Difference between revisions of "Bullet Time"

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(1.1.3.0 changes - Added)
 
 
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'''Bullet Time''' is a feat a special ability and a status effect.
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'''Bullet Time''' is a feat, a special ability and a status effect.
 
== Feat ==
 
== Feat ==
 
{{Feat Infobox
 
{{Feat Infobox
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| description  = When activated, reduces action point cost of firing firearm pistols by 30% until the end of the turn.
 
| description  = When activated, reduces action point cost of firing firearm pistols by 30% until the end of the turn.
  
Cannot reduce the action point cost below the hard minimum
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Cannot reduce the action point cost below the hard minimum.
  
 
Cooldown: 10 turns
 
Cooldown: 10 turns
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}}
 
}}
  
The final reduced Action Point cost cant go bellow 4.
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The final reduced Action Point cost is rounded down and can't go below 4.
  
 
{{clear}}
 
{{clear}}
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== History ==
 
== History ==
Underrail
 
 
* [[1.1.3.0]] - feat introduced
 
* [[1.1.3.0]] - feat introduced
  
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[[Category:Abilities]]
 
[[Category:Abilities]]
 
[[Category:Guns feats]]
 
[[Category:Guns feats]]
[[Category:Bugs]]
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[[Category:Dexterity feats]]

Latest revision as of 05:22, 25 May 2023

Bullet Time is a feat, a special ability and a status effect.

Feat

Bullet Time feat icon Bullet Time
When activated, reduces action point cost of firing firearm pistols by 30% until the end of the turn.

Cannot reduce the action point cost below the hard minimum.

Cooldown: 10 turns



Requirements

The final reduced Action Point cost is rounded down and can't go below 4.

Ability

Bullet time icon

Bullet time
When activated, reduces action point cost of firing firearm pistols by 30% until the end of the turn.
Cooldown: 10 turns


Specializations

  • Bullet Time (5 levels) — Further reduces action point cost by 4% (additive) for each specialization point.

History