Difference between revisions of "Electroshock Generator"
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WikimanBot (talk | contribs) |
(quality scaling) |
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| Line 5: | Line 5: | ||
| type = Component | | type = Component | ||
| description = Can be attached to melee weapons during crafting to produce electrical damage on impact. | | description = Can be attached to melee weapons during crafting to produce electrical damage on impact. | ||
| − | | quality = | + | | quality = 12 - 88 |
| − | | skillsreq = :Electronics | + | | skillsreq = :Electronics 80% |
| weight = 0.25 | | weight = 0.25 | ||
| − | | value = | + | | value = 500 + 20 * quality |
| datafile = Components\Weapons\ElectroshockGenerator.item | | datafile = Components\Weapons\ElectroshockGenerator.item | ||
}} | }} | ||
Revision as of 10:57, 3 January 2017
Electroshock Generator is an electronic part.
It adds electricity damage to melee weapons when powered by batteries.
Used in
- Blueprint: Energy Pistol
- Blueprint: Taser
- Blueprint: Sledgehammer (optional)
- Blueprint: Combat Gloves (optional)
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