gt;
=== Quests ===&lt;br /&gt;
* [[Defend Port Ceto]]: Begins after joining the pirates&lt;br /&gt;
* [[Hunt Down Aegis]]: Destroy Aegis patrols to regain control of the waterways&lt;br /&gt;
* [[Unlock Lemurian Facilities]]: Cadmus will pay you for unlocking and explorinng various Lemurian facilities&lt;br /&gt;
* [[First raid]]: Raid a passing merchant ship in the Underrail waterways&lt;br /&gt;
* [[Second raid]]: Raid a protectorate ship before it reaches Port Zenith&lt;br /&gt;
* [[The Rig Attack]]: Sabotage the [[Black Eels]] and attack their rig&lt;br /&gt;
&lt;br /&gt;
{{NPCs navbox}}&lt;br /&gt;
[[Category:Global entities]]&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Shadynasty</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Captain_Grim&amp;diff=41786</id>
		<title>Captain Grim</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Captain_Grim&amp;diff=41786"/>
		<updated>2020-05-26T22:51:05Z</updated>

		<summary type="html">&lt;p&gt;Shadynasty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{expedition}}&lt;br /&gt;
{{Character Infobox&lt;br /&gt;
| name       = Captain Grim&lt;br /&gt;
| type       = important&lt;br /&gt;
| portrait   = &lt;br /&gt;
| background = Seacave.png&lt;br /&gt;
| health     = &lt;br /&gt;
| image      = &lt;br /&gt;
| faction  = [[Grim Jetters]]&lt;br /&gt;
| roles      = Pirate Captain&lt;br /&gt;
| location   = [[Port Ceto]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Captain Grim''' is the leader of the Grim Jetters, whose goals are hindered by the [[Expedition]] in the [[Black Sea]]. He resides in the captain's quarters in Port Ceto, accompanied by a wealth of interesting objects he has collected through years of piracy. Following the main Expedition story while allied with the pirates reveals his true name to be Cadmus Green, a former student of [[Professor Oldfield]] and son of a protectorate military official.&lt;br /&gt;
&lt;br /&gt;
=== Quests ===&lt;br /&gt;
* [[Defend Port Ceto]]: Begins after joining the pirates&lt;br /&gt;
* [[Hunt Down Aegis]]: Destroy Aegis patrols to regain control of the waterways&lt;br /&gt;
* [[Unlock Lemurian Facilities]]: Cadmus will pay you for unlocking and explorinng various Lemurian facilities&lt;br /&gt;
* [[First raid]]: Raid a passing merchant ship in the Underrail waterways&lt;br /&gt;
* [[Second raid]]: Raid a protectorate ship before it reaches Port Zenith&lt;br /&gt;
* [[The Rig Attack]]: Sabotage the [[Black Eels]] and attack their rig&lt;br /&gt;
&lt;br /&gt;
{{NPCs navbox}}&lt;br /&gt;
[[Category:Global entities]]&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Shadynasty</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=ACoNR_(Abyssal_Station_Zero)&amp;diff=41785</id>
		<title>ACoNR (Abyssal Station Zero)</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=ACoNR_(Abyssal_Station_Zero)&amp;diff=41785"/>
		<updated>2020-05-26T22:47:29Z</updated>

		<summary type="html">&lt;p&gt;Shadynasty: /* Potential recipients */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Expedition}}&lt;br /&gt;
{{infobox item&lt;br /&gt;
| itemquality = artifact&lt;br /&gt;
| image       = ACoNR.png&lt;br /&gt;
| name        = ACoNR (Abyssal Station Zero)&lt;br /&gt;
| type        = Misc.&lt;br /&gt;
| description = ACoNR is written on its top face, just below a white symbol most resembling a diagonally placed egg whose upper half is enclosed by a semicircle with a bent stalk at the very top. It appears to be a container of some kind, one that seems to open horizontally in the middle; you are, however, unable to find the means by which to do so - there are no handles, no locks, no buttons, touchscreens or visible sensors. Additionally, the robust casing easily discourages brute force, at least by more conventional means.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Whatever is inside, it is likely invaluable.&lt;br /&gt;
| weight      = 4.00&lt;br /&gt;
| datafile    = plot\xpbl\acorn.item&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''ACoNR''', also colloquially known as '''Acorn''', is a plot item in [[Underrail: Expedition]]. It is located in Research and Development dome of Abyssal Station Zero. &lt;br /&gt;
&lt;br /&gt;
== Purpose ==&lt;br /&gt;
It is a spherical supercomputer, a living AI controlling billions of nanobots created before the Descent to fulfill a grand design predetermined in the original blueprint for each Acorn, of which there are several in existence across the world. It is a highly adaptive program that is capable of achieving the design almost independently of conditions it finds itself in. Ezra states that although NFT manufactured the devices for themselves and other major supercorporations of the Old World, the technology itself was so advanced that even at the moment of discussion the device seems to have come from future far and distant.&lt;br /&gt;
&lt;br /&gt;
The Acorn is protected by quantum near-field locks, and is impossible to brute force open, as the device is geared for self-destruction in such an event.&lt;br /&gt;
&lt;br /&gt;
== Potential recipients ==&lt;br /&gt;
{{incomplete list}}&lt;br /&gt;
Upon escaping with the ACoNR the player is given the choice of who to give it to, if they desire. Its known recipients include:&lt;br /&gt;
* [[Professor Oldfield]]&lt;br /&gt;
* [[Captain Grim]]&lt;br /&gt;
* [[Aran]]&lt;br /&gt;
* [[Azif]]&lt;br /&gt;
* [[Eidein]]&lt;br /&gt;
* [[Hadrian Tanner]]&lt;br /&gt;
* [[Ezra]]&lt;br /&gt;
&lt;br /&gt;
=== Professor Oldfield ===&lt;br /&gt;
If the player chooses to hand the Acorn to Professor Oldfield after reporting their findings at [[Abyssal Station Zero]], he will be delighted instead of devastated that the all the effort was for nothing. He states that the Acorn will be brought to the University of [[Dis]] for study.&lt;br /&gt;
&lt;br /&gt;
=== Captain Grim ===&lt;br /&gt;
If the player allied with the Grim Jetters, Cadmus will take the ACoNR off their hands for 1000 charons, or up to 4000 charons with enough mercantile (91 was not enough for 4000, but enough for 3000). Turning it in Grim will allow the player to confront Professor Oldfield with the ACoNR and all the evidence they collected exploring the ruins. This will reveal the ACoNR's purpose, and also trigger the Professor being set free, allegedly to Camp Hathor. The player will also learn about Captain Grim's origins, and his true name.&lt;br /&gt;
&lt;br /&gt;
=== Aran ===&lt;br /&gt;
If the player decides to leave the [[Black Sea]] with the Acorn, they will receive a message from [[Jon the Beautiful]] at the [[Core City]] docks. He directs you to a bar in the residential district, where you meet a man with a distinct red cloak and sword. He states that he's a representative of the [[United Stations]] and knows that you have the device in your possession. If asked, he will explain that the device cannot be opened without a certain quantum frequency, and that it is therefore useless in the South. Primarily however, he bargains for it. With enough mercantile his deal can extend up to 20,000 charons. Alternatively you may ask for his sword, [[Red Dragon]], or give the Acorn away for free.&lt;br /&gt;
&lt;br /&gt;
In the event that the player refuses, however, Aran swears that he won't leave [[South Underrail]] without it. He allows you to leave the bar, though you will encounter him later at the Core City slums as a hostile opponent.&lt;br /&gt;
&lt;br /&gt;
=== Azif ===&lt;br /&gt;
If the player goes to the {{spoiler | [[Oculites]]}} they can give discuss and give the Acorn to Azif. No exceptional rewards are given for this action, but in exchange he can illuminate the player as to the device's purpose, contents and origin.&lt;br /&gt;
&lt;br /&gt;
=== Eidein ===&lt;br /&gt;
Though he hasn't heard of it before, if the player describes the device's use to Eidein he states that he'll gladly take it to present to [[Tchort]] on his next trip to [[Nucleus]]. Upon seeing it, he will recognize the symbol and proceed to teach the player about trees. He may or may not believe that there are actual acorns inside the box, and thanks the player for their contribution.&lt;br /&gt;
&lt;br /&gt;
=== Hadrian Tanner ===&lt;br /&gt;
If the player brings up the Acorn with Tanner, who happens to be knowledgeable about the device, he'll accept it for the good of [[South Gate Station]]. He may also inform you about the device if asked.&lt;br /&gt;
&lt;br /&gt;
As a reward, the player will receive a large sum of credits, as well as a discount for all purchases at South Gate Station.&lt;br /&gt;
&lt;br /&gt;
=== Ezra ===&lt;br /&gt;
If {{spoiler |Tanner departed the SGS}}, [[Ezra]] will accept the device and thoroughly explain its' purpose.&lt;br /&gt;
&lt;br /&gt;
=== Others ===&lt;br /&gt;
* If the player attempts to give the Acorn to [[Gunnar Edstrom]], he will tell the player to keep it out of the city as it has the same air as the Faceless' cube device.&lt;br /&gt;
* The leader of Coretech, [[Rupert Simmons]], unfortunately does not acknowledge the player attempting to ask about or hand over the device.&lt;br /&gt;
* [[Dude]] will recognize the device, somewhat explain its purpose, but will refuse to keep it.&lt;br /&gt;
* [[Faceless Commander]] provides no additional information, but questions the validity of the players statement about the device. He will refuse to take it, considering it a distraction from their goals.&lt;br /&gt;
&lt;br /&gt;
{{Plotitem navbox}}&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Plot]]&lt;/div&gt;</summary>
		<author><name>Shadynasty</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Captain_Grim&amp;diff=41784</id>
		<title>Captain Grim</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Captain_Grim&amp;diff=41784"/>
		<updated>2020-05-26T22:44:38Z</updated>

		<summary type="html">&lt;p&gt;Shadynasty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{expedition}}&lt;br /&gt;
{{Character Infobox&lt;br /&gt;
| name       = Captain Grim&lt;br /&gt;
| type       = important&lt;br /&gt;
| portrait   = &lt;br /&gt;
| background = Seacave.png&lt;br /&gt;
| health     = &lt;br /&gt;
| image      = &lt;br /&gt;
| faction  = [[Grim Jetters]]&lt;br /&gt;
| roles      = Pirate Captain&lt;br /&gt;
| location   = [[Port Ceto]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Captain Grim''' is the leader of the Grim Jetters, whose goals are hindered by the [[Expedition]] in the [[Black Sea]]. He resides in the captain's quarters in Port Ceto, accompanied by a wealth of interesting objects he has collected through years of piracy. Following the main Expedition story while allied with the pirates reveals his true name to be Cadmus Green, a former student of [[Professor Oldfield]] and son of a biocorp military official.&lt;br /&gt;
&lt;br /&gt;
=== Quests ===&lt;br /&gt;
* [[Defend Port Ceto]]: Begins after joining the pirates&lt;br /&gt;
* [[Hunt Down Aegis]]: Destroy Aegis patrols to regain control of the waterways&lt;br /&gt;
* [[Unlock Lemurian Facilities]]: Cadmus will pay you for unlocking and explorinng various Lemurian facilities&lt;br /&gt;
* [[First raid]]: Raid a passing merchant ship in the Underrail waterways&lt;br /&gt;
* [[Second raid]]: Raid a protectorate ship before it reaches Port Zenith&lt;br /&gt;
* [[The Rig Attack]]: Sabotage the [[Black Eels]] and attack their rig&lt;br /&gt;
&lt;br /&gt;
{{NPCs navbox}}&lt;br /&gt;
[[Category:Global entities]]&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Shadynasty</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Captain_Grim&amp;diff=41783</id>
		<title>Captain Grim</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Captain_Grim&amp;diff=41783"/>
		<updated>2020-05-26T22:44:03Z</updated>

		<summary type="html">&lt;p&gt;Shadynasty: Created page with &amp;quot;{{expedition}} {{Character Infobox | name       = Captain Grim | type       = important | portrait   =  | background = Seacave.png | health     =  | image      =  | faction  =...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{expedition}}&lt;br /&gt;
{{Character Infobox&lt;br /&gt;
| name       = Captain Grim&lt;br /&gt;
| type       = important&lt;br /&gt;
| portrait   = &lt;br /&gt;
| background = Seacave.png&lt;br /&gt;
| health     = &lt;br /&gt;
| image      = &lt;br /&gt;
| faction  = [[Grim Jetters]]&lt;br /&gt;
| roles      = Pirate Captain&lt;br /&gt;
| location   = [[Port Ceto]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Captain Grim''' is the leader of the Grim Jetters, whose goals are hindered by the [[Expedition]] in the [[Black Sea]]. He resides in the captain's quarters in Port Ceto, accompanied by a wealth of interesting objects he has collected through years of piracy. Following the main Expedition story while allied with the pirates reveals his true name to be Cadmus Green, a former student of [[Professor Oldfield]] and son of a biocorp military official.&lt;br /&gt;
&lt;br /&gt;
=== Quests ===&lt;br /&gt;
* [[Defend Port Ceto]]: Begins after joining the pirates&lt;br /&gt;
* [[Hunt Down Aegis]]: Destroy Aegis patrols to regain control of the waterways&lt;br /&gt;
* [[Unlock Lemurian Facilities]]: Cadmus will pay you for unlocking and explorinng various Lemurian facilities&lt;br /&gt;
* [[First Raid]]: Raid a passing merchant ship in the Underrail waterways&lt;br /&gt;
* [[Second Raid]]: Raid a protectorate ship before it reaches Port Zenith&lt;br /&gt;
* [[The Rig Attack]]: Sabotage the [[Black Eels]] and attack their rig&lt;br /&gt;
&lt;br /&gt;
{{NPCs navbox}}&lt;br /&gt;
[[Category:Global entities]]&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Shadynasty</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Second_raid&amp;diff=41781</id>
		<title>Second raid</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Second_raid&amp;diff=41781"/>
		<updated>2020-05-26T12:07:57Z</updated>

		<summary type="html">&lt;p&gt;Shadynasty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest Infobox&lt;br /&gt;
| name     = Second Raid&lt;br /&gt;
| type     = side&lt;br /&gt;
| image    = &lt;br /&gt;
| location = [[Port Ceto]]&lt;br /&gt;
| givenby  = [[Captain Grim]]&lt;br /&gt;
| rewards  = ?? classic XP / 2 oddity XP&lt;br /&gt;
| related  = [[First Raid]]&amp;lt;br&amp;gt;[[The Rig attack]]&lt;br /&gt;
| previous = &lt;br /&gt;
| next     = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Cadmus Grim wants you to raid the UPCCS Armstrong, a protectorate ship carrying invaluable loot, as it passes by Core City. &lt;br /&gt;
&lt;br /&gt;
== Objectives == &lt;br /&gt;
&lt;br /&gt;
* The UPCCS Armstrong has almost finished its long voyage from North Underrail to Core City. Meet up with Razor in a cove at the midwestern part of the Core Ring, and from there proceed north and raid the ship before it reaches Port Zenith, preferably ridding the world of all its sailors. Report to Captain Grim afterwards.&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
&lt;br /&gt;
Talk to Cadmus after completing the first raid mission. He will inform you that you need to find Razor, who can be found at Port Crag, coordinates I5. Once you report to Razor, he will meet you back in the Captain's Quarters.&lt;br /&gt;
&lt;br /&gt;
Talk to the Captain again to start the raid mission. You will have the option to persuade the captain to let you do the raid on your own (57 persuasion was not high enough). Once the conversation is finished, travel via jet ski to the Core Ring, the series of waterways that form a ring just south of Core City. On the western-most stretch of the ring, in the square just north of Silent Isle and two squares south from Core City, there will be a small cove on the eastern wall. Meet Razor there to start the raid, then travel north.&lt;br /&gt;
&lt;br /&gt;
The UPCCS Armstrong is well defended. There are several troops on the ship, and on dominating there is a Dreadnought. After several turns, a number of protectorate marines on jet skies will spawn from the east. Kill everyone, collect your loot, and return to Cadmus.&lt;/div&gt;</summary>
		<author><name>Shadynasty</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Second_raid&amp;diff=41780</id>
		<title>Second raid</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Second_raid&amp;diff=41780"/>
		<updated>2020-05-26T12:07:19Z</updated>

		<summary type="html">&lt;p&gt;Shadynasty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest Infobox&lt;br /&gt;
| name     = Second Raid&lt;br /&gt;
| type     = side&lt;br /&gt;
| image    = Buzzer holding cell 2.png&lt;br /&gt;
| location = [[Rail Crossing]]&lt;br /&gt;
| givenby  = [[Captain Herve]]&lt;br /&gt;
| rewards  = ?? classic XP / 2 oddity XP&lt;br /&gt;
| related  = [[First Raid]]&amp;lt;br&amp;gt;[[The Rig attack]]&lt;br /&gt;
| previous = &lt;br /&gt;
| next     = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Cadmus Grim wants you to raid the UPCCS Armstrong, a protectorate ship carrying invaluable loot, as it passes by Core City. &lt;br /&gt;
&lt;br /&gt;
== Objectives == &lt;br /&gt;
&lt;br /&gt;
* The UPCCS Armstrong has almost finished its long voyage from North Underrail to Core City. Meet up with Razor in a cove at the midwestern part of the Core Ring, and from there proceed north and raid the ship before it reaches Port Zenith, preferably ridding the world of all its sailors. Report to Captain Grim afterwards.&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
&lt;br /&gt;
Talk to Cadmus after completing the first raid mission. He will inform you that you need to find Razor, who can be found at Port Crag, coordinates I5. Once you report to Razor, he will meet you back in the Captain's Quarters.&lt;br /&gt;
&lt;br /&gt;
Talk to the Captain again to start the raid mission. You will have the option to persuade the captain to let you do the raid on your own (57 persuasion was not high enough). Once the conversation is finished, travel via jet ski to the Core Ring, the series of waterways that form a ring just south of Core City. On the western-most stretch of the ring, in the square just north of Silent Isle and two squares south from Core City, there will be a small cove on the eastern wall. Meet Razor there to start the raid, then travel north.&lt;br /&gt;
&lt;br /&gt;
The UPCCS Armstrong is well defended. There are several troops on the ship, and on dominating there is a Dreadnought. After several turns, a number of protectorate marines on jet skies will spawn from the east. Kill everyone, collect your loot, and return to Cadmus.&lt;/div&gt;</summary>
		<author><name>Shadynasty</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Second_raid&amp;diff=41779</id>
		<title>Second raid</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Second_raid&amp;diff=41779"/>
		<updated>2020-05-26T12:05:15Z</updated>

		<summary type="html">&lt;p&gt;Shadynasty: Created page with &amp;quot;Cadmus Grim wants you to raid the UPCCS Armstrong, a protectorate ship carrying invaluable loot, as it passes by Core City.   == Objectives ==   * The UPCCS Armstrong has almo...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Cadmus Grim wants you to raid the UPCCS Armstrong, a protectorate ship carrying invaluable loot, as it passes by Core City. &lt;br /&gt;
&lt;br /&gt;
== Objectives == &lt;br /&gt;
&lt;br /&gt;
* The UPCCS Armstrong has almost finished its long voyage from North Underrail to Core City. Meet up with Razor in a cove at the midwestern part of the Core Ring, and from there proceed north and raid the ship before it reaches Port Zenith, preferably ridding the world of all its sailors. Report to Captain Grim afterwards.&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
&lt;br /&gt;
Talk to Cadmus after completing the first raid mission. He will inform you that you need to find Razor, who can be found at Port Crag, coordinates I5. Once you report to Razor, he will meet you back in the Captain's Quarters.&lt;br /&gt;
&lt;br /&gt;
Talk to the Captain again to start the raid mission. You will have the option to persuade the captain to let you do the raid on your own (57 persuasion was not high enough). Once the conversation is finished, travel via jet ski to the Core Ring, the series of waterways that form a ring just south of Core City. On the western-most stretch of the ring, in the square just north of Silent Isle and two squares south from Core City, there will be a small cove on the eastern wall. Meet Razor there to start the raid, then travel north.&lt;br /&gt;
&lt;br /&gt;
The UPCCS Armstrong is well defended. There are several troops on the ship, and on dominating there is a Dreadnought. After several turns, a number of protectorate marines on jet skies will spawn from the east. Kill everyone, collect your loot, and return to Cadmus.&lt;/div&gt;</summary>
		<author><name>Shadynasty</name></author>
	</entry>
</feed>