Difference between revisions of "Perception"

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#REDIRECT [[Base abilities#Perception]]
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{{Quote
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| Perception helps the character to use ranged weapons more effectively, as well as detect hidden objects, passages and creatures.
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| In-game description
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}}
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== Details ==
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'''Perception''' determines your character's overall awareness and effectiveness with ranged weapons. It also affects your character's chance to detect hidden passages, objects or stealthed creatures and NPCs. It does not increase your vision or visible range. Perception does not directly affect your chance to hit, but rather increases your ranged weapon skills, which in turn increases your chance to hit with ranged weapons. Melee weapon hit rate is unchanged but increased with melee skill (through strength or dexterity). No items require perception to be used or equipped.
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High perception score is important for characters who wish to use ranged weapons or find traps, stealthed enemies and secrets.
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{{Synergies|
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* [[Skills#Guns|Guns]]
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* [[Skills#Crossbows|Crossbows]]
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* [[Detection]]
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* Finding secrets (uses raw perception value instead of detection)
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}}
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== Related feats ==
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See [[:Category:{{PAGENAME}} feats]].
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* [[Snooping]] increases perception by 3 for the purposes of finding secrets.
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== Related items ==
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* [[Junkyard Surprise]] (temporary random base ability buff)
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* [[Adaptive Goggles]] (+1 Perception)
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{{Base abilities navbox}}
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[[Category: Base abilities]]

Revision as of 09:32, 16 November 2014

Perception helps the character to use ranged weapons more effectively, as well as detect hidden objects, passages and creatures.

In-game description

Details

Perception determines your character's overall awareness and effectiveness with ranged weapons. It also affects your character's chance to detect hidden passages, objects or stealthed creatures and NPCs. It does not increase your vision or visible range. Perception does not directly affect your chance to hit, but rather increases your ranged weapon skills, which in turn increases your chance to hit with ranged weapons. Melee weapon hit rate is unchanged but increased with melee skill (through strength or dexterity). No items require perception to be used or equipped.

High perception score is important for characters who wish to use ranged weapons or find traps, stealthed enemies and secrets.

Directly affected skills

Other effects

  • Detection
  • Finding secrets (uses raw perception value instead of detection)

Related feats

See Category:Perception feats.

  • Snooping increases perception by 3 for the purposes of finding secrets.

Related items