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	<id>https://www.stygiansoftware.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Snake2243</id>
	<title>Underrail Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.stygiansoftware.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Snake2243"/>
	<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Special:Contributions/Snake2243"/>
	<updated>2026-04-30T22:15:03Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.35.0</generator>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=BArm_Hauler_600&amp;diff=56275</id>
		<title>BArm Hauler 600</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=BArm_Hauler_600&amp;diff=56275"/>
		<updated>2025-07-12T21:19:21Z</updated>

		<summary type="html">&lt;p&gt;Snake2243: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox item&lt;br /&gt;
| itemquality = rare&lt;br /&gt;
| image       = BArm Hauler 600.png&lt;br /&gt;
| name        = BArm Hauler 600&lt;br /&gt;
| type        = Vehicle Part&lt;br /&gt;
| description = Large electrical vehicle engine made by Biocorp Armory.&lt;br /&gt;
| partsize    = 3&lt;br /&gt;
| power       = 600&lt;br /&gt;
| consumption = 130%&lt;br /&gt;
| stability   = &lt;br /&gt;
| energy      = &lt;br /&gt;
| limitations = &lt;br /&gt;
| weight      = 100.00&lt;br /&gt;
| value       = 180000&lt;br /&gt;
| datafile    = Vehicleparts\engines\barmhauler600.item&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''BArm Hauler 600''' is a vehicle part. &lt;br /&gt;
&lt;br /&gt;
Location: With high enough Mercantile, asking ray to have access to his secret stock for special customers, the item could be sold from his shop, after waiting for his shop to restock a few times, the item may randomly be purchased. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Vehicle parts navbox}}&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Vehicle parts]]&lt;br /&gt;
[[Category:Vehicle engines]]&lt;/div&gt;</summary>
		<author><name>Snake2243</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Utilities&amp;diff=21266</id>
		<title>Utilities</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Utilities&amp;diff=21266"/>
		<updated>2016-08-16T17:41:51Z</updated>

		<summary type="html">&lt;p&gt;Snake2243: /* Crossbow special bolts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Utility slots highlighted.png|right|thumb|350px|Utility slots highlighted on the game UI. This character has 3 slots available and 3 unavailable.]]&lt;br /&gt;
{{for|an alphabetical list of utilities|:Category:Utilities}}&lt;br /&gt;
&lt;br /&gt;
'''Combat Utilies''' are powerful utility items that can only be used when equipped in utility slots {{key|Q}}, {{key|W}}, {{key|E}}, {{key|R}}, {{key|T}}, {{key|Y}}.&lt;br /&gt;
&lt;br /&gt;
Your character has a limited number of utility slots, starting at '''{{color|silver|2}}''', which can be increased by the [[belt]] you wear and certain [[feats]] such as [[Quick Pockets]].&lt;br /&gt;
&lt;br /&gt;
Utilities can be swapped or equipped during combat, but doing so costs '''{{color|silver|50 AP}}'''. (25 AP with Quick Pockets)&lt;br /&gt;
&lt;br /&gt;
== Crossbow special bolts ==&lt;br /&gt;
These are what makes crossbows versatile; bolts can be made serrated, coated with poisons, rigged with explosives or small electroshock charges and so on.&lt;br /&gt;
&lt;br /&gt;
The stack size for special bolts is limited to '''{{color|silver|99}}'''.&lt;br /&gt;
&lt;br /&gt;
== Throwing ==&lt;br /&gt;
All throwing [[weapons]] including grenades are combat utilities, but other throwable items such as [[flare]]s exist.&lt;br /&gt;
&lt;br /&gt;
== Other utilities ==&lt;br /&gt;
Other items, usually electronic devices, that supplement your combat abilities or ID badges that must be worn.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Utilities navbox}}&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Utilities| Utilities]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;/div&gt;</summary>
		<author><name>Snake2243</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Blueprint:_Contaminated_Bullets&amp;diff=19348</id>
		<title>Blueprint: Contaminated Bullets</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Blueprint:_Contaminated_Bullets&amp;diff=19348"/>
		<updated>2016-03-05T01:08:20Z</updated>

		<summary type="html">&lt;p&gt;Snake2243: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox item&lt;br /&gt;
| image        = items_devices_blueprint.png&lt;br /&gt;
| itemquality  = rarity&lt;br /&gt;
| name         = Blueprint: Contaminated Bullets&lt;br /&gt;
| type         = Blueprint&lt;br /&gt;
| description  = Contains instructions on how to create 12.7mm contaminated bullets.&lt;br /&gt;
| capabilities = Use: Download blueprint into your wristpad.&lt;br /&gt;
| weight       = 0.05&lt;br /&gt;
| value        = 2250&lt;br /&gt;
| description2 = You can create 12.7mm contaminated bullets using bullet cases, any metal plate, and a canister of toxic sludge.&lt;br /&gt;
| component1   = 12.7mm Bullet Case (x15)&lt;br /&gt;
| component2   = Metal&lt;br /&gt;
| component3   = Toxic Sludge&lt;br /&gt;
| datafile     = Blueprints\Bullets.item&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Produces 15 [[12.7mm Contaminated Round]]s. Rarely sold by weapon merchants.&lt;br /&gt;
&lt;br /&gt;
one location for this item is at rail crossing, Simply follow the rail road tracks south. As you go along the tracks eventually you will soon come into a area where it's very difficult to see. Continue down south following the rail roads and you will see a luminated Ladder, climb up it . From here just go about exploring this area, it's filled with black crawlers. Eventually you will come into a cave and inside that cave you need to climb down a set of rocks. There should be 1 black crawler in this area but once your done handling that there should be 2 skeletons. The skeleton that is located east south most will have a pretty powerful sniper rifle and the 12.7 contaminated rounds blue print. &lt;br /&gt;
&lt;br /&gt;
== Required skills ==&lt;br /&gt;
* [[Mechanics]] 30 (more if using high quality metal plates)&lt;br /&gt;
* [[Biology]] 20&lt;br /&gt;
* [[Chemistry]] 20&lt;br /&gt;
&lt;br /&gt;
== Supported parts ==&lt;br /&gt;
; 12.7mm Bullet Case (x15)&lt;br /&gt;
* [[12.7mm Case]] &lt;br /&gt;
&lt;br /&gt;
; Metal&lt;br /&gt;
{{ComponentGroup|MetalPlates}}&lt;br /&gt;
&lt;br /&gt;
; Toxic Sludge&lt;br /&gt;
* [[Toxic Sludge]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Blueprint navbox}}&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Blueprints|Contaminated Bullets]]&lt;/div&gt;</summary>
		<author><name>Snake2243</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Blueprint:_Contaminated_Bullets&amp;diff=19347</id>
		<title>Blueprint: Contaminated Bullets</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Blueprint:_Contaminated_Bullets&amp;diff=19347"/>
		<updated>2016-03-05T01:01:59Z</updated>

		<summary type="html">&lt;p&gt;Snake2243: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox item&lt;br /&gt;
| image        = items_devices_blueprint.png&lt;br /&gt;
| itemquality  = rarity&lt;br /&gt;
| name         = Blueprint: Contaminated Bullets&lt;br /&gt;
| type         = Blueprint&lt;br /&gt;
| description  = Contains instructions on how to create 12.7mm contaminated bullets.&lt;br /&gt;
| capabilities = Use: Download blueprint into your wristpad.&lt;br /&gt;
| weight       = 0.05&lt;br /&gt;
| value        = 2250&lt;br /&gt;
| description2 = You can create 12.7mm contaminated bullets using bullet cases, any metal plate, and a canister of toxic sludge.&lt;br /&gt;
| component1   = 12.7mm Bullet Case (x15)&lt;br /&gt;
| component2   = Metal&lt;br /&gt;
| component3   = Toxic Sludge&lt;br /&gt;
| datafile     = Blueprints\Bullets.item&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Produces 15 [[12.7mm Contaminated Round]]s. Rarely sold by weapon merchants.&lt;br /&gt;
&lt;br /&gt;
 one location for this item is at rail crossing, Simply follow the rail road tracks south. As you go along the tracks eventually you will soon come into a area where it's very difficult to see. (Highly recommend bringing Night vision goggles or at least goggles that allow you to detect stealth enemy's much faster.) Be careful as the first area consists of lurkers and traps. Continue down south following the rail roads and you will see a luminated Ladder, climb it. From here just go about exploring this area, again it's filled with black crawlers so plan accordingly. Eventually you will come into a cave and inside that cave you need to climb down a set of rocks. There should be 1 black crawler in this area but once your done handling that there should be 2 skeletons. The skeleton that is located east south most will have a pretty powerful sniper rifle and the 12.7 contaminated rounds blue print. &lt;br /&gt;
&lt;br /&gt;
== Required skills ==&lt;br /&gt;
* [[Mechanics]] 30 (more if using high quality metal plates)&lt;br /&gt;
* [[Biology]] 20&lt;br /&gt;
* [[Chemistry]] 20&lt;br /&gt;
&lt;br /&gt;
== Supported parts ==&lt;br /&gt;
; 12.7mm Bullet Case (x15)&lt;br /&gt;
* [[12.7mm Case]] &lt;br /&gt;
&lt;br /&gt;
; Metal&lt;br /&gt;
{{ComponentGroup|MetalPlates}}&lt;br /&gt;
&lt;br /&gt;
; Toxic Sludge&lt;br /&gt;
* [[Toxic Sludge]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Blueprint navbox}}&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Blueprints|Contaminated Bullets]]&lt;/div&gt;</summary>
		<author><name>Snake2243</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Blueprint:_Contaminated_Bullets&amp;diff=19346</id>
		<title>Blueprint: Contaminated Bullets</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Blueprint:_Contaminated_Bullets&amp;diff=19346"/>
		<updated>2016-03-05T01:01:25Z</updated>

		<summary type="html">&lt;p&gt;Snake2243: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox item&lt;br /&gt;
| image        = items_devices_blueprint.png&lt;br /&gt;
| itemquality  = rarity&lt;br /&gt;
| name         = Blueprint: Contaminated Bullets&lt;br /&gt;
| type         = Blueprint&lt;br /&gt;
| description  = Contains instructions on how to create 12.7mm contaminated bullets.&lt;br /&gt;
| capabilities = Use: Download blueprint into your wristpad.&lt;br /&gt;
| weight       = 0.05&lt;br /&gt;
| value        = 2250&lt;br /&gt;
| description2 = You can create 12.7mm contaminated bullets using bullet cases, any metal plate, and a canister of toxic sludge.&lt;br /&gt;
| component1   = 12.7mm Bullet Case (x15)&lt;br /&gt;
| component2   = Metal&lt;br /&gt;
| component3   = Toxic Sludge&lt;br /&gt;
| datafile     = Blueprints\Bullets.item&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Produces 15 [[12.7mm Contaminated Round]]s. Rarely sold by weapon merchants.&lt;br /&gt;
&lt;br /&gt;
  * one location for this item is at rail crossing, Simply follow the rail road tracks south. As you go along the tracks eventually you will soon come into a area where it's very difficult to see. (Highly recommend bringing Night vision goggles or at least goggles that allow you to detect stealth enemy's much faster.) Be careful as the first area consists of lurkers and traps. Continue down south following the rail roads and you will see a luminated Ladder, climb it. From here just go about exploring this area, again it's filled with black crawlers so plan accordingly. Eventually you will come into a cave and inside that cave you need to climb down a set of rocks. There should be 1 black crawler in this area but once your done handling that there should be 2 skeletons. The skeleton that is located east south most will have a pretty powerful sniper rifle and the 12.7 contaminated rounds blue print. &lt;br /&gt;
== Required skills ==&lt;br /&gt;
* [[Mechanics]] 30 (more if using high quality metal plates)&lt;br /&gt;
* [[Biology]] 20&lt;br /&gt;
* [[Chemistry]] 20&lt;br /&gt;
&lt;br /&gt;
== Supported parts ==&lt;br /&gt;
; 12.7mm Bullet Case (x15)&lt;br /&gt;
* [[12.7mm Case]] &lt;br /&gt;
&lt;br /&gt;
; Metal&lt;br /&gt;
{{ComponentGroup|MetalPlates}}&lt;br /&gt;
&lt;br /&gt;
; Toxic Sludge&lt;br /&gt;
* [[Toxic Sludge]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Blueprint navbox}}&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Blueprints|Contaminated Bullets]]&lt;/div&gt;</summary>
		<author><name>Snake2243</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Spectres&amp;diff=19281</id>
		<title>Spectres</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Spectres&amp;diff=19281"/>
		<updated>2016-02-24T20:06:46Z</updated>

		<summary type="html">&lt;p&gt;Snake2243: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The specters was BioCorps most elite unit, composed of a small number of highly trained operatives.&lt;br /&gt;
&lt;br /&gt;
Former Biocorps Special Unit, very deadly. Biocorps Elite Operative - who were still loyal to the overthrown, Anti Protectorate Biocorp directors, and usually tasked with taking on highly Dangerous missions. They were mostly tasked with covert assassinations.&lt;br /&gt;
&lt;br /&gt;
Before the take over of Biocorp, they were apart of approx 245 operations, 156 of them being assassinations. They were (In)Famous for executing there victims by stabbing them through a nostril and into the brain, leaving very little and some times untraceable traces of how the target was killed. &lt;br /&gt;
&lt;br /&gt;
All known specters were killed during Operation Banishment. Launched by praetorian Security. While several bodies was never recovered, no specter was actively detected after the operation.&lt;/div&gt;</summary>
		<author><name>Snake2243</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Spectres&amp;diff=19280</id>
		<title>Spectres</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Spectres&amp;diff=19280"/>
		<updated>2016-02-24T19:47:35Z</updated>

		<summary type="html">&lt;p&gt;Snake2243: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Former Biocorps Special Unit, very deadly. Biocorps Elite Operative - who were still loyal to the overthrown, Anti Protectorate Biocorp directors. &lt;br /&gt;
&lt;br /&gt;
Not many spectres exist due to &amp;quot;Operation Banishment&amp;quot;. When core security began to hunt down any remaining specters after the skyfall. As far as the records go, most of them were wiped out.&lt;/div&gt;</summary>
		<author><name>Snake2243</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Spectres&amp;diff=19279</id>
		<title>Spectres</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Spectres&amp;diff=19279"/>
		<updated>2016-02-24T19:43:47Z</updated>

		<summary type="html">&lt;p&gt;Snake2243: Created page with &amp;quot;Biocorps Elite Operative - who were still loyal to the overthrown, Anti Protectorate biocorp directors. Not many spectres exist due to &amp;quot;Operation Banishment&amp;quot;. When core securi...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Biocorps Elite Operative - who were still loyal to the overthrown, Anti Protectorate biocorp directors. Not many spectres exist due to &amp;quot;Operation Banishment&amp;quot;. When core security began to hunt down any remaining specters after the skyfall.&lt;/div&gt;</summary>
		<author><name>Snake2243</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Blueprint:_Explosive_Bullets&amp;diff=19188</id>
		<title>Blueprint: Explosive Bullets</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Blueprint:_Explosive_Bullets&amp;diff=19188"/>
		<updated>2016-02-11T00:55:56Z</updated>

		<summary type="html">&lt;p&gt;Snake2243: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox item&lt;br /&gt;
| image        = items_devices_blueprint.png&lt;br /&gt;
| itemquality  = rarity&lt;br /&gt;
| name         = Blueprint: Explosive Bullets&lt;br /&gt;
| type         = Blueprint&lt;br /&gt;
| description  = Contains instructions on how to create .44 explosive bullets.&lt;br /&gt;
| capabilities = Use: Download blueprint into your wristpad.&lt;br /&gt;
| weight       = 0.05&lt;br /&gt;
| value        = 2000&lt;br /&gt;
| description2 = You can create .44 explosive bullets using bullet cases, any metal plate, and a certain amount of hexogen.&lt;br /&gt;
| component1   = .44 Bullet Case (x20)&lt;br /&gt;
| component2   = Metal&lt;br /&gt;
| component3   = Hexogen&lt;br /&gt;
| datafile     = Blueprints\Bullets.item&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Produces 20 [[.44 Explosive Round]]s. Rarely sold by weapon merchants.&lt;br /&gt;
&lt;br /&gt;
One Explosive Blue Print can be found in a room where the Leader to the renegade Protectorates can be found. If you can make it to the room where Sergeant First Class Timothy Holloway resides in. The blue print will be located inside the desk.&lt;br /&gt;
== Required skills ==&lt;br /&gt;
* [[Mechanics]] 30 (more if using high quality metal plates)&lt;br /&gt;
* [[Chemistry]] 50&lt;br /&gt;
&lt;br /&gt;
== Supported parts ==&lt;br /&gt;
; .44 Bullet Case (x20)&lt;br /&gt;
* [[.44 Case]] &lt;br /&gt;
&lt;br /&gt;
; Metal&lt;br /&gt;
{{ComponentGroup|MetalPlates}}&lt;br /&gt;
&lt;br /&gt;
; Hexogen&lt;br /&gt;
* [[Hexogen]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Blueprint navbox}}&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Blueprints|Explosive Bullets]]&lt;/div&gt;</summary>
		<author><name>Snake2243</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Epione_Lab_investigation&amp;diff=19187</id>
		<title>Epione Lab investigation</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Epione_Lab_investigation&amp;diff=19187"/>
		<updated>2016-02-11T00:42:58Z</updated>

		<summary type="html">&lt;p&gt;Snake2243: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest Infobox&lt;br /&gt;
| name     = {{PAGENAME}}&lt;br /&gt;
| type     = side&lt;br /&gt;
| image    = Free Drones in Upper Underrail.png&lt;br /&gt;
| location = [[Epione Lab]]&amp;lt;br/&amp;gt;[[Upper Underrail]]&lt;br /&gt;
| givenby  = [[Colonel Cathcart]]&lt;br /&gt;
| rewards  = ? classic XP / ? oddity XP&amp;lt;br/&amp;gt;[[USD]] reward from [[Fraser]]&lt;br /&gt;
| related  = &lt;br /&gt;
| previous = [[Join the Protectorate]]&lt;br /&gt;
| next     = [[Find Hephaestus Research]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Your first task as a Protectorate member is to investigate some disturbances at Epione Lab.&lt;br /&gt;
&lt;br /&gt;
== Objectives ==&lt;br /&gt;
* Colonel Cathcart wants you to go to Epione Lab in Upper Underrail and talk to Captain Blackwall, who has the mission details. Once you help Blackwall, return to Colonel Cathcart.&lt;br /&gt;
* Captain Blackwall at Epione Lab wants you to investigate the surrounding areas and report your findings to him. &lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
Head to [[Epione Lab]] and find [[Captain Blackwall]] on the lower level. Get the mission details.&lt;br /&gt;
&lt;br /&gt;
Exit Epione Lab, follow the metro tracks north. You'll soon find a small Free Drones hideout. The Stealthed Free Drone has a key on him that will unlock the trap door in that same room that will allow you to access one of the Free Drones hideouts. Wipe them out, report to Blackwall. Return to Cathcart in Fort Apogee.&lt;br /&gt;
&lt;br /&gt;
*Reporting back to Blackwall will reward you 1 (oddity) exp.&lt;br /&gt;
&lt;br /&gt;
{{Missions navbox}}&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>Snake2243</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Epione_Lab_investigation&amp;diff=19186</id>
		<title>Epione Lab investigation</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Epione_Lab_investigation&amp;diff=19186"/>
		<updated>2016-02-11T00:37:59Z</updated>

		<summary type="html">&lt;p&gt;Snake2243: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest Infobox&lt;br /&gt;
| name     = {{PAGENAME}}&lt;br /&gt;
| type     = side&lt;br /&gt;
| image    = Free Drones in Upper Underrail.png&lt;br /&gt;
| location = [[Epione Lab]]&amp;lt;br/&amp;gt;[[Upper Underrail]]&lt;br /&gt;
| givenby  = [[Colonel Cathcart]]&lt;br /&gt;
| rewards  = ? classic XP / ? oddity XP&amp;lt;br/&amp;gt;[[USD]] reward from [[Fraser]]&lt;br /&gt;
| related  = &lt;br /&gt;
| previous = [[Join the Protectorate]]&lt;br /&gt;
| next     = [[Find Hephaestus Research]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Your first task as a Protectorate member is to investigate some disturbances at Epione Lab.&lt;br /&gt;
&lt;br /&gt;
== Objectives ==&lt;br /&gt;
* Colonel Cathcart wants you to go to Epione Lab in Upper Underrail and talk to Captain Blackwall, who has the mission details. Once you help Blackwall, return to Colonel Cathcart.&lt;br /&gt;
* Captain Blackwall at Epione Lab wants you to investigate the surrounding areas and report your findings to him. &lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
Head to [[Epione Lab]] and find [[Captain Blackwall]] on the lower level. Get the mission details.&lt;br /&gt;
&lt;br /&gt;
Exit Epione Lab, follow the metro tracks north. You'll soon find a small Free Drones hideout. Wipe them out, report to Blackwall. Return to Cathcart in Fort Apogee.&lt;br /&gt;
&lt;br /&gt;
*Reporting back to Blackwall will reward you 1 (oddity) exp.&lt;br /&gt;
&lt;br /&gt;
{{Missions navbox}}&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>Snake2243</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Renegade_soldiers&amp;diff=19185</id>
		<title>Renegade soldiers</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Renegade_soldiers&amp;diff=19185"/>
		<updated>2016-02-11T00:32:31Z</updated>

		<summary type="html">&lt;p&gt;Snake2243: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest Infobox&lt;br /&gt;
| name     = {{PAGENAME}}&lt;br /&gt;
| type     = side&lt;br /&gt;
| image    = Dolos_Center_station_renegades.png&lt;br /&gt;
| location = [[Upper Underrail]]&lt;br /&gt;
| givenby  = [[Consul Oliver]]&lt;br /&gt;
| rewards  = ? classic XP / ? oddity XP&amp;lt;br/&amp;gt;300 [[USD]] from [[Fraser]]&lt;br /&gt;
| related  = &lt;br /&gt;
| previous = [[Join the Protectorate]]&lt;br /&gt;
| next     = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This is a sidequest for protectorate, you can do it immediately after getting into the Fort Apogee or at any point later on. &lt;br /&gt;
&lt;br /&gt;
== Objectives ==&lt;br /&gt;
* Consul Oliver asked of you to negotiate with a renegade Protectorate squad that left Fort Apogee for unknown reasons. The renegades are being led by Sergeant First Class Timothy Holloway, and are located at Dolos Center station, west Upper Underrail. &lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
No train will take you to [[Dolos Center]] station, so you'll have to walk there. It's at the west end of Upper Underrail, on the orange metro line.&lt;br /&gt;
&lt;br /&gt;
Negotiate with the renegades. [[Holloway]] will reveal why they left Protectorate. If you manage to persuade Colonel Cathcart to investigate Holloway's claims, the renegades will peacefully return to Fort Apogee.&lt;br /&gt;
&lt;br /&gt;
* If you go about slaughtering the Renegades on sight, and report back to Counsul Oliver You will be rewarded with 1 (oddity) EXP.&lt;br /&gt;
&lt;br /&gt;
{{Missions navbox}}&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>Snake2243</name></author>
	</entry>
</feed>