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- ...ine guns, assault rifles, sniper rifles, shotguns{{expedition-inline}} and grenade launchers{{heavyduty-inline}}. ...lighter types and models of firearms and also chemical/energy weapons and grenade launchers. All firearms deal {{mechanical}} damage, but can use various typ16 KB (2,204 words) - 18:09, 6 March 2024
- <div style="columns:3;"> :{{Itemlink|8.6mm Incendiary Round}}122 KB (14,395 words) - 10:42, 5 November 2023
- ...been reduced from 30 to 20, whereas cooldown has been increased from 2 to 3 turns **[Expedition] Room 3 at The Rig will no longer display red/protected cursor even if Murky gave y18 KB (2,711 words) - 12:53, 21 May 2024
- ** Added components for creating an incendiary blob pistol ** Added components for creating an incendiary blob trap61 KB (9,431 words) - 02:24, 5 September 2020
- **Implemented, new slightly visually touched up, UI that is available in 3 sizes; classic UI still available **All-in now decreases intelligence by 3 instead of increasing it91 KB (13,920 words) - 06:32, 2 November 2023