Electroshock Generator
Jump to navigation
Jump to search
Electroshock Generator is an electronic part. It adds Electricity damage to melee weapons when powered by batteries.
Equipment | Min damage | Max damage | Energy cost |
---|---|---|---|
Sledgehammer | 50% of max | 1.00 x Quality | 3 + 0.125 x Quality |
Combat Knife | 50% of max | 0.35 x Quality | 3 + 0.0437 x Quality |
Combat Gloves | 50% of max | 0.25 x Quality | 3 + 0.0312 x Quality |
Electroshock Pistol | |||
Taser | 5 + 0.142 x Quality | 10 + 0.25 x Quality | 3 + 0.125 x Quality |
Melee electroshock damage inflicted to nearby targets is half of primary damage. Eg. A Shock Sledgehammer with Quality 50 Electroshock Generator inflicts 25-50 Electricity damage to primary target and 12-25 Electricity damage to adjacent secondary targets.
Used in
- Blueprint: Energy Pistol
- Blueprint: Taser
- Blueprint: Sledgehammer (optional)
- Blueprint: Combat Gloves (optional)
- Blueprint: Combat Knife (optional)
History
- 0.1.12.0: added electroshock pistols
- 0.1.11.0: added craftable tasers
- 0.1.10.0: added electrical knives
- 0.1.9.0: added combat gloves, electroshock weapon crafting now requires energy core
- 0.1.4.0: introduced (shock sledgehammers)
|