Difference between revisions of "Chemistry"
		
		
		
		
		
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| m (→Related items) | m (→Related items) | ||
| Line 34: | Line 34: | ||
| * {{Itemlink|Blueprint: Bullets}} (15) | * {{Itemlink|Blueprint: Bullets}} (15) | ||
| * {{Itemlink|Blueprint: JHP Bullets}} (15) | * {{Itemlink|Blueprint: JHP Bullets}} (15) | ||
| − | * {{Itemlink|Blueprint: W2C Bullets}} ( | + | * {{Itemlink|Blueprint: W2C Bullets}} (50) | 
| * {{Itemlink|Blueprint: Shotgun Shells}} (15) | * {{Itemlink|Blueprint: Shotgun Shells}} (15) | ||
Revision as of 01:59, 14 February 2022
Chemistry is a crafting skill.
| Related Base Ability | Skill Synergies | 
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Details
Chemistry is used mainly for processing chemical components and crafting chemical weapons.
You can get a 15% bonus to Chemistry when crafting at the basement of Your House once you have bought the relevant workbench.
Related feats
Related items
Skill requirements are derived from the quality of the used components. Static requirements are listed in parentheses.
Chemical weaponry
 Blueprint: Chemical Ammo (20-80) Blueprint: Chemical Ammo (20-80)
 Blueprint: Chemical Bolt (35-80) Blueprint: Chemical Bolt (35-80)
 Blueprint: Chemical Pistol (Quality dependent) Blueprint: Chemical Pistol (Quality dependent)
 Blueprint: Chemical Blob Trap (Quality dependent) Blueprint: Chemical Blob Trap (Quality dependent)
 Blueprint: Incendiary Bolt (20-60 Blueprint: Incendiary Bolt (20-60
Common firearm ammo
 Blueprint: Bullets (15) Blueprint: Bullets (15)
 Blueprint: JHP Bullets (15) Blueprint: JHP Bullets (15)
 Blueprint: W2C Bullets (50) Blueprint: W2C Bullets (50)
 Blueprint: Shotgun Shells (15) Blueprint: Shotgun Shells (15)
Special bullets
 Blueprint: Acid Bullets (35) Blueprint: Acid Bullets (35)
 Blueprint: Contaminated Bullets (20) Blueprint: Contaminated Bullets (20)
 Blueprint: Explosive Bullets (50) Blueprint: Explosive Bullets (50)
 Blueprint: Incendiary Bullets (40/60) Blueprint: Incendiary Bullets (40/60)
 Blueprint: Micro-Shrapnel Bullets (15) Blueprint: Micro-Shrapnel Bullets (15)
 Blueprint: Shock Bullets (15) Blueprint: Shock Bullets (15)
Explosives
 Blueprint: Hand Grenade (15-112) Blueprint: Hand Grenade (15-112)
 Blueprint: Incendiary Grenade (20-60) Blueprint: Incendiary Grenade (20-60)
 Blueprint: Mine (15-112) Blueprint: Mine (15-112)
 Blueprint: T.N.T. Charge (15) Blueprint: T.N.T. Charge (15)
 Blueprint: Gas Grenade (20/45) Blueprint: Gas Grenade (20/45)
 Blueprint: Flashbang (40) Blueprint: Flashbang (40)
 Blueprint: Stingball Grenade (15) Blueprint: Stingball Grenade (15)
Special leather
 Mutated Dog Leather (Quality dependent) Mutated Dog Leather (Quality dependent)
 Infused Mutated Dog Leather (Quality dependent) Infused Mutated Dog Leather (Quality dependent)
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