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- :'''Examples of fabric tabi boots'''<br><br> :'''Examples of leather tabi boots'''<br><br>8 KB (966 words) - 11:49, 8 March 2023
- * [[Boots]]: Immune to slows * [[Tabi Boots]]: Immune to slows2 KB (185 words) - 15:56, 14 October 2023
- * [[Boots]]: Immune to slows. * [[Tabi Boots]]: Immune to slows.2 KB (191 words) - 15:56, 14 October 2023
- * [[Boots]]: increases carry capacity * [[Tabi Boots]]: increases [[Fortitude]]1 KB (129 words) - 06:41, 23 November 2019
- * [[Boots]]: Bonus 2 Bio damage threshold. * [[Tabi Boots]]: Bonus 2 Bio damage threshold.1 KB (162 words) - 06:52, 23 November 2019
- * [[Boots]]: Increases critical chance with unarmed and fist weapons by 2%. * [[Tabi Boots]]: Decreases cooldown of [[Dirty Kick]] by 2 turns.2 KB (240 words) - 00:22, 1 May 2024
- :'''Examples of leather boots'''<br><br> :'''Examples of metal boots'''<br><br>14 KB (1,744 words) - 10:52, 3 February 2024
- * [[Boots]]: Critical damage bonus of unarmed and fist weapons increased by 20%. * [[Tabi Boots]]: Bonus 2 Heat and Cold damage threshold.1 KB (185 words) - 07:01, 23 November 2019
- ...s living targets for 1 turn. If the target is human male, it's stunned for 2 turns instead.<br><br>This attack can be performed regardless of the curren Cooldown of dirty kick can be decreased with tabi boots made from [[Infused Rathound Leather]].2 KB (267 words) - 04:52, 15 April 2022
- ...vate the Sprint ability which grants you 30 additional movement points for 2 turns. Only effective out of stealth.<br><br>Cooldown: 10 turns. Cooldown of sprint can be decreased with boots or tabi boots made from [[Infused Cave Hopper Leather]].2 KB (197 words) - 13:16, 20 July 2022
- | 2 || 4-6 * {{Itemlink|Tabi Boots}} decreases AP cost of melee attacks3 KB (424 words) - 18:46, 10 September 2022
- ...x2, [[Gunslinger (feat)|Gunslinger]] -3, [[Lightning Punches]] -2, [[Tabi Boots]] -1) after this dexterity reduction. * [[Increased Dexterity]] veteran feat increases it by 2.5 KB (621 words) - 17:46, 29 April 2024
- | areas = Level 1<br>Level 2 * 2 segments.11 KB (1,725 words) - 13:47, 9 April 2024
- * 2 random headgear of each type ([[Balaclava]], [[Goggles]], [[Psionic Headban * 4 random [[Boots]] and 2 random [[Tabi Boots]]7 KB (1,192 words) - 00:00, 7 November 2023
- | cooldown = 2 turns ** {{Itemlink|Steel Striders|Strider Boots}} ''(decreases stealth skill)''9 KB (1,273 words) - 07:47, 7 April 2024
- * [[Increased Perception]] veteran feat increases it by 2. ...esthetic Refocus}} (+2 Perception when equipped and character is focused, -2 Perception when character is unfocused)24 KB (3,278 words) - 14:57, 19 May 2024
- * Has 2 respawning [[Lake Mushroom]]s ...ough the backside of the camp, contains a [[Jumping Bean]] and random tabi boots, requires 10 effective [[Perception]]11 KB (1,705 words) - 09:07, 1 May 2024
- ...d Cave Hopper Steak now grant 1 point in their respective stats (down from 2) ...o longe affects agility and preception and dexterity penalties changed to -2 (don from -3)61 KB (9,431 words) - 02:24, 5 September 2020
- {{for|newer versions|Version history/Underrail 1.2}} ** Changed Quick Tinkering: Cooldown changed to 5 turns (up from 2)50 KB (7,627 words) - 06:35, 2 November 2023