Difference between revisions of "Template:Character Infobox/doc"
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| − | == | + | = Usage = |
| + | Paste the following code into the top of an article, filling all known fields: | ||
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<pre> | <pre> | ||
{{Character Infobox | {{Character Infobox | ||
| − | |name= | + | | name = |
| − | |image= | + | | type = important or generic; the latter have no portrait image, only in-game model |
| − | | | + | | portrait = portrait image. defaults to {{PAGENAME}}_portrait.png |
| − | | | + | | model = in-game model image. defaults to {{PAGENAME}}_model.png |
| − | |location= | + | | faction = |
| − | | | + | | roles = |
| − | | | + | | location = |
| − | | | + | | |
| − | | | + | |Statistics - these are optional. Fill what you can and leave the rest empty. |
| − | | | + | |Abilities section: |
| + | | abilities = | ||
| + | | | ||
| + | |Combat stats section: | ||
| + | | health = | ||
| + | | shield = | ||
| + | | psipool = | ||
| + | | actionpoints = | ||
| + | | movepoints = | ||
| + | | fortitude = | ||
| + | | resolve = | ||
| + | | critchance = | ||
| + | | detection = | ||
| + | | | ||
| + | |Base abilities section: | ||
| + | | strength = | ||
| + | | dexterity = | ||
| + | | agility = | ||
| + | | constitution = | ||
| + | | perception = | ||
| + | | will = | ||
| + | | intelligence = | ||
| + | | | ||
| + | |Skills section: | ||
| + | | guns = | ||
| + | | throwing = | ||
| + | | crossbows = | ||
| + | | melee = | ||
| + | | | ||
| + | | dodge = | ||
| + | | evasion = | ||
| + | | stealth = | ||
| + | | hacking = | ||
| + | | lockpicking = | ||
| + | | pickpocketing = | ||
| + | | traps = | ||
| + | | | ||
| + | | mechanics = | ||
| + | | electronics = | ||
| + | | chemistry = | ||
| + | | biology = | ||
| + | | tailoring = | ||
| + | | | ||
| + | | thoughtctrl = | ||
| + | | psychokinesis = | ||
| + | | metathermics = | ||
| + | | | ||
| + | | persuasion = | ||
| + | | intimidation = | ||
| + | | mercantile = | ||
| + | | | ||
| + | |Resistances section: | ||
| + | | mechanical = | ||
| + | | heat = | ||
| + | | cold = | ||
| + | | acid = | ||
| + | | bio = | ||
| + | | energy = | ||
}}</pre> | }}</pre> | ||
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<includeonly>[[Category:Infobox templates|{{PAGENAME}}]]</includeonly><noinclude>[[Category:Template documentation|{{PAGENAME}}]]</noinclude> | <includeonly>[[Category:Infobox templates|{{PAGENAME}}]]</includeonly><noinclude>[[Category:Template documentation|{{PAGENAME}}]]</noinclude> | ||
Revision as of 09:57, 4 August 2013
Usage
Paste the following code into the top of an article, filling all known fields:
{{Character Infobox
| name =
| type = important or generic; the latter have no portrait image, only in-game model
| portrait = portrait image. defaults to {{PAGENAME}}_portrait.png
| model = in-game model image. defaults to {{PAGENAME}}_model.png
| faction =
| roles =
| location =
|
|Statistics - these are optional. Fill what you can and leave the rest empty.
|Abilities section:
| abilities =
|
|Combat stats section:
| health =
| shield =
| psipool =
| actionpoints =
| movepoints =
| fortitude =
| resolve =
| critchance =
| detection =
|
|Base abilities section:
| strength =
| dexterity =
| agility =
| constitution =
| perception =
| will =
| intelligence =
|
|Skills section:
| guns =
| throwing =
| crossbows =
| melee =
|
| dodge =
| evasion =
| stealth =
| hacking =
| lockpicking =
| pickpocketing =
| traps =
|
| mechanics =
| electronics =
| chemistry =
| biology =
| tailoring =
|
| thoughtctrl =
| psychokinesis =
| metathermics =
|
| persuasion =
| intimidation =
| mercantile =
|
|Resistances section:
| mechanical =
| heat =
| cold =
| acid =
| bio =
| energy =
}}