Difference between revisions of "Template:Damage modifier sources"
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| [[Stoicism]] || -0% to -24% || All || Feat || 1% per 4% health missing | | [[Stoicism]] || -0% to -24% || All || Feat || 1% per 4% health missing | ||
|- | |- | ||
| − | | [[ | + | | [[Blast Balaclava]] || Varies || Explosions || Headwear || |
|- | |- | ||
| [[Ancient Rathound Leather Armor]] || -5% || {{Mechanical}} || Armor Suit || | | [[Ancient Rathound Leather Armor]] || -5% || {{Mechanical}} || Armor Suit || | ||
| Line 16: | Line 16: | ||
|- | |- | ||
| [[Infused Ancient Rathound Leather Armor]] || Varies || {{Heat}}, {{Cold}} || Armor Suit || | | [[Infused Ancient Rathound Leather Armor]] || Varies || {{Heat}}, {{Cold}} || Armor Suit || | ||
| + | |- | ||
| + | | [[Blast Cloth|Blast Overcoat]] armors || Varies || Explosions || Armor Suit || | ||
| + | |- | ||
| + | | [[Gray Spec Ops Armor]] || -20% || Explosions || Armor Suit || | ||
| + | |- | ||
| + | | [[Blast Suit]] || -85% || Explosions || Armor Suit || | ||
| + | |- | ||
| + | | [[Lifting Belt]] || -5% || {{Mechanical}} || Belt || | ||
|- | |- | ||
| [[Morphine Shot]] || -50% || All || Drug || | | [[Morphine Shot]] || -50% || All || Drug || | ||
Revision as of 04:09, 5 November 2019
| Damage modifier sources | ||||
|---|---|---|---|---|
| Source | Damage modifier | Damage types | Type | Notes |
| Conditioning | -10% or more | Mechanical, Heat, Cold | Feat | |
| Stoicism | -0% to -24% | All | Feat | 1% per 4% health missing |
| Blast Balaclava | Varies | Explosions | Headwear | |
| Ancient Rathound Leather Armor | -5% | Mechanical | Armor Suit | |
| Infused Ancient Rathound Leather Armor | -5% | Mechanical | Armor Suit | |
| Infused Ancient Rathound Leather Armor | Varies | Heat, Cold | Armor Suit | |
| Blast Overcoat armors | Varies | Explosions | Armor Suit | |
| Gray Spec Ops Armor | -20% | Explosions | Armor Suit | |
| Blast Suit | -85% | Explosions | Armor Suit | |
| Lifting Belt | -5% | Mechanical | Belt | |
| Morphine Shot | -50% | All | Drug | |
| Aegis (medicine) | -15% | All | Drug | |
| Infected Wound | +10% to +30% | All | Status effect | Max 3 stacks, 10% per stack |
| Contaminated | +10% to +200% | All | Status effect | Max 20 stacks, 10% per stack |
Template documentation follows
Note: the template above may sometimes be partially or fully invisible.
Visit Template:Damage_modifier_sources/doc to view this documentation. (edit) (How does this work?)
Visit Template:Damage_modifier_sources/doc to view this documentation. (edit) (How does this work?)
A list of damage modifier sources for relevant articles.