Difference between revisions of "Claws"

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m (damage, AP cost)
Line 11: Line 11:
 
| critchance  = 5%
 
| critchance  = 5%
 
| critbonus  = 100%
 
| critbonus  = 100%
| capabilities= Bypasses 100% of target's energy shield.<br><br>On hit: 25% chance to inflict a bleeding wound that deals additional 50% damage over 3 turns.
+
| capabilities= Bypasses 100% of target's energy shield.<br><br>{{On hit|25% chance to inflict a bleeding wound that deals additional 50% damage over 3 turns.}}
 
| incurred    = Incurs 125% of mechanical damage resistance and threshold.
 
| incurred    = Incurs 125% of mechanical damage resistance and threshold.
 
}}
 
}}

Revision as of 17:30, 24 July 2019

Claws.png
Claws
Melee Weapon
Your arm has been badly burnt, almost beyond recognition and tough carapace-like crust now covers most of it, steadily getting thicker towards the tip of the claw.
Damage: 20-30 (Mechanical)
Impact speed: Very Low
Base action points: 25 AP
Range: Melee
Critical chance: 5%
Critical damage bonus: 100%
Bypasses 100% of target's energy shield.

On hit: 25% chance to inflict a bleeding wound that deals additional 50% damage over 3 turns.
Incurs 125% of mechanical damage resistance and threshold.

This is the melee weapon of Mutants.