Difference between revisions of "Dodge"
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− | '''Dodge''' is a [[Skills|skill]]. | + | '''Dodge''' is a [[Skills|skill]] and a [[Combat_Stats#Defense|saving throw]] derived mainly from the skill. |
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== Related items == | == Related items == | ||
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* Armor crafted from [[Siphoner Leather]] | * Armor crafted from [[Siphoner Leather]] | ||
* [[Tabi Boots]] | * [[Tabi Boots]] | ||
+ | * Many types of [[:Category:Headwear|Headwear]] incur 25% penalty to dodge | ||
{{Skills navbox}} | {{Skills navbox}} | ||
[[Category:Skills]] | [[Category:Skills]] |
Revision as of 11:11, 23 March 2016
Dodge is a skill and a saving throw derived mainly from the skill.
Related Base Ability |
Skill Synergies |
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Details
Dodge determines your chance to avoid melee attacks.
It can reduce chance to be hit by up to 60%, if defender's effective Dodge skill is twice the attacker's effective attack skill.[1]
Related feats
See Category:Dodge feats.
Related items
- Armor crafted from Siphoner Leather
- Tabi Boots
- Many types of Headwear incur 25% penalty to dodge
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