Talk:Dexterity

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Mini-Izu

Someone should do AP calculations for Mini-Izu.

OK, I've added the info based on current formula, but it would be good idea for someone to verify this. --Player1 (talk) 17:15, 20 February 2016 (CST)

Rapid Reloader

I've added AP costs with rapid reloader for Pistols and SMG. Can someone verify if I haven't done any mistake? Player1 (talk) 22:16, 21 March 2016 (CDT)

Your previous additions to the table seem to be correct. The RR numbers should be okay as well. There shouldn't be any weird voodoo magic in the game's calculations, decimals just have to be truncated instead of rounded. - epeli (talk) 07:46, 22 March 2016 (CDT)

New AP reduction table

The new table, while accurate, is not very user friendly. In fact, lots of finesse from the old table is lost with this revision.

While is is OK, as a band aid, better user friendly solution needs to be added. --Player1 (talk) 14:26, 19 April 2016 (CDT)

I agree completely. As always, feel free to change anything as you see fit. I just wanted to get the data out there. I also added a simple row highlighting css to make large numeric tables slightly less awful, but I'm not sure if that's working yet. (You can force a refresh by changing your skin to vector at preferences.) - epeli (talk) 15:43, 19 April 2016 (CDT)
One small improvement should be removing 1-5 base AP cost from the table, since no weapon starts with at. The lowest base AP I think is 8, but lets keep 6-7 as buffer for now. Player1 (talk) 00:15, 20 April 2016 (CDT)
Also, personally I'm more in favor of table where DEX is at the tab of the table (like old table). Player1 (talk) 00:19, 20 April 2016 (CDT)