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- | image = Galvanic Vest (component).png | name = Galvanic Vest1 KB (118 words) - 16:36, 2 December 2017
- | name = Scaling (Tactical Vest) | base_DT1 = 21 KB (112 words) - 07:45, 14 May 2017
- | name = Scaling (Tactical Vest) | base_DT1 = 21 KB (145 words) - 21:35, 10 December 2017
- ...stance and threshold by {{heat|20% / 5|no affix}}, and psi regeneration by 2. Adds 70% armor penalty. | name = Scaling (Tactical Vest)1 KB (161 words) - 15:06, 24 July 2019
- '''Tactical Vest''' is an is an [[Armor|armor suit]]. {{Infobox quality note|50}} ...a ballistic panel and can also use various optional overcoat fabrics. All tactical vests have 200% increased {{mechanical}} damage threshold against firearms.12 KB (1,389 words) - 17:48, 23 June 2022
- | description = Ceramic plates can be used when creating tactical vests to increase the threshold at which they can be penetrated, but at the | base_DT1 = 2999 bytes (114 words) - 11:49, 8 March 2023
- ...one might overlook that it's actually sporting a fully functional tactical vest. Also comes with a several built-in tools as well as couple of clever ways ...25% (additive)<br>Equip: Critical chance with ranged weapons increased by 2%<br>Equip: Persuasion increased by 15<br>Equip: Lockpicking increased by 101 KB (183 words) - 16:38, 19 March 2022
- | location = [[South Gate Station level 2]] * [[Blueprint: Tactical Vest]]3 KB (323 words) - 18:51, 24 January 2024
- ...2500 classic XP / 2 oddity XP<br>500 [[Stygian Coin]]<br>random [[Tactical Vest]]1 KB (173 words) - 09:31, 15 November 2023
- * [[Blueprint: Tactical Vest]] * [[:Category:Tactical vests|Tactical vests]]3 KB (407 words) - 14:40, 9 November 2023
- * The 2 tiers of [[Blueprint: Repair Kit|repair kits]] — 25, 50 electronics / mec ! Blueprint !! None !! 1 !! 25 KB (584 words) - 10:28, 16 January 2020
- ...ith medium to high armor penalty. Like [[Tactical Vest]], it consists of a vest and a ballistic panel and can use various optional overcoat fabrics. All ri === Carrier vest ===19 KB (2,339 words) - 10:35, 3 February 2024
- ...r Passage 1<br>Damaged Assembler Lab<br>Upper Passage 2<br>Medical Section 2<br><br>Command ...ts of randomly chosen exosoldiers accompanied by a [[Technomedic]], random tactical support bot and sometimes also an [[Intercessor]]. The number of patrols is11 KB (1,675 words) - 12:54, 3 April 2024
- ...d Cave Hopper Steak now grant 1 point in their respective stats (down from 2) ...o longe affects agility and preception and dexterity penalties changed to -2 (don from -3)61 KB (9,431 words) - 02:24, 5 September 2020
- {{for|newer versions|Version history/Underrail 1.2}} ** Changed Quick Tinkering: Cooldown changed to 5 turns (up from 2)50 KB (7,627 words) - 06:35, 2 November 2023