Difference between revisions of "Tailoring"
Jump to navigation
Jump to search
WikimanBot (talk | contribs) |
m (→Related items) |
||
(8 intermediate revisions by 3 users not shown) | |||
Line 13: | Line 13: | ||
== Details == | == Details == | ||
Tailoring is used mainly for crafting armors with fabric and leather components. | Tailoring is used mainly for crafting armors with fabric and leather components. | ||
+ | |||
+ | You can get a 15% bonus to Tailoring when crafting at the basement of [[Your House]] once you have bought the relevant workbench. | ||
== Related feats == | == Related feats == | ||
Line 19: | Line 21: | ||
== Related items == | == Related items == | ||
+ | Skill requirements are derived from the quality of the used components. Static requirements are listed in parentheses. | ||
+ | |||
+ | {{columns|3| | ||
Most armorcrafting | Most armorcrafting | ||
− | * | + | * {{Itemlink|Blueprint: Leather Armor}} |
− | * | + | * {{Itemlink|Blueprint: Tactical Vest}} |
− | * | + | * {{Itemlink|Blueprint: Riot Gear}} |
− | * | + | * {{Itemlink|Blueprint: Metal Armor}} |
− | * | + | * {{Itemlink|Blueprint: Metal Helmet}} |
− | * | + | * {{Itemlink|Blueprint: Balaclava}} |
− | * | + | * {{Itemlink|Blueprint: Boots}} |
− | * | + | * {{Itemlink|Blueprint: Tabi Boots}} |
Processing fabric/leather items | Processing fabric/leather items | ||
− | * | + | * {{Itemlink|Blueprint: Disassemble Item}} |
− | * | + | * {{Itemlink|Blueprint: Recycle Item}} |
− | * | + | * {{Itemlink|Blueprint: Repair Kit}} (25/50) |
− | * | + | * {{Itemlink|Blueprint: Infused Leather}} |
+ | |||
+ | Combat Utilities | ||
+ | * {{Itemlink|Blueprint: Incendiary Grenade}} (10) | ||
+ | * {{Itemlink|Blueprint: Throwing Net}} (25) | ||
+ | }} | ||
{{Skills navbox}} | {{Skills navbox}} | ||
[[Category:Skills]] | [[Category:Skills]] |
Revision as of 18:12, 6 February 2022
Tailoring is a crafting skill.
Related Base Ability |
Skill Synergies |
|
Details
Tailoring is used mainly for crafting armors with fabric and leather components.
You can get a 15% bonus to Tailoring when crafting at the basement of Your House once you have bought the relevant workbench.
Related feats
Related items
Skill requirements are derived from the quality of the used components. Static requirements are listed in parentheses.
Most armorcrafting
- Blueprint: Leather Armor
- Blueprint: Tactical Vest
- Blueprint: Riot Gear
- Blueprint: Metal Armor
- Blueprint: Metal Helmet
- Blueprint: Balaclava
- Blueprint: Boots
- Blueprint: Tabi Boots
Processing fabric/leather items
- Blueprint: Disassemble Item
- Blueprint: Recycle Item
- Blueprint: Repair Kit (25/50)
- Blueprint: Infused Leather
Combat Utilities
|