Difference between revisions of "Electronics"
		
		
		
		
		
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|  (→Related items:   Added skill requirements.) | m (→Related items) | ||
| Line 23: | Line 23: | ||
| == Related items == | == Related items == | ||
| + | Skill requirements are derived from the quality of the used components. Static requirements are in parentheses. | ||
| + | |||
| {{columns|3| | {{columns|3| | ||
| Processing items | Processing items | ||
| − | * {{Itemlink|Blueprint: Disassemble Item}}  | + | * {{Itemlink|Blueprint: Disassemble Item}} | 
| − | * {{Itemlink|Blueprint: Recycle Item}}  | + | * {{Itemlink|Blueprint: Recycle Item}} | 
| * {{Itemlink|Blueprint: Repair Kit}} (25/50) | * {{Itemlink|Blueprint: Repair Kit}} (25/50) | ||
| Line 32: | Line 34: | ||
| * {{Itemlink|Blueprint: EMP Grenade}} (35-105) | * {{Itemlink|Blueprint: EMP Grenade}} (35-105) | ||
| * {{Itemlink|Blueprint: EMP Mine}} (35-105) | * {{Itemlink|Blueprint: EMP Mine}} (35-105) | ||
| − | * {{Itemlink|Blueprint: Energy Pistol}}  | + | * {{Itemlink|Blueprint: Energy Pistol}} | 
| * {{Itemlink|Blueprint: Shock Bolt}} (20-60) | * {{Itemlink|Blueprint: Shock Bolt}} (20-60) | ||
| * {{Itemlink|Blueprint: Shock Bullets}} (20) | * {{Itemlink|Blueprint: Shock Bullets}} (20) | ||
| Line 39: | Line 41: | ||
| Electrical equipment | Electrical equipment | ||
| − | * {{Itemlink|Blueprint: Cloaking Device}}  | + | * {{Itemlink|Blueprint: Cloaking Device}} | 
| − | * {{Itemlink|Blueprint: Energy Shield Emitter}}  | + | * {{Itemlink|Blueprint: Energy Shield Emitter}} | 
| − | * {{Itemlink|Blueprint: Goggles}}  | + | * {{Itemlink|Blueprint: Goggles}} | 
| − | * {{Itemlink|Blueprint: Psionic Headband}}  | + | * {{Itemlink|Blueprint: Psionic Headband}} | 
| − | * {{Itemlink|Galvanic Vest (component)}}  | + | * {{Itemlink|Galvanic Vest (component)}} | 
| − | * {{Itemlink|Regenerative Vest (component)}}  | + | * {{Itemlink|Regenerative Vest (component)}} | 
| Weapon enhancements | Weapon enhancements | ||
| * {{Itemlink|Anatomically-Aware Scope}} (25) | * {{Itemlink|Anatomically-Aware Scope}} (25) | ||
| − | * {{Itemlink|Electroshock Generator}}  | + | * {{Itemlink|Electroshock Generator}}   | 
| * {{Itemlink|High Resolution Digital Scope}} (30) | * {{Itemlink|High Resolution Digital Scope}} (30) | ||
| * {{Itemlink|Laser Sight}} (30) | * {{Itemlink|Laser Sight}} (30) | ||
| − | * {{Itemlink|Pneumatic Hammer}}  | + | * {{Itemlink|Pneumatic Hammer}} | 
| − | * {{Itemlink|Smart Module}}  | + | * {{Itemlink|Smart Module}} | 
| Energy cores | Energy cores | ||
| − | * {{Itemlink|Plasma Core}}  | + | * {{Itemlink|Plasma Core}} | 
| }} | }} | ||
Revision as of 18:09, 6 February 2022
Electronics is a crafting skill.
| Related Base Ability | Skill Synergies | 
| 
 | 
Details
Electronics is used mainly for crafting electronic devices and energy weapons—anything that contains electronic components.
It can also be used to repair electronic devices that are not items.
You can get a 15% bonus to Electronics when crafting at the basement of Your House once you have bought the relevant workbench.
Related feats
Related items
Skill requirements are derived from the quality of the used components. Static requirements are in parentheses.
Processing items
Electrical weaponry
 Blueprint: EMP Grenade (35-105) Blueprint: EMP Grenade (35-105)
 Blueprint: EMP Mine (35-105) Blueprint: EMP Mine (35-105)
 Blueprint: Energy Pistol Blueprint: Energy Pistol
 Blueprint: Shock Bolt (20-60) Blueprint: Shock Bolt (20-60)
 Blueprint: Shock Bullets (20) Blueprint: Shock Bullets (20)
 Blueprint: T.N.T. Charge (20) Blueprint: T.N.T. Charge (20)
 Blueprint: Taser (Quality dependent) Blueprint: Taser (Quality dependent)
Electrical equipment
 Blueprint: Cloaking Device Blueprint: Cloaking Device
 Blueprint: Energy Shield Emitter Blueprint: Energy Shield Emitter
 Blueprint: Goggles Blueprint: Goggles
 Blueprint: Psionic Headband Blueprint: Psionic Headband
 Galvanic Vest (component) Galvanic Vest (component)
 Regenerative Vest (component) Regenerative Vest (component)
Weapon enhancements
 Anatomically-Aware Scope (25) Anatomically-Aware Scope (25)
 Electroshock Generator Electroshock Generator
 High Resolution Digital Scope (30) High Resolution Digital Scope (30)
 Laser Sight (30) Laser Sight (30)
 Pneumatic Hammer Pneumatic Hammer
 Smart Module Smart Module
Energy cores
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