Difference between revisions of "Dodge"
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* Armor crafted from {{Itemlink|Siphoner Leather}} or {{Itemlink|Infused Siphoner Leather}} | * Armor crafted from {{Itemlink|Siphoner Leather}} or {{Itemlink|Infused Siphoner Leather}} | ||
* {{Itemlink|Tabi Boots}} | * {{Itemlink|Tabi Boots}} | ||
+ | * {{Itemlink|Boxing Gloves}} | ||
* Many types of [[:Category:Headwear|Headwear]] incur 25% penalty to dodge | * Many types of [[:Category:Headwear|Headwear]] incur 25% penalty to dodge | ||
Revision as of 23:13, 11 December 2017
Dodge is a skill and a saving throw derived mainly from the skill.
Related Base Ability |
Skill Synergies |
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Details
Dodge determines your chance to avoid melee attacks.
It can reduce chance to be hit by up to 60%, if defender's effective Dodge skill is twice the attacker's effective attack skill.[1]
Related feats
See Category:Dodge feats.
Related items
- Armor crafted from Siphoner Leather or Infused Siphoner Leather
- Tabi Boots
- Boxing Gloves
- Many types of Headwear incur 25% penalty to dodge
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