Difference between revisions of "Template:Character Infobox"
| WikimanBot (talk | contribs)  (remove level number from portrait) | WikimanBot (talk | contribs)   (put level back to combat stats, {{{type}}} switching) | ||
| Line 26: | Line 26: | ||
| health bar | health bar | ||
| − | --><div style="font-family:monospace; text-align:center; line-height:11px; font-weight:bold; margin-left:auto; margin-right:auto; margin-top:3px; color:white; background-color:DarkRed; width:106px; height:10px; border:#AE5700 3px solid; border-radius:3px;" title="Health">{{{health|}}}<noinclude>{{{health}}}</noinclude></div><!-- | + | --><div style="font-family:monospace; cursor:help; text-align:center; line-height:11px; font-weight:bold; margin-left:auto; margin-right:auto; margin-top:3px; color:white; background-color:DarkRed; width:106px; height:10px; border:#AE5700 3px solid; border-radius:3px;" title="Health">{{{health|}}}<noinclude>{{{health}}}</noinclude></div><!-- | 
| shield bar | shield bar | ||
| − | -->{{#if:<noinclude>string</noinclude>{{{shield|}}}|<div style="font-family:monospace; text-align:center; line-height:11px; font-weight:bold; margin-left:auto; margin-right:auto; margin-top:3px; color:white; background-color:DarkBlue; width:106px; height:10px; border:#AE5700 3px solid; border-radius:3px;" title="Energy shield (Capacity usually varies. Shields emitters are random-generated.)">{{{shield}}}</div>|}}<!-- | + | -->{{#if:<noinclude>string</noinclude>{{{shield|}}}|<div style="font-family:monospace; cursor:help; text-align:center; line-height:11px; font-weight:bold; margin-left:auto; margin-right:auto; margin-top:3px; color:white; background-color:DarkBlue; width:106px; height:10px; border:#AE5700 3px solid; border-radius:3px;" title="Energy shield (Capacity usually varies. Shields emitters are random-generated.)">{{{shield}}}</div>|}}<!-- | 
| psi bar | psi bar | ||
| − | -->{{#if:<noinclude>string</noinclude>{{{psipool|}}}|<div style="font-family:monospace; text-align:center; line-height:11px; font-weight:bold; margin-left:auto; margin-right:auto; margin-top:3px; color:white; background-color:DarkMagenta; width:106px; height:10px; border:#AE5700 3px solid; border-radius:3px;" title="Psi points (regen per turn)">{{{psipool}}}</div><!-- | + | -->{{#if:<noinclude>string</noinclude>{{{psipool|}}}|<div style="font-family:monospace; cursor:help; text-align:center; line-height:11px; font-weight:bold; margin-left:auto; margin-right:auto; margin-top:3px; color:white; background-color:DarkMagenta; width:106px; height:10px; border:#AE5700 3px solid; border-radius:3px;" title="Psi points (regen per turn)">{{{psipool}}}</div><!-- | 
| also adds psionics to category | also adds psionics to category | ||
| Line 55: | Line 55: | ||
| |- | |- | ||
| | colspan="2" style="background-color:#2E2D42; border:#AE5700 2px solid; border-radius:4px; text-align:center; font-family:monospace; font-size:12px;" | <span class="infobox-h2">{{#switch: {{{type|}}} | | colspan="2" style="background-color:#2E2D42; border:#AE5700 2px solid; border-radius:4px; text-align:center; font-family:monospace; font-size:12px;" | <span class="infobox-h2">{{#switch: {{{type|}}} | ||
| − | |  | + | | important | named = Biography | 
| − | |  | + | | creature | critter = Critter | 
| + | | robot | automaton = Automaton | ||
| + | | generic | #default = Description}}</span><nowiki> | ||
| Line 121: | Line 123: | ||
| </nowiki><!-- checks if ANY statistics have been entered all at. omits the whole statistics section if not. --> | </nowiki><!-- checks if ANY statistics have been entered all at. omits the whole statistics section if not. --> | ||
| − | {{#if:<noinclude>string</noinclude>{{{actionpoints|}}}{{{movepoints|}}}{{{damage|}}}{{{range|}}}{{{initiative|}}}{{{detection|}}}{{{strength|}}}{{{dexterity|}}}{{{agility|}}}{{{constitution|}}}{{{perception|}}}{{{will|}}}{{{intelligence|}}}{{{guns|}}}{{{throwing|}}}{{{crossbows|}}}{{{melee|}}}{{{dodge|}}}{{{evasion|}}}{{{stealth|}}}{{{hacking|}}}{{{lockpicking|}}}{{{pickpocketing|}}}{{{traps|}}}{{{mechanics|}}}{{{electronics|}}}{{{chemistry|}}}{{{biology|}}}{{{tailoring|}}}{{{thoughtctrl|}}}{{{psychokinesis|}}}{{{metathermics|}}}{{{persuasion|}}}{{{intimidation|}}}{{{mercantile|}}}{{{mechanical|}}}{{{heat|}}}{{{cold|}}}{{{acid|}}}{{{bio|}}}{{{electricity|}}}{{{energy|}}} | + | {{#if:<noinclude>string</noinclude>{{{level|}}}{{{actionpoints|}}}{{{movepoints|}}}{{{damage|}}}{{{range|}}}{{{initiative|}}}{{{detection|}}}{{{strength|}}}{{{dexterity|}}}{{{agility|}}}{{{constitution|}}}{{{perception|}}}{{{will|}}}{{{intelligence|}}}{{{guns|}}}{{{throwing|}}}{{{crossbows|}}}{{{melee|}}}{{{dodge|}}}{{{evasion|}}}{{{stealth|}}}{{{hacking|}}}{{{lockpicking|}}}{{{pickpocketing|}}}{{{traps|}}}{{{mechanics|}}}{{{electronics|}}}{{{chemistry|}}}{{{biology|}}}{{{tailoring|}}}{{{thoughtctrl|}}}{{{psychokinesis|}}}{{{metathermics|}}}{{{persuasion|}}}{{{intimidation|}}}{{{mercantile|}}}{{{mechanical|}}}{{{heat|}}}{{{cold|}}}{{{acid|}}}{{{bio|}}}{{{electricity|}}}{{{energy|}}} | 
| |{{!}}- | |{{!}}- | ||
| {{!}} colspan="2" {{!}}<!-- start collapsible table for combat stats --> | {{!}} colspan="2" {{!}}<!-- start collapsible table for combat stats --> | ||
| Line 131: | Line 133: | ||
| </nowiki><!-- checks if any derived stats have been entered. omits the subsection if not. --> | </nowiki><!-- checks if any derived stats have been entered. omits the subsection if not. --> | ||
| − | {{#if:<noinclude>string</noinclude>{{{actionpoints|}}}{{{movepoints|}}}{{{damage|}}}{{{range|}}}{{{initiative|}}}{{{detection|}}} | + | {{#if:<noinclude>string</noinclude>{{{level|}}}{{{actionpoints|}}}{{{movepoints|}}}{{{damage|}}}{{{range|}}}{{{initiative|}}}{{{detection|}}} | 
| |{{!}}- title="Combat statistics" | |{{!}}- title="Combat statistics" | ||
| {{!}} class="infobox-leftcol" width="40%" {{!}} Combat stats | {{!}} class="infobox-leftcol" width="40%" {{!}} Combat stats | ||
| {{!}} class="infobox-rightcol" {{!}} | {{!}} class="infobox-rightcol" {{!}} | ||
| − | {{#if:<noinclude>string</noinclude>{{{damage|}}}|Attack damage: {{{damage|n}}}<br> | + | {{#if:<noinclude>string</noinclude>{{{level|}}}|Level: {{{level|n}}}<br> | 
| + | |}}{{#if:<noinclude>string</noinclude>{{{damage|}}}|Attack damage: {{{damage|n}}}<br> | ||
| |}}{{#if:<noinclude>string</noinclude>{{{range|}}}|Attack range: {{{range|n}}}<br> | |}}{{#if:<noinclude>string</noinclude>{{{range|}}}|Attack range: {{{range|n}}}<br> | ||
| |}}{{#if:<noinclude>string</noinclude>{{{actionpoints|}}}|Action Points: {{{actionpoints|n}}}<br> | |}}{{#if:<noinclude>string</noinclude>{{{actionpoints|}}}|Action Points: {{{actionpoints|n}}}<br> | ||
Revision as of 03:55, 5 January 2017
| Character or creature name | |||||||||||
| 
 | |||||||||||
| Description  | |||||||||||
| Faction | faction, examples: | ||||||||||
| Role | roles, examples: | ||||||||||
| Location | location, examples: | ||||||||||
| Quests | quest1 | ||||||||||
| Loot | Ammunition | ||||||||||
| Abilities | misc. combat stuff, examples: | ||||||||||
| 
 | |||||||||||
| 
 | |||||||||||
Visit Template:Character_Infobox/doc to view this documentation. (edit) (How does this work?)
Usage
Paste the following code into the top of an article, filling all known fields:
{{Character Infobox
| name       = 
| type       = automaton, critter, generic, important (for bots, animals and generic/named NPCs)
| portrait   = portrait image (see [[Category:Portraits]])
| background = portrait background image (see [[Category:Portrait backgrounds]])
| health     = shown as a bar below portrait
| shield     = 
| psipool    = 
| image      = in-game model image. tries '{{PAGENAME}} model.png' if not specified (see [[Category:In-game models]] or [[Category:Sprites]])
| faction    = 
| roles      = 
| location   = 
| loot       = 
| abilities  = 
|
|Combat stats section:
| level         = 
| damage        = 
| range         = 
| actionpoints  = 50
| movepoints    = 
| detection     = 
| resolve       = 
| fortitude     = 
|
|Base abilities section:
| strength      = 
| dexterity     = 
| agility       = 
| constitution  = 
| perception    = 
| will          = 
| intelligence  = 
|
|Skills section:
| guns          = 
| heavyguns     = 
| throwing      = 
| crossbows     = 
| melee         = 
|
| dodge         = 
| evasion       = 
| stealth       = 
| hacking       = 
| lockpicking   = 
| pickpocketing = 
| traps         = 
|
| mechanics     = 
| electronics   = 
| chemistry     = 
| biology       = 
| tailoring     = 
|
| thoughtctrl   = 
| psychokinesis = 
| metathermics  = 
| temporal      = 
|
| persuasion    = 
| intimidation  = 
| mercantile    = 
|
|Resistances section:
| mechanical    = 
| heat          = 
| cold          = 
| electricity   = 
| acid          = 
| energy        = 
| bio           = 
|
|Technical section:
| charfile      = 
| dialogfile    = 
| shopfile      = 
| animfiles     = 
}}
Examples
| Large infobox example | |||||||||
| 
 | |||||||||
| Biography | |||||||||
| Role | Example with bunch of stats | ||||||||
| Location | template documentation page | ||||||||
| Quests | quest1 | ||||||||
| Abilities | True-sight | ||||||||
| 
 | |||||||||
| 
 | |||||||||
| Minimal infobox example | |||
| 
 | |||
| Automaton | |||
| Role | Styg's old forum avatar | ||
| Location | some upcoming release | ||
See the source.








