Template:Quality table
Jump to navigation
Jump to search
| Item Level (Quality) |
{{{col_resist1}}} DR% / DT |
{{{col_common1}}} | {{{col_damage1}}} | {{{col_resist2}}} DR% / DT |
{{{col_common2}}} | {{{col_damage2}}} | {{{col_resist3}}} DR% / DT |
{{{col_common3}}} | {{{col_damage3}}} | {{{col_resist4}}} DR% / DT |
{{{col_common4}}} | {{{col_damage4}}} | {{{col_resist5}}} DR% / DT |
{{{col_common5}}} | {{{col_damage5}}} | |||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 (15) | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 |
| 2 (20) | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 |
| 3 (25) | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 |
| 4 (30) | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 |
| 5 (35) | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 |
| 6 (40) | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 |
| 7 (45) | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 |
| 8 (50) | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 |
| 9 (55) | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 |
| 10 (60) | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 |
| 11 (65) | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 |
| 12 (70) | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 |
| 13 (75) | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 |
| 14 (80) | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 |
| 15 (85) | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 |
| 16 (90) | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 |
| 17 (95) | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 |
| 18 (100) | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 |
| 19 (105) | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 |
| 20 (110) | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 |
| 21 (115) | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 |
| 22 (120) | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 |
| 23 (125) | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 |
| 24 (130) | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 |
| 25 (135) | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 |
| 26 (140) | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 |
| 27 (145) | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 |
| 28 (150) | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 |
| 29 (155) | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 |
| 30 (160) | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 |
| 31 (165) | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 |
| 32 (170) | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 |
| 33 (175) | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 |
| 34 (180) | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 |
| 35 (185) | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 |
| 36 (190) | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 |
| 37 (195) | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 |
| 38 (200) | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 | 0% | 0 | 0 | 0 - 0 |
Template documentation follows
Note: the template above may sometimes be partially or fully invisible.
Visit Template:Quality_table/doc to view this documentation. (edit) (How does this work?)
Visit Template:Quality_table/doc to view this documentation. (edit) (How does this work?)
- Description
- This template is used to autogenerate quality tables for various properties of crafted items - armor DR%/DT, etc.
- Parameters
{{Quality table
| style = optional css for the table
| name = name for the table
| min_quality = minimum quality to display
| max_quality = maximum quality to display
| col_resist# = name (damage type) for resistance/threshold column #
| base_DR# = resist column # base Damage Resistance %
| base_DT# = resist column # base Damage Threshold
| quality_DR# = resist column # Damage Resistance % quality multiplier
| quality_DT# = resist column # Damage Threshold quality multiplier
| col_common# = name for generic quality scaling column #
| base# = common column # base factor
| quality# = common column # quality multiplier
| min# = common column # min value (optional)
| max# = common column # max value (optional)
| col_damage# = name for damage column #
| base_dmg# = damage column # base damage
| level_dmg# = damage column # level multiplier
| dmgspread_L# = damage column # lower damage spread
| dmgspread_U# = damage column # upper damage spread
}}