Difference between revisions of "Template:Character Infobox"
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− | {| class="{{{id|}}}" cellspacing="0" cellpadding="0" border="0" style= | + | {| class="{{{id|}}}" cellspacing="0" cellpadding="0" border="0" style={{Infobox common style}} |
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! style="background:{{{nameBG|transparent}}}; text-align:center; font-size:120%;" colspan="2" | {{#if:{{{name|}}}|{{{name}}}|{{PAGENAME}}}} | ! style="background:{{{nameBG|transparent}}}; text-align:center; font-size:120%;" colspan="2" | {{#if:{{{name|}}}|{{{name}}}|{{PAGENAME}}}} |
Revision as of 04:12, 28 March 2013
Character Infobox | |
---|---|
250px | |
Biography | |
Gameplay | |
Statistics | |
In-game model | |
250px | |
[Source] |
Template documentation follows
Note: the template above may sometimes be partially or fully invisible.
Visit Template:Character_Infobox/doc to view this documentation. (edit) (How does this work?)
Visit Template:Character_Infobox/doc to view this documentation. (edit) (How does this work?)
Usage
Paste the following code into the top of an article, filling all known fields:
{{Character Infobox | name = | type = automaton, critter, generic, important (for bots, animals and generic/named NPCs) | portrait = portrait image (see [[Category:Portraits]]) | background = portrait background image (see [[Category:Portrait backgrounds]]) | health = shown as a bar below portrait | shield = | psipool = | image = in-game model image. tries '{{PAGENAME}} model.png' if not specified (see [[Category:In-game models]] or [[Category:Sprites]]) | faction = | roles = | location = | loot = | abilities = | |Combat stats section: | level = | damage = | range = | actionpoints = 50 | movepoints = | detection = | resolve = | fortitude = | |Base abilities section: | strength = | dexterity = | agility = | constitution = | perception = | will = | intelligence = | |Skills section: | guns = | heavyguns = | throwing = | crossbows = | melee = | | dodge = | evasion = | stealth = | hacking = | lockpicking = | pickpocketing = | traps = | | mechanics = | electronics = | chemistry = | biology = | tailoring = | | thoughtctrl = | psychokinesis = | metathermics = | temporal = | | persuasion = | intimidation = | mercantile = | |Resistances section: | mechanical = | heat = | cold = | electricity = | acid = | energy = | bio = | |Technical section: | charfile = | dialogfile = | shopfile = | animfiles = }}
Examples
Large infobox example | |
---|---|
mutant model.png | |
Biography | |
Location: |
template documentation page |
Gameplay | |
Quests: |
quest1 |
Statistics | |
In-game model | |
250px | |
[Source] |
Minimal infobox example | |
---|---|
PlasmaSentry.gif | |
Biography | |
Location: |
some upcoming release |
Gameplay | |
Statistics | |
In-game model | |
250px | |
[Source] |
See the source.