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	<id>https://www.stygiansoftware.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=WeiJayTan</id>
	<title>Underrail Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.stygiansoftware.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=WeiJayTan"/>
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	<updated>2026-04-19T17:56:16Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Depot_B&amp;diff=55564</id>
		<title>Depot B</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Depot_B&amp;diff=55564"/>
		<updated>2024-05-28T16:12:22Z</updated>

		<summary type="html">&lt;p&gt;WeiJayTan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Location Infobox&lt;br /&gt;
| name    = Depot B&lt;br /&gt;
| maptext = A scrappy settlement off the grid, built around, and from, an old junkyard. It's a dangerous place run by two rivaling gangs.&lt;br /&gt;
| type    = Zone&lt;br /&gt;
| control = full&lt;br /&gt;
| image   = jy6.png&lt;br /&gt;
| music   = Junkyard.ogg&lt;br /&gt;
| world   = [[Lower Caves]]&lt;br /&gt;
| areas   = Depot B&lt;br /&gt;
| exits   = [[Junkyard]] &amp;lt;br&amp;gt; [[Depot A south]]&lt;br /&gt;
| npcs    = [[Eddy]] &amp;lt;br&amp;gt; [[Gort]]&lt;br /&gt;
| mapfile = jy6&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Depot B''' is a location in [[Junkyard]].&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Headquarters of the [[Scrappers]], main gate into [[Depot A]] (from the [[Depot A south]] side). May fall into [[Black Eels|Black Eel]] hands if [[Gang showdown]] is completed. &lt;br /&gt;
&lt;br /&gt;
* 6 respawning [[Mindshroom]]s in the southwest corner&lt;br /&gt;
* The gate to the mushroom area in the southwest requires 60 [[Lockpicking]]&lt;br /&gt;
* The cabin next to the mushroom area has shelves containing a few [[Mindshroom]]s&lt;br /&gt;
* The other door (from [[Eddy]]'s back room) also leading to the mushroom area requires 60 [[Hacking]]&lt;br /&gt;
* The box in the center requires 75 [[Hacking]]&lt;br /&gt;
* There is a [[Scrapperac]] on the table near [[Eddy]]&lt;br /&gt;
* The footlocker in [[Eddy]]'s room requires 65 [[Lockpicking]], contains roughly 150 charons&lt;br /&gt;
* The back door in [[Eddy]]'s main room becomes open once the quest [[Find the mysterious disk]] is complete&lt;br /&gt;
* The shelves in the back room of [[Eddy]]'s building contain a [[Scrapture]] oddity, 1 XP&lt;br /&gt;
* The [[Scrapper Gangster]] close to the NW fence carries a [[Depot A Key (Junkyard)]] which opens the fence (doing quests for the Scrappers is another way to get the fence opened)&lt;br /&gt;
* The footlocker in [[Gort]]'s shop requires 60 [[Lockpicking]], it contains a large amount of cash (roughly 400 charons)&lt;br /&gt;
* Locker in the [[Gort]]'s shop contain [[Scrapper Insignia]] oddity, 2 XP&lt;br /&gt;
* [[Gort]] can be pickpocketed for roughly 200 charons&lt;br /&gt;
&lt;br /&gt;
== NPCs ==&lt;br /&gt;
=== Named ===&lt;br /&gt;
* [[Eddy]]&lt;br /&gt;
* [[Gort]]&lt;br /&gt;
&lt;br /&gt;
=== Generic ===&lt;br /&gt;
* [[Scrapper Gangster]]&lt;br /&gt;
* [[Scrapper Thug]]&lt;br /&gt;
* [[Worker (Junkyard)|Worker]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Quests ==&lt;br /&gt;
* [[Gang showdown]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Map Gallery ==&lt;br /&gt;
&amp;lt;gallery widths=200px heights=127px&amp;gt;&lt;br /&gt;
jy6.png | Depot B&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Locations navbox}}&lt;br /&gt;
[[Category: Locations]]&lt;br /&gt;
[[Category: Junkyard]]&lt;br /&gt;
[[Category: Scrappers]]&lt;/div&gt;</summary>
		<author><name>WeiJayTan</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Depot_B&amp;diff=55563</id>
		<title>Depot B</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Depot_B&amp;diff=55563"/>
		<updated>2024-05-28T16:11:56Z</updated>

		<summary type="html">&lt;p&gt;WeiJayTan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Location Infobox&lt;br /&gt;
| name    = Depot B&lt;br /&gt;
| maptext = A scrappy settlement off the grid, built around, and from, an old junkyard. It's a dangerous place run by two rivaling gangs.&lt;br /&gt;
| type    = Zone&lt;br /&gt;
| control = full&lt;br /&gt;
| image   = jy6.png&lt;br /&gt;
| music   = Junkyard.ogg&lt;br /&gt;
| world   = [[Lower Caves]]&lt;br /&gt;
| areas   = Depot B&lt;br /&gt;
| exits   = [[Junkyard]] &amp;lt;br&amp;gt; [[Depot A south]]&lt;br /&gt;
| npcs    = [[Eddy]] &amp;lt;br&amp;gt; [[Gort]]&lt;br /&gt;
| mapfile = jy6&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Depot B''' is a location in [[Junkyard]].&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Headquarters of the [[Scrappers]], main gate into [[Depot A]] (from the [[Depot A south]] side). May fall into [[Black Eels|Black Eel]] hands if [[Gang showdown]] is completed. &lt;br /&gt;
&lt;br /&gt;
* 6 respawning [[Mindshroom]]s in the southwest corner&lt;br /&gt;
* The gate to the mushroom area in the southwest requires 60 [[Lockpicking]]&lt;br /&gt;
* The cabin next to the mushroom area has shelves containing a few [[Mindshroom]]s&lt;br /&gt;
* The other door (from [[Eddy]]'s back room) also leading to the mushroom area requires 60 [[Hacking]]&lt;br /&gt;
* The box in the center requires 75 [[Hacking]]&lt;br /&gt;
* There is a [[Scrapperac]] on the table near [[Eddy]]&lt;br /&gt;
* The footlocker in [[Eddy]]'s room requires 65 [[Lockpicking]], contains roughly 150 charons&lt;br /&gt;
* The back door in [[Eddy]]'s main room becomes open once the quest [[Find the mysterious disk]] is complete&lt;br /&gt;
* The shelves in the back room of [[Eddy]]'s building contain a [[Scrapture]] oddity, 1 XP&lt;br /&gt;
* The [[Scrapper Gangster]] close to the NW fence carries a [[Depot A Key (Junkyard)]] which opens the fence (doing quests for the Scrappers is another way to get the fence opened)&lt;br /&gt;
* The footlocker in [[Gort]]'s shop requires 60 [[Lockpicking]], it contains large amount of cash (roughly 400 charons)&lt;br /&gt;
* Locker in the [[Gort]]'s shop contain [[Scrapper Insignia]] oddity, 2 XP&lt;br /&gt;
* [[Gort]] can be pickpocketed for roughly 200 charons&lt;br /&gt;
&lt;br /&gt;
== NPCs ==&lt;br /&gt;
=== Named ===&lt;br /&gt;
* [[Eddy]]&lt;br /&gt;
* [[Gort]]&lt;br /&gt;
&lt;br /&gt;
=== Generic ===&lt;br /&gt;
* [[Scrapper Gangster]]&lt;br /&gt;
* [[Scrapper Thug]]&lt;br /&gt;
* [[Worker (Junkyard)|Worker]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Quests ==&lt;br /&gt;
* [[Gang showdown]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Map Gallery ==&lt;br /&gt;
&amp;lt;gallery widths=200px heights=127px&amp;gt;&lt;br /&gt;
jy6.png | Depot B&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Locations navbox}}&lt;br /&gt;
[[Category: Locations]]&lt;br /&gt;
[[Category: Junkyard]]&lt;br /&gt;
[[Category: Scrappers]]&lt;/div&gt;</summary>
		<author><name>WeiJayTan</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Catch_the_med_thief&amp;diff=55558</id>
		<title>Catch the med thief</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Catch_the_med_thief&amp;diff=55558"/>
		<updated>2024-05-23T18:01:48Z</updated>

		<summary type="html">&lt;p&gt;WeiJayTan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest Infobox&lt;br /&gt;
| name     = Catch the med thief&lt;br /&gt;
| type     = side&lt;br /&gt;
| image    = Med_thief_in_action.png&lt;br /&gt;
| location = [[Rail Crossing]]&lt;br /&gt;
| givenby  = [[Doc (Rail Crossing)|Aliza Boudreau]]&lt;br /&gt;
| rewards  = 1000 classic XP / 1 oddity XP&lt;br /&gt;
| related  = &lt;br /&gt;
| previous = &lt;br /&gt;
| next     = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Rail Crossing's doc needs help catching a thief.&lt;br /&gt;
&lt;br /&gt;
== Objectives ==&lt;br /&gt;
* Someone's been stealing medical supplies from Doctor Boudreau's supply locker. Try to catch the thief in the act&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
You're probably going to need some [[Stealth]] skill and [[Detection]] to catch the thief sneaking to the supply locker. For characters with low [[Stealth]] and [[Perception]] a Bear Trap can also be used, set it just inside the door to the room and wait, eventually Jared will walk into the trap where you can then talk to him.&lt;br /&gt;
&lt;br /&gt;
Simply wait for the thief in [[Stealth Mode]] or somewhere out of sight , he'll eventually sneak in if he doesn't see you. Turns out the thief is [[Jared]], who has become addicted to painkillers. Once he's caught red-handed, you can persuade Doc (no skill required) to call Captain Herve and have him arrested, or let Doc help him with his addiction. You can also offer Jared to accept money in exchange for keeping silence. He will pay you thirty charons or fifty charons if you pass the [[Intimidation]] skill check (50 effective skill). Even if you accepted the bribe, you can still complete the quest by breaking your promise and tell the Doc about Jared.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* After catching the med thief in the act, the player calls out: &amp;quot;Hold it right there, criminal scum!&amp;quot; It is potentially a reference to the video game [https://en.wikipedia.org/wiki/The_Elder_Scrolls_IV:_Oblivion The Elder Scrolls IV: Oblivion (2006)] where at one point a guard calls out: &amp;quot;Stop right there, criminal scum!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
{{Missions navbox}}&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>WeiJayTan</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Dolt_Jr.&amp;diff=55557</id>
		<title>Dolt Jr.</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Dolt_Jr.&amp;diff=55557"/>
		<updated>2024-05-23T05:15:10Z</updated>

		<summary type="html">&lt;p&gt;WeiJayTan: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character Infobox&lt;br /&gt;
| name     = Dolt Jr.&lt;br /&gt;
| type     = important&lt;br /&gt;
| portrait = Punk1_l.png&lt;br /&gt;
| image    = Dolt_Jr.png&lt;br /&gt;
| location = [[Core City]]&amp;lt;br&amp;gt;[[Foundry]]&amp;lt;br&amp;gt;[[Lower Caves]]&amp;lt;br&amp;gt;[[Lower Underrail]]&amp;lt;br&amp;gt;[[Rail Crossing]]&amp;lt;br&amp;gt;[[Upper Underrail]]&lt;br /&gt;
| health   = 150&lt;br /&gt;
|&lt;br /&gt;
|combat stats:&lt;br /&gt;
| actionpoints = 50&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Dolt Jr.''' is a character who can be met in a random event. He wanders around aimlessly, always happy to share his pearls of wisdom with anyone willing to listen.&lt;br /&gt;
&lt;br /&gt;
This event ends after 60 minutes.&lt;br /&gt;
&lt;br /&gt;
== Dialogue ==&lt;br /&gt;
* &amp;quot;I wanted to dominate life. Life dominate to wanted I.&amp;quot;&lt;br /&gt;
* &amp;quot;Can you underail a derailed man? Or Underrail?&amp;quot;&lt;br /&gt;
* &amp;quot;Save me. Please.&amp;quot;&lt;br /&gt;
* &amp;quot;I've got no emotions left, right? Or right, left?&amp;quot;&lt;br /&gt;
* &amp;quot;The less you know, the less it hurts.&amp;quot;&lt;br /&gt;
* &amp;quot;I see the sea that swallowed the key. I bend over to get it, and it swallows me.&amp;quot;&lt;br /&gt;
* &amp;quot;Heh... you have that look in your eyes only people have. Marvelous.&amp;quot;&lt;br /&gt;
* &amp;quot;I feel an inner conflict: My minds argue with one another.&amp;quot;&lt;br /&gt;
* &amp;quot;I often dream reality.&amp;quot;&lt;br /&gt;
* &amp;quot;They recommended lobotomy.&amp;quot;&lt;br /&gt;
* &amp;quot;You look...&amp;quot;&lt;br /&gt;
* &amp;quot;Don't fear me. I'll fear me.&amp;quot;&lt;br /&gt;
* &amp;quot;I like the way you sleep. With your eyes closed.&amp;quot;&lt;br /&gt;
* &amp;quot;When I was a kid, I slept in a dumpster. Now that kid is gone. And the dumpster too.&amp;quot;&lt;br /&gt;
* &amp;quot;I am hardcore enough, yet I am, though.&amp;quot;&lt;br /&gt;
* &amp;quot;I once killed a man. He got away the second time.&amp;quot;&lt;br /&gt;
* &amp;quot;Never trust yourself. I know I don't trust you.&amp;quot;&lt;br /&gt;
* &amp;quot;Don't put it on your head.&amp;quot;&lt;br /&gt;
* &amp;quot;I used to live in the Drop Zone, but now the Drop Zone dies in me.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
* [[Core City]]&lt;br /&gt;
* [[Foundry]]&lt;br /&gt;
* [[Lower Caves]]&lt;br /&gt;
* [[Lower Underrail]]&lt;br /&gt;
* [[Rail Crossing]]&lt;br /&gt;
* [[Upper Underrail]]&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Dolt_Jr_in_Core_City.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Random events navbox}}&lt;br /&gt;
{{Minor NPCs navbox|collapsed}}&lt;br /&gt;
[[Category: Characters]]&lt;br /&gt;
[[Category: Random events]]&lt;br /&gt;
[[Category: Random event characters]]&lt;/div&gt;</summary>
		<author><name>WeiJayTan</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Dazed&amp;diff=55555</id>
		<title>Dazed</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Dazed&amp;diff=55555"/>
		<updated>2024-05-22T14:59:36Z</updated>

		<summary type="html">&lt;p&gt;WeiJayTan: /* Sources */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Status Effect Infobox&lt;br /&gt;
| name        = Dazed&lt;br /&gt;
| nature      = malicious&lt;br /&gt;
| image       = Dazed.png&lt;br /&gt;
| description = Action points reduced by 15 and movement points reduced by 30.&lt;br /&gt;
| duration    = 1-5 turns&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Dazed''' is a debuff. Characters with [[Thick Skull]] feat cannot be stunned. Instead, they become dazed when hit with a stun effect. Duration of daze is equal to duration of the stun that was avoided.&lt;br /&gt;
&lt;br /&gt;
=== Sources ===&lt;br /&gt;
* Any [[Stunned|stun]] for characters with [[Thick Skull]] is converted to daze&lt;br /&gt;
* [[Boxing Gloves]] (1 turn, 30% chance)&lt;br /&gt;
* [[Concussive Shots]] (1 turn, 40% chance)&lt;br /&gt;
* [[Telekinetic Undulation]] (1 turn, 50% chance)&lt;br /&gt;
* [[Quake]] (1 turn, 50% chance)&lt;br /&gt;
* [[Scrapperac]] (2 turns; while under the foodstuff's effects, small chance to inflict on self or target enemy)&lt;br /&gt;
* Consuming medicine while affected by a [[Hyperallergenic (status effect)|Hyperallergenic]] (3 turns)&lt;br /&gt;
* [[Flashbang]]ed while using [[Night Vision]] (5 turns)&lt;br /&gt;
* [[Improved Unarmed Combat]] (1 turn, 5% chance)&lt;br /&gt;
* [[Shield Bash]]{{expedition-inline}} (1 turn)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Status effect navbox}}&lt;br /&gt;
[[Category:Status effects]]&lt;/div&gt;</summary>
		<author><name>WeiJayTan</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Dazed&amp;diff=55554</id>
		<title>Dazed</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Dazed&amp;diff=55554"/>
		<updated>2024-05-22T13:38:29Z</updated>

		<summary type="html">&lt;p&gt;WeiJayTan: /* Sources */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Status Effect Infobox&lt;br /&gt;
| name        = Dazed&lt;br /&gt;
| nature      = malicious&lt;br /&gt;
| image       = Dazed.png&lt;br /&gt;
| description = Action points reduced by 15 and movement points reduced by 30.&lt;br /&gt;
| duration    = 1-5 turns&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Dazed''' is a debuff. Characters with [[Thick Skull]] feat cannot be stunned. Instead, they become dazed when hit with a stun effect. Duration of daze is equal to duration of the stun that was avoided.&lt;br /&gt;
&lt;br /&gt;
=== Sources ===&lt;br /&gt;
* Any [[Stunned|stun]] for characters with [[Thick Skull]] is converted to daze&lt;br /&gt;
* [[Boxing Gloves]] (1 turn, 30% chance)&lt;br /&gt;
* [[Concussive Shots]] (1 turn, 40% chance)&lt;br /&gt;
* [[Telekinetic Undulation]] (1 turn, 50% chance)&lt;br /&gt;
* [[Quake]] (1 turn, 50% chance)&lt;br /&gt;
* [[Scrapperac]] (2 turns; while under the foodstuff's effects, chance to inflict on self or target enemy)&lt;br /&gt;
* Consuming medicine while affected by a [[Hyperallergenic (status effect)|Hyperallergenic]] (3 turns)&lt;br /&gt;
* [[Flashbang]]ed while using [[Night Vision]] (5 turns)&lt;br /&gt;
* [[Improved Unarmed Combat]] (1 turn, 5% chance)&lt;br /&gt;
* [[Shield Bash]]{{expedition-inline}} (1 turn)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Status effect navbox}}&lt;br /&gt;
[[Category:Status effects]]&lt;/div&gt;</summary>
		<author><name>WeiJayTan</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Dazed&amp;diff=55553</id>
		<title>Dazed</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Dazed&amp;diff=55553"/>
		<updated>2024-05-22T13:34:05Z</updated>

		<summary type="html">&lt;p&gt;WeiJayTan: Scrapperac&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Status Effect Infobox&lt;br /&gt;
| name        = Dazed&lt;br /&gt;
| nature      = malicious&lt;br /&gt;
| image       = Dazed.png&lt;br /&gt;
| description = Action points reduced by 15 and movement points reduced by 30.&lt;br /&gt;
| duration    = 1-5 turns&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Dazed''' is a debuff. Characters with [[Thick Skull]] feat cannot be stunned. Instead, they become dazed when hit with a stun effect. Duration of daze is equal to duration of the stun that was avoided.&lt;br /&gt;
&lt;br /&gt;
=== Sources ===&lt;br /&gt;
* Any [[Stunned|stun]] for characters with [[Thick Skull]] is converted to daze&lt;br /&gt;
* [[Boxing Gloves]] (1 turn, 30% chance)&lt;br /&gt;
* [[Concussive Shots]] (1 turn, 40% chance)&lt;br /&gt;
* [[Telekinetic Undulation]] (1 turn, 50% chance)&lt;br /&gt;
* [[Quake]] (1 turn, 50% chance)&lt;br /&gt;
* [[Scrapperac]] (2 turns, chance to inflict on self or target enemy)&lt;br /&gt;
* Consuming medicine while affected by a [[Hyperallergenic (status effect)|Hyperallergenic]] (3 turns)&lt;br /&gt;
* [[Flashbang]]ed while using [[Night Vision]] (5 turns)&lt;br /&gt;
* [[Improved Unarmed Combat]] (1 turn, 5% chance)&lt;br /&gt;
* [[Shield Bash]]{{expedition-inline}} (1 turn)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Status effect navbox}}&lt;br /&gt;
[[Category:Status effects]]&lt;/div&gt;</summary>
		<author><name>WeiJayTan</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Flashbang&amp;diff=55527</id>
		<title>Flashbang</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Flashbang&amp;diff=55527"/>
		<updated>2024-05-21T18:17:44Z</updated>

		<summary type="html">&lt;p&gt;WeiJayTan: Locations&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox item&lt;br /&gt;
| image       = Flashbang.png&lt;br /&gt;
| itemquality = normal&lt;br /&gt;
| name        = Flashbang&lt;br /&gt;
| type        = Grenade&lt;br /&gt;
| description = These grenades are used to temporarily neutralize the combat effectiveness of enemies by disorienting their senses.&lt;br /&gt;
| capabilities= Use: Incapacitates everyone caught in the blast for 2 turns unless they resist the effect. Incapacitated targets will also lose sight of you, allowing you to easily hide from them.&amp;lt;br&amp;gt;(AP: 15; Cooldown: 8 turns)&lt;br /&gt;
| weight      = 0.30&lt;br /&gt;
| value       = 150&lt;br /&gt;
| datafile    = Grenades\Flashbang.item&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Flashbangs''' are special grenades that [[Incapacitated|incapacitate]] enemies, allowing re-stealthing or fleeing combat entirely if you can break line of sight. Flashbangs' incapacitating effect can be resisted with [[Resolve]]. The incapacitation attack rating of flashbangs is fixed (equal to 111 attack skill) and doesn't depend on the character throwing them.&lt;br /&gt;
&lt;br /&gt;
Helmets crafted with [[Shaded Visor]] can protect against flashbangs, while getting flashbanged with [[Night Vision]] active will also [[Dazed|daze]] for 5 turns.&lt;br /&gt;
&lt;br /&gt;
[[Sentry Bot]]s use flashbangs and they also have a chance to drop 1-2 of them as loot. Some human enemies skilled in throwing may use flashbangs as well.&lt;br /&gt;
&lt;br /&gt;
== Crafting ==&lt;br /&gt;
As of version [[0.1.14.0]], flashbangs can be crafted with [[Blueprint: Flashbang]].&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
* Sold by [[Gort]] {{verify}} in [[Depot B]], [[Junkyard]]&lt;br /&gt;
&lt;br /&gt;
== Related feats ==&lt;br /&gt;
* [[Grenadier]]: decreases cooldown by 3 turns.&lt;br /&gt;
* [[Spec Ops]]: decreases cooldown by 1 turn.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Weapons navbox}}&lt;br /&gt;
{{Utilities navbox|collapsed}}&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Utilities]]&lt;br /&gt;
[[Category:Throwing]]&lt;br /&gt;
[[Category:Grenades]]&lt;/div&gt;</summary>
		<author><name>WeiJayTan</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Gort&amp;diff=55526</id>
		<title>Gort</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Gort&amp;diff=55526"/>
		<updated>2024-05-21T18:15:20Z</updated>

		<summary type="html">&lt;p&gt;WeiJayTan: /* Trader inventory */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character Infobox&lt;br /&gt;
| name       = Gort&lt;br /&gt;
| type       = important&lt;br /&gt;
| portrait   = scavle1_l.png&lt;br /&gt;
| background = Shacks.png&lt;br /&gt;
| level      = 14&lt;br /&gt;
| health     = 230&lt;br /&gt;
| image      = Gort model.png&lt;br /&gt;
| faction    = [[Scrappers]]&lt;br /&gt;
| roles      = [[Merchant]]&lt;br /&gt;
| location   = [[Junkyard - Depot B]]&lt;br /&gt;
| quests     = &lt;br /&gt;
| abilities = [[Aimed Shot]]&amp;lt;br&amp;gt;[[Opportunist]]&lt;br /&gt;
|&lt;br /&gt;
| shopfile   = jy_gort.store&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Gort''' is a scrapper junk trader in [[Junkyard - Depot B]], selling the junk scrappers have scavenged from [[Depot A]]. He carries large amount of stygian coins.&lt;br /&gt;
&lt;br /&gt;
== Player interactions ==&lt;br /&gt;
&lt;br /&gt;
=== Trader inventory ===&lt;br /&gt;
He sells various junk brought over from Old Junkyard.&lt;br /&gt;
&lt;br /&gt;
{{Store inventory&lt;br /&gt;
| sells =&lt;br /&gt;
* [[Blueprint: Hand Grenade]]&lt;br /&gt;
* [[Blueprint: Mine]]&lt;br /&gt;
* [[Blueprint: Sledgehammer]]&lt;br /&gt;
* Random [[Blueprints]]&lt;br /&gt;
* [[Flashbang]]s {{verify}}&lt;br /&gt;
&lt;br /&gt;
| cash =&lt;br /&gt;
* 250 [[Stygian Coins]]&lt;br /&gt;
&lt;br /&gt;
| buys =&lt;br /&gt;
* [[:Category:Armor parts|Armor parts]]&lt;br /&gt;
* [[:Category:Bags of caltrops|Bags of caltrops]]&lt;br /&gt;
* [[:Category:Crossbow parts|Crossbow parts]]&lt;br /&gt;
* [[:Category:Firearm parts|Firearm parts]]&lt;br /&gt;
* [[:Category:Grenades|Grenades]]&lt;br /&gt;
* [[:Category:Metal components|Metal components]]&lt;br /&gt;
* [[:Category:Raw explosives|Raw explosives]]&lt;br /&gt;
* [[:Category:Suits|Suits]]&lt;br /&gt;
* [[:Category:Traps|Traps]]&lt;br /&gt;
&lt;br /&gt;
| mercantileskillchecks = &lt;br /&gt;
| specialmerchandise =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NPCs navbox}}&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Junkyard characters]]&lt;br /&gt;
[[Category:Scrappers]]&lt;br /&gt;
[[Category: Armor parts/buyers]]&lt;br /&gt;
[[Category: Bags of caltrops/buyers]]&lt;br /&gt;
[[Category: Crossbow parts/buyers]]&lt;br /&gt;
[[Category: Firearm parts/buyers]]&lt;br /&gt;
[[Category: Grenades/buyers]]&lt;br /&gt;
[[Category: Metal components/buyers]]&lt;br /&gt;
[[Category: Raw explosives/buyers]]&lt;br /&gt;
[[Category: Suits/buyers]]&lt;br /&gt;
[[Category: Traps/buyers]]&lt;/div&gt;</summary>
		<author><name>WeiJayTan</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=High-Technicalities&amp;diff=55521</id>
		<title>High-Technicalities</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=High-Technicalities&amp;diff=55521"/>
		<updated>2024-05-21T18:07:41Z</updated>

		<summary type="html">&lt;p&gt;WeiJayTan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''High-Technicalities''' is a feat.&lt;br /&gt;
&lt;br /&gt;
== Feat ==&lt;br /&gt;
{{Feat Infobox&lt;br /&gt;
| image        = High-Technicalities icon.png&lt;br /&gt;
| name         = High-Technicalities &lt;br /&gt;
| description  = Increases damage done by energy weapons by 8% for each intelligence point above 5.&lt;br /&gt;
| requirements = &lt;br /&gt;
* [[Intelligence]] 5&lt;br /&gt;
* [[Guns]] 25&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The effect stacks multiplicatively with other modifiers, such as the modifier from effective [[Guns|weapon skill]].&lt;br /&gt;
&lt;br /&gt;
Also affects [[Shoot Lemurian Spear]] ability of [[Lemurian Spear]]. &amp;lt;br&amp;gt;&lt;br /&gt;
Also affects mounted energy weapons on jet skis.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== Specializations ==&lt;br /&gt;
{{Specialization&lt;br /&gt;
| name = High-Technicalities&lt;br /&gt;
| max  = 5&lt;br /&gt;
| text = Further increases bonus damage by 0.4% for each point of intelligence above 5 per specialization point.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
* [[1.2.0.16]] - All energy-based jet ski weapons now properly work with High-Technicalities feat&lt;br /&gt;
* [[1.0.3.6]] - feat introduced&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Feats navbox}}&lt;br /&gt;
[[Category:Feats]]&lt;br /&gt;
[[Category:Intelligence feats]]&lt;br /&gt;
[[Category:Guns feats]]&lt;/div&gt;</summary>
		<author><name>WeiJayTan</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=High-Technicalities&amp;diff=55520</id>
		<title>High-Technicalities</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=High-Technicalities&amp;diff=55520"/>
		<updated>2024-05-21T18:07:16Z</updated>

		<summary type="html">&lt;p&gt;WeiJayTan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''High-Technicalities''' is a feat.&lt;br /&gt;
&lt;br /&gt;
== Feat ==&lt;br /&gt;
{{Feat Infobox&lt;br /&gt;
| image        = High-Technicalities icon.png&lt;br /&gt;
| name         = High-Technicalities &lt;br /&gt;
| description  = Increases damage done by energy weapons by 8% for each intelligence point above 5.&lt;br /&gt;
| requirements = &lt;br /&gt;
* [[Intelligence]] 5&lt;br /&gt;
* [[Guns]] 25&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The effect stacks multiplicatively with other modifiers, such as the modifier from effective [[Guns|weapon skill]].&lt;br /&gt;
&lt;br /&gt;
Also affects [[Shoot Lemurian Spear]] ability of [[Lemurian Spear]]. &amp;lt;br&amp;gt;&lt;br /&gt;
Also affects mounted weapons on jet skis.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== Specializations ==&lt;br /&gt;
{{Specialization&lt;br /&gt;
| name = High-Technicalities&lt;br /&gt;
| max  = 5&lt;br /&gt;
| text = Further increases bonus damage by 0.4% for each point of intelligence above 5 per specialization point.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
* [[1.2.0.16]] - All energy-based jet ski weapons now properly work with High-Technicalities feat&lt;br /&gt;
* [[1.0.3.6]] - feat introduced&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Feats navbox}}&lt;br /&gt;
[[Category:Feats]]&lt;br /&gt;
[[Category:Intelligence feats]]&lt;br /&gt;
[[Category:Guns feats]]&lt;/div&gt;</summary>
		<author><name>WeiJayTan</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=High-Technicalities&amp;diff=55519</id>
		<title>High-Technicalities</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=High-Technicalities&amp;diff=55519"/>
		<updated>2024-05-21T18:06:57Z</updated>

		<summary type="html">&lt;p&gt;WeiJayTan: affects mounted weapons on jet skis&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''High-Technicalities''' is a feat.&lt;br /&gt;
&lt;br /&gt;
== Feat ==&lt;br /&gt;
{{Feat Infobox&lt;br /&gt;
| image        = High-Technicalities icon.png&lt;br /&gt;
| name         = High-Technicalities &lt;br /&gt;
| description  = Increases damage done by energy weapons by 8% for each intelligence point above 5.&lt;br /&gt;
| requirements = &lt;br /&gt;
* [[Intelligence]] 5&lt;br /&gt;
* [[Guns]] 25&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The effect stacks multiplicatively with other modifiers, such as the modifier from effective [[Guns|weapon skill]].&lt;br /&gt;
&lt;br /&gt;
Also affects [[Shoot Lemurian Spear]] ability of [[Lemurian Spear]].&lt;br /&gt;
Also affects mounted weapons on jet skis.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== Specializations ==&lt;br /&gt;
{{Specialization&lt;br /&gt;
| name = High-Technicalities&lt;br /&gt;
| max  = 5&lt;br /&gt;
| text = Further increases bonus damage by 0.4% for each point of intelligence above 5 per specialization point.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
* [[1.2.0.16]] - All energy-based jet ski weapons now properly work with High-Technicalities feat&lt;br /&gt;
* [[1.0.3.6]] - feat introduced&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Feats navbox}}&lt;br /&gt;
[[Category:Feats]]&lt;br /&gt;
[[Category:Intelligence feats]]&lt;br /&gt;
[[Category:Guns feats]]&lt;/div&gt;</summary>
		<author><name>WeiJayTan</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Continuum_Ripple&amp;diff=55478</id>
		<title>Continuum Ripple</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Continuum_Ripple&amp;diff=55478"/>
		<updated>2024-05-19T15:20:29Z</updated>

		<summary type="html">&lt;p&gt;WeiJayTan: Description&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Expedition}}&lt;br /&gt;
'''Continuum Ripple''' is a feat.&lt;br /&gt;
&lt;br /&gt;
== Feat ==&lt;br /&gt;
{{Feat Infobox&lt;br /&gt;
| image        = Continuum Ripple icon.png&lt;br /&gt;
| name         = Continuum Ripple&lt;br /&gt;
| description  = When your temporal distortion triggers, it has 25% chance to be applied to each nearby enemy. Distortions that came about in this way can now themselves trigger further distortions.&lt;br /&gt;
| requirements =&lt;br /&gt;
* [[Temporal Manipulation]] 30&lt;br /&gt;
* Psi Ability: [[Temporal Distortion]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== Specializations ==&lt;br /&gt;
{{Specialization&lt;br /&gt;
| name = Continuum Ripple: Jump Chance&lt;br /&gt;
| max  = 10&lt;br /&gt;
| text = Increases the chance to reapply by 2% for each specialization point.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
* [[1.1.0.12]] - Chance changed to 25% (down from 35%) &lt;br /&gt;
* [[1.1.0.12]] - Chance per spec point changed to 2% (down from 3%) &lt;br /&gt;
* [[1.1.0]] - feat introduced&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Feats navbox}}&lt;br /&gt;
[[Category:Feats]]&lt;br /&gt;
[[Category:Psi feats]]&lt;br /&gt;
[[Category:Temporal Manipulation feats]]&lt;br /&gt;
[[Category:Expedition feats]]&lt;/div&gt;</summary>
		<author><name>WeiJayTan</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Dolt_Jr.&amp;diff=55463</id>
		<title>Dolt Jr.</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Dolt_Jr.&amp;diff=55463"/>
		<updated>2024-05-19T12:57:34Z</updated>

		<summary type="html">&lt;p&gt;WeiJayTan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character Infobox&lt;br /&gt;
| name     = Dolt Jr.&lt;br /&gt;
| type     = important&lt;br /&gt;
| portrait = Punk1_l.png&lt;br /&gt;
| image    = Dolt_Jr.png&lt;br /&gt;
| location = [[Core City]]&amp;lt;br&amp;gt;[[Foundry]]&amp;lt;br&amp;gt;[[Lower Caves]]&amp;lt;br&amp;gt;[[Lower Underrail]]&amp;lt;br&amp;gt;[[Rail Crossing]]&amp;lt;br&amp;gt;[[Upper Underrail]]&lt;br /&gt;
| health   = 150&lt;br /&gt;
|&lt;br /&gt;
|combat stats:&lt;br /&gt;
| actionpoints = 50&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Dolt Jr.''' is a character who can be met in a random event. He wanders around aimlessly, always happy to share his pearls of wisdom with anyone willing to listen.&lt;br /&gt;
&lt;br /&gt;
This event ends after 60 minutes.&lt;br /&gt;
&lt;br /&gt;
== Dialogue ==&lt;br /&gt;
* &amp;quot;I wanted to dominate life. Life dominate to wanted I.&amp;quot;&lt;br /&gt;
* &amp;quot;Can you underail a derailed man? Or Underrail?&amp;quot;&lt;br /&gt;
* &amp;quot;Save me. Please.&amp;quot;&lt;br /&gt;
* &amp;quot;I've got no emotions left, right? Or right, left?&amp;quot;&lt;br /&gt;
* &amp;quot;The less you know, the less it hurts.&amp;quot;&lt;br /&gt;
* &amp;quot;I see the sea that swallowed the key. I bend over to get it, and it swallows me.&amp;quot;&lt;br /&gt;
* &amp;quot;Heh... you have that look in your eyes only people have. Marvelous.&amp;quot;&lt;br /&gt;
* &amp;quot;I feel an inner conflict: My minds argue with one another.&amp;quot;&lt;br /&gt;
* &amp;quot;I often dream reality.&amp;quot;&lt;br /&gt;
* &amp;quot;They recommended lobotomy.&amp;quot;&lt;br /&gt;
* &amp;quot;You look...&amp;quot;&lt;br /&gt;
* &amp;quot;Don't fear me. I'll fear me.&amp;quot;&lt;br /&gt;
* &amp;quot;I like the way you sleep. With your eyes closed.&amp;quot;&lt;br /&gt;
* &amp;quot;When I was a kid, I slept in a dumpster. Now that kid is gone. And the dumpster too.&amp;quot;&lt;br /&gt;
* &amp;quot;I am hardcore enough, yet I am, though.&amp;quot;&lt;br /&gt;
* &amp;quot;I once killed a man. He got away the second time.&amp;quot;&lt;br /&gt;
* &amp;quot;Never trust yourself. I know I don't trust you.&amp;quot;&lt;br /&gt;
* &amp;quot;Don't put in on your head.&amp;quot;&lt;br /&gt;
* &amp;quot;I used to live in the Drop Zone, but now the Drop Zone dies in me.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
* [[Core City]]&lt;br /&gt;
* [[Foundry]]&lt;br /&gt;
* [[Lower Caves]]&lt;br /&gt;
* [[Lower Underrail]]&lt;br /&gt;
* [[Rail Crossing]]&lt;br /&gt;
* [[Upper Underrail]]&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Dolt_Jr_in_Core_City.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Random events navbox}}&lt;br /&gt;
{{Minor NPCs navbox|collapsed}}&lt;br /&gt;
[[Category: Characters]]&lt;br /&gt;
[[Category: Random events]]&lt;br /&gt;
[[Category: Random event characters]]&lt;/div&gt;</summary>
		<author><name>WeiJayTan</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Dolt_Jr.&amp;diff=55462</id>
		<title>Dolt Jr.</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Dolt_Jr.&amp;diff=55462"/>
		<updated>2024-05-17T18:41:17Z</updated>

		<summary type="html">&lt;p&gt;WeiJayTan: Added more possible dialog&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character Infobox&lt;br /&gt;
| name     = Dolt Jr.&lt;br /&gt;
| type     = important&lt;br /&gt;
| portrait = Punk1_l.png&lt;br /&gt;
| image    = Dolt_Jr.png&lt;br /&gt;
| location = [[Core City]]&amp;lt;br&amp;gt;[[Foundry]]&amp;lt;br&amp;gt;[[Lower Caves]]&amp;lt;br&amp;gt;[[Lower Underrail]]&amp;lt;br&amp;gt;[[Rail Crossing]]&amp;lt;br&amp;gt;[[Upper Underrail]]&lt;br /&gt;
| health   = 150&lt;br /&gt;
|&lt;br /&gt;
|combat stats:&lt;br /&gt;
| actionpoints = 50&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Dolt Jr.''' is a character who can be met in a random event. He wanders around aimlessly, always happy to share his pearls of wisdom with anyone willing to listen.&lt;br /&gt;
&lt;br /&gt;
This event ends after 60 minutes.&lt;br /&gt;
&lt;br /&gt;
== Dialogue ==&lt;br /&gt;
* &amp;quot;I wanted to dominate life. Life dominate to wanted I.&amp;quot;&lt;br /&gt;
* &amp;quot;Can you underail a derailed man? Or Underrail?&amp;quot;&lt;br /&gt;
* &amp;quot;Save me. Please.&amp;quot;&lt;br /&gt;
* &amp;quot;I've got no emotions left, right? Or right, left?&lt;br /&gt;
* &amp;quot;The less you know, the less it hurts.&amp;quot;&lt;br /&gt;
* &amp;quot;I see the sea that swallowed the key. I bend over to get it, and it swallows me.&amp;quot;&lt;br /&gt;
* &amp;quot;Heh... you have that look in your eyes only people have. Marvelous.&amp;quot;&lt;br /&gt;
* &amp;quot;I feel an inner conflict: My minds argue with one another.&amp;quot;&lt;br /&gt;
* &amp;quot;I often dream reality.&amp;quot;&lt;br /&gt;
* &amp;quot;They recommended lobotomy.&amp;quot;&lt;br /&gt;
* &amp;quot;You look...&amp;quot;&lt;br /&gt;
* &amp;quot;Don't fear me. I'll fear me.&amp;quot;&lt;br /&gt;
* &amp;quot;I like the way you sleep. With your eyes closed.&amp;quot;&lt;br /&gt;
* &amp;quot;When I was a kid, I slept in a dumpster. Now that kid is gone. And the dumpster too.&amp;quot;&lt;br /&gt;
* &amp;quot;I am hardcore enough, yet I am, though.&amp;quot;&lt;br /&gt;
* &amp;quot;I once killed a man. He got away the second time.&amp;quot;&lt;br /&gt;
* &amp;quot;Never trust yourself. I know I don't trust you.&amp;quot;&lt;br /&gt;
* &amp;quot;Don't put in on your head.&amp;quot;&lt;br /&gt;
* &amp;quot;I used to live in the Drop Zone, but now the Drop Zone dies in me.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
* [[Core City]]&lt;br /&gt;
* [[Foundry]]&lt;br /&gt;
* [[Lower Caves]]&lt;br /&gt;
* [[Lower Underrail]]&lt;br /&gt;
* [[Rail Crossing]]&lt;br /&gt;
* [[Upper Underrail]]&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Dolt_Jr_in_Core_City.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Random events navbox}}&lt;br /&gt;
{{Minor NPCs navbox|collapsed}}&lt;br /&gt;
[[Category: Characters]]&lt;br /&gt;
[[Category: Random events]]&lt;br /&gt;
[[Category: Random event characters]]&lt;/div&gt;</summary>
		<author><name>WeiJayTan</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Six&amp;diff=55460</id>
		<title>Six</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Six&amp;diff=55460"/>
		<updated>2024-05-17T06:55:10Z</updated>

		<summary type="html">&lt;p&gt;WeiJayTan: /* Player interactions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spoiler warning}}&lt;br /&gt;
{{Character Infobox&lt;br /&gt;
| name       = Rahm-Umbra&lt;br /&gt;
| type       = important&lt;br /&gt;
| portrait   = ru_l.png&lt;br /&gt;
| background = Oculus.png&lt;br /&gt;
| level      = 30&lt;br /&gt;
| health     = 750&lt;br /&gt;
| shield     = &lt;br /&gt;
| psipool    = &lt;br /&gt;
| image      = Six model.png&lt;br /&gt;
| faction    = Unknown, presumed [[Godmen]]&lt;br /&gt;
| roles      = Six-fingered cyborg&lt;br /&gt;
| location   = [[Oculus]]&amp;lt;br&amp;gt;[[Institute of Tchort west wing]]&amp;lt;br&amp;gt;[[Deep Caverns]]&lt;br /&gt;
| quests     = [[Destroy Tchort]]&lt;br /&gt;
| loot       = &lt;br /&gt;
| abilities  = Teleportation&amp;lt;br&amp;gt;[[True-sight]]&amp;lt;br&amp;gt;Immune to stun&amp;lt;br&amp;gt;Immune to immobilization&amp;lt;br&amp;gt;Immune to [[Thought Control]] abilities&amp;lt;br&amp;gt;Immune to [[Temporal Manipulation]] abilities&amp;lt;br&amp;gt;Immune to dismantling effects&amp;lt;br&amp;gt;[[Third Eye (ability)|Third Eye]]&lt;br /&gt;
| &lt;br /&gt;
| damage       = {{Mechanical|50-100|number only}} and {{Energy|110-150 (energy cut)|no affix}}&lt;br /&gt;
| range        = melee&lt;br /&gt;
| actionpoints = 50&lt;br /&gt;
| initiative   = 35&lt;br /&gt;
|&lt;br /&gt;
|Base abilities section:&lt;br /&gt;
| strength      = 15&lt;br /&gt;
| dexterity     = 15&lt;br /&gt;
| agility       = 15&lt;br /&gt;
| constitution  = 15&lt;br /&gt;
| perception    = 15&lt;br /&gt;
| will          = 15&lt;br /&gt;
| intelligence  = 15&lt;br /&gt;
|&lt;br /&gt;
| mechanical   = immune&lt;br /&gt;
| heat         = immune&lt;br /&gt;
| cold         = immune&lt;br /&gt;
| electricity  = immune&lt;br /&gt;
| acid         = immune&lt;br /&gt;
| energy       = immune&lt;br /&gt;
| bio          = immune&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Six''' is a character first seen in [[Oculus]].&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Six is a cyborg. Six is just a nickname the Oculites have given him, after his six-fingered hands. No one in the Oculus knows much about him, not even his name. He is also known as Six to some people of Hexagon in North Underrail.&lt;br /&gt;
&lt;br /&gt;
His real name is '''Rahm-Umbra''' and he is presumed to be one of the remaining [[Godmen]] that Azif (and player characters with sufficient [[Will (Base Ability)|Will]] score) have had visions of through the crystal mainframe. However, Azif notes that Six's cyborg form is not what he expected from Godmen based on his visions.&lt;br /&gt;
&lt;br /&gt;
== Player interactions ==&lt;br /&gt;
Although Six is working towards [[The Cube|the same goal]] as the player, there are only few opportunities to cross paths with him. It is possible to miss most of the encounters with him, although his appearances in Deep Caverns are very prominent. He is easy to anger and in combat he is undefeatable, barring any potential bugs.&lt;br /&gt;
&lt;br /&gt;
He's present in the [[Oculus]] as Azif's client for a short while, during the time [[The Cube]] is at Cornell's/Coretech's possession in Core City. Other oculites suggest you leave Six alone and indeed, he is not interested in talking to you at that point.&lt;br /&gt;
&lt;br /&gt;
Later on, Six can be briefly met in [[Institute of Tchort west wing]] right before the faceless invasion of the institute. Depending on player's choices when talking with him, he may warn the player of the impending invasion or attack the player, leaving you with no other option but to flee.&lt;br /&gt;
&lt;br /&gt;
The first prominent encounter with him happens in the [[Deep Caverns]] and this time he's finally willing to have a longer chat with the player and he reveals his true name, Rahm-Umbra. He is the first character you meet in the depths, and one of the few who can help you. He will point you towards [[destroy Tchort|destroying Tchort]], although his information on Tchort itself is limited, and will also suggest allying with [[The Faceless]].&lt;br /&gt;
&lt;br /&gt;
If the player has already explored the [[Black Sea]] and decides to show Six the [[Ethereal Torch]], he will explain it's intended function as well as providing some additional information on the [[Shadowlith]] and the [[Sørmirbæren|negative effect it]] [[Void Creature|has on the]] [[Flottsørmir|world around it]].&lt;br /&gt;
&lt;br /&gt;
After the defeat of Tchort, he makes another appearance at the south elevator while it is climbing out of Deep Caverns. At this point Rahm-Umbra tells the player more about his goals. The true nature of [[Hadrian Tanner]] is revealed, although the player character may already know this, and Rahm-Umbra asks you to head to [[Hexagon]] in North Underrail and meet him there. If the player still has The Cube, Rahm-Umbra will take it by force and leave.&lt;br /&gt;
&lt;br /&gt;
After returning from Deep Caverns, it is possible to have a chat with [[Azif]] to share knowledge on Rahm-Umbra, Tanner and the related events if you met Rahm-Umbra while he was in Oculus. Also, interacting with the [[Oculus]] Crystal Mainframe, other psionic crystals, the faceless commander, and certain logs give more background information on Rahm-Umbra, his origin, and goals.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NPCs navbox}}&lt;br /&gt;
[[Category: Characters]]&lt;br /&gt;
[[Category: Global entities]]&lt;br /&gt;
[[Category: Oculus characters]]&lt;br /&gt;
[[Category: Deep Caverns characters]]&lt;/div&gt;</summary>
		<author><name>WeiJayTan</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Institute_of_Tchort_west_wing&amp;diff=55459</id>
		<title>Institute of Tchort west wing</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Institute_of_Tchort_west_wing&amp;diff=55459"/>
		<updated>2024-05-17T06:51:42Z</updated>

		<summary type="html">&lt;p&gt;WeiJayTan: /* West area */  grammar&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Location Infobox&lt;br /&gt;
| name    = West Wing&lt;br /&gt;
| type    = Location&lt;br /&gt;
| control = none&lt;br /&gt;
| image   = tch-ww1.png&lt;br /&gt;
| music   = WestWing.ogg&lt;br /&gt;
| world   = [[Institute of Tchort]]&lt;br /&gt;
| areas   = Entrance&amp;lt;br&amp;gt;Central areas&amp;lt;br&amp;gt;Northeast area&amp;lt;br&amp;gt;South area&amp;lt;br&amp;gt;West area&lt;br /&gt;
| exits   = [[Institute of Tchort]] library&amp;lt;br&amp;gt;[[Institute of Tchort]] utility section&amp;lt;br&amp;gt;[[Upper Underrail]]&lt;br /&gt;
| npcs    = [[Efreitor Mateo]]&amp;lt;br&amp;gt;[[Pavel|Rassophore Pavel]] (deceased)&amp;lt;br&amp;gt;[[Six]]&lt;br /&gt;
| mapfile = tch_ww1&amp;lt;br&amp;gt;tch_ww2&amp;lt;br&amp;gt;tch_ww3&amp;lt;br&amp;gt;tch_ww4&amp;lt;br&amp;gt;tch_ww5&amp;lt;br&amp;gt;tch_wwg&amp;lt;br&amp;gt;tch_inv&amp;lt;br&amp;gt;tch-vent&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The '''West Wing''' is a location in [[Institute of Tchort]].&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
The west wing is a ruined section of [[Institute of Tchort]] that has been abandoned and sealed for decades.&lt;br /&gt;
&lt;br /&gt;
=== Entrance ===&lt;br /&gt;
* The eastern exit leads to '''Eidein's library'''&lt;br /&gt;
* The western exit leads to area '''Central area 1'''&lt;br /&gt;
* Guarded by [[Tchortist Rassophore]] and [[Tchortist Pirophore]]&lt;br /&gt;
&lt;br /&gt;
=== Central area 1===&lt;br /&gt;
* The NE exit leads to area '''Northeast area'''&lt;br /&gt;
* The NW exit leads to area '''Central area 2'''&lt;br /&gt;
* The locker on the west side requires 80 [[Lockpicking]]&lt;br /&gt;
* Southern storage room:&lt;br /&gt;
** Can be accessed only via '''South area'''&lt;br /&gt;
** Inhabited by few [[Coil Spider]]s&lt;br /&gt;
** There is a hidden vent that can be detected with 7 effective [[Perception]]&lt;br /&gt;
&lt;br /&gt;
=== Central area 2===&lt;br /&gt;
* The southern exit leads to area '''Central area 1'''&lt;br /&gt;
* The northern exit leads to area '''West area'''&lt;br /&gt;
* The northern exit leads to area '''South area'''&lt;br /&gt;
* Has a vase containing a [[Biocorp University Emblem]] oddity, 1 XP&lt;br /&gt;
* [[Pavel]]'s body for the [[Find Rassophore Pavel]] quest can be found in the south:&lt;br /&gt;
** [[Tchortist Rassophore Armor]] and [[Ruined Textbook]] oddity, 1 XP can be found on his body&lt;br /&gt;
** There is a [[Death Stalker]] near his corpse&lt;br /&gt;
&lt;br /&gt;
=== Northeast area ===&lt;br /&gt;
* Has several roaming [[Burrower]]s&lt;br /&gt;
* The eastern area also has some [[Coil Spider]]s&lt;br /&gt;
* Barely visible door in the burrower infested area in the west leads to a small storage room:&lt;br /&gt;
** Has a shelf with [[Ruined Textbook]] oddity, 1 XP and [[Blueprint: Super Health Hypo]]&lt;br /&gt;
* A file cabinet next to computers in the central room contains a [[Ruined Textbook]] oddity, 1 XP&lt;br /&gt;
* The web area:&lt;br /&gt;
** Has some [[Coil Spider]]s&lt;br /&gt;
** Has a barrel containing a [[Biocorp University Emblem]] oddity, 1 XP&lt;br /&gt;
* Is trapped with several [[Bear Trap]]s, [[HE Mine Mk II]], [[EMP Mine Mk II]], [[Burrower Poison Bear Trap]] and [[Acid Blob Trap Mk II]] and [[Frag Mine Mk II]] which can be recovered with 94 (possibly less) [[Traps]] skill&lt;br /&gt;
* To the northwest is [[Efreitor Mateo]] for the quest [[Find missing combat unit in west wing]], protected by several stealthy [[Death Stalker]]s and contemplating a [[Monolith (Institute of Tchort)|monolith]]. He carries:&lt;br /&gt;
** The unique [[Needler]] crossbow&lt;br /&gt;
** The 'unique' [[Tchortist Rassophore Armor]]&lt;br /&gt;
** His head, [[Efreitor Mateo's Head]], a unique item used to prove his death in the afore-mentioned quest. &lt;br /&gt;
* The [[Monolith (Institute of Tchort)|monolith]] will grant a vision if your will is 10 or above&lt;br /&gt;
&lt;br /&gt;
=== South area===&lt;br /&gt;
* The northern exit leads to area '''Central area 2'''&lt;br /&gt;
* The eastern exit leads to area '''Central area 1''', storage room&lt;br /&gt;
* Office area is inhabited by few [[Death Stalker]]s&lt;br /&gt;
* There is [[Super Steel Refining Data]] in file cabinet&lt;br /&gt;
&lt;br /&gt;
=== West area===&lt;br /&gt;
* Hole leads to [[Upper Underrail]]&lt;br /&gt;
* [[Six]] can be found standing next to the strange panel&lt;br /&gt;
* There is a box with [[Ruined Textbook]] oddity, 1 XP&lt;br /&gt;
* There are boxes with [[Psionic Mentor: Implosion]]&lt;br /&gt;
* There are boxes with [[Biocorp University Emblem]] oddity, 1 XP&lt;br /&gt;
&lt;br /&gt;
=== Hidden Vent===&lt;br /&gt;
* Connects '''Central area 1''', storage room with [[Institute of Tchort]] utility section&lt;br /&gt;
* Has a box with [[Broken Motion Detector]] oddity, 1 XP&lt;br /&gt;
&lt;br /&gt;
== Enemies and other hazards ==&lt;br /&gt;
* [[Crawler]]s&lt;br /&gt;
* [[Burrower]]s&lt;br /&gt;
* [[Coil Spider]]s&lt;br /&gt;
* [[Electric web trap]]s&lt;br /&gt;
&lt;br /&gt;
== Quests ==&lt;br /&gt;
* [[Find missing combat unit in west wing]]&lt;br /&gt;
* [[Find Rassophore Pavel]]&lt;br /&gt;
* [[Strange tremors]]&lt;br /&gt;
&lt;br /&gt;
== Map gallery ==&lt;br /&gt;
&amp;lt;gallery widths=200px heights=127px&amp;gt;&lt;br /&gt;
tch-ww1.png | Entrance&lt;br /&gt;
tch-ww2.png | Central area 1&lt;br /&gt;
tch-ww4.png | Central area 2&lt;br /&gt;
tch-ww3.png | Northeast area, [[Monolith (Institute of Tchort)|Monolith]]&lt;br /&gt;
tch-ww5.png | South area&lt;br /&gt;
tch-wwg.png | West area, with hole leading down to [[Upper Underrail]]&lt;br /&gt;
tch-ww2_1.png | Hidden vent, in central area 1 storage room full of spiders&lt;br /&gt;
tch-vent.png  | Hidden vent connecting west wing and utility section&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Locations navbox}}&lt;br /&gt;
[[Category:Locations]]&lt;/div&gt;</summary>
		<author><name>WeiJayTan</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Institute_of_Tchort_west_wing&amp;diff=55458</id>
		<title>Institute of Tchort west wing</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Institute_of_Tchort_west_wing&amp;diff=55458"/>
		<updated>2024-05-17T06:51:08Z</updated>

		<summary type="html">&lt;p&gt;WeiJayTan: Undo revision 55457 by WeiJayTan (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Location Infobox&lt;br /&gt;
| name    = West Wing&lt;br /&gt;
| type    = Location&lt;br /&gt;
| control = none&lt;br /&gt;
| image   = tch-ww1.png&lt;br /&gt;
| music   = WestWing.ogg&lt;br /&gt;
| world   = [[Institute of Tchort]]&lt;br /&gt;
| areas   = Entrance&amp;lt;br&amp;gt;Central areas&amp;lt;br&amp;gt;Northeast area&amp;lt;br&amp;gt;South area&amp;lt;br&amp;gt;West area&lt;br /&gt;
| exits   = [[Institute of Tchort]] library&amp;lt;br&amp;gt;[[Institute of Tchort]] utility section&amp;lt;br&amp;gt;[[Upper Underrail]]&lt;br /&gt;
| npcs    = [[Efreitor Mateo]]&amp;lt;br&amp;gt;[[Pavel|Rassophore Pavel]] (deceased)&amp;lt;br&amp;gt;[[Six]]&lt;br /&gt;
| mapfile = tch_ww1&amp;lt;br&amp;gt;tch_ww2&amp;lt;br&amp;gt;tch_ww3&amp;lt;br&amp;gt;tch_ww4&amp;lt;br&amp;gt;tch_ww5&amp;lt;br&amp;gt;tch_wwg&amp;lt;br&amp;gt;tch_inv&amp;lt;br&amp;gt;tch-vent&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The '''West Wing''' is a location in [[Institute of Tchort]].&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
The west wing is a ruined section of [[Institute of Tchort]] that has been abandoned and sealed for decades.&lt;br /&gt;
&lt;br /&gt;
=== Entrance ===&lt;br /&gt;
* The eastern exit leads to '''Eidein's library'''&lt;br /&gt;
* The western exit leads to area '''Central area 1'''&lt;br /&gt;
* Guarded by [[Tchortist Rassophore]] and [[Tchortist Pirophore]]&lt;br /&gt;
&lt;br /&gt;
=== Central area 1===&lt;br /&gt;
* The NE exit leads to area '''Northeast area'''&lt;br /&gt;
* The NW exit leads to area '''Central area 2'''&lt;br /&gt;
* The locker on the west side requires 80 [[Lockpicking]]&lt;br /&gt;
* Southern storage room:&lt;br /&gt;
** Can be accessed only via '''South area'''&lt;br /&gt;
** Inhabited by few [[Coil Spider]]s&lt;br /&gt;
** There is a hidden vent that can be detected with 7 effective [[Perception]]&lt;br /&gt;
&lt;br /&gt;
=== Central area 2===&lt;br /&gt;
* The southern exit leads to area '''Central area 1'''&lt;br /&gt;
* The northern exit leads to area '''West area'''&lt;br /&gt;
* The northern exit leads to area '''South area'''&lt;br /&gt;
* Has a vase containing a [[Biocorp University Emblem]] oddity, 1 XP&lt;br /&gt;
* [[Pavel]]'s body for the [[Find Rassophore Pavel]] quest can be found in the south:&lt;br /&gt;
** [[Tchortist Rassophore Armor]] and [[Ruined Textbook]] oddity, 1 XP can be found on his body&lt;br /&gt;
** There is a [[Death Stalker]] near his corpse&lt;br /&gt;
&lt;br /&gt;
=== Northeast area ===&lt;br /&gt;
* Has several roaming [[Burrower]]s&lt;br /&gt;
* The eastern area also has some [[Coil Spider]]s&lt;br /&gt;
* Barely visible door in the burrower infested area in the west leads to a small storage room:&lt;br /&gt;
** Has a shelf with [[Ruined Textbook]] oddity, 1 XP and [[Blueprint: Super Health Hypo]]&lt;br /&gt;
* A file cabinet next to computers in the central room contains a [[Ruined Textbook]] oddity, 1 XP&lt;br /&gt;
* The web area:&lt;br /&gt;
** Has some [[Coil Spider]]s&lt;br /&gt;
** Has a barrel containing a [[Biocorp University Emblem]] oddity, 1 XP&lt;br /&gt;
* Is trapped with several [[Bear Trap]]s, [[HE Mine Mk II]], [[EMP Mine Mk II]], [[Burrower Poison Bear Trap]] and [[Acid Blob Trap Mk II]] and [[Frag Mine Mk II]] which can be recovered with 94 (possibly less) [[Traps]] skill&lt;br /&gt;
* To the northwest is [[Efreitor Mateo]] for the quest [[Find missing combat unit in west wing]], protected by several stealthy [[Death Stalker]]s and contemplating a [[Monolith (Institute of Tchort)|monolith]]. He carries:&lt;br /&gt;
** The unique [[Needler]] crossbow&lt;br /&gt;
** The 'unique' [[Tchortist Rassophore Armor]]&lt;br /&gt;
** His head, [[Efreitor Mateo's Head]], a unique item used to prove his death in the afore-mentioned quest. &lt;br /&gt;
* The [[Monolith (Institute of Tchort)|monolith]] will grant a vision if your will is 10 or above&lt;br /&gt;
&lt;br /&gt;
=== South area===&lt;br /&gt;
* The northern exit leads to area '''Central area 2'''&lt;br /&gt;
* The eastern exit leads to area '''Central area 1''', storage room&lt;br /&gt;
* Office area is inhabited by few [[Death Stalker]]s&lt;br /&gt;
* There is [[Super Steel Refining Data]] in file cabinet&lt;br /&gt;
&lt;br /&gt;
=== West area===&lt;br /&gt;
* Hole leads to [[Upper Underrail]]&lt;br /&gt;
* [[Six]] can be found standing next to the strange panel&lt;br /&gt;
* There is a box with [[Ruined Textbook]] oddity, 1 XP&lt;br /&gt;
* There are boxex with [[Psionic Mentor: Implosion]]&lt;br /&gt;
* There are boxex with [[Biocorp University Emblem]] oddity, 1 XP&lt;br /&gt;
&lt;br /&gt;
=== Hidden Vent===&lt;br /&gt;
* Connects '''Central area 1''', storage room with [[Institute of Tchort]] utility section&lt;br /&gt;
* Has a box with [[Broken Motion Detector]] oddity, 1 XP&lt;br /&gt;
&lt;br /&gt;
== Enemies and other hazards ==&lt;br /&gt;
* [[Crawler]]s&lt;br /&gt;
* [[Burrower]]s&lt;br /&gt;
* [[Coil Spider]]s&lt;br /&gt;
* [[Electric web trap]]s&lt;br /&gt;
&lt;br /&gt;
== Quests ==&lt;br /&gt;
* [[Find missing combat unit in west wing]]&lt;br /&gt;
* [[Find Rassophore Pavel]]&lt;br /&gt;
* [[Strange tremors]]&lt;br /&gt;
&lt;br /&gt;
== Map gallery ==&lt;br /&gt;
&amp;lt;gallery widths=200px heights=127px&amp;gt;&lt;br /&gt;
tch-ww1.png | Entrance&lt;br /&gt;
tch-ww2.png | Central area 1&lt;br /&gt;
tch-ww4.png | Central area 2&lt;br /&gt;
tch-ww3.png | Northeast area, [[Monolith (Institute of Tchort)|Monolith]]&lt;br /&gt;
tch-ww5.png | South area&lt;br /&gt;
tch-wwg.png | West area, with hole leading down to [[Upper Underrail]]&lt;br /&gt;
tch-ww2_1.png | Hidden vent, in central area 1 storage room full of spiders&lt;br /&gt;
tch-vent.png  | Hidden vent connecting west wing and utility section&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Locations navbox}}&lt;br /&gt;
[[Category:Locations]]&lt;/div&gt;</summary>
		<author><name>WeiJayTan</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Institute_of_Tchort_west_wing&amp;diff=55457</id>
		<title>Institute of Tchort west wing</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Institute_of_Tchort_west_wing&amp;diff=55457"/>
		<updated>2024-05-17T06:47:52Z</updated>

		<summary type="html">&lt;p&gt;WeiJayTan: /* West area */  grammar&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Location Infobox&lt;br /&gt;
| name    = West Wing&lt;br /&gt;
| type    = Location&lt;br /&gt;
| control = none&lt;br /&gt;
| image   = tch-ww1.png&lt;br /&gt;
| music   = WestWing.ogg&lt;br /&gt;
| world   = [[Institute of Tchort]]&lt;br /&gt;
| areas   = Entrance&amp;lt;br&amp;gt;Central areas&amp;lt;br&amp;gt;Northeast area&amp;lt;br&amp;gt;South area&amp;lt;br&amp;gt;West area&lt;br /&gt;
| exits   = [[Institute of Tchort]] library&amp;lt;br&amp;gt;[[Institute of Tchort]] utility section&amp;lt;br&amp;gt;[[Upper Underrail]]&lt;br /&gt;
| npcs    = [[Efreitor Mateo]]&amp;lt;br&amp;gt;[[Pavel|Rassophore Pavel]] (deceased)&amp;lt;br&amp;gt;[[Six]]&lt;br /&gt;
| mapfile = tch_ww1&amp;lt;br&amp;gt;tch_ww2&amp;lt;br&amp;gt;tch_ww3&amp;lt;br&amp;gt;tch_ww4&amp;lt;br&amp;gt;tch_ww5&amp;lt;br&amp;gt;tch_wwg&amp;lt;br&amp;gt;tch_inv&amp;lt;br&amp;gt;tch-vent&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The '''West Wing''' is a location in [[Institute of Tchort]].&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
The west wing is a ruined section of [[Institute of Tchort]] that has been abandoned and sealed for decades.&lt;br /&gt;
&lt;br /&gt;
=== Entrance ===&lt;br /&gt;
* The eastern exit leads to '''Eidein's library'''&lt;br /&gt;
* The western exit leads to area '''Central area 1'''&lt;br /&gt;
* Guarded by [[Tchortist Rassophore]] and [[Tchortist Pirophore]]&lt;br /&gt;
&lt;br /&gt;
=== Central area 1===&lt;br /&gt;
* The NE exit leads to area '''Northeast area'''&lt;br /&gt;
* The NW exit leads to area '''Central area 2'''&lt;br /&gt;
* The locker on the west side requires 80 [[Lockpicking]]&lt;br /&gt;
* Southern storage room:&lt;br /&gt;
** Can be accessed only via '''South area'''&lt;br /&gt;
** Inhabited by few [[Coil Spider]]s&lt;br /&gt;
** There is a hidden vent that can be detected with 7 effective [[Perception]]&lt;br /&gt;
&lt;br /&gt;
=== Central area 2===&lt;br /&gt;
* The southern exit leads to area '''Central area 1'''&lt;br /&gt;
* The northern exit leads to area '''West area'''&lt;br /&gt;
* The northern exit leads to area '''South area'''&lt;br /&gt;
* Has a vase containing a [[Biocorp University Emblem]] oddity, 1 XP&lt;br /&gt;
* [[Pavel]]'s body for the [[Find Rassophore Pavel]] quest can be found in the south:&lt;br /&gt;
** [[Tchortist Rassophore Armor]] and [[Ruined Textbook]] oddity, 1 XP can be found on his body&lt;br /&gt;
** There is a [[Death Stalker]] near his corpse&lt;br /&gt;
&lt;br /&gt;
=== Northeast area ===&lt;br /&gt;
* Has several roaming [[Burrower]]s&lt;br /&gt;
* The eastern area also has some [[Coil Spider]]s&lt;br /&gt;
* Barely visible door in the burrower infested area in the west leads to a small storage room:&lt;br /&gt;
** Has a shelf with [[Ruined Textbook]] oddity, 1 XP and [[Blueprint: Super Health Hypo]]&lt;br /&gt;
* A file cabinet next to computers in the central room contains a [[Ruined Textbook]] oddity, 1 XP&lt;br /&gt;
* The web area:&lt;br /&gt;
** Has some [[Coil Spider]]s&lt;br /&gt;
** Has a barrel containing a [[Biocorp University Emblem]] oddity, 1 XP&lt;br /&gt;
* Is trapped with several [[Bear Trap]]s, [[HE Mine Mk II]], [[EMP Mine Mk II]], [[Burrower Poison Bear Trap]] and [[Acid Blob Trap Mk II]] and [[Frag Mine Mk II]] which can be recovered with 94 (possibly less) [[Traps]] skill&lt;br /&gt;
* To the northwest is [[Efreitor Mateo]] for the quest [[Find missing combat unit in west wing]], protected by several stealthy [[Death Stalker]]s and contemplating a [[Monolith (Institute of Tchort)|monolith]]. He carries:&lt;br /&gt;
** The unique [[Needler]] crossbow&lt;br /&gt;
** The 'unique' [[Tchortist Rassophore Armor]]&lt;br /&gt;
** His head, [[Efreitor Mateo's Head]], a unique item used to prove his death in the afore-mentioned quest. &lt;br /&gt;
* The [[Monolith (Institute of Tchort)|monolith]] will grant a vision if your will is 10 or above&lt;br /&gt;
&lt;br /&gt;
=== South area===&lt;br /&gt;
* The northern exit leads to area '''Central area 2'''&lt;br /&gt;
* The eastern exit leads to area '''Central area 1''', storage room&lt;br /&gt;
* Office area is inhabited by few [[Death Stalker]]s&lt;br /&gt;
* There is [[Super Steel Refining Data]] in file cabinet&lt;br /&gt;
&lt;br /&gt;
=== West area===&lt;br /&gt;
* Hole leads to [[Upper Underrail]]&lt;br /&gt;
* [[Six]] can be found standing next to the strange panel&lt;br /&gt;
* There is a box with [[Ruined Textbook]] oddity, 1 XP&lt;br /&gt;
* There is a box with [[Psionic Mentor: Implosion]]&lt;br /&gt;
* There is a box with [[Biocorp University Emblem]] oddity, 1 XP&lt;br /&gt;
&lt;br /&gt;
=== Hidden Vent===&lt;br /&gt;
* Connects '''Central area 1''', storage room with [[Institute of Tchort]] utility section&lt;br /&gt;
* Has a box with [[Broken Motion Detector]] oddity, 1 XP&lt;br /&gt;
&lt;br /&gt;
== Enemies and other hazards ==&lt;br /&gt;
* [[Crawler]]s&lt;br /&gt;
* [[Burrower]]s&lt;br /&gt;
* [[Coil Spider]]s&lt;br /&gt;
* [[Electric web trap]]s&lt;br /&gt;
&lt;br /&gt;
== Quests ==&lt;br /&gt;
* [[Find missing combat unit in west wing]]&lt;br /&gt;
* [[Find Rassophore Pavel]]&lt;br /&gt;
* [[Strange tremors]]&lt;br /&gt;
&lt;br /&gt;
== Map gallery ==&lt;br /&gt;
&amp;lt;gallery widths=200px heights=127px&amp;gt;&lt;br /&gt;
tch-ww1.png | Entrance&lt;br /&gt;
tch-ww2.png | Central area 1&lt;br /&gt;
tch-ww4.png | Central area 2&lt;br /&gt;
tch-ww3.png | Northeast area, [[Monolith (Institute of Tchort)|Monolith]]&lt;br /&gt;
tch-ww5.png | South area&lt;br /&gt;
tch-wwg.png | West area, with hole leading down to [[Upper Underrail]]&lt;br /&gt;
tch-ww2_1.png | Hidden vent, in central area 1 storage room full of spiders&lt;br /&gt;
tch-vent.png  | Hidden vent connecting west wing and utility section&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Locations navbox}}&lt;br /&gt;
[[Category:Locations]]&lt;/div&gt;</summary>
		<author><name>WeiJayTan</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Harlan&amp;diff=55452</id>
		<title>Harlan</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Harlan&amp;diff=55452"/>
		<updated>2024-05-10T16:07:38Z</updated>

		<summary type="html">&lt;p&gt;WeiJayTan: /* Trader inventory */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character Infobox&lt;br /&gt;
| name     = Joseph Harlan &lt;br /&gt;
| type     = important&lt;br /&gt;
| portrait = Crtec1_l.png&lt;br /&gt;
| level    = 20&lt;br /&gt;
| health   = 310&lt;br /&gt;
| image    = Harlan model.png&lt;br /&gt;
| faction  = [[Coretech]]&lt;br /&gt;
| roles    = Quest giver&amp;lt;br&amp;gt;[[Merchant]]&lt;br /&gt;
| location = [[Core City]]&lt;br /&gt;
| loot       = [[Coretech Energizing Vest]]&amp;lt;br&amp;gt;[[Coretech Tactical Respirator]]&lt;br /&gt;
| abilities  = [[Aimed Shot]]&amp;lt;br&amp;gt;[[Full-Auto]]&lt;br /&gt;
|&lt;br /&gt;
|combat stats:&lt;br /&gt;
| actionpoints = 50&lt;br /&gt;
| initiative   = 17&lt;br /&gt;
|&lt;br /&gt;
| shopfile = cc_coretechQuartermaster.store&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Joseph Harlan''' is the quartermaster of [[Coretech]] in [[Core City]]. He wields an assault rifle and carries a single [[Flashbang|flashbang]].&lt;br /&gt;
&lt;br /&gt;
== Player interactions ==&lt;br /&gt;
If you choose to work for Coretech, you will be working for him before you get to meet the Coretech oligarch [[Rupert Simmons]].&lt;br /&gt;
&lt;br /&gt;
=== Quests ===&lt;br /&gt;
* [[Find Raul]]: Find a missing Coretech agent.&lt;br /&gt;
* [[Retrieve ICPD]]: Track down an employee who stole a prototype device.&lt;br /&gt;
* [[Warehouse (Coretech)|Warehouse]]: A coretech warehouse is under attack.&lt;br /&gt;
&lt;br /&gt;
=== Trader inventory ===&lt;br /&gt;
His store becomes available if you work for Coretech. Compared to other faction quartermasters, Coretech offers goods that are more focused on high-tech electronics.&lt;br /&gt;
&lt;br /&gt;
{{Store inventory&lt;br /&gt;
| sells =&lt;br /&gt;
* [[Blueprint: Shock Bullets]]&lt;br /&gt;
* [[Blueprint: Plasma Grenade]]&lt;br /&gt;
* [[Blueprint: Plasma Mine]]&lt;br /&gt;
* [[AI Scrambler]]&lt;br /&gt;
* [[Plasma Micro-discharger]]s&lt;br /&gt;
* [[Energy Edge Emitter]]s&lt;br /&gt;
* Random [[Blueprints]]&lt;br /&gt;
&lt;br /&gt;
| cash =&lt;br /&gt;
* 400 [[Stygian Coins]]&lt;br /&gt;
&lt;br /&gt;
| buys =&lt;br /&gt;
* [[:Category:Batteries|Batteries]]&lt;br /&gt;
* [[:Category:Electronic devices|Electronic devices]]&lt;br /&gt;
* [[:Category:Electronic parts|Electronic parts]]&lt;br /&gt;
* [[:Category:Energy weapons|Energy weapons]]&lt;br /&gt;
* [[:Category:Pairs of goggles|Pairs of goggles]]&lt;br /&gt;
* [[:Category:Tactical vests|Tactical vests]]&lt;br /&gt;
&lt;br /&gt;
| mercantileskillchecks = 50, 90&lt;br /&gt;
| specialmerchandise =&lt;br /&gt;
* [[5mm Shock Round]]s&lt;br /&gt;
* [[Blueprint: Energy Pistol]]&lt;br /&gt;
* [[EMP Mine Mk II]] &lt;br /&gt;
* [[EMP Grenade Mk II]] &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Core City navbox|collapsed}}&lt;br /&gt;
{{NPCs navbox}}&lt;br /&gt;
[[Category: Characters]]&lt;br /&gt;
[[Category: Core City characters]]&lt;br /&gt;
[[Category: Coretech]]&lt;br /&gt;
[[Category: Batteries/buyers]]&lt;br /&gt;
[[Category: Electronic devices/buyers]]&lt;br /&gt;
[[Category: Electronic parts/buyers]]&lt;br /&gt;
[[Category: Energy weapons/buyers]]&lt;br /&gt;
[[Category: Pairs of goggles/buyers]]&lt;br /&gt;
[[Category: Tactical vests/buyers]]&lt;/div&gt;</summary>
		<author><name>WeiJayTan</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Achievements&amp;diff=55430</id>
		<title>Achievements</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Achievements&amp;diff=55430"/>
		<updated>2024-05-03T16:05:29Z</updated>

		<summary type="html">&lt;p&gt;WeiJayTan: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Achievements]] are available in the Steam version and GOG version of [[Underrail]]. Version [[0.1.9.1]] initially has 50 Steam Achievements. Since [[1.1.0.5]] achievements are available in the GOG version. As of [[1.1.0.12]] there are 53 achievements in total.&lt;br /&gt;
&lt;br /&gt;
'''[http://steamcommunity.com/stats/250520/achievements/ Underrail Global Achievements on Steam Community]'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! Achievement !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Just a Flesh Wound || Survive an attack with 1 health&lt;br /&gt;
|-&lt;br /&gt;
| First Blood! || Kill a living creature&lt;br /&gt;
|-&lt;br /&gt;
| Can't Touch This! || Evade 3 attacks in a row in a single turn&lt;br /&gt;
|-&lt;br /&gt;
| Tactical Retreat || Leave an area during combat&lt;br /&gt;
|-&lt;br /&gt;
| Do You Feel Lucky, Punk? || Kill an enemy with the last bullet in the magazine&lt;br /&gt;
|-&lt;br /&gt;
| Run and Gun || Kill 50 enemies with firearms&lt;br /&gt;
|-&lt;br /&gt;
| Now You See Me... || Successfully restealth during combat&lt;br /&gt;
|-&lt;br /&gt;
| Somebody Called For an Exterminator? || Kill 100 rathounds&lt;br /&gt;
|-&lt;br /&gt;
| Back To The Shooting Range... || Miss 10 aimed shots&lt;br /&gt;
|-&lt;br /&gt;
| Universal Recipient || Use 50 health hypos&lt;br /&gt;
|-&lt;br /&gt;
| I'm Afraid I Can't Let You Do That || Get killed by the same robot 3 times in one sitting&lt;br /&gt;
|-&lt;br /&gt;
| Shroomhead || Pick 100 mushrooms&lt;br /&gt;
|-&lt;br /&gt;
| You Throw Like a Girl || Kill only yourself with a grenade&lt;br /&gt;
|-&lt;br /&gt;
| Look At All The Pretty Stars || Stun enemies 30 times&lt;br /&gt;
|-&lt;br /&gt;
| Snoop Dog || Discover 10 hidden objects or passages (traps don't count)&lt;br /&gt;
|-&lt;br /&gt;
| Mr. Stabby || Kill 50 enemies with a knife&lt;br /&gt;
|-&lt;br /&gt;
| Skeleton Key || Pick 50 mechanical locks&lt;br /&gt;
|-&lt;br /&gt;
| There Can Be Only One || Kill your doppelganger&lt;br /&gt;
|-&lt;br /&gt;
| Fire in the Hole! || Kill 50 enemies with grenades&lt;br /&gt;
|-&lt;br /&gt;
| Kleptomaniac || Steal 30 items&lt;br /&gt;
|-&lt;br /&gt;
| Put this Apple on Your Head || Kill 50 enemies with a crossbow&lt;br /&gt;
|-&lt;br /&gt;
| Antisocial Tendencies || Kill 100 humans&lt;br /&gt;
|-&lt;br /&gt;
| Within The Budget || Kill 5 enemies with a single grenade&lt;br /&gt;
|-&lt;br /&gt;
| Backalley Pugilism || Kill 50 enemies unarmed or with fist weapons&lt;br /&gt;
|-&lt;br /&gt;
| Someone Need A Chill Pill? || Chill enemies 50 times&lt;br /&gt;
|-&lt;br /&gt;
| Resisted Arrest || Incapacitate enemies 30 times&lt;br /&gt;
|-&lt;br /&gt;
| It's Buggy || Kill 100 insectoids&lt;br /&gt;
|-&lt;br /&gt;
| One Shot - One Kill || Snipe down a full health enemy&lt;br /&gt;
|-&lt;br /&gt;
| Manual Override || Hack 50 electronic locks&lt;br /&gt;
|-&lt;br /&gt;
| It's Super Effective! || Deal over 300 damage with a weapon or an unarmed attack&lt;br /&gt;
|-&lt;br /&gt;
| It's Hammer Time! || Kill 50 enemies with a sledgehammer&lt;br /&gt;
|-&lt;br /&gt;
| Fire and Ice || Kill 50 enemies with metathermic psi abilities&lt;br /&gt;
|-&lt;br /&gt;
| Terminator Exterminator || Kill 50 robots&lt;br /&gt;
|-&lt;br /&gt;
| Reach Out and Touch Somebody || Kill 50 enemies with psychokinetic psi abilities&lt;br /&gt;
|-&lt;br /&gt;
| What Does This Button Do? || Short-circuit enemies 30 times&lt;br /&gt;
|-&lt;br /&gt;
| Look Into My Eyes || Kill 50 enemies with thought control psi abilities&lt;br /&gt;
|-&lt;br /&gt;
| The Other Side || Use 50 psi boosters&lt;br /&gt;
|-&lt;br /&gt;
| Rest In Pieces || Shatter an enemy&lt;br /&gt;
|-&lt;br /&gt;
| Pyromaniac || Ignite enemies 30 times&lt;br /&gt;
|-&lt;br /&gt;
| Thrill Junkie || Use 30 adrenaline shots&lt;br /&gt;
|-&lt;br /&gt;
| Mr. Freeze || Freeze enemies 30 times&lt;br /&gt;
|-&lt;br /&gt;
| Spray And Pray || Kill 3 enemies with a single burst attack&lt;br /&gt;
|-&lt;br /&gt;
| It's Always the Blue Wire || Disarm 50 traps&lt;br /&gt;
|-&lt;br /&gt;
| Chuck Attack || Kill an enemy with Dirty Kick&lt;br /&gt;
|-&lt;br /&gt;
| Rat Meat Gourmand || Eat 50 meals&lt;br /&gt;
|-&lt;br /&gt;
| Phasers Set to Kill || Kill 50 enemies with energy weapons&lt;br /&gt;
|-&lt;br /&gt;
| Mine, All Mine! || Kill 50 enemies with traps&lt;br /&gt;
|-&lt;br /&gt;
| Pain Free || Use 15 morphine shots&lt;br /&gt;
|-&lt;br /&gt;
| Acid Trip || Kill 50 enemies with acid&lt;br /&gt;
|-&lt;br /&gt;
| Hitman || Kill 10 humans using the Execute attack&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The achievement &amp;quot;Do You Feel Lucky, Punk?&amp;quot; is a reference to the film [https://en.wikipedia.org/wiki/Dirty_Harry Dirty Harry (1971)]&lt;br /&gt;
*The achievement &amp;quot;I'm Afraid I Can't Let You Do That&amp;quot; is a reference to the film [https://en.wikipedia.org/wiki/2001:_A_Space_Odyssey 2001: A Space Odyssey (1968)]&lt;br /&gt;
*The achievement &amp;quot;Just A Flesh Wound&amp;quot; is a reference to the film [https://en.wikipedia.org/wiki/Monty_Python_and_the_Holy_Grail Monty Python and the Holy Grail (1975)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;/div&gt;</summary>
		<author><name>WeiJayTan</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Dr._Oddloathe&amp;diff=55429</id>
		<title>Dr. Oddloathe</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Dr._Oddloathe&amp;diff=55429"/>
		<updated>2024-05-03T15:58:34Z</updated>

		<summary type="html">&lt;p&gt;WeiJayTan: Trivia&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character Infobox&lt;br /&gt;
| name     = Dr. Oddloathe&lt;br /&gt;
| type     = important&lt;br /&gt;
| portrait = biotech sl_l.png&lt;br /&gt;
| image    = Oddloathe.png‎&lt;br /&gt;
| faction  = &lt;br /&gt;
| roles    = &lt;br /&gt;
| location = [[Water Treatment Plant]]&lt;br /&gt;
| quests   = &lt;br /&gt;
| loot     = [[9mm Acid Round]]&amp;lt;br&amp;gt;[[Biotechnician's Suit]]&amp;lt;br&amp;gt;[[Gas Mask]]&amp;lt;br&amp;gt;[[Master Key (Water Treatment Plant)]]&lt;br /&gt;
| level    = &lt;br /&gt;
| health   = 130&lt;br /&gt;
| abilities  = [[Aimed Shot]]&lt;br /&gt;
| initiative = 17&lt;br /&gt;
| actionpoints = 50&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Dr. Oddloathe''' is one of possible bosses in the Water Treatment Facility random dungeon. He uses pistol in combat and is accompanied by [[Successful Experiment]].&lt;br /&gt;
&lt;br /&gt;
Dr. Oddloathe is a &amp;quot;boss&amp;quot; character, and on DOMINATING difficulty will appear with 400% of his regular health.&lt;br /&gt;
&lt;br /&gt;
== Player interactions ==&lt;br /&gt;
=== Quests ===&lt;br /&gt;
* [[Mushroom Cove scavenger]]: Oddloathe is the person responsible for the death of the mushroom cove scavenger&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* His name: &amp;quot;Dr. Oddloathe&amp;quot;, is potentially a reference to &amp;quot;Dr. Strangelove&amp;quot; from the film [https://en.wikipedia.org/wiki/Dr._Strangelove Dr. Strangelove or: How I Learned to Stop Worrying and Love the Bomb (1964)]&lt;br /&gt;
&lt;br /&gt;
{{Enemies navbox}}&lt;br /&gt;
[[Category: Bosses]]&lt;br /&gt;
[[Category: Characters]]&lt;/div&gt;</summary>
		<author><name>WeiJayTan</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Plush_Tentacle&amp;diff=55428</id>
		<title>Plush Tentacle</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Plush_Tentacle&amp;diff=55428"/>
		<updated>2024-05-03T15:34:43Z</updated>

		<summary type="html">&lt;p&gt;WeiJayTan: Trivia&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox item&lt;br /&gt;
| itemquality = oddity&lt;br /&gt;
| image       = oddity110.png&lt;br /&gt;
| name        = Plush Tentacle&lt;br /&gt;
| type        = Oddity&lt;br /&gt;
| description = Even kids seem to have taken a liking to the weird back in the day.&lt;br /&gt;
| capabilities= Pick up: Study this item to gain 3 points of experience. You can study this type of item up to 1 times.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The '''Plush Tentacle''' oddity can be found in [[Deep Caverns]].&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
* [[Warehouse Block 2]] south, on shelves&lt;br /&gt;
* [[Mutagen Tanks A]], inside a barrel in [[:File:Dc-mut2.png|this area]].&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*This oddity is a reference to the video game [https://en.wikipedia.org/wiki/Day_of_the_Tentacle Day of the Tentacle (1993)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Oddities navbox}}&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Oddities]]&lt;/div&gt;</summary>
		<author><name>WeiJayTan</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Catch_the_med_thief&amp;diff=55427</id>
		<title>Catch the med thief</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Catch_the_med_thief&amp;diff=55427"/>
		<updated>2024-05-03T15:27:48Z</updated>

		<summary type="html">&lt;p&gt;WeiJayTan: Trivia&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest Infobox&lt;br /&gt;
| name     = Catch the med thief&lt;br /&gt;
| type     = side&lt;br /&gt;
| image    = Med_thief_in_action.png&lt;br /&gt;
| location = [[Rail Crossing]]&lt;br /&gt;
| givenby  = [[Doc (Rail Crossing)|Aliza Boudreau]]&lt;br /&gt;
| rewards  = 1000 classic XP / 1 oddity XP&lt;br /&gt;
| related  = &lt;br /&gt;
| previous = &lt;br /&gt;
| next     = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Rail Crossing's doc needs help catching a thief.&lt;br /&gt;
&lt;br /&gt;
== Objectives ==&lt;br /&gt;
* Someone's been stealing medical supplies from Doctor Boudreau's supply locker. Try to catch the thief in the act&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
You're probably going to need some [[Stealth]] skill and [[Detection]] to catch the thief sneaking to the supply locker. For characters with low [[Stealth]] and [[Perception]] a Bear Trap can also be used, set it just inside the door to the room and wait, eventually Jared will walk into the trap where you can then talk to him.&lt;br /&gt;
&lt;br /&gt;
Simply wait for the thief in [[Stealth Mode]] or somewhere out of sight , he'll eventually sneak in if he doesn't see you. Turns out the thief is [[Jared]], who has become addicted to painkillers. Once he's caught red-handed, you can persuade Doc (no skill required) to call Captain Herve and have him arrested, or let Doc help him with his addiction. You can also offer Jared to accept money in exchange for keeping silence. He will pay you thirty charons or fifty charons if you pass the [[Intimidation]] skill check (50 effective skill). Even if you accepted the bribe, you can still complete the quest by breaking your promise and tell the Doc about Jared.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* After catching the med thief in the act, the player calls out: &amp;quot;Hold it right there, criminal scum.&amp;quot; It is potentially a reference to the video game [https://en.wikipedia.org/wiki/The_Elder_Scrolls_IV:_Oblivion The Elder Scrolls IV: Oblivion (2006)] where at one point a guard calls out: &amp;quot;Stop right there, criminal scum!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
{{Missions navbox}}&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>WeiJayTan</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Institute_of_Tchort&amp;diff=55424</id>
		<title>Institute of Tchort</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Institute_of_Tchort&amp;diff=55424"/>
		<updated>2024-05-03T02:59:54Z</updated>

		<summary type="html">&lt;p&gt;WeiJayTan: /* Library Terminal */  Fixed incorrect link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Location Infobox&lt;br /&gt;
| name    = Institute of Tchort&lt;br /&gt;
| type    = Location&lt;br /&gt;
| control = full&lt;br /&gt;
| maptext = An esoteric sciento-religous community.&lt;br /&gt;
| image   = Fountain.jpg&lt;br /&gt;
| music   = Institute.ogg&lt;br /&gt;
| world   = [[Upper Underrail]]&lt;br /&gt;
| areas   = Courtyard&amp;lt;br&amp;gt;Offices&amp;lt;br/&amp;gt;East wing&amp;lt;br/&amp;gt;West wing&amp;lt;br/&amp;gt;Utility section&lt;br /&gt;
| exits   = [[Upper Underrail]] (University station)&amp;lt;br/&amp;gt;[[Upper Underrail]] (Hole in west wing)&amp;lt;br/&amp;gt;[[Harpocrates Station]]&amp;lt;br/&amp;gt;[[Cytosine Outpost]]&lt;br /&gt;
| ftravel = [[Upper Underrail metro]] (station)&amp;lt;br&amp;gt;[[Rift]] (station underpassage)&lt;br /&gt;
| npcs    = [[Eidein]], [[Mediant Samuel]], [[Principal Investigator Schteff|PI Schteff]], [[Principal Investigator Georgis|PI Georgis]], [[Principal Investigator Rista|PI Rista]], [[Episkopos Lydia]], [[Efreitor Denzil]], [[Praepostor Amelia]], [[Rassophore Payam]], [[Provost Vladan]], [[Judicator Azarias]]&lt;br /&gt;
&lt;br /&gt;
Merchants&amp;lt;br/&amp;gt;[[Efreitor Hanna]], [[Investigator Kiro]], [[Octavia]], [[Investigator Vuk]], [[Jerre Franz]], [[Theodore]]&lt;br /&gt;
| mapfile = tch-entry&lt;br /&gt;
tch-mainhall&lt;br /&gt;
tch-soff&lt;br /&gt;
tch-off&lt;br /&gt;
tch-loff&lt;br /&gt;
tch-ew1&lt;br /&gt;
tch-ew2&lt;br /&gt;
tch-mil&lt;br /&gt;
tch-labche&lt;br /&gt;
tch-labgen&lt;br /&gt;
tch-labpsy&lt;br /&gt;
tch-lq&lt;br /&gt;
tch-sq1&lt;br /&gt;
tch-sq2&lt;br /&gt;
tch-lib&lt;br /&gt;
tch-can&lt;br /&gt;
tch-ww1&lt;br /&gt;
tch-ww2&lt;br /&gt;
tch-ww3&lt;br /&gt;
tch-ww4&lt;br /&gt;
tch-ww5&lt;br /&gt;
tch-wwg&lt;br /&gt;
tch-util1&lt;br /&gt;
tch-util2&lt;br /&gt;
tch-util3&lt;br /&gt;
tch-vent&lt;br /&gt;
tch-rit&lt;br /&gt;
tch-inv&lt;br /&gt;
tch-dclift&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The '''Institute of Tchort''' is a location in [[Upper Underrail]], accessible via the orange metro line's University station.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
{{expand section}}&lt;br /&gt;
The institute used to be a Biocorp University, but it has been expanded and renovated considerably in the past decade of Tchortist occupation.&lt;br /&gt;
&lt;br /&gt;
== Courtyard ==&lt;br /&gt;
At the courtyard, there's a very diverse crowd of zoners seeking admission into the Institute.&lt;br /&gt;
* The [[Frowning Man]] carries a [[Coretech Pamphlet]] oddity, 3 XP.&lt;br /&gt;
* All tchortists carry an [[Eye of Tchort]] oddity, 3 XP&lt;br /&gt;
* [[Efreitor Denzil]] is the starting point of a quest line (starting with [[Return the Reaching Man]]) that will grant you access to the institute&lt;br /&gt;
* [[Praepostor Amelia]] (during your interview)&lt;br /&gt;
* [[Rassophore Payam]] will open the door of the institute at your request&lt;br /&gt;
* Other minor characters are [[Daphne (Institute of Tchort Courtyard)|Daphne]], [[What]], [[Detritus]], [[Cale]]. Some of them can provide valuable information to understand what the tchortists are.&lt;br /&gt;
&lt;br /&gt;
== Offices ==&lt;br /&gt;
The north upper section of the Institute contains the offices.&lt;br /&gt;
* The large northwest office is [[Eidein]]'s&lt;br /&gt;
* Along the south hallway, between the staircases:&lt;br /&gt;
** The SW room is [[Episkopos Lydia]]'s office&lt;br /&gt;
** The SE room is inhabited by [[Provost Vladan]] and [[Judicator Azarias]]&lt;br /&gt;
* Along the north hallway:&lt;br /&gt;
** The NW office requires 65 [[Lockpicking]]. It has a file cabinet requiring 70 [[Lockpicking]]&lt;br /&gt;
** The central room is [[Praepostor Amelia]]'s office&lt;br /&gt;
*** File cabinet contains a random [[Psionic Mentors|Psionic Mentor]]&lt;br /&gt;
*** File cabinet contains a [[Hypercerebrix]]&lt;br /&gt;
** The east room requires 65 [[Lockpicking]]&lt;br /&gt;
&lt;br /&gt;
== East Wing ==&lt;br /&gt;
Upper east wing houses the investigation department's science laboratories, lecture halls and preservation department's armory.&lt;br /&gt;
&lt;br /&gt;
Lower east wing houses the sleeping quarters and medical office.&lt;br /&gt;
&lt;br /&gt;
=== Armory ===&lt;br /&gt;
The armory is located between east wing and offices. Take the stairs up west of the fountain at east wing main hall or take the eastern stairs down from offices. [[Mediant Samuel]] is the highest-ranking preservation officer in the Institute while the Harmost is visiting Deep Caverns. [[Efreitor Hanna]] is the local armory keeper.&lt;br /&gt;
&lt;br /&gt;
=== Physics Lab ===&lt;br /&gt;
The physics laboratory is at the north end of east wing. [[Principal Investigator Schteff|Schteff]] is the principal investigator of this section. [[Investigator Kiro]] is an electronics merchant whose services you can use if you get permission from the principal investigator.&lt;br /&gt;
&lt;br /&gt;
=== Chemistry Lab ===&lt;br /&gt;
The chemistry laboratory is at the east end of east wing. [[Principal Investigator Georgis|Georgis]] is the principal investigator of this section. [[Octavia]] is a chemical merchant whose services you can use if you get permission from the principal investigator.&lt;br /&gt;
* Shelves near Octavia contain three vials of [[Corrosive Acid]]&lt;br /&gt;
&lt;br /&gt;
=== Genetics Lab ===&lt;br /&gt;
The genetics laboratory is at the south end of east wing. [[Principal Investigator Rista|Rista]] is the principal investigator of this section. [[Investigator Vuk]] is a biology merchant whose services you can use if you get permission from the principal investigator.&lt;br /&gt;
&lt;br /&gt;
=== Lecture halls ===&lt;br /&gt;
The halls are mostly quiet and empty. You can meet [[Percival]] from Core City here.&lt;br /&gt;
&lt;br /&gt;
=== Sleeping quarters 1 ===&lt;br /&gt;
* Linked to the '''Main Hall''' and '''Sleeping quarters 2'''&lt;br /&gt;
* The 4 doors on the west side each require 70 [[Lockpicking]] to open&lt;br /&gt;
* Northernmost locked room has a footlocker with a random [[:Category:Luxury|Luxury Item]] and wardrobe with [[Tchortist Noble Robe]]&lt;br /&gt;
&lt;br /&gt;
=== Sleeping quarters 2 ===&lt;br /&gt;
Your bunk bed and also the Institute's medical office is located here. &lt;br /&gt;
* Linked to '''Sleeping quarters 1'''&lt;br /&gt;
* Your footlocker contains a [[Robe]] and an [[Eye of Tchort (oddity)]], 3 XP&lt;br /&gt;
* The two southwest rooms each require 70 [[Lockpicking]]&lt;br /&gt;
* The main bunkroom&lt;br /&gt;
** You can meet your bunkmate [[Lazy Lal]] here&lt;br /&gt;
** The west door requires 70 [[Lockpicking]]&lt;br /&gt;
* The medical are to the south:&lt;br /&gt;
** The doctor [[Jerre Franz]] buys and sells medicine&lt;br /&gt;
** The door to the storage room requires 70 [[Lockpicking]]&lt;br /&gt;
&lt;br /&gt;
== West Wing ==&lt;br /&gt;
Upper west wing houses the library. Most of the west wing is abandoned.&lt;br /&gt;
&lt;br /&gt;
Lower east wing houses the refectory and entrance to utility section.&lt;br /&gt;
&lt;br /&gt;
== Eidein's library ==&lt;br /&gt;
The Institute's library dates back to a century, back when the Institute still was a Biocorp University. It has been expanded considerably since. [[Curator Nenna]] can be met in the library. &lt;br /&gt;
&lt;br /&gt;
=== Library Terminal ===&lt;br /&gt;
The Library Terminal contains The Original Report, Important Dates (an overview of the Institute's notable events), Investigative Papers and Digital Literature. The Investigative Papers section contains [[Super Steel Refining Data]] and [[Blueprint: Regenerative Mixture]], but to acquire them the player has to either have enough [[Hacking]] (100), [[Pickpocketing|pickpocket]] (53) the [[Library Propagator Card (Institute of Tchort)]] from the [[Tchortist Acolyte]] nearby or [[Persuasion|persuade]] (100) [[Curator Nenna]] to grant you access.&lt;br /&gt;
The Digital Literature section of the Library Terminal contains references to literary works and movies.&lt;br /&gt;
* Mound - [https://en.wikipedia.org/wiki/Dune_(franchise) Dune]&lt;br /&gt;
* Call of Evolution - [https://en.wikipedia.org/wiki/The_Call_of_Cthulhu Call of Cthulhu]&lt;br /&gt;
* The Evdok Heresy - [https://en.wikipedia.org/wiki/The_Horus_Heresy The Horus Heresy]&lt;br /&gt;
* Surface Troopers - [https://en.wikipedia.org/wiki/Starship_Troopers Starship Troopers]&lt;br /&gt;
* Archon of the Genes - [https://en.wikipedia.org/wiki/The_Lord_of_the_Rings Lord of the Rings]&lt;br /&gt;
* Brave New Zone - [https://en.wikipedia.org/wiki/Brave_New_World Brave New World]&lt;br /&gt;
* Spirit of the Carapace - [https://en.wikipedia.org/wiki/Ghost_in_the_Shell Ghost in the Shell]{{verify}}&lt;br /&gt;
* Foreigner - [https://en.wikipedia.org/wiki/Alien_(franchise) Alien]&lt;br /&gt;
&lt;br /&gt;
=== Refectory ===&lt;br /&gt;
The refectory is the Institute's canteen and kitchen.&lt;br /&gt;
* Linked to the '''Main Hall'''&lt;br /&gt;
* [[Theodore]] sells food here (but only from the other side of the counter)&lt;br /&gt;
* Most Tchortists carry an [[Eye of Tchort (oddity)]], 3 XP&lt;br /&gt;
&lt;br /&gt;
=== Utility section 1 ===&lt;br /&gt;
* Linked to the '''Refectory''' northern passage&lt;br /&gt;
* The south room:&lt;br /&gt;
** Has shelves containing an [[Old Diver's Helmet]] oddity, 2 XP&lt;br /&gt;
** Has a locker containing a [[Biocorp University Emblem]] oddity, 1 XP&lt;br /&gt;
&lt;br /&gt;
=== Utility section 2 ===&lt;br /&gt;
The utility section is accessible from refectory kitchen, and with an elevator in [[Eidein]]'s office.&lt;br /&gt;
* Linked to the '''Refectory''' kitchen&lt;br /&gt;
* The SE room:&lt;br /&gt;
** Has a file cabinet containing a [[Security Room Keycard (Institute of Tchort)]]&lt;br /&gt;
** Has a file cabinet containing a [[Ruined Textbook]] oddity, 1 XP&lt;br /&gt;
** Has a ventilation shaft leading to the NE room&lt;br /&gt;
* The NE room:&lt;br /&gt;
** Has a desk containing a [[Security Gate Keycard (Institute of Tchort)]] and an [[Encyclopedia Fragment]] oddity, 1 XP&lt;br /&gt;
** Has a ventilation shaft leading to the SE room&lt;br /&gt;
&lt;br /&gt;
A part of the utility section is forbidden even to most Tchortists. It is possible to sneak in using the hidden ventilation shaft in west wing.&lt;br /&gt;
&lt;br /&gt;
Genetic experiments are conducted in this forbidden laboratory, where some of the resulting creatures (called &amp;quot;rejects&amp;quot; by Tchortists) are detained. They can be freed by hacking the computer in the cells corridor (50 hacking skill needed), or by finding a key card on one of the scientists in another room.&lt;br /&gt;
&lt;br /&gt;
Once the doors are open, rejects need to be directed to the hidden ventilation shaft by talking to the elder, named [[Old Reject|Sharp]], and also mentioning the hole in the west wing as a possible escape route. Once the rejects are moving, they will be attacked on sight by any Tchortist guard, which prevents their escape.&lt;br /&gt;
&lt;br /&gt;
It is possible to allow them to escape without revealing yourself to the Tchortists by creating a diversion. West of the cells is another ventilation shaft that leads north to another location in the same zone. Throwing a grenade there, or using a TNT charge, then sprinting back through the shaft to signal the rejects to move should give them just enough time to escape while the guards are investigating the explosion noise. On the other hand, attacking the guards, even stealthily, will turn all Tchortists hostile, since this is a controlled area. There is no quest associated to the rejects, and once they escaped they can't be seen ever again.&lt;br /&gt;
&lt;br /&gt;
== Quests ==&lt;br /&gt;
* [[Return the Reaching Man]] and [[Praepostor interview]]: Required to gain entrance to the Institute&lt;br /&gt;
* [[Strange tremors]]: Eventually strange tremors start shaking the Institute&lt;br /&gt;
&lt;br /&gt;
While at the Institute, you may work for both the preservation and investigation departments.&lt;br /&gt;
&lt;br /&gt;
=== Preservation ===&lt;br /&gt;
[[Mediant Samuel]]'s jobs&lt;br /&gt;
* [[Secure Utility Station 7]]&lt;br /&gt;
* [[Find missing combat unit in west wing]]&lt;br /&gt;
* [[Track down Rassophore Nevil]]&lt;br /&gt;
&lt;br /&gt;
Completing all of Mediant Samuel's tasks allows you to join the preservation section as a Rassophore.&lt;br /&gt;
Joining the preservation section will grant both [[Tchortist Vathosphore Armor]] and [[Tchortist Rassophore Armor]]. To receive the armors speak with [[Efreitor Hanna]].&lt;br /&gt;
&lt;br /&gt;
=== Investigation ===&lt;br /&gt;
Physics lab ([[Principal Investigator Schteff]])&lt;br /&gt;
* [[Find Rassophore Pavel]]&lt;br /&gt;
* [[Deploy first T-ray emitter]]&lt;br /&gt;
* [[Deploy second T-ray emitter]]&lt;br /&gt;
&lt;br /&gt;
Chemistry lab ([[Principal Investigator Georgis]])&lt;br /&gt;
* [[Field test XAL-001]]&lt;br /&gt;
* [[HRO protein research]]&lt;br /&gt;
* [[Drink sampling]]&lt;br /&gt;
&lt;br /&gt;
Genetics lab ([[Principal Investigator Rista]])&lt;br /&gt;
* [[Pacify Psycho]]&lt;br /&gt;
* [[Disease-resistant DNA]]&lt;br /&gt;
* [[Forsaken Island Behemoth]]&lt;br /&gt;
&lt;br /&gt;
Completing six tasks for the investigation section allows you to join the investigation section.&lt;br /&gt;
Joining the investigation section will grant a belt according to the department you choose:&lt;br /&gt;
* [[Bioinvestigative Belt]] - Department of Genetics&lt;br /&gt;
* [[Chemoinvestigative Belt]] - Department of Chemistry&lt;br /&gt;
* [[Electroinvestigative Belt]] - Department of Physics&lt;br /&gt;
To receive the belt speak with [[Usha]] again, messenger of [[Episkopos Lydia]] who first contacted you.&lt;br /&gt;
&lt;br /&gt;
== Map gallery ==&lt;br /&gt;
=== Entrance and offices ===&lt;br /&gt;
&amp;lt;gallery widths=200px heights=127px&amp;gt;&lt;br /&gt;
up-tch.png         | University station&lt;br /&gt;
tch-entry.png      | [[Gates to Institute of Tchort]]&lt;br /&gt;
tch-mainhall.png   | Main hall lower floor&lt;br /&gt;
tch-mainhall_1.png | Main hall upper floor&lt;br /&gt;
tch-soff.png       | Path to offices&lt;br /&gt;
tch-off.png        | Offices&lt;br /&gt;
tch-loff.png       | Eidein's office&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== East wing ===&lt;br /&gt;
&amp;lt;gallery widths=200px heights=127px&amp;gt;&lt;br /&gt;
tch-ew1.png      | East wing&lt;br /&gt;
tch-ew2.png      | East wing&lt;br /&gt;
tch-mil.png      | Armory&lt;br /&gt;
tch-labche.png   | Chemistry lab&lt;br /&gt;
tch-labgen.png   | Genetics lab&lt;br /&gt;
tch-labgen_1.png | Genetics lab&lt;br /&gt;
tch-labpsy.png   | Physics lab&lt;br /&gt;
tch-lq.png       | Lecture halls&lt;br /&gt;
tch-sq1.png      | Sleeping quarters&lt;br /&gt;
tch-sq2.png      | Sleeping quarters and medical office&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== West wing ===&lt;br /&gt;
{{Main|Institute of Tchort west wing}}&lt;br /&gt;
Most of the west wing is ruined and has been sealed off for decades.&lt;br /&gt;
&amp;lt;gallery widths=200px heights=127px&amp;gt;&lt;br /&gt;
tch-lib.png | Eidein's library&lt;br /&gt;
tch-can.png | Refectory&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Utility section ===&lt;br /&gt;
&amp;lt;gallery widths=200px heights=127px&amp;gt;&lt;br /&gt;
tch-util1.png   | Utility section 1&lt;br /&gt;
tch-util2.png   | Utility section 2&lt;br /&gt;
tch-util2_1.png | Utility section 2 vents&lt;br /&gt;
tch-util3.png   | Utility section 3&lt;br /&gt;
tch-util3_1.png | Utility section 3 vents&lt;br /&gt;
tch-util3_2.png | Utility section 3 hidden vent&lt;br /&gt;
tch-vent.png    | Hidden vent between utility and west wing&lt;br /&gt;
tch-rit.png     | Utility section&lt;br /&gt;
tch-dclift.png  | Deep Caverns elevator&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Locations navbox}}&lt;br /&gt;
[[Category:Locations]]&lt;br /&gt;
[[Category:Urban areas]]&lt;/div&gt;</summary>
		<author><name>WeiJayTan</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Coral&amp;diff=55423</id>
		<title>Coral</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Coral&amp;diff=55423"/>
		<updated>2024-05-03T02:26:35Z</updated>

		<summary type="html">&lt;p&gt;WeiJayTan: Appears at the Hopperdrome&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character Infobox&lt;br /&gt;
| name       = Coral&lt;br /&gt;
| type       = important&lt;br /&gt;
| portrait   = gyp_l.png&lt;br /&gt;
| background = default.png&lt;br /&gt;
| health     = 330&lt;br /&gt;
| shield     = &lt;br /&gt;
| psipool    = &lt;br /&gt;
| image      = Coral.png&lt;br /&gt;
| faction    = &lt;br /&gt;
| roles      = Wandering Merchant&lt;br /&gt;
| location   = [[South Gate Station]] &amp;lt;br&amp;gt; [[Junkyard]] &amp;lt;br&amp;gt; [[Core City]] &amp;lt;br&amp;gt; [[Rail Crossing]] &amp;lt;br&amp;gt; [[Hanging Rat]] &amp;lt;br&amp;gt; [[Hopperdrome]]&lt;br /&gt;
| loot       = &lt;br /&gt;
| quests     = &lt;br /&gt;
| abilities  = Immune to [[Fear]]&amp;lt;br&amp;gt;[[Aimed Shot]]&lt;br /&gt;
}}&lt;br /&gt;
'''Coral''' is a merchant that the player may encounter in various locations across the game. She is mutually exclusive with [[Booth]], and most notably sells [[Charm]]s.&lt;br /&gt;
&lt;br /&gt;
==Player Interactions==&lt;br /&gt;
The player may pay her for a palm reading, which will lead her to allude to your various base stats as well as your progression with the main story.&lt;br /&gt;
{{hiddensection|Curse|&lt;br /&gt;
If you call her methods false tricks she will curse you, permanently secretly limiting your hit chances to 70%. She will also refuse to enter dialogue afterwards. There is no known way to undo this, other than to reload to a previous save.}}&lt;br /&gt;
&lt;br /&gt;
=== Trader inventory ===&lt;br /&gt;
She trades in animal leather and hunting equipment.&lt;br /&gt;
&lt;br /&gt;
{{Store inventory&lt;br /&gt;
| sells = &lt;br /&gt;
| cash =&lt;br /&gt;
| buys =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NPCs navbox}}&lt;br /&gt;
[[Category: Characters]]&lt;/div&gt;</summary>
		<author><name>WeiJayTan</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Sports_Almanac&amp;diff=55421</id>
		<title>Sports Almanac</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Sports_Almanac&amp;diff=55421"/>
		<updated>2024-05-02T15:37:55Z</updated>

		<summary type="html">&lt;p&gt;WeiJayTan: Trivia&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox item&lt;br /&gt;
| itemquality = oddity&lt;br /&gt;
| image       = oddity07.png&lt;br /&gt;
| name        = Sports Almanac&lt;br /&gt;
| type        = Oddity&lt;br /&gt;
| description = It's an old magazine from the future. Too bad last sport result listed here took place couple hundred years ago.&lt;br /&gt;
| capabilities= Pick up: Study this item to gain 3 points of experience. You can study this type of item up to 1 times.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PAGENAME}} is a unique [[Oddity XP System|oddity]].&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
* In [[Abandoned Warehouse]], area [[:File:aw1-2.png|Floor 2]]: on shelves behind the second door coming from the western elevator&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* It's a reference to the sports almanac from [https://en.wikipedia.org/wiki/Back_to_the_Future_Part_II Back to the Future: Part II (1989)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Oddities navbox}}&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Oddities]]&lt;/div&gt;</summary>
		<author><name>WeiJayTan</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Old_Money&amp;diff=55420</id>
		<title>Old Money</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Old_Money&amp;diff=55420"/>
		<updated>2024-05-02T15:08:12Z</updated>

		<summary type="html">&lt;p&gt;WeiJayTan: Trivia&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox item&lt;br /&gt;
| itemquality = oddity&lt;br /&gt;
| image       = oddity38.png&lt;br /&gt;
| name        = Old Money&lt;br /&gt;
| type        = Oddity&lt;br /&gt;
| description = It's some form of old paper currency. It's worth less than blank paper now, though.&lt;br /&gt;
| capabilities= Pick up: Study this item to gain 2 points of experience. You can study this type of item up to 1 times.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This oddity is found on a pile of old money inside an electronically locked warehouse in [[Rail Crossing]] living quarters area.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The 'pile of money' where this oddity is found is potentially a reference to the 'pile of money' scene from the TV series [https://en.wikipedia.org/wiki/Breaking_Bad Breaking Bad (2008-2013)]&lt;br /&gt;
&lt;br /&gt;
{{Oddities navbox}}&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Oddities]]&lt;/div&gt;</summary>
		<author><name>WeiJayTan</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=GMS_expedition&amp;diff=55419</id>
		<title>GMS expedition</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=GMS_expedition&amp;diff=55419"/>
		<updated>2024-05-02T14:57:08Z</updated>

		<summary type="html">&lt;p&gt;WeiJayTan: Trivia&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest Infobox&lt;br /&gt;
| name     = GMS expedition&lt;br /&gt;
| type     = main&lt;br /&gt;
| image    = GMS vault.png&lt;br /&gt;
| location = [[GMS compound]]&lt;br /&gt;
| givenby  = [[Gorsky]]&lt;br /&gt;
| rewards  = 1250 classic XP / 1 oddity XP&amp;lt;br&amp;gt;400 [[SGS Credits]]&lt;br /&gt;
| related  = &lt;br /&gt;
| previous = [[Hopper round up]]&amp;lt;br&amp;gt;[[Find Newton]]&lt;br /&gt;
| next     = [[Find the drill parts]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
After you're done with Bret's tasks, Tanner asks you to complete Gorsky's tasks. Once they are complete and you return to Tanner, you also gain 2000 XP.&lt;br /&gt;
&lt;br /&gt;
== Objectives ==&lt;br /&gt;
* Travel to GMS compound and talk to Gorsky (Essie at the Lower Underrail exit can instruct you on how to get there)&lt;br /&gt;
* Find a way to open the sealed door in the GMS compound &lt;br /&gt;
* Complete tasks Gorsky gives you and return to Tanner&lt;br /&gt;
&lt;br /&gt;
== Walkthrough == &lt;br /&gt;
Head to SGS level 1, exit the station platform area to north, head west from the first junction and make your way to [[GMS compound]]. Speak to Gorsky once inside (100 XP) and he'll give you a task to find a key to the storage door.&lt;br /&gt;
&lt;br /&gt;
To access level 2 of the compound, you can either use the stairs in the northwest corner or the elevator, once you have re-routed power to it in the generator room. Level 2 is patrolled by 3 [[Sentry Bot]]s, which can be very dangerous to take on as a low level character. Sneaking around is one option, and the ventilation shafts make this easier even for non-stealthy characters. You will find an emergency hatch leading down to third level on the southeast corner of this level. The key to this hatch is on a dead body northwest from the hatch.&lt;br /&gt;
&lt;br /&gt;
Upon entering level 3, you will find out that some raiders have attacked a small local community. With high enough social skills, you can talk your way out of the initial encounter and the raiders will become neutral towards you. Without social skills, you will have to kill at least the raiders immediately below the emergency hatch. After that, you can either kill the raiders and free the hostages - or ignore them and simply sneak around until you find the key. You will eventually find the [[Level 1 Storage Keycard (GMS)]] on the third level of the compound, in late Dr. Bloomberg's room. If you don't feel like searching for the key, after you've reached level 3 you can go back to Gorsky and persuade him to pack up and return to SGS (25 effective skill required), but you won't get the experience or the 400 credits. If you bring back the keycard you get the rewards and you can try to persuade him to give you the keycard back (30 effective skill required). If you fail the check, you can simply visit [[Quinton]] back in SGS and talk to him about it and visit Gorsky, who's returned to the armory.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*When the raiders ask the player about who they are, one possible response is &amp;quot;They call me Adhan.&amp;quot; This is a reference to the video game [https://en.wikipedia.org/wiki/Planescape:_Torment Planescape: Torment (1999)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Missions navbox}}&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>WeiJayTan</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=White_Dude&amp;diff=55417</id>
		<title>White Dude</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=White_Dude&amp;diff=55417"/>
		<updated>2024-05-02T14:47:57Z</updated>

		<summary type="html">&lt;p&gt;WeiJayTan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox item&lt;br /&gt;
| itemquality  = rarity&lt;br /&gt;
| image        = White Dude.png&lt;br /&gt;
| name         = White Dude&lt;br /&gt;
| type         = Food&lt;br /&gt;
| description  = Ostensibly created by an unknown Drag 'n' Drop patron who, after becoming tired of waiting for his drink, mixed together rectified alcohol, coffee, cream, and ice.&lt;br /&gt;
| capabilities = Use: When consumed increases agility by 3, persuasion by 15, but reduces dexterity and perception by 2 and psi point regeneration by 30. Consuming food will remove effects of previous meals.&amp;lt;br&amp;gt;(Cooldown: 1 turn)&lt;br /&gt;
| limitations  = Cannot be used in combat&lt;br /&gt;
| weight       = 0.25&lt;br /&gt;
| value        = 6000&lt;br /&gt;
| datafile     = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''White Dude''' is a foodstuff.&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
*Sold by [[Mixer Jessie]] in the [[Drag 'n' Drop]].&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*The item is a reference to [[Dude]] as White Russian is the drink of choice of [https://en.wikipedia.org/wiki/The_Big_Lebowski The Big Lebowski (1998)]'s The Dude.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
* [[1.1.2.0]] - introduced&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Consumables navbox}}&lt;br /&gt;
{{Status effect navbox|collapsed}}&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Consumables]]&lt;br /&gt;
[[Category:Food]]&lt;br /&gt;
[[Category:Foodstuffs]]&lt;/div&gt;</summary>
		<author><name>WeiJayTan</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Master_Keycard_(Caerus_Residential_Block)&amp;diff=55416</id>
		<title>Master Keycard (Caerus Residential Block)</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Master_Keycard_(Caerus_Residential_Block)&amp;diff=55416"/>
		<updated>2024-05-02T14:46:32Z</updated>

		<summary type="html">&lt;p&gt;WeiJayTan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox item&lt;br /&gt;
| image       = Master Keycard (Caerus Residential Block).png&lt;br /&gt;
| itemquality = normal&lt;br /&gt;
| name        = Master Keycard (Caerus Residential Block)&lt;br /&gt;
| type        = Key&lt;br /&gt;
| description = One keycard to rule them all.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This '''Master Keycard''' can be found inside a locker on the southwest corner of the first floor of [[Caerus Residential Block|Caerus]] residential building in [[Deep Caverns]].&lt;br /&gt;
&lt;br /&gt;
It unlocks all the apartment doors once power has been restored to the residential building.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* This item's description is a reference to [https://en.wikipedia.org/wiki/The_Lord_of_the_Rings The Lord of the Rings]' &amp;quot;One Ring&amp;quot;. Part of the inscription on the ring, when translated, says &amp;quot;One Ring to rule them all&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Keys navbox}}&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Plot]]&lt;/div&gt;</summary>
		<author><name>WeiJayTan</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=White_Dude&amp;diff=55415</id>
		<title>White Dude</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=White_Dude&amp;diff=55415"/>
		<updated>2024-05-02T14:37:50Z</updated>

		<summary type="html">&lt;p&gt;WeiJayTan: Locations, Trivia&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox item&lt;br /&gt;
| itemquality  = rarity&lt;br /&gt;
| image        = White Dude.png&lt;br /&gt;
| name         = White Dude&lt;br /&gt;
| type         = Food&lt;br /&gt;
| description  = Ostensibly created by an unknown Drag 'n' Drop patron who, after becoming tired of waiting for his drink, mixed together rectified alcohol, coffee, cream, and ice.&lt;br /&gt;
| capabilities = Use: When consumed increases agility by 3, persuasion by 15, but reduces dexterity and perception by 2 and psi point regeneration by 30. Consuming food will remove effects of previous meals.&amp;lt;br&amp;gt;(Cooldown: 1 turn)&lt;br /&gt;
| limitations  = Cannot be used in combat&lt;br /&gt;
| weight       = 0.25&lt;br /&gt;
| value        = 6000&lt;br /&gt;
| datafile     = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''White Dude''' is a foodstuff.&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
Sold by [[Mixer Jessie]] in the [[Drag 'n' Drop]].&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
The item is a reference to [[Dude]] as White Russian is the drink of choice of [https://en.wikipedia.org/wiki/The_Big_Lebowski The Big Lebowski (1998)]'s The Dude.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
* [[1.1.2.0]] - introduced&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Consumables navbox}}&lt;br /&gt;
{{Status effect navbox|collapsed}}&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Consumables]]&lt;br /&gt;
[[Category:Food]]&lt;br /&gt;
[[Category:Foodstuffs]]&lt;/div&gt;</summary>
		<author><name>WeiJayTan</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Quake&amp;diff=55414</id>
		<title>Quake</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Quake&amp;diff=55414"/>
		<updated>2024-05-02T14:32:59Z</updated>

		<summary type="html">&lt;p&gt;WeiJayTan: Trivia&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox item&lt;br /&gt;
| image       = Quake.png&lt;br /&gt;
| itemquality = unique&lt;br /&gt;
| name        = Quake&lt;br /&gt;
| type        = Melee Weapon&lt;br /&gt;
| description = The head of this hammer vibrates forcefully when swung, yet luckily little of it can be felt through the handle. Were it otherwise, the wielder would quickly develop vibration-induced injuries.&lt;br /&gt;
| damage      = 46-75 (Mechanical)&lt;br /&gt;
| impactspeed = Very Low&lt;br /&gt;
| ap          = 23 AP&lt;br /&gt;
| range       = Melee&lt;br /&gt;
| precision   = &lt;br /&gt;
| burstprec.  = &lt;br /&gt;
| cqprec.     = &lt;br /&gt;
| moveprec.   = &lt;br /&gt;
| critchance  = 5%&lt;br /&gt;
| critbonus   = 130%&lt;br /&gt;
| minstr      = 8&lt;br /&gt;
| minskill    = &lt;br /&gt;
| ammotype    = &lt;br /&gt;
| magcap      = &lt;br /&gt;
| capabilities= {{On hit|50% chance to daze the living target for 1 turn}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{On hit|10% chance to stun the living target for 1 turn}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{On hit|Triggers a shockwave that inflicts 28-42 mechanical damage to all nearby enemies, potentially dazing them for one turn. This damage ignores mechanical damage threshold and half the mechanical damage resistance. Costs 11 energy.}}&lt;br /&gt;
| incurred    = Ignores mechanical damage threshold when attacking organic targets.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Damage increased by 10% for every point in strength above 8.&lt;br /&gt;
| energy      = 100&lt;br /&gt;
| durability  = 1950 / 1950&lt;br /&gt;
| weight      = 25.00&lt;br /&gt;
| value       = 10000&lt;br /&gt;
| datafile    = Weapons\Quake.item&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Quake''' is a unique [[Sledgehammer|sledgehammer]]. Its unique on-hit shockwave effect is capable of destroying obstacles like rocks and breakable walls.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
In addition to a chance to stun on hit, this sledgehammer also has 50% chance to [[Dazed|daze]] its target.&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
Carried by a [[Bandits|Bandit]] boss, [[Gubbins]], found in [[Upper Underrail]].&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The symbol on the hammer resembles the logo of the video game [https://en.wikipedia.org/wiki/Quake_(video_game) Quake (1996)]&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
* [[1.1.5.0]] - Improved stats&lt;br /&gt;
* [[1.0.3.6]] - Increased value, damage and critical damage bonus&lt;br /&gt;
* [[1.0.0.0]] - introduced&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Weapons navbox}}&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Weapons]]&lt;br /&gt;
[[Category:Melee Weapons]]&lt;/div&gt;</summary>
		<author><name>WeiJayTan</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Hopper_round_up&amp;diff=55413</id>
		<title>Hopper round up</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Hopper_round_up&amp;diff=55413"/>
		<updated>2024-05-02T14:28:35Z</updated>

		<summary type="html">&lt;p&gt;WeiJayTan: Trivia&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest Infobox&lt;br /&gt;
| name     = Hopper round up&lt;br /&gt;
| type     = main&lt;br /&gt;
| image    = capturing hoppers.png&lt;br /&gt;
| location = [[Mushroom Cove]]&lt;br /&gt;
| givenby  = [[Big Bret]]&lt;br /&gt;
| rewards  = 700 classic XP / 1 oddity XP&amp;lt;br&amp;gt;100 [[SGS Credits]]&lt;br /&gt;
| related  = [[Find Newton]]&lt;br /&gt;
| previous = [[Retake the outposts]]&lt;br /&gt;
| next     = [[GMS expedition]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Tanner asks you to complete Bret's tasks, [[Hopper round up]] and [[Find Newton]]. Once both tasks are complete, return to Tanner.&lt;br /&gt;
&lt;br /&gt;
== Objectives ==&lt;br /&gt;
* Talk to Bret at the agronomy concerning his 'hopper round up'&lt;br /&gt;
* Capture three cave hoppers for Big Bret &lt;br /&gt;
* Complete tasks Bret gives you and return to Tanner&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
Talk to Bret to receive details about the mission (100 XP). You simply need to ''capture'' three cave hoppers ''alive'' inside a [[Dog Crate]]. Northwestern Mushroom Cove is filled with these little beggars and sometimes they get stuck on one of the holes, making this an easy job.&lt;br /&gt;
&lt;br /&gt;
This should be an easy task if you are playing a stealth character. Others may need to use utilities such as [[Throwing Net]]s or [[Tranquilizing Bolt]]s to catch the hoppers alive. You simply need to get close to a hopper, whether by sneaking or immobilizing them, and then use a dog crate on it to capture it.&lt;br /&gt;
&lt;br /&gt;
[[Stealth]] is boosted by [[Cloaking Device]] and some armor. It is penalized by other armor. If all else fails:&lt;br /&gt;
# watch where the Cave Hoppers disappear into the walls&lt;br /&gt;
# stand nearby to that point, hovering a finger over the Return key&lt;br /&gt;
# as soon as a Cave Hopper appears, press Return to enter turn-based combat&lt;br /&gt;
# right-click the [[Dog Crate]] in your inventory&lt;br /&gt;
# target the Cave Hopper to have your character run up to it and capture it&lt;br /&gt;
# if your capture failed, wait for the Dog Crate cooldown (and potentially Turn-Based Combat) cooldown to lapse before trying again.&lt;br /&gt;
&lt;br /&gt;
== Trivia==&lt;br /&gt;
* After completing the roundup, one possible response when asked to name the captured hoppers is &amp;quot;Huey, Duey, and Louie&amp;quot;. It is a reference to the TV series [https://en.wikipedia.org/wiki/DuckTales DuckTales (1987)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Missions navbox}}&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>WeiJayTan</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Achievements&amp;diff=55412</id>
		<title>Achievements</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Achievements&amp;diff=55412"/>
		<updated>2024-05-02T14:21:59Z</updated>

		<summary type="html">&lt;p&gt;WeiJayTan: Added Trivia section and a few references&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Achievements]] are available in the Steam version and GOG version of [[Underrail]]. Version [[0.1.9.1]] initially has 50 Steam Achievements. Since [[1.1.0.5]] achievements are available in the GOG version. As of [[1.1.0.12]] there are 53 achievements in total.&lt;br /&gt;
&lt;br /&gt;
'''[http://steamcommunity.com/stats/250520/achievements/ Underrail Global Achievements on Steam Community]'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! Achievement !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Just a Flesh Wound || Survive an attack with 1 health&lt;br /&gt;
|-&lt;br /&gt;
| First Blood! || Kill a living creature&lt;br /&gt;
|-&lt;br /&gt;
| Can't Touch This! || Evade 3 attacks in a row in a single turn&lt;br /&gt;
|-&lt;br /&gt;
| Tactical Retreat || Leave an area during combat&lt;br /&gt;
|-&lt;br /&gt;
| Do You Feel Lucky, Punk? || Kill an enemy with the last bullet in the magazine&lt;br /&gt;
|-&lt;br /&gt;
| Run and Gun || Kill 50 enemies with firearms&lt;br /&gt;
|-&lt;br /&gt;
| Now You See Me... || Successfully restealth during combat&lt;br /&gt;
|-&lt;br /&gt;
| Somebody Called For an Exterminator? || Kill 100 rathounds&lt;br /&gt;
|-&lt;br /&gt;
| Back To The Shooting Range... || Miss 10 aimed shots&lt;br /&gt;
|-&lt;br /&gt;
| Universal Recipient || Use 50 health hypos&lt;br /&gt;
|-&lt;br /&gt;
| I'm Afraid I Can't Let You Do That || Get killed by the same robot 3 times in one sitting&lt;br /&gt;
|-&lt;br /&gt;
| Shroomhead || Pick 100 mushrooms&lt;br /&gt;
|-&lt;br /&gt;
| You Throw Like a Girl || Kill only yourself with a grenade&lt;br /&gt;
|-&lt;br /&gt;
| Look At All The Pretty Stars || Stun enemies 30 times&lt;br /&gt;
|-&lt;br /&gt;
| Snoop Dog || Discover 10 hidden objects or passages (traps don't count)&lt;br /&gt;
|-&lt;br /&gt;
| Mr. Stabby || Kill 50 enemies with a knife&lt;br /&gt;
|-&lt;br /&gt;
| Skeleton Key || Pick 50 mechanical locks&lt;br /&gt;
|-&lt;br /&gt;
| There Can Be Only One || Kill your doppelganger&lt;br /&gt;
|-&lt;br /&gt;
| Fire in the Hole! || Kill 50 enemies with grenades&lt;br /&gt;
|-&lt;br /&gt;
| Kleptomaniac || Steal 30 items&lt;br /&gt;
|-&lt;br /&gt;
| Put this Apple on Your Head || Kill 50 enemies with a crossbow&lt;br /&gt;
|-&lt;br /&gt;
| Antisocial Tendencies || Kill 100 humans&lt;br /&gt;
|-&lt;br /&gt;
| Within The Budget || Kill 5 enemies with a single grenade&lt;br /&gt;
|-&lt;br /&gt;
| Backalley Pugilism || Kill 50 enemies unarmed or with fist weapons&lt;br /&gt;
|-&lt;br /&gt;
| Someone Need A Chill Pill? || Chill enemies 50 times&lt;br /&gt;
|-&lt;br /&gt;
| Resisted Arrest || Incapacitate enemies 30 times&lt;br /&gt;
|-&lt;br /&gt;
| It's Buggy || Kill 100 insectoids&lt;br /&gt;
|-&lt;br /&gt;
| One Shot - One Kill || Snipe down a full health enemy&lt;br /&gt;
|-&lt;br /&gt;
| Manual Override || Hack 50 electronic locks&lt;br /&gt;
|-&lt;br /&gt;
| It's Super Effective! || Deal over 300 damage with a weapon or an unarmed attack&lt;br /&gt;
|-&lt;br /&gt;
| It's Hammer Time! || Kill 50 enemies with a sledgehammer&lt;br /&gt;
|-&lt;br /&gt;
| Fire and Ice || Kill 50 enemies with metathermic psi abilities&lt;br /&gt;
|-&lt;br /&gt;
| Terminator Exterminator || Kill 50 robots&lt;br /&gt;
|-&lt;br /&gt;
| Reach Out and Touch Somebody || Kill 50 enemies with psychokinetic psi abilities&lt;br /&gt;
|-&lt;br /&gt;
| What Does This Button Do? || Short-circuit enemies 30 times&lt;br /&gt;
|-&lt;br /&gt;
| Look Into My Eyes || Kill 50 enemies with thought control psi abilities&lt;br /&gt;
|-&lt;br /&gt;
| The Other Side || Use 50 psi boosters&lt;br /&gt;
|-&lt;br /&gt;
| Rest In Pieces || Shatter an enemy&lt;br /&gt;
|-&lt;br /&gt;
| Pyromaniac || Ignite enemies 30 times&lt;br /&gt;
|-&lt;br /&gt;
| Thrill Junkie || Use 30 adrenaline shots&lt;br /&gt;
|-&lt;br /&gt;
| Mr. Freeze || Freeze enemies 30 times&lt;br /&gt;
|-&lt;br /&gt;
| Spray And Pray || Kill 3 enemies with a single burst attack&lt;br /&gt;
|-&lt;br /&gt;
| It's Always the Blue Wire || Disarm 50 traps&lt;br /&gt;
|-&lt;br /&gt;
| Chuck Attack || Kill an enemy with Dirty Kick&lt;br /&gt;
|-&lt;br /&gt;
| Rat Meat Gourmand || Eat 50 meals&lt;br /&gt;
|-&lt;br /&gt;
| Phasers Set to Kill || Kill 50 enemies with energy weapons&lt;br /&gt;
|-&lt;br /&gt;
| Mine, All Mine! || Kill 50 enemies with traps&lt;br /&gt;
|-&lt;br /&gt;
| Pain Free || Use 15 morphine shots&lt;br /&gt;
|-&lt;br /&gt;
| Acid Trip || Kill 50 enemies with acid&lt;br /&gt;
|-&lt;br /&gt;
| Hitman || Kill 10 humans using the Execute attack&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The achievement &amp;quot;Do You Feel Lucky, Punk?&amp;quot; is a reference to the film [https://en.wikipedia.org/wiki/Dirty_Harry Dirty Harry (1971)]&lt;br /&gt;
*The achievement &amp;quot;I'm Afraid I Can't Let You Do That&amp;quot; is a reference to the film [https://en.wikipedia.org/wiki/2001:_A_Space_Odyssey 2001: A Space Odyssey (1968)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;/div&gt;</summary>
		<author><name>WeiJayTan</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Dolt_Jr.&amp;diff=55411</id>
		<title>Dolt Jr.</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Dolt_Jr.&amp;diff=55411"/>
		<updated>2024-05-02T14:15:19Z</updated>

		<summary type="html">&lt;p&gt;WeiJayTan: Possible dialogue (incomplete)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character Infobox&lt;br /&gt;
| name     = Dolt Jr.&lt;br /&gt;
| type     = important&lt;br /&gt;
| portrait = Punk1_l.png&lt;br /&gt;
| image    = Dolt_Jr.png&lt;br /&gt;
| location = [[Core City]]&amp;lt;br&amp;gt;[[Foundry]]&amp;lt;br&amp;gt;[[Lower Caves]]&amp;lt;br&amp;gt;[[Lower Underrail]]&amp;lt;br&amp;gt;[[Rail Crossing]]&amp;lt;br&amp;gt;[[Upper Underrail]]&lt;br /&gt;
| health   = 150&lt;br /&gt;
|&lt;br /&gt;
|combat stats:&lt;br /&gt;
| actionpoints = 50&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Dolt Jr.''' is a character who can be met in a random event. He wanders around aimlessly, always happy to share his pearls of wisdom with anyone willing to listen.&lt;br /&gt;
&lt;br /&gt;
This event ends after 60 minutes.&lt;br /&gt;
&lt;br /&gt;
== Dialogue ==&lt;br /&gt;
* &amp;quot;Heh... you have that look in your eyes only people have. Marvelous.&amp;quot;&lt;br /&gt;
* &amp;quot;I wanted to dominate life. Life dominate to wanted I.&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
* [[Core City]]&lt;br /&gt;
* [[Foundry]]&lt;br /&gt;
* [[Lower Caves]]&lt;br /&gt;
* [[Lower Underrail]]&lt;br /&gt;
* [[Rail Crossing]]&lt;br /&gt;
* [[Upper Underrail]]&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Dolt_Jr_in_Core_City.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Random events navbox}}&lt;br /&gt;
{{Minor NPCs navbox|collapsed}}&lt;br /&gt;
[[Category: Characters]]&lt;br /&gt;
[[Category: Random events]]&lt;br /&gt;
[[Category: Random event characters]]&lt;/div&gt;</summary>
		<author><name>WeiJayTan</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Persuasion&amp;diff=55393</id>
		<title>Persuasion</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Persuasion&amp;diff=55393"/>
		<updated>2024-05-01T11:24:07Z</updated>

		<summary type="html">&lt;p&gt;WeiJayTan: Lunatic camp check updated&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Persuasion''' is a social [[Skills|skill]].&lt;br /&gt;
&lt;br /&gt;
{{Quote&lt;br /&gt;
| Your ability to convince the other party to see things your way through non-violent means.&lt;br /&gt;
| In-game description&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Synergies&lt;br /&gt;
|* [[Will (Base Ability)|Will]]&lt;br /&gt;
|* [[Mercantile]] 20%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Details ==&lt;br /&gt;
Persuasion is a social skill mainly used for persuasion dialogue options.&lt;br /&gt;
&lt;br /&gt;
== Related items ==&lt;br /&gt;
&lt;br /&gt;
Headwear&lt;br /&gt;
* {{Itemlink|Hypno Goggles}} (from +10 to +30)&lt;br /&gt;
* {{Itemlink|Iron Head}} (-20%)&lt;br /&gt;
&lt;br /&gt;
Suit&lt;br /&gt;
* {{Itemlink|JKK Tactful Jacket}} (+15)&lt;br /&gt;
* Armor crafted from {{Itemlink|Heartbreaker Serpent Skin}}{{expedition-inline}} (+10)&lt;br /&gt;
* {{Itemlink|Praetorian Peacekeeper}} (+10)&lt;br /&gt;
* {{Itemlink|Praetorian Caped Peacekeeper}} (+10)&lt;br /&gt;
* {{Itemlink|Praetorian Chestguard}} (+10)&lt;br /&gt;
* Armor crafted from {{Itemlink|Rathound Leather}} (-3)&lt;br /&gt;
* Armor crafted from {{Itemlink|Mutated Dog Leather}} (-10)&lt;br /&gt;
* Armor crafted from {{Itemlink|Ancient Rathound Leather}} (-10)&lt;br /&gt;
&lt;br /&gt;
Belt&lt;br /&gt;
* {{Itemlink|Master Demolitionist Belt}} (-30)&lt;br /&gt;
&lt;br /&gt;
Boots&lt;br /&gt;
* {{Itemlink|Bespoke Buckle Shoes}} (+20)&lt;br /&gt;
* Armor crafted from {{Itemlink|Heartbreaker Serpent Skin}}{{expedition-inline}} (+10)&lt;br /&gt;
* Armor crafted from {{Itemlink|Rathound Leather}} (-3)&lt;br /&gt;
* Armor crafted from {{Itemlink|Mutated Dog Leather}} (-10)&lt;br /&gt;
* Armor crafted from {{Itemlink|Ancient Rathound Leather}} (-10)&lt;br /&gt;
* {{Itemlink|Jumping Stilts}} (-30)&lt;br /&gt;
&lt;br /&gt;
Foodstuffs&lt;br /&gt;
* {{Itemlink|White Dude}} (+15)&lt;br /&gt;
&lt;br /&gt;
== Related feats ==&lt;br /&gt;
* JKK tattoo (+15 persuasion)&lt;br /&gt;
* [[Echoing Soliloquy|Echoing Soliloquy's]] effect is modified by it&lt;br /&gt;
&lt;br /&gt;
== Persuasion skill checks ==&lt;br /&gt;
{{Incomplete list}}&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Related quest(s) !!data-sort-type=&amp;quot;number&amp;quot;| Skill !! Result&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucas]]  || None || 10 || Get a .44 Hammerer&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucas]]  || None || 15 || Get a machete&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucas]]  || None || 17 || Get the [[Shoddy Shotgun]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Pasquale]]  || None || 5 or 15 || Get two extra psi boosters (2nd dialogue option easier, only if you have 5 [[Will (Base Ability)|Will]] or less)&lt;br /&gt;
|-&lt;br /&gt;
| [[Raider]] || [[GMS expedition]] || 5 || Be taken to their leader&lt;br /&gt;
|-&lt;br /&gt;
| [[Anna]]  || [[Faceless' stolen object]] || 10 || Know what happened to Hugo&lt;br /&gt;
|-&lt;br /&gt;
| [[Elwood]]  || [[Get Elwood's key]] || 25 || Lure him outside of the gambling house&lt;br /&gt;
|-&lt;br /&gt;
| [[Cliff]]  || [[Save Jenny]] || 30 || Start the quest&lt;br /&gt;
|-&lt;br /&gt;
| [[Gorsky]]  || [[GMS expedition]] || 30 || Keep the Level 1 Storage [[Level 1 Storage Keycard (GMS) | Keycard]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Deputy]]  || [[Abram's bug]] || 30 || Persuade him to leave the room&lt;br /&gt;
|-&lt;br /&gt;
| [[Katherine]]  || [[Find Blaine]]/[[Kill Blaine]] || 35 || Get [[Blaine]]'s location for free&lt;br /&gt;
|-&lt;br /&gt;
| [[Old Jonas]]  || [[Find Blaine]]/[[Kill Blaine]] || 35 || Get [[Blaine]]'s location (Can be bypassed if the player returned his [[Find Old Jonas's watch | watch]] without asking for anything in return)&lt;br /&gt;
|-&lt;br /&gt;
| [[Joey]] || [[Faceless' stolen object]] || 35 || Allows to negotiate with [[Jacek]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Vince]]  || None || 40 || Pass without having to pay&lt;br /&gt;
|-&lt;br /&gt;
| [[Gangster]]&amp;lt;br&amp;gt;([[Drop Zone]]) || [[Recover tunneler]] || 40 || Convince gangsters to leave&lt;br /&gt;
|-&lt;br /&gt;
| [[Oskar]] || [[Meet Lenox Pierce]] || 40 || {{spoiler|Get information from him for free}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Sarine]] || [[Kidnap Sarine]] || 40 || Lure her out of the camp&lt;br /&gt;
|-&lt;br /&gt;
| [[Johnny Filth]]  || [[Deploy second T-ray emitter]] || 45 || Leave without having to pay or fight [[Zone Boyz]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Tanner]]  || [[Get support for Black Eels]] || 45 or 50 || Get support from SGS&lt;br /&gt;
|-&lt;br /&gt;
| [[Myles]]  || [[Find EMP device]] || 50 || Get his help for free&lt;br /&gt;
|-&lt;br /&gt;
| [[Phreak]]  || [[Run the Gauntlet]] || 50 || Rig the Gauntlet in your favor&lt;br /&gt;
|-&lt;br /&gt;
| [[Delma]] || [[Everard's assignment]] || 55 || Convince her to allow player to talk with [[Todor]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Holloway]] || [[Renegade soldiers]] || 55 || Convince him to surrender&lt;br /&gt;
|-&lt;br /&gt;
| [[Adira]] and [[Beatrice]] || [[Forsaken Island Behemoth]] || 55 || Skip the fight&lt;br /&gt;
|-&lt;br /&gt;
| [[Mayor]] || [[Study the rock creatures]] || 60 || Allows to start the quest before gaining the trust of [[Chief|Chief Banner]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Edgar]] || [[Kill the Rathound King]] || 60 || Successfully negotiate a truce between Camp Hathor and the Rathound King&lt;br /&gt;
|-&lt;br /&gt;
| [[Faceless Mindreader]] || [[Save Buzzer]] || 60 || Save Buzzer peacefully{{spoiler| (see [[Befriend the Faceless | Faceless relations]])}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Delma]] || [[Everard's assignment]] || 65 || Get access to the surveillance room&lt;br /&gt;
|-&lt;br /&gt;
| [[Bandit]] ([[Secluded Station]]) || [[Train heist]] || 70 || Convince bandits to leave&lt;br /&gt;
|-&lt;br /&gt;
| [[Kokoschka]] || None || 70 || Persuade him to borrow his [[AKX]] after [[SRO assault]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Private Lloyd]] || [[Rob Protectorate warehouse]] || 70 || Allows to walk via front entrance&lt;br /&gt;
|-&lt;br /&gt;
| [[Lunatic Scanner (Synesthete camp)]] || None || 70 || Allows to enter the camp (Can be bypassed if player is a [[Psi Empathy|psionic]])&lt;br /&gt;
|-&lt;br /&gt;
| [[Colonel Cathcart]] || [[Renegade soldiers]] || 75 || Convince him to investigate Holloway's claims&lt;br /&gt;
|-&lt;br /&gt;
| [[Old Reject]] || None || 75 || Convince him to make an escape&lt;br /&gt;
|-&lt;br /&gt;
| [[Phreak]]  || None || 85 || Make him trust you in the initial encounter&lt;br /&gt;
|-&lt;br /&gt;
| [[Synesthete]] || None || 90 || Be able to talk your way out of the ritual without being [[Psi Empathy|psionic]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Mordre]] || [[Meet Lenox Pierce]] || 90 || {{spoiler|Convince him to confess}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Mordre]] || [[Meet Lenox Pierce]] || 95 || {{spoiler|To let him go peacefully}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Curator Nenna]] || None || 100 || Obtain access to download data from Eidein's Library&lt;br /&gt;
|-&lt;br /&gt;
| [[IRIS]] || [[Restore Arke powergrid]] || 110 || Allows to skip the fight with her&lt;br /&gt;
|-&lt;br /&gt;
| [[Jacek]] || [[Faceless' stolen object]] || Impossible || Persuade Jacek to let [[Hugo]] go&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
|+ Checks in [[Underrail: Expedition]]&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Related quest(s) !!data-sort-type=&amp;quot;number&amp;quot;| Skill !! Result&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[Matriuss Ludenlof]] || [[The tracking device]] || 40 || Persuade him to give you [[Ludenlof Coin Pouch|his coin pouch]] as a reward&lt;br /&gt;
|-&lt;br /&gt;
| Gray Army Soldiers || [[Dude's other quest]] || 40 || Allows to avoid combat when talked to in Main Hall when wearing [[Gray Soldier Armor]]&lt;br /&gt;
|-&lt;br /&gt;
| Gray Army Soldiers || [[Dude's other quest]] || 60 || Allows to avoid combat when talked to in the Magatzin when wearing [[Gray Soldier Armor]]&lt;br /&gt;
|-&lt;br /&gt;
| Gray Army Soldiers || [[Dude's other quest]] || 70 || Allows to avoid combat when talked to in the Magatzin when wearing [[Gray Officer Armor]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gray Army Officer]]s || [[Dude's other quest]] || 50 || Allows to avoid combat when talked to in Main Hall when wearing [[Gray Officer Armor]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gray Army Officer]]s || [[Dude's other quest]] || 60 || Allows to avoid combat when talked to in the Schtab when wearing [[Gray Officer Armor]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gray Army Officer]]s || [[Dude's other quest]] || 70 || Allows to avoid combat when talked to in the Schtab when wearing [[Gray Soldier Armor]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Exiled Mutie Guard]] || [[Recover the A-RFID Chip]] || 45 || Allows to enter the [[Mutie Refuge]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Doctor Savage]] || [[Recover the A-RFID Chip]] || 50 || Persuade him to provide some medical supplies for the Black Sea Muties&lt;br /&gt;
|-&lt;br /&gt;
| [[Kaya]] || [[Ion's missing group]] || 65 || Find a way to mend relationship with brother&lt;br /&gt;
|-&lt;br /&gt;
| [[Chief Briggs]] || [[Join the Expedition]] || 80 || Allows you to join the Expedition&lt;br /&gt;
|-&lt;br /&gt;
| [[Wesley]] || [[Recover the A-RFID Chip]] || 80 || Persuade Wesley to trust the player and allow access into the [[West Storage Depot]] before the player has delivered medical supplies&lt;br /&gt;
|-&lt;br /&gt;
| [[Ferryman]] || [[Obtain a Submarine]] || 80 || Persuade him to tow the submarine for free&lt;br /&gt;
|-&lt;br /&gt;
| [[Black Eels]] || [[The Rig Attack]] || 80 || Allows the infiltrate [[The Rig]] while wearing [[Work Coverall]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Captain Grim]] || [[First raid]] || 80 || Persuade the captain to let you do the raid on your own&lt;br /&gt;
|-&lt;br /&gt;
| [[Captain Grim]] || None || 90 || Allows the player to join the pirates while negotiating for {{spoiler|the professor's release}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Captain Grim]] || [[Second raid]] || 105 or 125 || Persuade the captain to let you do the raid on your own&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
|+ Checks in [[Underrail: Heavy Duty]]&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Related quest(s) !!data-sort-type=&amp;quot;number&amp;quot;| Skill !! Result&lt;br /&gt;
|-&lt;br /&gt;
|[[Rag|Rag]] || None || 85 || Persuade him to show you his basement&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skills navbox}}&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>WeiJayTan</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Find_HV_cables&amp;diff=55383</id>
		<title>Find HV cables</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Find_HV_cables&amp;diff=55383"/>
		<updated>2024-04-30T08:36:57Z</updated>

		<summary type="html">&lt;p&gt;WeiJayTan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest Infobox&lt;br /&gt;
| name     = Find heavy voltage cables&lt;br /&gt;
| type     = main&lt;br /&gt;
| image    = Acid Hunters hideout.png&lt;br /&gt;
| location = [[Core City]]&lt;br /&gt;
| givenby  = [[Phreak]]&lt;br /&gt;
| rewards  = 1500 classic XP / 2 oddity XP&amp;lt;br&amp;gt;[[Camera Jammer]]&amp;lt;br&amp;gt;[[Underrail Express Ticket]]s (possibly)&lt;br /&gt;
| related  = [[Look for Cornell]]&lt;br /&gt;
| previous = &lt;br /&gt;
| next     = [[HV penetrator assembly]]&amp;lt;br&amp;gt;[[Ticket testing]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Phreak wants you to retrieve some cables.&lt;br /&gt;
&lt;br /&gt;
== Objectives ==&lt;br /&gt;
* Phreak wants you to head into the sewers, all the way northwest, and find a lever that will lead to one of his hideouts. Once there, deal with the Acid Hunters and bring him back his High Voltage Power Cables.&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
Using the information you got from Phreak, head to Core City Sewers until you find the large drain pipe in the west-northwest corner. Descend down the second chamber and there you will find the secret switch and entrance to [[Acid Hunters]]' hideout. If you managed to make Phreak trust you, he will unlock a trapdoor leading to [[Cornell]]'s hideout in the floor below. Once there, retrieve the [[High Voltage Power Cables]] from the Acid Hunters' hideout. How you deal with them is up to you, Phreak only needs the cables. Once you obtained them, bring them back to him. For the trouble, he will award the player with [[Camera Jammer]] and may also optionally (if his attitude to you is good) give you some [[Forged Underrail Express Ticket]]s for [[Ticket testing|testing]].&lt;br /&gt;
&lt;br /&gt;
{{Core City navbox|collapsed}}&lt;br /&gt;
{{Missions navbox}}&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>WeiJayTan</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Overcharge_facility&amp;diff=55382</id>
		<title>Overcharge facility</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Overcharge_facility&amp;diff=55382"/>
		<updated>2024-04-30T08:22:35Z</updated>

		<summary type="html">&lt;p&gt;WeiJayTan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest Infobox&lt;br /&gt;
| name     = Overcharge facility&lt;br /&gt;
| type     = main&lt;br /&gt;
| image    = Overcharge Facility Boilers.png&lt;br /&gt;
| location = [[Core City]]&lt;br /&gt;
| givenby  = [[Phreak]]&lt;br /&gt;
| rewards  = 1500 classic XP / 2 oddity XP&amp;lt;br&amp;gt;[[Contact-Activated Capacitative Sheet|CACS]] (possibly)&lt;br /&gt;
| related  = &lt;br /&gt;
| previous = [[HV penetrator assembly]]&lt;br /&gt;
| next     = Coretech Research Facility&amp;lt;br&amp;gt;[[Infiltrate Tchortist ranks]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Phreak wants you to activate boilers in the facility below.&lt;br /&gt;
&lt;br /&gt;
== Objectives ==&lt;br /&gt;
* Now that High Voltage Penetrator is assembled, Phreak wants you to aid him in overcharging the entire facility, by enabling the water boilers of the nearby facility, located on the level below and then east from where Phreak himself is. Once done, find a nearby console to further overburden the system.&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
Boilers are located floor below. Player needs to press all switches on the boilers and then go to the console nearby and conduct emergency protocol. Each time player presses a switch, after a short delay the boiler will start regularly emitting waves of electricity that will instantly kill player if they are not in a safe spot. To safely activate all boilers, player should traverse the electric floor area in combat mode (ENTER button by default).&lt;br /&gt;
Once you activated all boilers and conducted emergency protocol, a path leading directly to the [[Research Facility]] and to the [[Abomination|Abomination's Lair]] will be enabled, but it is dangerous area as there are both robots (likely varying in difficulty, up to an [[Industrial Robot]]s) and several [[Death Stalker|Death Stalkers]].&lt;br /&gt;
&lt;br /&gt;
If Phreak's attitude to you is friendly enough, after you return to him, he will award player with four [[Contact-Activated Capacitative Sheet|CACS]] and from now on he will be also selling them. He sells four CACS for 200 charons however after the purchase, he will need some time to prepare another batch.&lt;br /&gt;
&lt;br /&gt;
{{Core City navbox|collapsed}}&lt;br /&gt;
{{Missions navbox}}&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>WeiJayTan</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Look_for_Cornell&amp;diff=55381</id>
		<title>Look for Cornell</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Look_for_Cornell&amp;diff=55381"/>
		<updated>2024-04-30T08:19:38Z</updated>

		<summary type="html">&lt;p&gt;WeiJayTan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest Infobox&lt;br /&gt;
| name     = Look for Cornell&lt;br /&gt;
| type     = main&lt;br /&gt;
| image    = Acid Hunters hideout.png&lt;br /&gt;
| location = [[Core City]]&lt;br /&gt;
| givenby  = [[Hadrian Tanner]]&lt;br /&gt;
| rewards  = 2000 classic XP / 3 oddity XP&lt;br /&gt;
| related  = [[Become the Invictus]]&amp;lt;br&amp;gt;[[Seek Acid Hunters (Coretech)]]&amp;lt;br&amp;gt;[[Seek Acid Hunters (JKK)]]&amp;lt;br&amp;gt;[[Seek Acid Hunters (Praetorian Security)]]&amp;lt;br&amp;gt;{{spoiler| [[Find HV cables]]}}&lt;br /&gt;
| previous = [[Assist Rail Crossing]]&lt;br /&gt;
| next     = Coretech Research Facility,&amp;lt;br&amp;gt;[[Infiltrate Tchortist ranks]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
You found out that a man called [[Cornell]] and his gang [[Acid Hunters]] found something that's causing the Faceless attacks. Now it's time to find them.&lt;br /&gt;
&lt;br /&gt;
== Objectives ==&lt;br /&gt;
* Look for Cornell and his Acid Hunters gang in the Core City and report your findings to Tanner.&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
This mission isn't the most straightforward one - Cornell is hard to find. There are almost no direct leads to where his hideout could be.&lt;br /&gt;
&lt;br /&gt;
In the end, you'll have work for one of the three major factions, eventually gaining the trust of one of the oligarchs of Core City—''[[Rupert Simmons]] of [[Coretech]] corporation, [[Gunnar Edstrom]] of [[JKK]] corporation, or [[Archibald Knight]] of [[Praetorian Security]]''—and get involved in their business.&lt;br /&gt;
&lt;br /&gt;
This means you have to choose one of three distinct questlines that will take you through various events of Core City from the viewpoint of that faction. Once you start working for one of the factions, the others refuse to hire you. All of the three questlines will take you through the same event at a [[Coretech warehouse]] on Core City's lower level. Later on, every questline also takes you to [[Cornell]]'s hideout and that leads to a secret [[Coretech Research Facility]]. Some areas of Core City become accessible only during one of these questlines, so the entire city cannot be explored in one playthrough.&lt;br /&gt;
&lt;br /&gt;
=== Key differences between questlines ===&lt;br /&gt;
* The '''Coretech''' questline involves finding a lost agent and tracking down stolen technology. The warehouse event is defending the warehouse with Coretech agents against unknown attackers. Passing through the research facility will be easier.&lt;br /&gt;
** Coretech only locations: none&lt;br /&gt;
** Coretech equipment:&lt;br /&gt;
*** {{Itemlink|Coretech Energizing Vest‎}}&lt;br /&gt;
*** {{Itemlink|Coretech Tactical Respirator‎}}&lt;br /&gt;
*** {{Itemlink|AI Scrambler}}&lt;br /&gt;
&lt;br /&gt;
* The '''JKK''' questline involves mostly undercover work, infiltration and such. The warehouse event is disabling the warehouse's security.&lt;br /&gt;
** JKK only locations: [[Abandoned Biocorp Facility]]&lt;br /&gt;
** JKK equipment:&lt;br /&gt;
*** {{Itemlink|JKK Tactful Jacket‎}}&lt;br /&gt;
*** {{Itemlink|Hypno Goggles}}&lt;br /&gt;
&lt;br /&gt;
* The '''Praetorian Security''' questline involves most direct combat. The warehouse event is eliminating mercenaries who have taken over the warehouse.&lt;br /&gt;
** Praetorian Security only locations: North-northeast part of [[Core City Sewers]] (notably, there are [[Mysterious Pillars (Core City Sewers)|Mysterious Pillars]] similar to the ones in [[Silent Isle]])&lt;br /&gt;
** Praetorian Security equipment:&lt;br /&gt;
*** {{Itemlink|Praetorian Caped Peacekeeper}}&lt;br /&gt;
*** {{Itemlink|Praetorian Peacekeeper}}&lt;br /&gt;
*** {{Itemlink|Praetorian Chestguard‎}}&lt;br /&gt;
*** {{Itemlink|Praetorian Lawgiver‎}}&lt;br /&gt;
*** {{Itemlink|Chemhaze Grenade}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Missions navbox}}&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>WeiJayTan</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Bull%27s_Eye&amp;diff=55371</id>
		<title>Bull's Eye</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Bull%27s_Eye&amp;diff=55371"/>
		<updated>2024-04-29T16:37:42Z</updated>

		<summary type="html">&lt;p&gt;WeiJayTan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character Infobox&lt;br /&gt;
| name     = Bull's Eye&lt;br /&gt;
| type     = generic&lt;br /&gt;
| portrait = Rg2_l.png‎&lt;br /&gt;
| background = Concrete.png&lt;br /&gt;
| image    = Arena Bull's Eye.png&lt;br /&gt;
| faction  = &lt;br /&gt;
| roles    = [[Arena]] gladiator&lt;br /&gt;
| location = [[Core City]]&lt;br /&gt;
| quests   = &lt;br /&gt;
| loot     = [[Utility Belt]]&lt;br /&gt;
| level    = 15&lt;br /&gt;
| health   = 330&lt;br /&gt;
| psipool  = &lt;br /&gt;
| shield   = &amp;amp;nbsp;&lt;br /&gt;
| abilities  = [[Marksman]]&amp;lt;br&amp;gt;[[Opportunist]]&amp;lt;br&amp;gt;[[Sharpshooter]]&amp;lt;br&amp;gt;[[Sprint]]&lt;br /&gt;
|&lt;br /&gt;
|combat stats:&lt;br /&gt;
| range        = 12 (optimal 8)&lt;br /&gt;
| initiative   = 21&lt;br /&gt;
| actionpoints = 50&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
|resists:&lt;br /&gt;
| mechanical = &lt;br /&gt;
| heat       = &lt;br /&gt;
| cold       = &lt;br /&gt;
| electricity= &lt;br /&gt;
| acid       = &lt;br /&gt;
| energy     = &lt;br /&gt;
| bio        = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Bull's Eye''' is one of the gladiators in [[Core City]]'s [[Arena]]. He is the first gladiator that the player will battle. After defeating him, the player will become a gladiator, and receive a [[Become the Invictus |nickname]] from the arena crowd based on their fighting style. &amp;lt;br&amp;gt;&lt;br /&gt;
He is a &amp;quot;boss&amp;quot; character, and on DOMINATING difficulty will appear with 400% of his regular health.&lt;br /&gt;
&lt;br /&gt;
== Fighting tactics ==&lt;br /&gt;
He fights with a crossbow using poisonous bolts. Thanks to his low health and light armor, he's very weak but has quite high evade/dodge.&lt;br /&gt;
&lt;br /&gt;
Details:&lt;br /&gt;
* Crossbow, poisonous special bolts ([[Cave Ear Poison Bolt|cave ear]], [[Burrower Poison Bolt|burrower]], [[Crawler Poison Bolt|crawler]])&lt;br /&gt;
* [[Leather Armor]]&lt;br /&gt;
* [[Energy Shield Emitter]]&lt;br /&gt;
* Low Health, high Dodge/Evasion&lt;br /&gt;
&lt;br /&gt;
== Reward ==&lt;br /&gt;
* 300 [[charon]]s&lt;br /&gt;
* Title of Gladiator&lt;br /&gt;
&lt;br /&gt;
{{NPCs navbox|collapsed}}&lt;br /&gt;
{{Enemies navbox}}&lt;br /&gt;
[[Category: Characters]]&lt;br /&gt;
[[Category: Core City characters]]&lt;br /&gt;
[[Category: Arena combatants]]&lt;br /&gt;
[[Category: Bosses]]&lt;/div&gt;</summary>
		<author><name>WeiJayTan</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Bull%27s_Eye&amp;diff=55370</id>
		<title>Bull's Eye</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Bull%27s_Eye&amp;diff=55370"/>
		<updated>2024-04-29T16:34:13Z</updated>

		<summary type="html">&lt;p&gt;WeiJayTan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character Infobox&lt;br /&gt;
| name     = Bull's Eye&lt;br /&gt;
| type     = generic&lt;br /&gt;
| portrait = Rg2_l.png‎&lt;br /&gt;
| background = Concrete.png&lt;br /&gt;
| image    = Arena Bull's Eye.png&lt;br /&gt;
| faction  = &lt;br /&gt;
| roles    = [[Arena]] Gladiator&lt;br /&gt;
| location = [[Core City]]&lt;br /&gt;
| quests   = &lt;br /&gt;
| loot     = [[Utility Belt]]&lt;br /&gt;
| level    = 15&lt;br /&gt;
| health   = 330&lt;br /&gt;
| psipool  = &lt;br /&gt;
| shield   = &amp;amp;nbsp;&lt;br /&gt;
| abilities  = [[Marksman]]&amp;lt;br&amp;gt;[[Opportunist]]&amp;lt;br&amp;gt;[[Sharpshooter]]&amp;lt;br&amp;gt;[[Sprint]]&lt;br /&gt;
|&lt;br /&gt;
|combat stats:&lt;br /&gt;
| range        = 12 (optimal 8)&lt;br /&gt;
| initiative   = 21&lt;br /&gt;
| actionpoints = 50&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
|resists:&lt;br /&gt;
| mechanical = &lt;br /&gt;
| heat       = &lt;br /&gt;
| cold       = &lt;br /&gt;
| electricity= &lt;br /&gt;
| acid       = &lt;br /&gt;
| energy     = &lt;br /&gt;
| bio        = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Bull's Eye''' is one of the Gladiators in [[Core City]]'s [[Arena]]. He is the first Gladiator that the player will battle. After defeating him, the player will become a Gladiator, and receive a [[Become the Invictus |nickname]] from the Arena crowd based on their fighting style. &amp;lt;br&amp;gt;&lt;br /&gt;
He is a &amp;quot;boss&amp;quot; character, and on DOMINATING difficulty will appear with 400% of his regular health.&lt;br /&gt;
&lt;br /&gt;
== Fighting tactics ==&lt;br /&gt;
He fights with a crossbow using poisonous bolts. Thanks to his low health and light armor, he's very weak but has quite high evade/dodge.&lt;br /&gt;
&lt;br /&gt;
Details:&lt;br /&gt;
* Crossbow, poisonous special bolts ([[Cave Ear Poison Bolt|cave ear]], [[Burrower Poison Bolt|burrower]], [[Crawler Poison Bolt|crawler]])&lt;br /&gt;
* [[Leather Armor]]&lt;br /&gt;
* [[Energy Shield Emitter]]&lt;br /&gt;
* Low Health, high Dodge/Evasion&lt;br /&gt;
&lt;br /&gt;
== Reward ==&lt;br /&gt;
* 300 [[charon]]s&lt;br /&gt;
* Title of Gladiator&lt;br /&gt;
&lt;br /&gt;
{{NPCs navbox|collapsed}}&lt;br /&gt;
{{Enemies navbox}}&lt;br /&gt;
[[Category: Characters]]&lt;br /&gt;
[[Category: Core City characters]]&lt;br /&gt;
[[Category: Arena combatants]]&lt;br /&gt;
[[Category: Bosses]]&lt;/div&gt;</summary>
		<author><name>WeiJayTan</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Master_Exploder&amp;diff=55368</id>
		<title>Master Exploder</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Master_Exploder&amp;diff=55368"/>
		<updated>2024-04-29T16:31:27Z</updated>

		<summary type="html">&lt;p&gt;WeiJayTan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character Infobox&lt;br /&gt;
| name     = Master Exploder&lt;br /&gt;
| type     = generic&lt;br /&gt;
| portrait = Bls l.png‎&lt;br /&gt;
| background = Concrete.png&lt;br /&gt;
| image    = Arena Master Exploder.png&lt;br /&gt;
| faction  = &lt;br /&gt;
| roles    = [[Arena]] gladiator&lt;br /&gt;
| location = [[Core City]]&lt;br /&gt;
| quests   = &lt;br /&gt;
| loot     = &lt;br /&gt;
| level    = 15&lt;br /&gt;
| health   = 300&lt;br /&gt;
| psipool  = 100 (+15)&lt;br /&gt;
| shield   = &lt;br /&gt;
| abilities  = [[Grenadier]]&amp;lt;br&amp;gt;[[Psychosis]]&amp;lt;br&amp;gt;[[Pyrokinesis]]&amp;lt;br&amp;gt;[[Pyromaniac]]&amp;lt;br&amp;gt;[[Three-Pointer]]&lt;br /&gt;
|&lt;br /&gt;
|combat stats:&lt;br /&gt;
| initiative   = 22&lt;br /&gt;
| actionpoints = 50&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
|resists:&lt;br /&gt;
| mechanical = &lt;br /&gt;
| heat       = very high&lt;br /&gt;
| cold       = &lt;br /&gt;
| electricity= &lt;br /&gt;
| acid       = &lt;br /&gt;
| energy     = &lt;br /&gt;
| bio        = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Master Exploder''' is one of the gladiators in [[Core City]]'s [[Arena]]. &amp;lt;br&amp;gt;&lt;br /&gt;
Master Exploder is a &amp;quot;boss&amp;quot; character, and on DOMINATING difficulty will appear with 400% of his regular health.&lt;br /&gt;
&lt;br /&gt;
== Fighting tactics ==&lt;br /&gt;
Master Exploder deals mostly heat and mechanical damage. He wears a [[Blast Suit]] which grants him fairly high resistances against mechanical and heat damage, and reduces damage from all explosions by 85%. He is not very agile. In versions older than 1.0.4.15, he wears a [[Fire Proximity Suit]] instead.&lt;br /&gt;
&lt;br /&gt;
Details:&lt;br /&gt;
* Grenades ([[HE Grenade|HE Mk III]]), pistol and fire psionics&lt;br /&gt;
* Blast Suit&lt;br /&gt;
* If [[Underrail: Heavy Duty]] is installed, instead of a pistol and grenades, he's armed with [[Milcore MGL]] unique grenade launcher with few [[40mm Thermobaric Grenade]]s, making him significantly more dangerous&lt;br /&gt;
&lt;br /&gt;
== Reward ==&lt;br /&gt;
* 400 [[charon]]s&lt;br /&gt;
** Oligarchs will offer new jobs to you from now on&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NPCs navbox|collapsed}}&lt;br /&gt;
{{Enemies navbox}}&lt;br /&gt;
[[Category: Characters]]&lt;br /&gt;
[[Category: Core City characters]]&lt;br /&gt;
[[Category: Arena combatants]]&lt;br /&gt;
[[Category: Bosses]]&lt;/div&gt;</summary>
		<author><name>WeiJayTan</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Bull%27s_Eye&amp;diff=55367</id>
		<title>Bull's Eye</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Bull%27s_Eye&amp;diff=55367"/>
		<updated>2024-04-29T16:27:34Z</updated>

		<summary type="html">&lt;p&gt;WeiJayTan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character Infobox&lt;br /&gt;
| name     = Bull's Eye&lt;br /&gt;
| type     = generic&lt;br /&gt;
| portrait = Rg2_l.png‎&lt;br /&gt;
| background = Concrete.png&lt;br /&gt;
| image    = Arena Bull's Eye.png&lt;br /&gt;
| faction  = &lt;br /&gt;
| roles    = [[Arena]] challenger&lt;br /&gt;
| location = [[Core City]]&lt;br /&gt;
| quests   = &lt;br /&gt;
| loot     = [[Utility Belt]]&lt;br /&gt;
| level    = 15&lt;br /&gt;
| health   = 330&lt;br /&gt;
| psipool  = &lt;br /&gt;
| shield   = &amp;amp;nbsp;&lt;br /&gt;
| abilities  = [[Marksman]]&amp;lt;br&amp;gt;[[Opportunist]]&amp;lt;br&amp;gt;[[Sharpshooter]]&amp;lt;br&amp;gt;[[Sprint]]&lt;br /&gt;
|&lt;br /&gt;
|combat stats:&lt;br /&gt;
| range        = 12 (optimal 8)&lt;br /&gt;
| initiative   = 21&lt;br /&gt;
| actionpoints = 50&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
|resists:&lt;br /&gt;
| mechanical = &lt;br /&gt;
| heat       = &lt;br /&gt;
| cold       = &lt;br /&gt;
| electricity= &lt;br /&gt;
| acid       = &lt;br /&gt;
| energy     = &lt;br /&gt;
| bio        = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Bull's Eye''' is one of the Gladiators in [[Core City]]'s [[Arena]]. He is the first Gladiator that the player will battle. After defeating him, the player will become a Gladiator, and receive a [[Become the Invictus |nickname]] from the Arena crowd based on their fighting style. &amp;lt;br&amp;gt;&lt;br /&gt;
He is a &amp;quot;boss&amp;quot; character, and on DOMINATING difficulty will appear with 400% of his regular health.&lt;br /&gt;
&lt;br /&gt;
== Fighting tactics ==&lt;br /&gt;
He fights with a crossbow using poisonous bolts. Thanks to his low health and light armor, he's very weak but has quite high evade/dodge.&lt;br /&gt;
&lt;br /&gt;
Details:&lt;br /&gt;
* Crossbow, poisonous special bolts ([[Cave Ear Poison Bolt|cave ear]], [[Burrower Poison Bolt|burrower]], [[Crawler Poison Bolt|crawler]])&lt;br /&gt;
* [[Leather Armor]]&lt;br /&gt;
* [[Energy Shield Emitter]]&lt;br /&gt;
* Low Health, high Dodge/Evasion&lt;br /&gt;
&lt;br /&gt;
== Reward ==&lt;br /&gt;
* 300 [[charon]]s&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NPCs navbox|collapsed}}&lt;br /&gt;
{{Enemies navbox}}&lt;br /&gt;
[[Category: Characters]]&lt;br /&gt;
[[Category: Core City characters]]&lt;br /&gt;
[[Category: Arena combatants]]&lt;br /&gt;
[[Category: Bosses]]&lt;/div&gt;</summary>
		<author><name>WeiJayTan</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Bull%27s_Eye&amp;diff=55366</id>
		<title>Bull's Eye</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Bull%27s_Eye&amp;diff=55366"/>
		<updated>2024-04-29T16:26:55Z</updated>

		<summary type="html">&lt;p&gt;WeiJayTan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character Infobox&lt;br /&gt;
| name     = Bull's Eye&lt;br /&gt;
| type     = generic&lt;br /&gt;
| portrait = Rg2_l.png‎&lt;br /&gt;
| background = Concrete.png&lt;br /&gt;
| image    = Arena Bull's Eye.png&lt;br /&gt;
| faction  = &lt;br /&gt;
| roles    = [[Arena]] challenger&lt;br /&gt;
| location = [[Core City]]&lt;br /&gt;
| quests   = &lt;br /&gt;
| loot     = [[Utility Belt]]&lt;br /&gt;
| level    = 15&lt;br /&gt;
| health   = 330&lt;br /&gt;
| psipool  = &lt;br /&gt;
| shield   = &amp;amp;nbsp;&lt;br /&gt;
| abilities  = [[Marksman]]&amp;lt;br&amp;gt;[[Opportunist]]&amp;lt;br&amp;gt;[[Sharpshooter]]&amp;lt;br&amp;gt;[[Sprint]]&lt;br /&gt;
|&lt;br /&gt;
|combat stats:&lt;br /&gt;
| range        = 12 (optimal 8)&lt;br /&gt;
| initiative   = 21&lt;br /&gt;
| actionpoints = 50&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
|resists:&lt;br /&gt;
| mechanical = &lt;br /&gt;
| heat       = &lt;br /&gt;
| cold       = &lt;br /&gt;
| electricity= &lt;br /&gt;
| acid       = &lt;br /&gt;
| energy     = &lt;br /&gt;
| bio        = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Bull's Eye''' is one of the challengers in [[Core City]]'s [[Arena]]. He is the first Gladiator that the player will battle. After defeating him, the player will become a Gladiator, and receive a [[Become the Invictus |nickname]] from the Arena crowd based on their fighting style. &amp;lt;br&amp;gt;&lt;br /&gt;
He is a &amp;quot;boss&amp;quot; character, and on DOMINATING difficulty will appear with 400% of his regular health.&lt;br /&gt;
&lt;br /&gt;
== Fighting tactics ==&lt;br /&gt;
He fights with a crossbow using poisonous bolts. Thanks to his low health and light armor, he's very weak but has quite high evade/dodge.&lt;br /&gt;
&lt;br /&gt;
Details:&lt;br /&gt;
* Crossbow, poisonous special bolts ([[Cave Ear Poison Bolt|cave ear]], [[Burrower Poison Bolt|burrower]], [[Crawler Poison Bolt|crawler]])&lt;br /&gt;
* [[Leather Armor]]&lt;br /&gt;
* [[Energy Shield Emitter]]&lt;br /&gt;
* Low Health, high Dodge/Evasion&lt;br /&gt;
&lt;br /&gt;
== Reward ==&lt;br /&gt;
* 300 [[charon]]s&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NPCs navbox|collapsed}}&lt;br /&gt;
{{Enemies navbox}}&lt;br /&gt;
[[Category: Characters]]&lt;br /&gt;
[[Category: Core City characters]]&lt;br /&gt;
[[Category: Arena combatants]]&lt;br /&gt;
[[Category: Bosses]]&lt;/div&gt;</summary>
		<author><name>WeiJayTan</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Junkyard_Surprise&amp;diff=55360</id>
		<title>Junkyard Surprise</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Junkyard_Surprise&amp;diff=55360"/>
		<updated>2024-04-29T09:05:42Z</updated>

		<summary type="html">&lt;p&gt;WeiJayTan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox item&lt;br /&gt;
| itemquality = normal&lt;br /&gt;
| image       = food5.png&lt;br /&gt;
| name        = Junkyard Surprise&lt;br /&gt;
| type        = Food&lt;br /&gt;
| description = It appears to be some sort of stew.&lt;br /&gt;
| capabilities= Use: There's no telling what this might do to your guts. Consuming food will remove effects of previous meals.&amp;lt;br&amp;gt;(Cooldown: 1 turn)&lt;br /&gt;
| limitations = Cannot be used in combat&lt;br /&gt;
| weight      = 0.35&lt;br /&gt;
| value       = 450&lt;br /&gt;
| datafile    = Consumables\Food\JunkyardSurprise.item&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Junkyard Surprise''' is foodstuff. It gives +1/2 to random [[Base Abilities|base ability]] except [[Perception]], [[Intelligence]] &amp;amp; [[Will]]; and -1/2 to any random base ability for 20 minutes.&lt;br /&gt;
&lt;br /&gt;
{{Quote&lt;br /&gt;
| I hate surprises.&lt;br /&gt;
| Player character&lt;br /&gt;
}}&lt;br /&gt;
{{Quote&lt;br /&gt;
| Me too.&lt;br /&gt;
| [[Kareem]], the vendor selling junkyard surprises.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
You probably don't want to know what it's made of.&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
* Sold by [[Kareem]] in [[Junkyard]]&lt;br /&gt;
* Found in toilet in [[Run the Gauntlet|Gauntlet]], Web browsing challenge ([[:File:cc_g7.png|cc_g7.png]])&lt;br /&gt;
* Found in a bowl near dog house in [[Port Ceto#Katya's Homestead (F1)|Katya's Homestead]]{{expedition-inline}}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
* [[1.0.4.15]] - Cost of food increase by an order of magnitude&lt;br /&gt;
* [[1.0.3.6]] - no longer gives bonus to perception, intelligence or will.&lt;br /&gt;
* [[0.1.9.0]] - max bonus reduced to 2 (down from 3)&lt;br /&gt;
* [[0.1.5.0]] - introduced&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Consumables navbox}}&lt;br /&gt;
{{Status effect navbox|collapsed}}&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Consumables]]&lt;br /&gt;
[[Category:Food]]&lt;br /&gt;
[[Category:Foodstuffs]]&lt;/div&gt;</summary>
		<author><name>WeiJayTan</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Jon_the_Beautiful&amp;diff=55358</id>
		<title>Jon the Beautiful</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Jon_the_Beautiful&amp;diff=55358"/>
		<updated>2024-04-28T18:08:44Z</updated>

		<summary type="html">&lt;p&gt;WeiJayTan: /* Jon's Intel */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character Infobox&lt;br /&gt;
| name       = Jon the Beautiful&lt;br /&gt;
| type       = important&lt;br /&gt;
| portrait   = jon_l.png&lt;br /&gt;
| background = Concrete.png&lt;br /&gt;
| level      = 15&lt;br /&gt;
| health     = 220&lt;br /&gt;
| image      = Jon_the_Beautiful_model_new.png&lt;br /&gt;
| faction    = Core City commoners&lt;br /&gt;
| roles      = Informant&lt;br /&gt;
| location   = [[Core City]]&lt;br /&gt;
| abilities = [[Aimed Shot]]&amp;lt;br&amp;gt;[[Marksman]]&amp;lt;br&amp;gt;[[Sharpshooter]]&lt;br /&gt;
| quests     = &lt;br /&gt;
| loot       = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Jon the Beautiful''' is an informant in [[Core City]].&lt;br /&gt;
&lt;br /&gt;
== Player interactions ==&lt;br /&gt;
Players usually meet him on their first visit to Core City.&lt;br /&gt;
&lt;br /&gt;
Afterwards, he can be found near the backdoor of [[Hardcore City Bar]]. He can share some information in exchange for food, which can often be bought from [[Moe]].&lt;br /&gt;
&lt;br /&gt;
=== Jon's Intel ===&lt;br /&gt;
* [[Missing merchants]]: Jon can tell you more about the Bakers' whereabouts in exchange for an [[Eel Sandwich]]&lt;br /&gt;
* [[Look for Cornell]]: Jon can tell you more about the Acid Hunters in exchange for a [[Burrower Burger]]&lt;br /&gt;
* [[Meet Lenox Pierce]]: Jon can get you some really useful info during your investigation in exchange for a serving of his [[Jon's Special|special]]&lt;br /&gt;
* [[Meet Ohad Xander]]: Jon can tell you more about about [[Daniel Arda]] in exchange for a [[Cave Hopper Steak]]&lt;br /&gt;
* [[Kill Joe De Pacino]]: Jon can tell you where to find [[Joe De Pacino]] in exchange for an [[Eel Sandwich]]&lt;br /&gt;
* [[Find Raul]]: Jon can tell you about Agent Raul's whereabouts in exchange for a [[Mushroom Brew]]&lt;br /&gt;
* [[Expedition]]: Jon can tell you more about the history of [[Aegis Incorporated]] in exchange for a [[Cave Hopper Steak]]&lt;br /&gt;
* [[Meet Aran]]: Jon can tell you more about [[Aran]] in exchange for a [[Bacon and Cheese Sandwich]]&lt;br /&gt;
* [[Rag]]: Jon can tell you more about him in exchange for an [[Under Pie]]&lt;br /&gt;
* [[Phreak]]: Jon can tell you more about Phreak in exchange for a serving of his [[Jon's Special|special]]&lt;br /&gt;
* {{spoiler|Coretech Warehouse Attack: After certain events, Jon can tell you about who was behind the attack on the Coretech Warehouse, in exchange for a [[Cave Hopper Steak]]}}&lt;br /&gt;
* {{spoiler|[[Infiltrate Tchortist ranks]]: After certain events, Jon can tell you about where all the Tchortists in Core City have gone to, in exchange for a [[Rathound Barbecue]]}}&lt;br /&gt;
* {{spoiler|[[Old man Nosek]]: At first, Jon doesn't know anything about Wit Nosek, but if the player has learned Wit Nosek's nickname 'Thallo', Jon will remark that it sounds similar to the Tallowski family name, and request a [[Root Soda]] as payment. This hints at Wit Nosek's location.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NPCs navbox}}&lt;br /&gt;
[[Category: Characters]]&lt;br /&gt;
[[Category: Global entities]]&lt;br /&gt;
[[Category: Core City characters]]&lt;/div&gt;</summary>
		<author><name>WeiJayTan</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Jon_the_Beautiful&amp;diff=55357</id>
		<title>Jon the Beautiful</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Jon_the_Beautiful&amp;diff=55357"/>
		<updated>2024-04-28T18:06:28Z</updated>

		<summary type="html">&lt;p&gt;WeiJayTan: /* Jon's Intel */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character Infobox&lt;br /&gt;
| name       = Jon the Beautiful&lt;br /&gt;
| type       = important&lt;br /&gt;
| portrait   = jon_l.png&lt;br /&gt;
| background = Concrete.png&lt;br /&gt;
| level      = 15&lt;br /&gt;
| health     = 220&lt;br /&gt;
| image      = Jon_the_Beautiful_model_new.png&lt;br /&gt;
| faction    = Core City commoners&lt;br /&gt;
| roles      = Informant&lt;br /&gt;
| location   = [[Core City]]&lt;br /&gt;
| abilities = [[Aimed Shot]]&amp;lt;br&amp;gt;[[Marksman]]&amp;lt;br&amp;gt;[[Sharpshooter]]&lt;br /&gt;
| quests     = &lt;br /&gt;
| loot       = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Jon the Beautiful''' is an informant in [[Core City]].&lt;br /&gt;
&lt;br /&gt;
== Player interactions ==&lt;br /&gt;
Players usually meet him on their first visit to Core City.&lt;br /&gt;
&lt;br /&gt;
Afterwards, he can be found near the backdoor of [[Hardcore City Bar]]. He can share some information in exchange for food, which can often be bought from [[Moe]].&lt;br /&gt;
&lt;br /&gt;
=== Jon's Intel ===&lt;br /&gt;
* [[Missing merchants]]: Jon can tell you more about the Bakers' whereabouts in exchange for an [[Eel Sandwich]]&lt;br /&gt;
* [[Look for Cornell]]: Jon can tell you more about the Acid Hunters in exchange for a [[Burrower Burger]]&lt;br /&gt;
* [[Meet Lenox Pierce]]: Jon can get you some really useful info during your investigation in exchange for a serving of his [[Jon's Special|special]]&lt;br /&gt;
* [[Meet Ohad Xander]]: Jon can tell you more about about [[Daniel Arda]] in exchange for a [[Cave Hopper Steak]]&lt;br /&gt;
* [[Kill Joe De Pacino]]: Jon can tell you where to find [[Joe De Pacino]] in exchange for an [[Eel Sandwich]]&lt;br /&gt;
* [[Find Raul]]: Jon can tell you about Agent Raul's whereabouts in exchange for a [[Mushroom Brew]]&lt;br /&gt;
* [[Expedition]]: Jon can tell you more about the history of [[Aegis Incorporated]] in exchange for a [[Cave Hopper Steak]]&lt;br /&gt;
* [[Meet Aran]]: Jon can tell you more about [[Aran]] in exchange for a [[Bacon and Cheese Sandwich]]&lt;br /&gt;
* [[Rag]]: Jon can tell you more about him in exchange for an [[Under Pie]]&lt;br /&gt;
* [[Phreak]]: Jon can tell you more about Phreak in exchange for a serving of his [[Jon's Special|special]]&lt;br /&gt;
* {{spoiler|Core City Warehouse Attack: After certain events, Jon can tell you about who was behind the attack on the Core City Warehouse, in exchange for a [[Cave Hopper Steak]]}}&lt;br /&gt;
* {{spoiler|[[Infiltrate Tchortist ranks]]: After certain events, Jon can tell you about where all the Tchortists in Core City have gone to, in exchange for a [[Rathound Barbecue]]}}&lt;br /&gt;
* {{spoiler|[[Old man Nosek]]: At first, Jon doesn't know anything about Wit Nosek, but if the player has learned Wit Nosek's nickname 'Thallo', Jon will remark that it sounds similar to the Tallowski family name, and request a [[Root Soda]] as payment. This hints at Wit Nosek's location.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NPCs navbox}}&lt;br /&gt;
[[Category: Characters]]&lt;br /&gt;
[[Category: Global entities]]&lt;br /&gt;
[[Category: Core City characters]]&lt;/div&gt;</summary>
		<author><name>WeiJayTan</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Junkyard_Surprise&amp;diff=55356</id>
		<title>Junkyard Surprise</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Junkyard_Surprise&amp;diff=55356"/>
		<updated>2024-04-28T16:30:50Z</updated>

		<summary type="html">&lt;p&gt;WeiJayTan: location&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox item&lt;br /&gt;
| itemquality = normal&lt;br /&gt;
| image       = food5.png&lt;br /&gt;
| name        = Junkyard Surprise&lt;br /&gt;
| type        = Food&lt;br /&gt;
| description = It appears to be some sort of stew.&lt;br /&gt;
| capabilities= Use: There's no telling what this might do to your guts. Consuming food will remove effects of previous meals.&amp;lt;br&amp;gt;(Cooldown: 1 turn)&lt;br /&gt;
| limitations = Cannot be used in combat&lt;br /&gt;
| weight      = 0.35&lt;br /&gt;
| value       = 450&lt;br /&gt;
| datafile    = Consumables\Food\JunkyardSurprise.item&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Junkyard Surprise''' is foodstuff. It gives +1/2 to random physical [[Base Abilities|base ability]] and -1/2 to any random base ability for 20 minutes.&lt;br /&gt;
&lt;br /&gt;
{{Quote&lt;br /&gt;
| I hate surprises.&lt;br /&gt;
| Player character&lt;br /&gt;
}}&lt;br /&gt;
{{Quote&lt;br /&gt;
| Me too.&lt;br /&gt;
| [[Kareem]], the vendor selling junkyard surprises.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
You probably don't want to know what it's made of.&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
* Sold by [[Kareem]] in [[Junkyard]]&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
* [[1.0.4.15]] - Cost of food increase by an order of magnitude&lt;br /&gt;
* [[1.0.3.6]] - no longer gives bonus to perception, intelligence or will.&lt;br /&gt;
* [[0.1.9.0]] - max bonus reduced to 2 (down from 3)&lt;br /&gt;
* [[0.1.5.0]] - introduced&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Consumables navbox}}&lt;br /&gt;
{{Status effect navbox|collapsed}}&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Consumables]]&lt;br /&gt;
[[Category:Food]]&lt;br /&gt;
[[Category:Foodstuffs]]&lt;/div&gt;</summary>
		<author><name>WeiJayTan</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Jon_the_Beautiful&amp;diff=55355</id>
		<title>Jon the Beautiful</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Jon_the_Beautiful&amp;diff=55355"/>
		<updated>2024-04-28T16:28:08Z</updated>

		<summary type="html">&lt;p&gt;WeiJayTan: /* Jon's Intel */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character Infobox&lt;br /&gt;
| name       = Jon the Beautiful&lt;br /&gt;
| type       = important&lt;br /&gt;
| portrait   = jon_l.png&lt;br /&gt;
| background = Concrete.png&lt;br /&gt;
| level      = 15&lt;br /&gt;
| health     = 220&lt;br /&gt;
| image      = Jon_the_Beautiful_model_new.png&lt;br /&gt;
| faction    = Core City commoners&lt;br /&gt;
| roles      = Informant&lt;br /&gt;
| location   = [[Core City]]&lt;br /&gt;
| abilities = [[Aimed Shot]]&amp;lt;br&amp;gt;[[Marksman]]&amp;lt;br&amp;gt;[[Sharpshooter]]&lt;br /&gt;
| quests     = &lt;br /&gt;
| loot       = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Jon the Beautiful''' is an informant in [[Core City]].&lt;br /&gt;
&lt;br /&gt;
== Player interactions ==&lt;br /&gt;
Players usually meet him on their first visit to Core City.&lt;br /&gt;
&lt;br /&gt;
Afterwards, he can be found near the backdoor of [[Hardcore City Bar]]. He can share some information in exchange for food, which can often be bought from [[Moe]].&lt;br /&gt;
&lt;br /&gt;
=== Jon's Intel ===&lt;br /&gt;
* [[Missing merchants]]: Jon can tell you more about the Bakers' whereabouts in exchange for an [[Eel Sandwich]]&lt;br /&gt;
* [[Look for Cornell]]: Jon can tell you more about the Acid Hunters in exchange for a [[Burrower Burger]]&lt;br /&gt;
* [[Meet Lenox Pierce]]: Jon can get you some really useful info during your investigation in exchange for a serving of his [[Jon's Special|special]]&lt;br /&gt;
* [[Meet Ohad Xander]]: Jon can tell you more about about [[Daniel Arda]] in exchange for a [[Cave Hopper Steak]]&lt;br /&gt;
* [[Kill Joe De Pacino]]: Jon can tell you where to find [[Joe De Pacino]] in exchange for an [[Eel Sandwich]]&lt;br /&gt;
* [[Find Raul]]: Jon can tell you about Agent Raul's whereabouts in exchange for a [[Mushroom Brew]]&lt;br /&gt;
* [[Expedition]]: Jon can tell you more about the history of [[Aegis Incorporated]] in exchange for a [[Cave Hopper Steak]]&lt;br /&gt;
* [[Meet Aran]]: Jon can tell you more about [[Aran]] in exchange for a [[Bacon and Cheese Sandwich]]&lt;br /&gt;
* [[Rag]]: Jon can tell you more about him in exchange for an [[Under Pie]]&lt;br /&gt;
* [[Phreak]]: Jon can tell you more about Phreak in exchange for a serving of his [[Jon's Special|special]]&lt;br /&gt;
* {{spoiler|[[Infiltrate Tchortist ranks]]: After certain events, Jon can tell you about where all the Tchortists in Core City have gone to, in exchange for a [[Rathound Barbecue]]}}&lt;br /&gt;
* {{spoiler|[[Old man Nosek]]: At first, Jon doesn't know anything about Wit Nosek, but if the player has learned Wit Nosek's nickname 'Thallo', Jon will remark that it sounds similar to the Tallowski family name, and request a [[Root Soda]] as payment. This hints at Wit Nosek's location.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NPCs navbox}}&lt;br /&gt;
[[Category: Characters]]&lt;br /&gt;
[[Category: Global entities]]&lt;br /&gt;
[[Category: Core City characters]]&lt;/div&gt;</summary>
		<author><name>WeiJayTan</name></author>
	</entry>
</feed>