Difference between revisions of "Smart Module"
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| name = Smart Module | | name = Smart Module | ||
| type = Component | | type = Component | ||
| − | | description = This piece of hardware can be integrated into energy weapons during crafting. It runs targeting assistance software that increases efficiency of precision shots. | + | | description = This piece of hardware can be integrated into energy weapons and firearms during crafting. It runs targeting assistance software that increases efficiency of precision shots. |
| − | | quality = | + | | quality = 44 - 83 |
| − | | skillsreq = :Electronics | + | | skillsreq = :Electronics 80% |
| weight = 0.15 | | weight = 0.15 | ||
| − | | value = | + | | value = 500 + 20 * quality |
| datafile = Components\Weapons\SmartModule.item | | datafile = Components\Weapons\SmartModule.item | ||
}} | }} | ||
| − | + | '''Smart Module''' is an electronic part. It can be used on energy weapons or firearms to improve the damage of [[Special Attacks]]. | |
| + | |||
| + | {{Quality table | ||
| + | | name = Scaling | ||
| + | | min_quality = 1 | ||
| + | | max_quality = 160 | ||
| + | | col_common1 = bonus % | ||
| + | | base1 = 15 | ||
| + | | quality1 = 0.3 | ||
| + | }} | ||
== Used in == | == Used in == | ||
* [[Blueprint: Energy Pistol]] (optional) | * [[Blueprint: Energy Pistol]] (optional) | ||
| + | * [[Blueprint: Pistol]] (optional) | ||
| + | * [[Blueprint: SMG]] (optional) | ||
| + | * [[Blueprint: Assault Rifle]] (optional) | ||
| + | * [[Blueprint: Sniper Rifle]] (optional) | ||
| Line 21: | Line 34: | ||
[[Category:Items]] | [[Category:Items]] | ||
[[Category:Components]] | [[Category:Components]] | ||
| − | [[Category: | + | [[Category:Pistol Enhancements]] |
| + | [[Category:SMG Enhancements]] | ||
[[Category:Assault Rifle Enhancements]] | [[Category:Assault Rifle Enhancements]] | ||
[[Category:Sniper Rifle Enhancements]] | [[Category:Sniper Rifle Enhancements]] | ||
Latest revision as of 22:15, 10 October 2017
Smart Module is an electronic part. It can be used on energy weapons or firearms to improve the damage of Special Attacks.
| Item Level (Quality) |
bonus % |
|---|---|
| 1 (15) | 19 |
| 2 (20) | 21 |
| 3 (25) | 22 |
| 4 (30) | 24 |
| 5 (35) | 25 |
| 6 (40) | 27 |
| 7 (45) | 28 |
| 8 (50) | 30 |
| 9 (55) | 31 |
| 10 (60) | 33 |
| 11 (65) | 34 |
| 12 (70) | 36 |
| 13 (75) | 37 |
| 14 (80) | 39 |
| 15 (85) | 40 |
| 16 (90) | 42 |
| 17 (95) | 43 |
| 18 (100) | 45 |
| 19 (105) | 46 |
| 20 (110) | 48 |
| 21 (115) | 49 |
| 22 (120) | 51 |
| 23 (125) | 52 |
| 24 (130) | 54 |
| 25 (135) | 55 |
| 26 (140) | 57 |
| 27 (145) | 58 |
| 28 (150) | 60 |
| 29 (155) | 61 |
| 30 (160) | 63 |
Used in
- Blueprint: Energy Pistol (optional)
- Blueprint: Pistol (optional)
- Blueprint: SMG (optional)
- Blueprint: Assault Rifle (optional)
- Blueprint: Sniper Rifle (optional)
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