Difference between revisions of "Merchants"

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(some UI stuff)
(0.1.10.0 changes)
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{{for|individual trader inventories|:Category:Traders}}
 
{{for|individual trader inventories|:Category:Traders}}
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[[File:NewTradingSystem.jpg|right|300px|thumb|The trading interface]]
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[[Traders]], '''merchants''' or '''vendors''' are [[NPCs]] who trade items with the player.
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== Trading interface ==
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* You can't see the exact value of your trade, but the {{color|white|Refuses/Accepts}} bar should give you a rough idea
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* ''Double-click'' items to quickly send them to trade
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* ''Shift-click'' items to split stacks
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* {{color|white|Reset}} button sends requested and offered items back
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* {{color|white|Auto}} button uses available currency items to equalize the trade
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* {{color|white|Trade}} button completes the trade
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* Offered items overlaid with {{color|red|X}} won't be accepted by the trader
  
[[Traders]], '''merchants''' or '''vendors''' are [[NPCs]] who trade items with the player.
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== Trader properties ==
  
== Prices ==
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=== Prices ===
The price modifier for items you purchase usually starts at {{color|white|350%}} and can be lowered with your [[mercantile]] skill. Some traders may also offer you better deals than others.
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The price modifier for items you purchase usually starts at {{color|white|200%}} and can be lowered with your [[mercantile]] skill. Some traders may also offer you better deals than others.
  
 
[[Currency]] is always valued at its base value, without any price modifiers. Traders usually only accept local currencies in trade.
 
[[Currency]] is always valued at its base value, without any price modifiers. Traders usually only accept local currencies in trade.
  
== Restocking ==
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=== Restocking ===
 
Most merchant stores are restocked every {{color|white|90}} minutes. Higher level items or entirely new items will be available in some stores based on game progression. ''(e.g. [[T.N.T. Charge]]s in SGS armory)''
 
Most merchant stores are restocked every {{color|white|90}} minutes. Higher level items or entirely new items will be available in some stores based on game progression. ''(e.g. [[T.N.T. Charge]]s in SGS armory)''
  
== Trading interface ==
+
=== Items bought ===
* You can't see the exact value of your trade, but the '''Refuses/Accepts''' bar should give you a rough idea
+
Traders usually buy only certain types of items, and only in limited amounts. For example, [[Lucas]] is looking to buy 1 firearm, 2 grenades, 1 tactical vest and any number of bullets.
* Double-click items to quickly send them to trade
+
 
* Shift-click items to split stacks
+
These limits reset when their inventory is restocked.
* '''Reset''' button sends requested and offered items back
 
* '''Auto''' button uses available currency items to equalize the trade
 
* '''Trade''' button completes the trade
 
  
  

Revision as of 08:14, 17 January 2014

For individual trader inventories, see Category:Traders.
The trading interface

Traders, merchants or vendors are NPCs who trade items with the player.

Trading interface

  • You can't see the exact value of your trade, but the Refuses/Accepts bar should give you a rough idea
  • Double-click items to quickly send them to trade
  • Shift-click items to split stacks
  • Reset button sends requested and offered items back
  • Auto button uses available currency items to equalize the trade
  • Trade button completes the trade
  • Offered items overlaid with X won't be accepted by the trader

Trader properties

Prices

The price modifier for items you purchase usually starts at 200% and can be lowered with your mercantile skill. Some traders may also offer you better deals than others.

Currency is always valued at its base value, without any price modifiers. Traders usually only accept local currencies in trade.

Restocking

Most merchant stores are restocked every 90 minutes. Higher level items or entirely new items will be available in some stores based on game progression. (e.g. T.N.T. Charges in SGS armory)

Items bought

Traders usually buy only certain types of items, and only in limited amounts. For example, Lucas is looking to buy 1 firearm, 2 grenades, 1 tactical vest and any number of bullets.

These limits reset when their inventory is restocked.