Difference between revisions of "Template:ComponentGroup"

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| Armor Plate | Armor plate | armor plate | ArmorPlate | armorplate =
 
| Armor Plate | Armor plate | armor plate | ArmorPlate | armorplate =
* [[Ceramic Plate]] (Increases {{color|white|mechanical}} threshold, increases Armor Penalty)
+
* [[Ceramic Plate]] (Increases {{mechanical}} threshold, increases Armor Penalty)
 
* [[Burrower Carapace]]  
 
* [[Burrower Carapace]]  
 
* [[Psi Beetle Carapace]] (Increases all psionic skills, decreases psi cost)
 
* [[Psi Beetle Carapace]] (Increases all psionic skills, decreases psi cost)
  
 
| Ballistic Panel | Ballistic panel | ballistic panel | BallisticPanel =
 
| Ballistic Panel | Ballistic panel | ballistic panel | BallisticPanel =
* [[Laminated Fabric Ballistic Panel]] (Increases {{color|white|mechanical}} threshold)
+
* [[Laminated Fabric Ballistic Panel]] (Increases {{mechanical}} threshold)
* [[Reinforced Fabric Ballistic Panel]] (Increases {{color|white|mechanical}} resistance)
+
* [[Reinforced Fabric Ballistic Panel]] (Increases {{mechanical}} resistance)
  
 
| Battery | battery =
 
| Battery | battery =
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| Carrier Vest | Carrier vest | carrier vest | CarrierVest | carriervest =
 
| Carrier Vest | Carrier vest | carrier vest | CarrierVest | carriervest =
* [[Galvanic Vest (Component)|Galvanic Vest]] (Increases {{color|yellow|electricity}} resistance/threshold)
+
* [[Galvanic Vest (Component)|Galvanic Vest]] (Increases {{electricity}} resistance/threshold)
* [[Insulated Vest (Component)|Insulated Vest]] (Increases {{color|lightblue|cold}} resistance/threshold)
+
* [[Insulated Vest (Component)|Insulated Vest]] (Increases {{cold}} resistance/threshold)
 
* [[Regenerative Vest (Component)|Regenerative Vest]] (Provides health regeneration when powered)
 
* [[Regenerative Vest (Component)|Regenerative Vest]] (Provides health regeneration when powered)
  
 
| Overcoat Fabric | Overcoat fabric | overcoat fabric | OvercoatFabric | overcoatfabric | Cloth | cloth =
 
| Overcoat Fabric | Overcoat fabric | overcoat fabric | OvercoatFabric | overcoatfabric | Cloth | cloth =
 
* [[Aluminized Cloth]] (Increases [[Stealth]])
 
* [[Aluminized Cloth]] (Increases [[Stealth]])
* [[Black Cloth]] (Decreases [[Stealth]], increases {{color|orangered|heat}} damage resistance/threshold)
+
* [[Black Cloth]] (Decreases [[Stealth]], increases {{heat}} damage resistance/threshold)
  
 
| Leather | leather =
 
| Leather | leather =
* [[Cave Hopper Leather]] (On armors: {{color|white|mechanical}} resistance/threshold, +1 [[Agility]])
+
* [[Cave Hopper Leather]] (On armors: {{mechanical}} resistance/threshold, +1 [[Agility]])
* [[Rathound Leather]] (On armors: {{color|white|mechanical}} and {{color|lightblue|cold}} resistance/threshold, -5 [[Persuasion]])
+
* [[Rathound Leather]] (On armors: {{mechanical}} and {{cold}} resistance/threshold, -5 [[Persuasion]])
* [[Mutated Dog Leather]] (On armors: {{color|white|mechanical}} and {{color|green|acid}} resistance/threshold, +5 [[Intimidation]], -10 [[Persuasion]])
+
* [[Mutated Dog Leather]] (On armors: {{mechanical}} and {{acid}} resistance/threshold, +5 [[Intimidation]], -10 [[Persuasion]])
* [[Pig Leather]] (On armors: {{color|white|mechanical}} resistance/threshold, +1 [[Constitution]])
+
* [[Pig Leather]] (On armors: {{mechanical}} resistance/threshold, +1 [[Constitution]])
* [[Siphoner Leather]] (On armors: {{color|white|mechanical}}, {{color|orangered|heat}} and {{color|green|acid}} resistance/threshold, increases [[Evasion]] and [[Dodge]])
+
* [[Siphoner Leather]] (On armors: {{mechanical}}, {{heat}} and {{acid}} resistance/threshold, increases [[Evasion]] and [[Dodge]])
* [[Ancient Rathound Leather]] (On armors: {{color|white|mechanical}} and {{color|lightblue|cold}} resistance/threshold, -10 [[Persuasion]])
+
* [[Ancient Rathound Leather]] (On armors: {{mechanical}} and {{cold}} resistance/threshold, -10 [[Persuasion]])
  
 
| Metal Plates | Metal plates | metal plates | MetalPlates | metalplates =
 
| Metal Plates | Metal plates | metal plates | MetalPlates | metalplates =
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| Padding | padding =
 
| Padding | padding =
 
* [[Soft Foam Padding]]<!-- padding bonuses vary depending on blueprint (Increases [[Stealth]])-->
 
* [[Soft Foam Padding]]<!-- padding bonuses vary depending on blueprint (Increases [[Stealth]])-->
* [[High Density Foam Padding]]<!-- (Increases {{color|white|mechanical}} resistance/threshold against melee attacks, increases Armor Penalty)-->
+
* [[High Density Foam Padding]]<!-- (Increases {{mechanical}} resistance/threshold against melee attacks, increases Armor Penalty)-->
  
 
| Incendiary | incendiary =
 
| Incendiary | incendiary =
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| Poisons | poisons | Poison | poison =
 
| Poisons | poisons | Poison | poison =
* [[Burrower Poison]] ({{color|lightgreen|Bio}} damage per turn, stacks)
+
* [[Burrower Poison]] ({{Bio}} damage per turn, stacks)
* [[Cave Ear Poison]] (+50% {{color|lightgreen|biological}} damage received, -5 [[Perception]])
+
* [[Cave Ear Poison]] (+50% biological damage received, -5 [[Perception]])
* [[Crawler Poison]] ({{color|lightgreen|Bio}} damage per turn, [[Stun]] on end)
+
* [[Crawler Poison]] ({{Bio}} damage per turn, [[Stun]] on end)
  
 
| Soles | soles =
 
| Soles | soles =

Revision as of 20:48, 1 September 2014

This template is a list of component groups to make life updating component and blueprint pages easier as new game content is added.


| Armor Plate | Armor plate | armor plate | ArmorPlate | armorplate =

| Ballistic Panel | Ballistic panel | ballistic panel | BallisticPanel =

| Battery | battery =

| Carrier Vest | Carrier vest | carrier vest | CarrierVest | carriervest =

| Overcoat Fabric | Overcoat fabric | overcoat fabric | OvercoatFabric | overcoatfabric | Cloth | cloth =

| Leather | leather =

| Metal Plates | Metal plates | metal plates | MetalPlates | metalplates =

| Padding | padding =

| Incendiary | incendiary =

| SpikesBlades | spikesblades =

| Lens | lens | Lenses | lenses =

| Energy Core | Energy core | energy core | EnergyCore | energycore =

| Explosives | explosives =

| Poisons | poisons | Poison | poison =

| Soles | soles =

| UsesLeather =

| UsesCloth =

| UsesPadding =

| UsesVest =

| UsesBallisticPanel =

| UsesPoisons =

| UsesSerratedBlades =

| UsesMetalPlates =

| UsesSoles =

| UsesEnergyCore =

| #default = Error: Unknown {{ComponentGroup}} "{{{1}}}"!

}}

Template documentation follows
Note: the template above may sometimes be partially or fully invisible.
Visit Template:ComponentGroup/doc to view this documentation. (edit) (How does this work?)
Description
This template is used to insert easily updatable component groups into blueprint pages
Syntax
Insert this template using {{ComponentGroup|<component group name>}}
Usage
See source code for the list of componentgroups or if you need to update the groups.