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- | 3 || 4-7 | 4 || 4-73 KB (424 words) - 18:46, 10 September 2022
- * [[Boots]]: Bonus 2 Bio damage threshold. * [[Tabi Boots]]: Bonus 2 Bio damage threshold.1 KB (162 words) - 06:52, 23 November 2019
- :'''Examples of leather boots'''<br><br> :'''Examples of metal boots'''<br><br>14 KB (1,744 words) - 10:52, 3 February 2024
- * Moderate strength requirement (6-7) * {{Itemlink|Tabi Boots}} decreases AP cost of melee attacks1 KB (150 words) - 15:45, 18 December 2023
- !colspan="7"| [[Riot Gear]] !colspan="7"| [[Boots]]9 KB (1,248 words) - 04:31, 8 December 2023
- * 7 random [[Belts]] * 4 random [[Boots]] and 2 random [[Tabi Boots]]7 KB (1,192 words) - 00:00, 7 November 2023
- ...x2, [[Gunslinger (feat)|Gunslinger]] -3, [[Lightning Punches]] -2, [[Tabi Boots]] -1) after this dexterity reduction. | Core City, [[Utility Facility]] death stalker area || Reach down || 7 Dexterity || Gain [[Circular Wave Amplifier]] and some electronic scraps5 KB (621 words) - 03:36, 20 March 2024
- * Is inhabited by several (6-7) stealthy [[Crawler]]s * Near the dead man is a secret passage requiring 7 [[Agility]]9 KB (1,503 words) - 06:36, 3 November 2023
- | 7 Perception | 7 Perception24 KB (3,277 words) - 10:16, 23 April 2024
- ** Metal boots now also provide damage threshold proportionally and grant immunity to calt ** Tabi boots now increase the chance to get critically hit on the toes61 KB (9,431 words) - 02:24, 5 September 2020
- ** Infused siphoner tabi boots will now give immunity to slow instead to immobilization ...t: .44 Explosive Round, 8.6mm Incendiary Round, 12.7mm Contaminated Round, 7.62mm Micro-shrapnel Round, Corrosive Acid Vial, Incendiary Vial,50 KB (7,627 words) - 06:35, 2 November 2023