Difference between revisions of "Template:Character Infobox"

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(add resolve and fortitude, fix combat stats capitalization)
 
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{{!}}-
 
{{!}}-
 
{{!}} colspan="2" {{!}}
 
{{!}} colspan="2" {{!}}
{{{!}} width="100%" <!-- images table start -->
+
{{(}}{{!}} width="100%" <!-- images table start -->
{{!}} width="50%" style="text-align:center;" title="Portrait" {{!}}
+
{{!}} width="50%" style="text-align:center; vertical-align:middle;" title="Portrait" {{!}}
<div style="margin:auto; padding:3px; height:100px; width:100px; border:#AE5700 3px solid; border-radius:3px; position:relative;"><!--
+
<div class="infobox-portrait"><!--
  
  
Line 16: Line 16:
 
   }}<!--
 
   }}<!--
  
 
+
portrait image.
portrait image. tries {{PAGENAME}}_portrait.png if portrait is not specified.
+
--><span style="position:absolute; bottom:3px; right:3px;">
--><span style="position:absolute; bottom:3px; right:3px;">{{
+
{{#if:{{{portrait|}}}
  #if:{{{portrait|}}}
+
   | [[File:{{{portrait|}}}{{!}}100x100px]]
   |[[File:{{{portrait|}}}{{!}}100x100px]]
+
   | [[File:default_l.png{{!}}100x100px|]]
   |{{#ifexist:File:{{PAGENAME}} portrait.png
+
}}</span></div><!--
    |[[File:{{PAGENAME}} portrait.png{{!}}100x100px]]
 
    |[[File:default_l.png{{!}}100x100px|]]
 
  }}
 
}}</span><!--
 
 
 
level number on top of portrait
 
--><span style="position:absolute; bottom:0px; right:4px; text-align:right; font-family:'pf_tempesta_seven'; font-size:8px; font-weight:bold; color:white; text-shadow:1px 0px #000, 0px 1px #000, -1px 0px #000, 0px -1px #000;" title="Level">{{#if:{{{level|}}}|{{{level}}}|20}}</span></div><!--
 
 
 
  
 
health bar
 
health bar
--><div style="font-family:monospace; text-align:center; line-height:11px; font-weight:bold; margin-left:auto; margin-right:auto; margin-top:3px; color:white; background-color:DarkRed; width:106px; height:10px; border:#AE5700 3px solid; border-radius:3px;" title="Health">{{{health|}}}<noinclude>{{{health}}}</noinclude></div><!--
+
-->{{#if:<noinclude>string</noinclude>{{{health|}}}|<div class="infobox-bar" style="background-color:DarkRed;" title="Health">{{{health}}}</div>|}}<!--
 
 
 
 
 
shield bar
 
shield bar
-->{{#if:<noinclude>string</noinclude>{{{shield|}}}|<div style="font-family:monospace; text-align:center; line-height:11px; font-weight:bold; margin-left:auto; margin-right:auto; margin-top:3px; color:white; background-color:DarkBlue; width:106px; height:10px; border:#AE5700 3px solid; border-radius:3px;" title="Shield capacity">{{{shield}}}</div>|}}<!--
+
-->{{#if:<noinclude>string</noinclude>{{{shield|}}}|<div class="infobox-bar" style="background-color:DarkBlue;" title="Energy shield. Capacity usually varies. Shields emitters are random-generated.">{{{shield}}}</div>|}}<!--
 
 
 
 
 
psi bar
 
psi bar
-->{{#if:<noinclude>string</noinclude>{{{psipool|}}}|<div style="font-family:monospace; text-align:center; line-height:11px; font-weight:bold; margin-left:auto; margin-right:auto; margin-top:3px; color:white; background-color:DarkMagenta; width:106px; height:10px; border:#AE5700 3px solid; border-radius:3px;" title="Psi points">{{{psipool}}}</div><!--
+
-->{{#if:<noinclude>string</noinclude>{{{psipool|}}}|<div class="infobox-bar" style="background-color:DarkMagenta;" title="Psi points (regen per turn)">{{{psipool}}}</div><!--
 
+
(psi bar also adds psionics to category)
also adds psionics to category
 
 
--><includeonly>[[Category:Psionics]]</includeonly>|}}<!--
 
--><includeonly>[[Category:Psionics]]</includeonly>|}}<!--
  
  
  
in-game model. tries {{PAGENAME}}_model.png if portrait is not specified.
+
sprite or in-game model. tries {{PAGENAME}}_model.png if image is not specified. -->
-->
 
 
{{!}} width="50%" style="text-align:center;" title="In-game model" {{!}}
 
{{!}} width="50%" style="text-align:center;" title="In-game model" {{!}}
 
{{#if:{{{image|}}}
 
{{#if:{{{image|}}}
Line 54: Line 40:
 
   |{{#ifexist:File:{{PAGENAME}} model.png
 
   |{{#ifexist:File:{{PAGENAME}} model.png
 
     |[[File:{{PAGENAME}} model.png]]
 
     |[[File:{{PAGENAME}} model.png]]
     |[[File:misc_icon.png{{!}}100x100px]]
+
     |[[File:Unknown character.png{{!}}100x100px]]
 
   }}
 
   }}
 
}}
 
}}
{{!}}} <!-- images table end -->
+
{{!}}{{)}} <!-- images table end -->
  
 
|-
 
|-
| colspan="2" style="background-color:#2E2D42; border:#AE5700 2px solid; border-radius:4px; text-align:center; font-family:monospace; font-size:12px;" | <span class="infobox-h2">{{#switch: {{{type|}}}
+
! colspan="2" class="infobox-th" | <span class="infobox-h2">{{
| generic | creature | critter | robot = Description
+
#switch: {{{type|}}}
| important | #default = Biography}}</span><nowiki>
+
  | important | named = Biography
 
+
  | creature | critter = Critter
 
+
  | robot | automaton = Automaton
</nowiki><!-- if no faction listed, omit section --><nowiki>
+
  | generic | #default = Description
</nowiki>{{#if:<noinclude>string</noinclude>{{{faction|}}}
+
}}</span>
|&#8203;
 
{{!}}-
 
{{!}} class="infobox-leftcol" {{!}} Faction
 
{{!}} class="infobox-rightcol" {{!}}
 
{{{faction|faction, examples:<br>[[South Gaters]]<br>Wildlife}}}
 
|}}<nowiki>
 
  
 +
|- <!-- faction row -->
 +
{{#if:<noinclude>string</noinclude>{{{faction|}}}
 +
|{{!}} class="infobox-leftcol" {{!}} Faction
 +
{{!}} class="infobox-rightcol" {{!}} {{{faction|faction, examples:<br>[[South Gaters]]<br>Wildlife}}}
 +
|}}
  
</nowiki><!-- if no roles listed, omit section -->
+
|- <!-- roles row -->
 
{{#if:<noinclude>string</noinclude>{{{roles|}}}
 
{{#if:<noinclude>string</noinclude>{{{roles|}}}
|{{!}}-
+
|{{!}} class="infobox-leftcol" {{!}} Role
{{!}} class="infobox-leftcol" {{!}} Role
+
{{!}} class="infobox-rightcol" {{!}} {{{roles|roles, examples:<br>[[Trader]]<br>[[Psi trainer]]<br>Quest NPC}}}
{{!}} class="infobox-rightcol" {{!}}
+
|}}
{{{roles|roles, examples:<br>[[Trader]]<br>[[Psi trainer]]<br>Quest NPC}}}
 
|}}<nowiki>
 
 
 
  
</nowiki><!-- if no locations listed, omit section -->
+
|- <!-- locations row -->
 
{{#if:<noinclude>string</noinclude>{{{location|}}}
 
{{#if:<noinclude>string</noinclude>{{{location|}}}
|{{!}}-
+
|{{!}} class="infobox-leftcol" {{!}} Location
{{!}} class="infobox-leftcol" {{!}} Location
+
{{!}} class="infobox-rightcol" {{!}} {{{location|location, examples:<br>[[South Gate Outposts]]<br>[[Lower Underrail]]}}}
{{!}} class="infobox-rightcol" {{!}}
+
|}}
{{{location|location, examples:<br>[[South Gate Outposts]]<br>[[Lower Underrail]]}}}
 
|}}<nowiki>
 
 
 
  
</nowiki><!-- if no quests listed, omit section -->
+
|- <!-- quests row -->
 
{{#if:<noinclude>string</noinclude>{{{quests|}}}
 
{{#if:<noinclude>string</noinclude>{{{quests|}}}
|{{!}}-
+
|{{!}} class="infobox-leftcol" {{!}} Quests
{{!}} class="infobox-leftcol" {{!}} Quests
+
{{!}} class="infobox-rightcol" {{!}} {{{quests|quest1<br>quest2<br>quest3<br>etc}}}
{{!}} class="infobox-rightcol" {{!}}
+
|}}
{{{quests|quest1<br>quest2<br>quest3<br>etc}}}
 
|}}<nowiki>
 
 
 
  
</nowiki><!-- if no loot listed, omit section -->
+
|- <!-- loot row -->
 
{{#if:<noinclude>string</noinclude>{{{loot|}}}
 
{{#if:<noinclude>string</noinclude>{{{loot|}}}
|{{!}}-
+
|{{!}} class="infobox-leftcol" {{!}} Loot
{{!}} class="infobox-leftcol" {{!}} Loot
+
{{!}} class="infobox-rightcol" {{!}} {{{loot|Ammunition<br>Scraps<br>Firearm Barrels (rarely)}}}
{{!}} class="infobox-rightcol" {{!}}
+
|}}
{{{loot|Ammunition<br>Scraps<br>Firearm Barrels (rarely)}}}
 
|}}<nowiki>
 
 
 
 
 
 
 
 
 
</nowiki><!-- checks if any abilities have been entered. omits the subsection if not. --><nowiki>
 
</nowiki>{{#if:<noinclude>string</noinclude>{{{abilities|}}}
 
|&#8203;
 
{{!}}- title="Special abilities"
 
{{!}} class="infobox-leftcol" {{!}} Abilities
 
{{!}} class="infobox-rightcol" {{!}}
 
{{{abilities|misc. combat stuff, examples:<br>Throws [[Flashbang]]s<br>Can use [[Neural Overload]]<br>Has [[Acid Spray]] special attack}}}<br>
 
|}}<nowiki>
 
 
 
 
 
 
 
  
 +
|- <!-- abilities row -->
 +
{{#if:<noinclude>string</noinclude>{{{abilities|}}}
 +
|{{!}} class="infobox-leftcol" {{!}} Abilities
 +
{{!}} class="infobox-rightcol" {{!}} {{{abilities|misc. combat stuff, examples:<br>Throws [[Flashbang]]s<br>Can use [[Neural Overload]]<br>Has [[Acid Spray]] special attack}}}<br>
 +
|}}
  
</nowiki><!-- checks if ANY statistics have been entered all at. omits the whole statistics section if not. -->
+
|- <!-- checks if ANY statistics have been entered all at. omits the whole statistics section if not. -->
{{#if:<noinclude>string</noinclude>{{{actionpoints|}}}{{{movepoints|}}}{{{damage|}}}{{{range|}}}{{{initiative|}}}{{{detection|}}}{{{strength|}}}{{{dexterity|}}}{{{agility|}}}{{{constitution|}}}{{{perception|}}}{{{will|}}}{{{intelligence|}}}{{{guns|}}}{{{throwing|}}}{{{crossbows|}}}{{{melee|}}}{{{dodge|}}}{{{evasion|}}}{{{stealth|}}}{{{hacking|}}}{{{lockpicking|}}}{{{pickpocketing|}}}{{{traps|}}}{{{mechanics|}}}{{{electronics|}}}{{{chemistry|}}}{{{biology|}}}{{{tailoring|}}}{{{thoughtctrl|}}}{{{psychokinesis|}}}{{{metathermics|}}}{{{persuasion|}}}{{{intimidation|}}}{{{mercantile|}}}{{{mechanical|}}}{{{heat|}}}{{{cold|}}}{{{acid|}}}{{{bio|}}}{{{electricity|}}}{{{energy|}}}
+
{{#if:<noinclude>string</noinclude>{{{level|}}}{{{actionpoints|}}}{{{movepoints|}}}{{{damage|}}}{{{range|}}}{{{initiative|}}}{{{detection|}}}{{{strength|}}}{{{dexterity|}}}{{{agility|}}}{{{constitution|}}}{{{perception|}}}{{{will|}}}{{{intelligence|}}}{{{guns|}}}{{{throwing|}}}{{{crossbows|}}}{{{melee|}}}{{{dodge|}}}{{{evasion|}}}{{{stealth|}}}{{{hacking|}}}{{{lockpicking|}}}{{{pickpocketing|}}}{{{traps|}}}{{{mechanics|}}}{{{electronics|}}}{{{chemistry|}}}{{{biology|}}}{{{tailoring|}}}{{{thoughtctrl|}}}{{{psychokinesis|}}}{{{metathermics|}}}{{{persuasion|}}}{{{intimidation|}}}{{{mercantile|}}}{{{mechanical|}}}{{{heat|}}}{{{cold|}}}{{{acid|}}}{{{bio|}}}{{{electricity|}}}{{{energy|}}}
|{{!}}-
+
|{{!}} colspan="2" {{!}}
{{!}} colspan="2" {{!}}<!-- start collapsible table for combat stats -->
 
 
{{(}}{{!}} class="mw-collapsible mw-collapsed" cellspacing="0px" style="width:100%;" data-expandtext="Show" data-collapsetext="Hide"
 
{{(}}{{!}} class="mw-collapsible mw-collapsed" cellspacing="0px" style="width:100%;" data-expandtext="Show" data-collapsetext="Hide"
{{!}} colspan="2" style="background-color:#2E2D42; border:#AE5700 2px solid; border-radius:4px; text-align:center; font-family:monospace;" {{!}} <span class="infobox-h2">Combat stats</span><nowiki>
+
{{!}}-
 
+
! colspan="2" class="infobox-th" {{!}} <span class="infobox-h2">Combat Stats</span>
 
 
  
 
+
{{!}}- title="Combat statistics" <!-- checks if any derived stats have been entered. omits the subsection if not. -->
</nowiki><!-- checks if any derived stats have been entered. omits the subsection if not. -->
+
{{#if:<noinclude>string</noinclude>{{{level|}}}{{{actionpoints|}}}{{{movepoints|}}}{{{damage|}}}{{{range|}}}{{{initiative|}}}{{{detection|}}}
{{#if:<noinclude>string</noinclude>{{{actionpoints|}}}{{{movepoints|}}}{{{damage|}}}{{{range|}}}{{{initiative|}}}{{{detection|}}}
+
|{{!}} class="infobox-leftcol" {{!}} Combat Stats
|{{!}}- title="Combat statistics"
+
{{!}} class="infobox-rightcol" {{!}} {{
{{!}} class="infobox-leftcol" width="40%" {{!}} Combat stats
+
    #if:<noinclude>string</noinclude>{{{level|}}}|Level: {{{level|n}}}<br>
{{!}} class="infobox-rightcol" {{!}}
+
|}}{{#if:<noinclude>string</noinclude>{{{damage|}}}|Damage: {{{damage|n}}}<br>
{{#if:<noinclude>string</noinclude>{{{damage|}}}|Attack damage: {{{damage|n}}}<br>
+
|}}{{#if:<noinclude>string</noinclude>{{{range|}}}|Range: {{{range|n}}}<br>
|}}{{#if:<noinclude>string</noinclude>{{{range|}}}|Attack range: {{{range|n}}}<br>
 
 
|}}{{#if:<noinclude>string</noinclude>{{{actionpoints|}}}|Action Points: {{{actionpoints|n}}}<br>
 
|}}{{#if:<noinclude>string</noinclude>{{{actionpoints|}}}|Action Points: {{{actionpoints|n}}}<br>
 
|}}{{#if:<noinclude>string</noinclude>{{{movepoints|}}}|Movement Points: {{{movepoints|n}}}<br>
 
|}}{{#if:<noinclude>string</noinclude>{{{movepoints|}}}|Movement Points: {{{movepoints|n}}}<br>
 
|}}{{#if:<noinclude>string</noinclude>{{{initiative|}}}|Initiative: {{{initiative|n}}}<br>
 
|}}{{#if:<noinclude>string</noinclude>{{{initiative|}}}|Initiative: {{{initiative|n}}}<br>
 
|}}{{#if:<noinclude>string</noinclude>{{{detection|}}}|Detection: {{{detection|n}}}<br>
 
|}}{{#if:<noinclude>string</noinclude>{{{detection|}}}|Detection: {{{detection|n}}}<br>
|}}|}}<nowiki>
+
|}}{{#if:<noinclude>string</noinclude>{{{resolve|}}}|Resolve: {{{resolve|n}}}<br>
 
+
|}}{{#if:<noinclude>string</noinclude>{{{fortitude|}}}|Fortitude: {{{fortitude|n}}}<br>
 
+
|}}|}}
 
 
  
</nowiki><!-- checks if any base ability values have been entered. omits the subsection if not. -->
+
{{!}}- title="Base ability scores" <!-- checks if any base ability values have been entered. omits the subsection if not. -->
 
{{#if:<noinclude>string</noinclude>{{{strength|}}}{{{dexterity|}}}{{{agility|}}}{{{constitution|}}}{{{perception|}}}{{{will|}}}{{{intelligence|}}}
 
{{#if:<noinclude>string</noinclude>{{{strength|}}}{{{dexterity|}}}{{{agility|}}}{{{constitution|}}}{{{perception|}}}{{{will|}}}{{{intelligence|}}}
|{{!}}- title="Base ability scores"
+
|{{!}} class="infobox-leftcol" {{!}} Base Abilities
{{!}} class="infobox-leftcol" width="40%" {{!}} Base abilities
+
{{!}} class="infobox-rightcol" {{!}} {{
{{!}} class="infobox-rightcol" {{!}}
+
    #if:<noinclude>string</noinclude>{{{strength|}}}|Strength: {{{strength|n}}}<br>
{{#if:<noinclude>string</noinclude>{{{strength|}}}|Strength: {{{strength|n}}}<br>
 
 
|}}{{#if:<noinclude>string</noinclude>{{{dexterity|}}}|Dexterity: {{{dexterity|n}}}<br>
 
|}}{{#if:<noinclude>string</noinclude>{{{dexterity|}}}|Dexterity: {{{dexterity|n}}}<br>
 
|}}{{#if:<noinclude>string</noinclude>{{{agility|}}}|Agility: {{{agility|n}}}<br>
 
|}}{{#if:<noinclude>string</noinclude>{{{agility|}}}|Agility: {{{agility|n}}}<br>
Line 164: Line 123:
 
|}}{{#if:<noinclude>string</noinclude>{{{will|}}}|Will: {{{will|n}}}<br>
 
|}}{{#if:<noinclude>string</noinclude>{{{will|}}}|Will: {{{will|n}}}<br>
 
|}}{{#if:<noinclude>string</noinclude>{{{intelligence|}}}|Intelligence: {{{intelligence|n}}}<br>
 
|}}{{#if:<noinclude>string</noinclude>{{{intelligence|}}}|Intelligence: {{{intelligence|n}}}<br>
|}}|}}<nowiki>
+
|}}|}}
 
 
 
 
 
 
  
</nowiki><!-- checks if any skill values have been entered. omits the subsection if not. -->
+
{{!}}- title="Skill levels" <!-- checks if any skill values have been entered. omits the subsection if not. -->
 
{{#if:<noinclude>string</noinclude>{{{guns|}}}{{{throwing|}}}{{{crossbows|}}}{{{melee|}}}{{{dodge|}}}{{{evasion|}}}{{{stealth|}}}{{{hacking|}}}{{{lockpicking|}}}{{{pickpocketing|}}}{{{traps|}}}{{{mechanics|}}}{{{electronics|}}}{{{chemistry|}}}{{{biology|}}}{{{tailoring|}}}{{{thoughtctrl|}}}{{{psychokinesis|}}}{{{metathermics|}}}{{{persuasion|}}}{{{intimidation|}}}{{{mercantile|}}}
 
{{#if:<noinclude>string</noinclude>{{{guns|}}}{{{throwing|}}}{{{crossbows|}}}{{{melee|}}}{{{dodge|}}}{{{evasion|}}}{{{stealth|}}}{{{hacking|}}}{{{lockpicking|}}}{{{pickpocketing|}}}{{{traps|}}}{{{mechanics|}}}{{{electronics|}}}{{{chemistry|}}}{{{biology|}}}{{{tailoring|}}}{{{thoughtctrl|}}}{{{psychokinesis|}}}{{{metathermics|}}}{{{persuasion|}}}{{{intimidation|}}}{{{mercantile|}}}
|{{!}}- title="Skill levels"
+
|{{!}} class="infobox-leftcol" {{!}} Skills
{{!}} class="infobox-leftcol" width="40%" {{!}} Skills
+
{{!}} class="infobox-rightcol" {{!}} {{
{{!}} class="infobox-rightcol" {{!}}
+
    #if:<noinclude>string</noinclude>{{{guns|}}}|Guns: {{{guns|n}}}<br>
{{#if:<noinclude>string</noinclude>{{{guns|}}}|Guns: {{{guns|n}}}<br>
 
 
|}}{{#if:<noinclude>string</noinclude>{{{throwing|}}}|Throwing: {{{throwing|n}}}<br>
 
|}}{{#if:<noinclude>string</noinclude>{{{throwing|}}}|Throwing: {{{throwing|n}}}<br>
 
|}}{{#if:<noinclude>string</noinclude>{{{crossbows|}}}|Crossbows: {{{crossbows|n}}}<br>
 
|}}{{#if:<noinclude>string</noinclude>{{{crossbows|}}}|Crossbows: {{{crossbows|n}}}<br>
Line 193: Line 148:
 
|}}{{#if:<noinclude>string</noinclude>{{{psychokinesis|}}}|Psychokinesis: {{{psychokinesis|n}}}<br>
 
|}}{{#if:<noinclude>string</noinclude>{{{psychokinesis|}}}|Psychokinesis: {{{psychokinesis|n}}}<br>
 
|}}{{#if:<noinclude>string</noinclude>{{{metathermics|}}}|Metathermics: {{{metathermics|n}}}<br>
 
|}}{{#if:<noinclude>string</noinclude>{{{metathermics|}}}|Metathermics: {{{metathermics|n}}}<br>
 +
|}}{{#if:<noinclude>string</noinclude>{{{temporal|}}}|Temporal Manipulation: {{{temporal|n}}}<br>
 
|}}{{#if:<noinclude>string</noinclude>{{{persuasion|}}}|Persuasion: {{{persuasion|n}}}<br>
 
|}}{{#if:<noinclude>string</noinclude>{{{persuasion|}}}|Persuasion: {{{persuasion|n}}}<br>
 
|}}{{#if:<noinclude>string</noinclude>{{{intimidation|}}}|Intimidation: {{{intimidation|n}}}<br>
 
|}}{{#if:<noinclude>string</noinclude>{{{intimidation|}}}|Intimidation: {{{intimidation|n}}}<br>
 
|}}{{#if:<noinclude>string</noinclude>{{{mercantile|}}}|Mercantile: {{{mercantile|n}}}<br>
 
|}}{{#if:<noinclude>string</noinclude>{{{mercantile|}}}|Mercantile: {{{mercantile|n}}}<br>
|}}|}}<nowiki>
+
|}}|}}
 
 
 
 
 
 
  
</nowiki><!-- checks if any resistance values have been entered. omits the subsection if not. -->
+
{{!}}- title="Damage resistances and tresholds" <!-- checks if any resistance values have been entered. omits the subsection if not. -->
 
{{#if:<noinclude>string</noinclude>{{{mechanical|}}}{{{heat|}}}{{{cold|}}}{{{acid|}}}{{{bio|}}}{{{electricity|}}}{{{energy|}}}
 
{{#if:<noinclude>string</noinclude>{{{mechanical|}}}{{{heat|}}}{{{cold|}}}{{{acid|}}}{{{bio|}}}{{{electricity|}}}{{{energy|}}}
|{{!}}- title="Damage resistances and tresholds"
+
|{{!}} class="infobox-leftcol" {{!}} Resistances
{{!}} class="infobox-leftcol" width="40%" {{!}} Resistances
+
{{!}} class="infobox-rightcol" {{!}} {{
{{!}} class="infobox-rightcol" {{!}}
+
    #if:<noinclude>string</noinclude>{{{mechanical|}}}|{{Damagetype|Mechanical|{{{mechanical|n% / n}}}}}<br>
{{#if:<noinclude>string</noinclude>{{{mechanical|}}}|{{Damagetype|Mechanical|{{{mechanical|n% / n}}}}}<br>
 
 
|}}{{#if:<noinclude>string</noinclude>{{{heat|}}}|{{Damagetype|Heat|{{{heat|n% / n}}}}}<br>
 
|}}{{#if:<noinclude>string</noinclude>{{{heat|}}}|{{Damagetype|Heat|{{{heat|n% / n}}}}}<br>
 
|}}{{#if:<noinclude>string</noinclude>{{{cold|}}}|{{Damagetype|Cold|{{{cold|n% / n}}}}}<br>
 
|}}{{#if:<noinclude>string</noinclude>{{{cold|}}}|{{Damagetype|Cold|{{{cold|n% / n}}}}}<br>
Line 214: Line 166:
 
|}}{{#if:<noinclude>string</noinclude>{{{bio|}}}|{{Damagetype|Bio|{{{bio|n% / n}}}}}<br>
 
|}}{{#if:<noinclude>string</noinclude>{{{bio|}}}|{{Damagetype|Bio|{{{bio|n% / n}}}}}<br>
 
|}}|}}
 
|}}|}}
{{!}}{{)}}<!-- combat stats table end -->|}}<nowiki>
+
{{!}}{{)}}
 
+
|}}
 
 
  
 
+
|- <!-- checks if technical details have been entered. omits the whole table if not. -->
</nowiki><!-- checks if technical details have been entered. omits the whole section if not. -->
 
 
{{#if:<noinclude>string</noinclude>{{{charfile|}}}{{{dialogfile|}}}{{{shopfile|}}}{{{animfiles|}}}
 
{{#if:<noinclude>string</noinclude>{{{charfile|}}}{{{dialogfile|}}}{{{shopfile|}}}{{{animfiles|}}}
|{{!}}-
+
|{{!}} colspan="2" {{!}}
{{!}} colspan="2" {{!}}<!-- start collapsible table for technical details -->
 
 
{{(}}{{!}} class="mw-collapsible mw-collapsed" cellspacing="0px" style="width:100%;" data-expandtext="Show" data-collapsetext="Hide"
 
{{(}}{{!}} class="mw-collapsible mw-collapsed" cellspacing="0px" style="width:100%;" data-expandtext="Show" data-collapsetext="Hide"
{{!}} colspan="2" style="background-color:#2E2D42; border:#AE5700 2px solid; border-radius:4px; text-align:center; font-family:monospace;" {{!}} <span class="infobox-h2">Technical</span><nowiki>
+
{{!}}-
 +
! colspan="2" class="infobox-th" {{!}} <span class="infobox-h2">Technical</span>
  
 +
{{!}}- title="Character (.char) files located in \Data\Rules\Characters" style="cursor:help;"
 +
{{#if:<noinclude>string</noinclude>{{{charfile|}}} <!-- checks if character file has been entered. omits the subsection if not. -->
 +
|{{!}} class="infobox-leftcol" {{!}} Char file
 +
{{!}} class="infobox-rightcol" {{!}} <code>{{{charfile|FileName.char}}}</code>
 +
|}}
  
</nowiki><!-- checks if character file has been entered. omits the subsection if not. --><nowiki>
+
{{!}}- title="Underrail dialog (.udlg) files located in \Data\Dialogs\ or its subfolders" style="cursor:help;"
</nowiki>{{#if:<noinclude>string</noinclude>{{{charfile|}}}
+
{{#if:<noinclude>string</noinclude>{{{dialogfile|}}} <!-- checks if dialog file has been entered. omits the subsection if not. -->
|&#8203;
+
|{{!}} class="infobox-leftcol" {{!}} Dialog file(s)
{{!}}- title="Found in \Data\Rules\Characters"
+
{{!}} class="infobox-rightcol" {{!}} <code>{{{dialogfile|FileName.udlg}}}</code>
{{!}} class="infobox-leftcol" {{!}} Char file
+
|}}
{{!}} class="infobox-rightcol" {{!}}
 
<code>{{{charfile|FileName.char}}}</code>
 
|}}<nowiki>
 
  
 +
{{!}}- title="Store (.store) files located in \Data\Rules\Stores" style="cursor:help;"
 +
{{#if:<noinclude>string</noinclude>{{{shopfile|}}} <!-- checks if shop file has been entered. omits the subsection if not. -->
 +
|{{!}} class="infobox-leftcol" {{!}} Shop file
 +
{{!}} class="infobox-rightcol" {{!}} <code>{{{shopfile|FileName.store}}}</code>
 +
|}}
  
 
+
{{!}}- title="Folders of XNA binaries (.XNB) located in \Data\Locale\Creatures\" style="cursor:help;"
</nowiki><!-- checks if dialog file has been entered. omits the subsection if not. --><nowiki>
+
{{#if:<noinclude>string</noinclude>{{{animfiles|}}} <!-- checks if animation files have been entered. omits the subsection if not. -->
</nowiki>{{#if:<noinclude>string</noinclude>{{{dialogfile|}}}
+
|{{!}} class="infobox-leftcol" {{!}} Spritesheets
|&#8203;
+
{{!}} class="infobox-rightcol" {{!}} <code>{{{animfiles|\folder\}}}</code>
{{!}}- title="Found in \Data\Dialogs\ or its subfolders"
+
|}}
{{!}} class="infobox-leftcol" {{!}} Dialog file(s)
+
{{!}}{{)}}
{{!}} class="infobox-rightcol" {{!}}
 
<code>{{{dialogfile|FileName.udlg}}}</code>
 
|}}<nowiki>
 
 
 
 
 
 
 
</nowiki><!-- checks if shop file has been entered. omits the subsection if not. -->
 
{{#if:<noinclude>string</noinclude>{{{shopfile|}}}
 
|{{!}}- title="Found in \Data\Rules\Stores"
 
{{!}} class="infobox-leftcol" {{!}} Shop file
 
{{!}} class="infobox-rightcol" {{!}}
 
<code>{{{shopfile|FileName.store}}}</code>
 
|}}<nowiki>
 
 
 
 
 
 
 
</nowiki><!-- checks if animation files have been entered. omits the subsection if not. -->
 
{{#if:<noinclude>string</noinclude>{{{animfiles|}}}
 
|{{!}}- title="Found in \Data\Locale\Creatures\"
 
{{!}} class="infobox-leftcol" {{!}} Animation sprites
 
{{!}} class="infobox-rightcol" {{!}}
 
<code>{{{animfiles|\folder\}}}</code>
 
 
|}}
 
|}}
{{!}}{{)}}<!-- technical details table end -->|}}
+
<!-- close table -->|}<!--
|}<!--
 
 
 
 
 
  
 
AUTOMATIC CATEGORIES:
 
AUTOMATIC CATEGORIES:
only if namespace is empty string, aka main namespace
+
-->{{#if:{{NAMESPACE}}|<!-- non-empty namespace -->{{#ifeq:{{NAMESPACE}}|Template|{{Infobox tab}}|}}|<!--
-->{{#if:{{NAMESPACE}}||<!--
 
  
 +
only if namespace is empty string, aka main namespace:
  
 
check if level parameter is missing
 
check if level parameter is missing
Line 281: Line 213:
 
check if health parameter is missing
 
check if health parameter is missing
 
-->{{#if:{{{health|}}}||<includeonly>[[Category:Characters without health]]</includeonly>}}<!--
 
-->{{#if:{{{health|}}}||<includeonly>[[Category:Characters without health]]</includeonly>}}<!--
 
  
 
-->}}<!-- close namespace #IF --><noinclude><br style="clear:both;"/>{{documentation}}</noinclude>
 
-->}}<!-- close namespace #IF --><noinclude><br style="clear:both;"/>{{documentation}}</noinclude>

Latest revision as of 01:37, 9 January 2020

Character or creature name

Default.png Default l.png
{{{health}}}
{{{shield}}}
{{{psipool}}}

Unknown character.png

Description
Faction faction, examples:
South Gaters
Wildlife
Role roles, examples:
Trader
Psi trainer
Quest NPC
Location location, examples:
South Gate Outposts
Lower Underrail
Quests quest1
quest2
quest3
etc
Loot Ammunition
Scraps
Firearm Barrels (rarely)
Abilities misc. combat stuff, examples:
Throws Flashbangs
Can use Neural Overload
Has Acid Spray special attack
Combat Stats
Combat Stats Level: n
Damage: n
Range: n
Action Points: n
Movement Points: n
Initiative: n
Detection: n
Resolve: n
Fortitude: n
Base Abilities Strength: n
Dexterity: n
Agility: n
Constitution: n
Perception: n
Will: n
Intelligence: n
Skills Guns: n
Throwing: n
Crossbows: n
Melee: n
Dodge: n
Evasion: n
Stealth: n
Hacking: n
Lockpicking: n
Pickpocketing: n
Traps: n
Mechanics: n
Electronics: n
Chemistry: n
Biology: n
Tailoring: n
Thought Control: n
Psychokinesis: n
Metathermics: n
Temporal Manipulation: n
Persuasion: n
Intimidation: n
Mercantile: n
Resistances Mechanical: n% / n
Heat: n% / n
Cold: n% / n
Electricity: n% / n
Acid: n% / n
Energy: n% / n
Bio: n% / n
Technical
Char file FileName.char
Dialog file(s) FileName.udlg
Shop file FileName.store
Spritesheets \folder\


Template documentation follows
Note: the template above may sometimes be partially or fully invisible.
Visit Template:Character_Infobox/doc to view this documentation. (edit) (How does this work?)


Usage

Paste the following code into the top of an article, filling all known fields:

{{Character Infobox
| name       = 
| type       = automaton, critter, generic, important (for bots, animals and generic/named NPCs)
| portrait   = portrait image (see [[Category:Portraits]])
| background = portrait background image (see [[Category:Portrait backgrounds]])
| health     = shown as a bar below portrait
| shield     = 
| psipool    = 
| image      = in-game model image. tries '{{PAGENAME}} model.png' if not specified (see [[Category:In-game models]] or [[Category:Sprites]])
| faction    = 
| roles      = 
| location   = 
| loot       = 
| abilities  = 
|
|Combat stats section:
| level         = 
| damage        = 
| range         = 
| actionpoints  = 50
| movepoints    = 
| detection     = 
| resolve       = 
| fortitude     = 
|
|Base abilities section:
| strength      = 
| dexterity     = 
| agility       = 
| constitution  = 
| perception    = 
| will          = 
| intelligence  = 
|
|Skills section:
| guns          = 
| throwing      = 
| crossbows     = 
| melee         = 
|
| dodge         = 
| evasion       = 
| stealth       = 
| hacking       = 
| lockpicking   = 
| pickpocketing = 
| traps         = 
|
| mechanics     = 
| electronics   = 
| chemistry     = 
| biology       = 
| tailoring     = 
|
| thoughtctrl   = 
| psychokinesis = 
| metathermics  = 
| temporal      = 
|
| persuasion    = 
| intimidation  = 
| mercantile    = 
|
|Resistances section:
| mechanical    = 
| heat          = 
| cold          = 
| electricity   = 
| acid          = 
| energy        = 
| bio           = 
|
|Technical section:
| charfile      = 
| dialogfile    = 
| shopfile      = 
| animfiles     = 
}}

Examples

Large infobox example

Shacks.png Mutated human1 l.png
127
100 (+10)

Mutant model.png

Biography
Role Example with bunch of stats
Location template documentation page
Quests quest1
quest2
Abilities True-sight
Combat Stats
Combat Stats Level: 30
Action Points: 50
Detection: 9001
Base Abilities Perception: 10
Skills Traps: 127
Intimidation: 42
Technical
Char file something.char
Dialog file(s) something.udlg
Shop file something.store
Minimal infobox example

SciFi.png Plasma sentry l.png
123

PlasmaSentry.gif

Automaton
Role Styg's old forum avatar
Location some upcoming release

See the source.