Difference between revisions of "Template:Sledgehammer/2"

From Underrail Wiki
Jump to navigation Jump to search
 
(6 intermediate revisions by 4 users not shown)
Line 1: Line 1:
 
{{infobox item
 
{{infobox item
| image       = sledgehammer_steel_shock.png
+
| image       = TiChrome_Sledgehammer.png
| itemquality = high
+
| itemquality = high
| name       = Shock Steel Sledgehammer
+
| name         = TiChrome Sledgehammer
| type       = Melee Weapon
+
| type         = Melee Weapon
| description = Sledgehammer can be a powerful melee weapon in the hands of a strong wielder. This weapon is also equipped with an electroshock generator that discharges electricity on impact that strikes multiple targets.
+
| description = The sledgehammer can be a powerful melee weapon in the hands of a strong wielder.
| damage     = 24-38 (Mechanical)
+
| damage       = 40-62 (Mechanical)
| impactspeed = Very Low
+
| impactspeed = Very Low
| ap         = 25 AP
+
| ap           = 22 AP
| range       = Melee
+
| range       = Melee
| critchance = 6%
+
| critchance   = 5%
| critbonus   = 100%
+
| critbonus   = 100%
| minstr     = 8
+
| minstr       = 8
| greenstats  = Damage increased by 10% for every point in strength above 8.
+
| capabilities = {{On hit|10% chance to stun the living target for 1 turn.}}<br>
 
+
| incurred     = Ignores mechanical damage threshold when attacking organic targets.<br><br>Damage increased by 10% for every point in strength above 8.
On hit: 10% chance to stun the target for 1 turn.
+
| durability   = 1590 / 1590 (mechanical)
 
+
| weight       = 18.00
On hit: Inflicts 31-62 electricity to the primary target and 16-31 electricity to all nearby enemies. Costs 10 energy.
+
| value       = 3600
| incurred   = Ignores mechanical damage threshold when attacking organic targets.
 
| energy      = 42
 
| durability = 600 / 600 (electronic)
 
| weight     = 23,75
 
| value       = 9540
 
 
}}
 
}}

Latest revision as of 09:42, 21 October 2022

TiChrome Sledgehammer.png
TiChrome Sledgehammer
Melee Weapon
The sledgehammer can be a powerful melee weapon in the hands of a strong wielder.
Damage: 40-62 (Mechanical)
Impact speed: Very Low
Base action points: 22 AP
Range: Melee
Critical chance: 5%
Critical damage bonus: 100%
Minimal strength: 8
On hit: 10% chance to stun the living target for 1 turn.
Ignores mechanical damage threshold when attacking organic targets.

Damage increased by 10% for every point in strength above 8.
Durability: 1590 / 1590 (mechanical)
Weight: 18.00
Value: 3600
Main article: Sledgehammer

This page only contains one of the infoboxes used on the Sledgehammer article.