Difference between revisions of "Template:Character Infobox/doc"
		
		
		
		
		
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|  (new template doc) |  (complete redo) | ||
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| − | == | + | = Usage = | 
| + | Paste the following code into the top of an article, filling all known fields: | ||
| − | |||
| − | |||
| <pre> | <pre> | ||
| {{Character Infobox | {{Character Infobox | ||
| − | |name= | + | | name     =   | 
| − | |image= | + | | type     = important or generic; the latter have no portrait image, only in-game model | 
| − | | | + | | portrait = portrait image. defaults to {{PAGENAME}}_portrait.png | 
| − | | | + | | model    = in-game model image. defaults to {{PAGENAME}}_model.png | 
| − | |location= | + | | faction  =   | 
| − | | | + | | roles    =   | 
| − | | | + | | location =   | 
| − | | | + | | | 
| − | | | + | |Statistics - these are optional. Fill what you can and leave the rest empty. | 
| − | | | + | |Abilities section: | 
| + | | abilities     = | ||
| + | | | ||
| + | |Combat stats section: | ||
| + | | health        =  | ||
| + | | shield        =  | ||
| + | | psipool       =  | ||
| + | | actionpoints  =  | ||
| + | | movepoints    =  | ||
| + | | fortitude     =  | ||
| + | | resolve       =  | ||
| + | | critchance    =  | ||
| + | | detection     =  | ||
| + | | | ||
| + | |Base abilities section: | ||
| + | | strength      =  | ||
| + | | dexterity     =  | ||
| + | | agility       =  | ||
| + | | constitution  =  | ||
| + | | perception    =  | ||
| + | | will          =  | ||
| + | | intelligence  =  | ||
| + | | | ||
| + | |Skills section: | ||
| + | | guns          =  | ||
| + | | throwing      =  | ||
| + | | crossbows     =  | ||
| + | | melee         =  | ||
| + | | | ||
| + | | dodge         =  | ||
| + | | evasion       =  | ||
| + | | stealth       =  | ||
| + | | hacking       =  | ||
| + | | lockpicking   =  | ||
| + | | pickpocketing =  | ||
| + | | traps         =  | ||
| + | | | ||
| + | | mechanics     =  | ||
| + | | electronics   =  | ||
| + | | chemistry     =  | ||
| + | | biology       =  | ||
| + | | tailoring     =  | ||
| + | | | ||
| + | | thoughtctrl   =  | ||
| + | | psychokinesis =  | ||
| + | | metathermics  =  | ||
| + | | | ||
| + | | persuasion    =  | ||
| + | | intimidation  =  | ||
| + | | mercantile    =  | ||
| + | | | ||
| + | |Resistances section: | ||
| + | | mechanical    =  | ||
| + | | heat          =   | ||
| + | | cold          =   | ||
| + | | acid          =   | ||
| + | | bio           =   | ||
| + | | energy        =   | ||
| }}</pre> | }}</pre> | ||
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| <includeonly>[[Category:Infobox templates|{{PAGENAME}}]]</includeonly><noinclude>[[Category:Template documentation|{{PAGENAME}}]]</noinclude> | <includeonly>[[Category:Infobox templates|{{PAGENAME}}]]</includeonly><noinclude>[[Category:Template documentation|{{PAGENAME}}]]</noinclude> | ||
Revision as of 10:57, 4 August 2013
Usage
Paste the following code into the top of an article, filling all known fields:
{{Character Infobox
| name     = 
| type     = important or generic; the latter have no portrait image, only in-game model
| portrait = portrait image. defaults to {{PAGENAME}}_portrait.png
| model    = in-game model image. defaults to {{PAGENAME}}_model.png
| faction  = 
| roles    = 
| location = 
|
|Statistics - these are optional. Fill what you can and leave the rest empty.
|Abilities section:
| abilities     =
|
|Combat stats section:
| health        = 
| shield        = 
| psipool       = 
| actionpoints  = 
| movepoints    = 
| fortitude     = 
| resolve       = 
| critchance    = 
| detection     = 
|
|Base abilities section:
| strength      = 
| dexterity     = 
| agility       = 
| constitution  = 
| perception    = 
| will          = 
| intelligence  = 
|
|Skills section:
| guns          = 
| throwing      = 
| crossbows     = 
| melee         = 
|
| dodge         = 
| evasion       = 
| stealth       = 
| hacking       = 
| lockpicking   = 
| pickpocketing = 
| traps         = 
|
| mechanics     = 
| electronics   = 
| chemistry     = 
| biology       = 
| tailoring     = 
|
| thoughtctrl   = 
| psychokinesis = 
| metathermics  = 
|
| persuasion    = 
| intimidation  = 
| mercantile    = 
|
|Resistances section:
| mechanical    = 
| heat          = 
| cold          = 
| acid          = 
| bio           = 
| energy        = 
}}