Difference between revisions of "Status effects"
		
		
		
		
		
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| − | {{for| | + | {{for|an alphabetical list of status effects|:Category:Status effects}} | 
| This page contains is an overview on some of common status effects in Underrail. For more details, see individual status effect pages. | This page contains is an overview on some of common status effects in Underrail. For more details, see individual status effect pages. | ||
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| = List of status effects = | = List of status effects = | ||
| == General == | == General == | ||
| − | * [[In Combat]]  | + | * [[In Combat]] — locked in turn-based combat mode | 
| − | * [[Focused]]  | + | * [[Focused]] — vastly increases accuracy with ranged weapons   | 
| == Buffs == | == Buffs == | ||
| Available to player character | Available to player character | ||
| − | * [[Stealth Mode]]  | + | * [[Stealth Mode]] — allows sneaking and some special attacks | 
| * various [[feat]] effects | * various [[feat]] effects | ||
| Used by enemies only | Used by enemies only | ||
| − | * [[Pack Hunting]]  | + | * [[Pack Hunting]] — pack animal group buff | 
| − | * [[Psionic Synergy]]  | + | * [[Psionic Synergy]] — Azuridae group buff | 
| == Debuffs == | == Debuffs == | ||
| Available to player character | Available to player character | ||
| − | * [[Stunned]]  | + | * [[Stunned]] — Cannot move or perform any actions. | 
| − | * [[Incapacitated]]  | + | * [[Incapacitated]] — Cannot move or perform any actions, but any damage taken will remove the effect. | 
| − | * [[Chilled]]  | + | * [[Chilled]] — reduces movement points | 
| Caused by enemies only | Caused by enemies only | ||
| − | * [[Tackled]]  | + | * [[Tackled]] — applied by dogs | 
| − | * [[Anticoagulation]]  | + | * [[Anticoagulation]] — applied by siphoners | 
| − | * [[Acidic Entanglement]]  | + | * [[Acidic Entanglement]] — applied by mutated dogs | 
| − | * [[Intimidated]]  | + | * [[Intimidated]] — applied by mutants | 
| − | * [[Strange Feeling]]  | + | * [[Strange Feeling]] — silent isle special | 
| [[Category:Game mechanics]] | [[Category:Game mechanics]] | ||
| [[Category:Status effects]] | [[Category:Status effects]] | ||
Revision as of 05:40, 4 August 2013
- For an alphabetical list of status effects, see Category:Status effects.
This page contains is an overview on some of common status effects in Underrail. For more details, see individual status effect pages.
List of status effects
General
- In Combat — locked in turn-based combat mode
- Focused — vastly increases accuracy with ranged weapons
Buffs
Available to player character
- Stealth Mode — allows sneaking and some special attacks
- various feat effects
Used by enemies only
- Pack Hunting — pack animal group buff
- Psionic Synergy — Azuridae group buff
Debuffs
Available to player character
- Stunned — Cannot move or perform any actions.
- Incapacitated — Cannot move or perform any actions, but any damage taken will remove the effect.
- Chilled — reduces movement points
Caused by enemies only
- Tackled — applied by dogs
- Anticoagulation — applied by siphoners
- Acidic Entanglement — applied by mutated dogs
- Intimidated — applied by mutants
- Strange Feeling — silent isle special