Difference between revisions of "Template:Spear/4"

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(1.1.3.0 changes added precision bonus)
 
Line 9: Line 9:
 
| ap          = 20 AP
 
| ap          = 20 AP
 
| range        = Extended Melee (2)
 
| range        = Extended Melee (2)
 +
| precision    = +3%
 
| critchance  = 6%
 
| critchance  = 6%
 
| critbonus    = 100%
 
| critbonus    = 100%

Latest revision as of 21:22, 4 April 2021

Super Steel Spear.png
Super Steel Spear
Melee Weapon
Primitive but versatile weapon that can be used for both offense and defense.
Damage: 33-51 (Mechanical)
Impact speed: Very Low
Base action points: 20 AP
Range: Extended Melee (2)
Precision: +3%
Critical chance: 6%
Critical damage bonus: 100%
Minimal strength: 6
On hit: Gains Spear Guard, which gives the attacker 50% chance to block up to 33 mechanical damage until the end of next turn. The amount blocked cannot exceed half the character's melee skill.
Ignores 25% (multiplicative) of mechanical damage resistance when attacking organic targets

Damage increased by 8% for every point of strength above 7.
Durability: 1590 / 1590 (mechanical)
Can be disassembled.
Weight: 5.43
Value: 3500
Main article: Spear

This page only contains one of the infoboxes used on the Spear article.