Difference between revisions of "Template:Block mechanics"

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(template. this will do for now, add block chance numbers later)
 
(changed parry emount)
 
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* ''Block chance'' from different sources does not stack. Each block chance is rolled separately against blockable attacks.
 
* ''Block chance'' from different sources does not stack. Each block chance is rolled separately against blockable attacks.
 
* Multiple different blocks can trigger against a single attack, in which case their ''amount blocked'' stacks additively.
 
* Multiple different blocks can trigger against a single attack, in which case their ''amount blocked'' stacks additively.
* Sources of block
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* Sources of block:
** [[Riot Gear|Riot Shield]]
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** [[Riot Gear|Riot Shield]] (35-55%) (See also [[Shield Arm]], [[Shield Bash]], [[Boarding Up]])
** [[Spear Guard]]
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** [[Spear Guard]] (50-100%) (See also [[Fend]], [[Spear Guardian]])
** [[Parry]]
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** [[Parry]] (25-96%) (See also [[Riposte]])
** [[Guard (feat)|Guard]]
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** [[Guard (feat)|Guard]] (35-45%)
** [[Cryo-shield]]<noinclude>
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** [[Cryo-shield]] (50%)<noinclude>
  
 
{{documentation}}</noinclude>
 
{{documentation}}</noinclude>

Latest revision as of 12:10, 25 September 2022

Template documentation follows
Note: the template above may sometimes be partially or fully invisible.
Visit Template:Block_mechanics/doc to view this documentation. (edit) (How does this work?)

Template:Block mechanics/doc