Difference between revisions of "Status effects"
		
		
		
		
		
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| m |  (reorganized) | ||
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| {{for|an alphabetical list of status effects|:Category:Status effects}} | {{for|an alphabetical list of status effects|:Category:Status effects}} | ||
| − | This page contains  | + | This page contains an overview of the status effects in ''Underrail''. For more details, see individual status effect pages. | 
| − | + | = General = | |
| − | |||
| * [[In Combat]] — locked in turn-based combat mode. | * [[In Combat]] — locked in turn-based combat mode. | ||
| * [[Focused]] — vastly increases accuracy with ranged weapons. | * [[Focused]] — vastly increases accuracy with ranged weapons. | ||
| Line 11: | Line 10: | ||
| * [[Level Up]] — Your character has earned enough experience to advance a level. Left-click to proceed with leveling up. | * [[Level Up]] — Your character has earned enough experience to advance a level. Left-click to proceed with leveling up. | ||
| + | = Equipment status = | ||
| + | These effects inform you when your equipment's durability has degraded too much. | ||
| + | * [[Damaged Armor]] — provides reduced bonuses | ||
| + | * [[Heavily Damaged Armor]] — provides no bonuses ''(any penalties still apply)'' | ||
| + | * [[Degraded Weapon]] — has reduced precision | ||
| + | * [[Heavily Degraded Weapon]] — has ''heavily'' reduced precision | ||
| + | |||
| + | = Buffs and debuffs = | ||
| == Buffs == | == Buffs == | ||
| + | {| width="100%" | ||
| + | | valign="top" width="50%" | | ||
| ; Available to player character | ; Available to player character | ||
| − | * [[Stealth Mode]] —  | + | * [[Stealth Mode]] — Allows sneaking and some special attacks. | 
| − | * [[Aphobia]] —  | + | * [[Aphobia]] — Immunity to fear effects. | 
| − | * [[Second Wind]] —  | + | * [[Second Wind]] — Immunity to stun effects. | 
| * various [[feat]] effects. | * various [[feat]] effects. | ||
| + | | valign="top" width="50%" | | ||
| ; Used by enemies only | ; Used by enemies only | ||
| * [[Pack Hunting]] — pack animal group buff. | * [[Pack Hunting]] — pack animal group buff. | ||
| * [[Psionic Synergy]] — Azuridae group buff. | * [[Psionic Synergy]] — Azuridae group buff. | ||
| − | * [[Safe Mode]] — immune to  | + | * [[Safe Mode]] — machine is immune to disabling effects. | 
| + | |} | ||
| == Debuffs == | == Debuffs == | ||
| + | {| width="100%" | ||
| + | | valign="top" width="50%" | | ||
| ; Available to player character | ; Available to player character | ||
| * [[Stunned]] — Cannot move or perform any actions. | * [[Stunned]] — Cannot move or perform any actions. | ||
| * [[Incapacitated]] — Cannot move or perform any actions, but any damage taken will remove the effect. | * [[Incapacitated]] — Cannot move or perform any actions, but any damage taken will remove the effect. | ||
| − | * [[Fear]] —  | + | * [[Fear]] — Prevents rational actions. | 
| − | * [[Short Circuited]] —  | + | * [[Short Circuited]] — Temporarily disables machines. | 
| * [[Off-balance]] — Cannot dodge or evade hits. | * [[Off-balance]] — Cannot dodge or evade hits. | ||
| − | * [[Entangled]] —  | + | * [[Entangled]] — Cannot move. | 
| * [[Chilled]] — Reduces movement points. | * [[Chilled]] — Reduces movement points. | ||
| * [[Bleeding Wound]] — Deals mechanical damage over time. | * [[Bleeding Wound]] — Deals mechanical damage over time. | ||
| Line 37: | Line 50: | ||
| * various [[feat]] effects. | * various [[feat]] effects. | ||
| + | | valign="top" width="50%" | | ||
| ; Caused by enemies only | ; Caused by enemies only | ||
| * [[Tackled]] — applied by dogs. | * [[Tackled]] — applied by dogs. | ||
| Line 43: | Line 57: | ||
| * [[Intimidated]] — applied by mutants. | * [[Intimidated]] — applied by mutants. | ||
| * [[Strange Feeling]] — silent isle special. | * [[Strange Feeling]] — silent isle special. | ||
| − | + | |} | |
| [[Category:Game mechanics]] | [[Category:Game mechanics]] | ||
| [[Category:Status effects]] | [[Category:Status effects]] | ||
Revision as of 23:48, 14 August 2013
- For an alphabetical list of status effects, see Category:Status effects.
This page contains an overview of the status effects in Underrail. For more details, see individual status effect pages.
General
- In Combat — locked in turn-based combat mode.
- Focused — vastly increases accuracy with ranged weapons.
- Regenerating — you slowly regenerate health when above 90% HP.
- Level Up — Your character has earned enough experience to advance a level. Left-click to proceed with leveling up.
Equipment status
These effects inform you when your equipment's durability has degraded too much.
- Damaged Armor — provides reduced bonuses
- Heavily Damaged Armor — provides no bonuses (any penalties still apply)
- Degraded Weapon — has reduced precision
- Heavily Degraded Weapon — has heavily reduced precision
Buffs and debuffs
Buffs
| 
 
 | 
 
 | 
Debuffs
| 
 
 | 
 
 | 
