Difference between revisions of "Template:Rust Maker/2"

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m (fix duplicate args)
Line 4: Line 4:
 
| name        = Rust Maker
 
| name        = Rust Maker
 
| type        = Melee Weapon
 
| type        = Melee Weapon
| description = This spear tip seems to have spent enough time lodged inside a Sea Wyrm to get infused with it's rusting acid. The original shatf was destroyed during the attack, but its since been replaced.
+
| description = This spear tip seems to have spent enough time lodged inside a Sea Wyrm to get infused with it's rusting acid. The original shaft was destroyed during the attack, but its since been replaced.
 
| damage      = 25-40
 
| damage      = 25-40
 
:Mechanical: 20-30
 
:Mechanical: 20-30
Line 10: Line 10:
 
| impactspeed = Very Low
 
| impactspeed = Very Low
 
| ap          = 20 AP
 
| ap          = 20 AP
| range      = Extended Meele (2)
+
| range      = Extended Melee (2)
 
| precision  =
 
| precision  =
 
| burstprec.  =  
 
| burstprec.  =  
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| minstr      = 6
 
| minstr      = 6
 
| magcap      =  
 
| magcap      =  
| capabilities= {{On hit|Gains Spear Guard, which gives the attacker 50% chance to block up to 25 mechanical damage until the end of next turn. The amount blocked cannot exceed half the character's melee skill.}}<br><br>{{On hit|Applies Rusting debuff wich reduces durability of all mechanical items in targets posession by 2 per stack each turn for 10 turns. Stacks 10 times.}}
+
| capabilities= {{On hit|Gains Spear Guard, which gives the attacker 50% chance to block up to 25 mechanical damage until the end of next turn. The amount blocked cannot exceed half the character's melee skill.}}<br><br>{{On hit|Applies Rusting debuff which reduces durability of all mechanical items in targets possession by 2 per stack each turn for 10 turns. Stacks 10 times.}}
 
| incurred    = Ignores 25% (multiplicative) of mechanical damage resistance when attacking organic targets<br><br>Damage increased by 8% for every point of strength above 7.<br><br>Acid damage to vehicles and machines is increased by 35%.
 
| incurred    = Ignores 25% (multiplicative) of mechanical damage resistance when attacking organic targets<br><br>Damage increased by 8% for every point of strength above 7.<br><br>Acid damage to vehicles and machines is increased by 35%.
 
| onequip    = Intimidation increased by 10
 
| onequip    = Intimidation increased by 10

Revision as of 06:06, 26 October 2020

Rust Maker (Spear).png
Rust Maker
Melee Weapon
This spear tip seems to have spent enough time lodged inside a Sea Wyrm to get infused with it's rusting acid. The original shaft was destroyed during the attack, but its since been replaced.
Damage: 25-40
Mechanical: 20-30
Acid: 5-10
Impact speed: Very Low
Base action points: 20 AP
Range: Extended Melee (2)
Critical chance: 7%
Critical damage bonus: 100%
Minimal strength: 6
On hit: Gains Spear Guard, which gives the attacker 50% chance to block up to 25 mechanical damage until the end of next turn. The amount blocked cannot exceed half the character's melee skill.

On hit: Applies Rusting debuff which reduces durability of all mechanical items in targets possession by 2 per stack each turn for 10 turns. Stacks 10 times.
Ignores 25% (multiplicative) of mechanical damage resistance when attacking organic targets

Damage increased by 8% for every point of strength above 7.

Acid damage to vehicles and machines is increased by 35%.
Intimidation increased by 10
Durability: 1320 / 1320 (mechanical)
Weight: 6,50
Value: 9000
Main article: Rust Maker

This page only contains one of the infoboxes used on the Rust Maker article.