Difference between revisions of "Template:Sledgehammer/2"
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| name = Shock Steel Sledgehammer | | name = Shock Steel Sledgehammer | ||
| type = Melee Weapon | | type = Melee Weapon | ||
| − | | description = | + | | description = The sledgehammer can be a powerful melee weapon in the hands of a strong wielder. This weapon is also equipped with an electroshock generator that discharges electricity on impact that strikes multiple targets. |
| damage = 24-38 (Mechanical) | | damage = 24-38 (Mechanical) | ||
| impactspeed = Very Low | | impactspeed = Very Low | ||
Revision as of 14:34, 25 January 2022
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| The sledgehammer can be a powerful melee weapon in the hands of a strong wielder. This weapon is also equipped with an electroshock generator that discharges electricity on impact that strikes multiple targets. | |||
| Damage: 24-38 (Mechanical) | |||
| Impact speed: Very Low | |||
| Base action points: 25 AP | |||
| Range: Melee | |||
| Critical chance: 6% | |||
| Critical damage bonus: 100% | |||
| Minimal strength: 8 | |||
| On hit: 10% chance to stun the target for 1 turn. On hit: Inflicts 31-62 electricity to the primary target and 16-31 electricity to all nearby enemies. Costs 10 energy. | |||
| Ignores mechanical damage threshold when attacking organic targets. Damage increased by 10% for every point in strength above 8. | |||
| Energy: 42 | |||
| Durability: 600 / 600 (electronic) | |||
| Weight: 23.75 | |||
Value: 9540
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- Main article: Sledgehammer
This page only contains one of the infoboxes used on the Sledgehammer article.