Difference between revisions of "Template:Quality table/doc"
		
		
		
		
		
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WikimanBot (talk | contribs)  | 
				WikimanBot (talk | contribs)   | 
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| base#       = common column # base factor  | | base#       = common column # base factor  | ||
| quality#    = common column # quality multiplier  | | quality#    = common column # quality multiplier  | ||
| + | | min#        = common column # min value (optional)  | ||
| + | | max#        = common column # max value (optional)  | ||
| − | | col_damage# = name for damage column #  | + | | col_damage#  = name for damage column #  | 
| − | |   | + | | base_dmg#    = damage column # base damage  | 
| − | |   | + | | level_dmg#   = damage column # level multiplier  | 
| − | |   | + | | dmgspread_L# = damage column # lower damage spread  | 
| − | |   | + | | dmgspread_U# = damage column # upper damage spread  | 
}}  | }}  | ||
</pre>  | </pre>  | ||
| − | |||
<includeonly>[[Category:General wiki templates|{{PAGENAME}}]]</includeonly><noinclude>[[Category:Template documentation|{{PAGENAME}}]]</noinclude>  | <includeonly>[[Category:General wiki templates|{{PAGENAME}}]]</includeonly><noinclude>[[Category:Template documentation|{{PAGENAME}}]]</noinclude>  | ||
Revision as of 13:38, 26 May 2017
- Description
 - This template is used to autogenerate quality tables for various properties of crafted items - armor DR%/DT, etc.
 
- Parameters
 
{{Quality table
| name        = name for the table
| min_quality = minimum quality to display
| max_quality = maximum quality to display
| col_resist# = name (damage type) for resistance/threshold column #
| base_DR#    = resist column # base Damage Resistance %
| base_DT#    = resist column # base Damage Threshold
| quality_DR# = resist column # Damage Resistance % quality multiplier
| quality_DT# = resist column # Damage Threshold quality multiplier
| col_common# = name for generic quality scaling column #
| base#       = common column # base factor
| quality#    = common column # quality multiplier
| min#        = common column # min value (optional)
| max#        = common column # max value (optional)
| col_damage#  = name for damage column #
| base_dmg#    = damage column # base damage
| level_dmg#   = damage column # level multiplier
| dmgspread_L# = damage column # lower damage spread
| dmgspread_U# = damage column # upper damage spread
}}