Template:EMP Grenade/3
		
		
		
		
		
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| This grenade discharges powerful electromagnetic pulse on impact, damaging and disabling electronic equipment. | |||
| Use: All automatons caught in the blast take 100-165 electricity damage (this damage bypasses resistances and shields) and are stunned for 3 turns. All other targets have their electronic equipment immediately drained of all energy and receive electrical damage equal to 50% of energy drained. (AP: 15; Cooldown: 6 turns) | |||
| Weight: 0.30 | |||
| Value: 800 
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- Main article: EMP Grenade
This page only contains one of the infoboxes used on the EMP Grenade article.
