Electroshock Generator
		
		
		
		
		
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Electroshock Generator is an electronic part. It adds Electricity damage to melee weapons when powered by batteries.
| Equipment | Min damage | Max damage | Energy cost | 
|---|---|---|---|
| 50% of max | 1.00 x Quality | 3 + 0.125 x Quality | |
| 50% of max | Verify | Verify | |
| 50% of max | Verify | Verify | |
| 50% of max | 0.35 x Quality | 3 + 0.0437 x Quality | |
| 50% of max | 0.25 x Quality | 3 + 0.0312 x Quality | |
| Verify | Verify | Verify | |
| 5 + 0.142 x Quality | 10 + 0.25 x Quality | 3 + 0.125 x Quality | 
Melee electroshock damage inflicted to nearby targets is half of primary damage. Eg. A Shock Sledgehammer with Quality 50 Electroshock Generator inflicts 25-50 Electricity damage to primary target and 12-25 Electricity damage to adjacent secondary targets.
Used in
 Blueprint: Energy Pistol
 Blueprint: Taser
 Blueprint: Sledgehammer (optional)
 Blueprint: Combat Gloves (optional)
 Blueprint: Combat Knife (optional)
 Blueprint: Machete E (optional)
 Blueprint: Spear E (optional)
History
- 0.1.12.0: added electroshock pistols
 - 0.1.11.0: added craftable tasers
 - 0.1.10.0: added electrical knives
 - 0.1.9.0: added combat gloves, electroshock weapon crafting now requires energy core
 - 0.1.4.0: introduced (shock sledgehammers)
 
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