Difference between revisions of "Dodge"

From Underrail Wiki
Jump to navigation Jump to search
 
Line 31: Line 31:
 
* Armor crafted from {{Itemlink|Greater Siphoner Leather}} (+15) or {{Itemlink|Infused Greater Siphoner Leather}}{{Expedition-inline|Expedition}}
 
* Armor crafted from {{Itemlink|Greater Siphoner Leather}} (+15) or {{Itemlink|Infused Greater Siphoner Leather}}{{Expedition-inline|Expedition}}
 
* Armor crafted from {{Itemlink|Heartbreaker Serpent Skin}} or {{Itemlink|Infused Heartbreaker Serpent Skin}} (+20){{Expedition-inline|Expedition}}
 
* Armor crafted from {{Itemlink|Heartbreaker Serpent Skin}} or {{Itemlink|Infused Heartbreaker Serpent Skin}} (+20){{Expedition-inline|Expedition}}
 +
* {{Itemlink|Jumping Stilts}} (-50)
  
 
Consumables
 
Consumables

Latest revision as of 11:45, 27 August 2022

Dodge is a skill and a saving throw derived mainly from the skill.

Increases your chance to avoid melee attacks.

In-game description

Related Base Ability

Skill Synergies

Details

Dodge determines your chance to avoid melee attacks. See Precision for overview on how hit chances work.

Related feats

See Category:Dodge feats.

Related items

Headwear

  • Many types of Headwear incur 25% or even higher penalty to dodge

Amor suit

Boots

Consumables