Difference between revisions of "Template:ComponentGroup"

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(added explanations for some components)
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| Armor Plate | Armor plate | armor plate | ArmorPlate | armorplate =
 
| Armor Plate | Armor plate | armor plate | ArmorPlate | armorplate =
* [[Ceramic Plate]]
+
* [[Ceramic Plate]] (Increases {{color|white|mechanical}} threshold, increases Armor Penalty)
* [[Burrower Carapace]]
+
* [[Burrower Carapace]]  
* [[Psi Beetle Carapace]]
+
* [[Psi Beetle Carapace]] (Increases all psionic skills, decreases psi cost)
  
 
| Ballistic Panel | Ballistic panel | ballistic panel | BallisticPanel =
 
| Ballistic Panel | Ballistic panel | ballistic panel | BallisticPanel =
* [[Laminated Fabric Ballistic Panel]]
+
* [[Laminated Fabric Ballistic Panel]] (Increases {{color|white|mechanical}} threshold)
* [[Reinforced Fabric Ballistic Panel]]
+
* [[Reinforced Fabric Ballistic Panel]] (Increases {{color|white|mechanical}} resistance)
  
 
| Battery | battery =
 
| Battery | battery =
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| Carrier Vest | Carrier vest | carrier vest | CarrierVest | carriervest =
 
| Carrier Vest | Carrier vest | carrier vest | CarrierVest | carriervest =
* [[Galvanic Vest (Component)|Galvanic Vest]]
+
* [[Galvanic Vest (Component)|Galvanic Vest]] (Increases {{color|yellow|electricity}} resistance/threshold)
* [[Insulated Vest (Component)|Insulated Vest]]
+
* [[Insulated Vest (Component)|Insulated Vest]] (Increases {{color|lightblue|cold}} resistance/threshold)
* [[Regenerative Vest (Component)|Regenerative Vest]]
+
* [[Regenerative Vest (Component)|Regenerative Vest]] (Provides health regeneration when powered)
  
 
| Overcoat Fabric | Overcoat fabric | overcoat fabric | OvercoatFabric | overcoatfabric | Cloth | cloth =
 
| Overcoat Fabric | Overcoat fabric | overcoat fabric | OvercoatFabric | overcoatfabric | Cloth | cloth =
* [[Aluminized Cloth]]
+
* [[Aluminized Cloth]] (Increases [[Stealth]])
* [[Black Cloth]]
+
* [[Black Cloth]] (Decreases [[Stealth]], increases {{color|orangered|heat}} damage resistance/threshold)
  
 
| Leather | leather =
 
| Leather | leather =
* [[Cave Hopper Leather]]
+
* [[Cave Hopper Leather]] (On armors: {{color|white|mechanical}} resistance/threshold, +1 [[Agility]])
* [[Rathound Leather]]
+
* [[Rathound Leather]] (On armors: {{color|white|mechanical}} and {{color|lightblue|cold}} resistance/threshold, -5 [[Persuasion]])
* [[Mutated Dog Leather]]
+
* [[Mutated Dog Leather]] (On armors: {{color|white|mechanical}} and {{color|green|acid}} resistance/threshold, +5 [[Intimidation]], -10 [[Persuasion]])
* [[Pig Leather]]
+
* [[Pig Leather]] (On armors: {{color|white|mechanical}} resistance/threshold, +1 [[Constitution]])
* [[Siphoner Leather]]
+
* [[Siphoner Leather]] (On armors: {{color|white|mechanical}}, {{color|orangered|heat}} and {{color|green|acid}} resistance/threshold, increases [[Evasion]] and [[Dodge]])
* [[Ancient Rathound Leather]]
+
* [[Ancient Rathound Leather]] (On armors: {{color|white|mechanical}}, {{color|orangered|heat}} and {{color|lightblue|cold}} resistance/threshold)
  
 
| Metal Plates | Metal plates | metal plates | MetalPlates | metalplates =
 
| Metal Plates | Metal plates | metal plates | MetalPlates | metalplates =
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| Padding | padding =
 
| Padding | padding =
* [[Soft Foam Padding]]
+
* [[Soft Foam Padding]] (Increases [[Stealth]])
* [[High Density Foam Padding]]
+
* [[High Density Foam Padding]] (Increases {{color|white|mechanical}} resistance/threshold against melee attacks, increases Armor Penalty)
  
 
| Incendiary | incendiary =
 
| Incendiary | incendiary =
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| SpikesBlades | spikesblades =
 
| SpikesBlades | spikesblades =
* [[Steel Spikes]]
+
* [[Steel Spikes]] (Adds damage on melee)
* [[Tungsten Steel Spikes]]
+
* [[Tungsten Steel Spikes]] (Adds damage on melee)
* [[TiChrome Spikes]]
+
* [[TiChrome Spikes]] (Adds damage on melee)
* [[Serrated Steel Blade]]
+
* [[Serrated Steel Blade]] (Adds [[Bleeding Wound]] proc)
* [[Serrated Tungsten Steel Blade]]
+
* [[Serrated Tungsten Steel Blade]] (Adds [[Bleeding Wound]] proc)
* [[Serrated TiChrome Blade]]
+
* [[Serrated TiChrome Blade]] (Adds [[Bleeding Wound]] proc)
  
 
| Lens | lens | Lenses | lenses =
 
| Lens | lens | Lenses | lenses =
* [[Adaptive Lens]]
+
* [[Adaptive Lens]] (+1 [[Perception]])
* [[Motion Tracking Lens]]
+
* [[Motion Tracking Lens]] (Increases [[Detection]])
* [[Seeker Lens]]
+
* [[Seeker Lens]] (Increases ranged weapon critical chance)
* [[Smart Lens]]
+
* [[Smart Lens]] (Increases ranged weapon special attack damage)
  
 
| Energy Core | Energy core | energy core | EnergyCore | energycore =
 
| Energy Core | Energy core | energy core | EnergyCore | energycore =
 
* [[Plasma Core]] (100% of quality as energy capacity)
 
* [[Plasma Core]] (100% of quality as energy capacity)
 
| PowerModule =
 
* [[Electroshock Generator]]
 
* [[Pneumatic Hammer]]
 
  
 
| Explosives | explosives =
 
| Explosives | explosives =
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| Poisons | poisons | Poison | poison =
 
| Poisons | poisons | Poison | poison =
* [[Burrower Poison]]
+
* [[Burrower Poison]] ({{color|lightgreen|Bio}} damage per turn, stacks)
* [[Cave Ear Poison]]
+
* [[Cave Ear Poison]] (+50% {{color|lightgreen|biological}} damage received, -5 [[Perception]])
* [[Crawler Poison]]
+
* [[Crawler Poison]] ({{color|lightgreen|Bio}} damage per turn, [[Stun]] on end)
  
 
| Soles | soles =
 
| Soles | soles =

Revision as of 08:39, 23 June 2014

This template is a list of component groups to make life updating component and blueprint pages easier as new game content is added.


| Armor Plate | Armor plate | armor plate | ArmorPlate | armorplate =

| Ballistic Panel | Ballistic panel | ballistic panel | BallisticPanel =

| Battery | battery =

| Carrier Vest | Carrier vest | carrier vest | CarrierVest | carriervest =

| Overcoat Fabric | Overcoat fabric | overcoat fabric | OvercoatFabric | overcoatfabric | Cloth | cloth =

| Leather | leather =

| Metal Plates | Metal plates | metal plates | MetalPlates | metalplates =

| Padding | padding =

| Incendiary | incendiary =

| SpikesBlades | spikesblades =

| Lens | lens | Lenses | lenses =

| Energy Core | Energy core | energy core | EnergyCore | energycore =

| Explosives | explosives =

| Poisons | poisons | Poison | poison =

| Soles | soles =

| UsesLeather =

| UsesCloth =

| UsesPadding =

| UsesVest =

| UsesBallisticPanel =

| UsesPoisons =

| UsesSerratedBlades =

| UsesMetalPlates =

| UsesSoles =

| #default = Error: Unknown {{ComponentGroup}} "{{{1}}}"!

}}

Template documentation follows
Note: the template above may sometimes be partially or fully invisible.
Visit Template:ComponentGroup/doc to view this documentation. (edit) (How does this work?)
Description
This template is used to insert easily updatable component groups into blueprint pages
Syntax
Insert this template using {{ComponentGroup|<component group name>}}
Usage
See source code for the list of componentgroups or if you need to update the groups.