Difference between revisions of "Status effects"
		
		
		
		
		
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{{for|an alphabetical list of status effects|:Category:Status effects}}  | {{for|an alphabetical list of status effects|:Category:Status effects}}  | ||
| − | This page contains   | + | This page contains an overview of the status effects in ''Underrail''. For more details, see individual status effect pages.  | 
| − | + | = General =  | |
| − | |||
* [[In Combat]] — locked in turn-based combat mode.  | * [[In Combat]] — locked in turn-based combat mode.  | ||
* [[Focused]] — vastly increases accuracy with ranged weapons.  | * [[Focused]] — vastly increases accuracy with ranged weapons.  | ||
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* [[Level Up]] — Your character has earned enough experience to advance a level. Left-click to proceed with leveling up.  | * [[Level Up]] — Your character has earned enough experience to advance a level. Left-click to proceed with leveling up.  | ||
| + | = Equipment status =  | ||
| + | These effects inform you when your equipment's durability has degraded too much.  | ||
| + | * [[Damaged Armor]] — provides reduced bonuses  | ||
| + | * [[Heavily Damaged Armor]] — provides no bonuses ''(any penalties still apply)''  | ||
| + | * [[Degraded Weapon]] — has reduced precision  | ||
| + | * [[Heavily Degraded Weapon]] — has ''heavily'' reduced precision  | ||
| + | |||
| + | = Buffs and debuffs =  | ||
== Buffs ==  | == Buffs ==  | ||
| + | {| width="100%"  | ||
| + | | valign="top" width="50%" |  | ||
; Available to player character  | ; Available to player character  | ||
| − | * [[Stealth Mode]] —   | + | * [[Stealth Mode]] — Allows sneaking and some special attacks.  | 
| − | * [[Aphobia]] —   | + | * [[Aphobia]] — Immunity to fear effects.  | 
| − | * [[Second Wind]] —   | + | * [[Second Wind]] — Immunity to stun effects.  | 
* various [[feat]] effects.  | * various [[feat]] effects.  | ||
| + | | valign="top" width="50%" |  | ||
; Used by enemies only  | ; Used by enemies only  | ||
* [[Pack Hunting]] — pack animal group buff.  | * [[Pack Hunting]] — pack animal group buff.  | ||
* [[Psionic Synergy]] — Azuridae group buff.  | * [[Psionic Synergy]] — Azuridae group buff.  | ||
| − | * [[Safe Mode]] — immune to   | + | * [[Safe Mode]] — machine is immune to disabling effects.  | 
| + | |}  | ||
== Debuffs ==  | == Debuffs ==  | ||
| + | {| width="100%"  | ||
| + | | valign="top" width="50%" |  | ||
; Available to player character  | ; Available to player character  | ||
* [[Stunned]] — Cannot move or perform any actions.  | * [[Stunned]] — Cannot move or perform any actions.  | ||
* [[Incapacitated]] — Cannot move or perform any actions, but any damage taken will remove the effect.  | * [[Incapacitated]] — Cannot move or perform any actions, but any damage taken will remove the effect.  | ||
| − | * [[Fear]] —   | + | * [[Fear]] — Prevents rational actions.  | 
| − | * [[Short Circuited]] —   | + | * [[Short Circuited]] — Temporarily disables machines.  | 
* [[Off-balance]] — Cannot dodge or evade hits.  | * [[Off-balance]] — Cannot dodge or evade hits.  | ||
| − | * [[Entangled]] —   | + | * [[Entangled]] — Cannot move.  | 
* [[Chilled]] — Reduces movement points.  | * [[Chilled]] — Reduces movement points.  | ||
* [[Bleeding Wound]] — Deals mechanical damage over time.  | * [[Bleeding Wound]] — Deals mechanical damage over time.  | ||
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* various [[feat]] effects.  | * various [[feat]] effects.  | ||
| + | | valign="top" width="50%" |  | ||
; Caused by enemies only  | ; Caused by enemies only  | ||
* [[Tackled]] — applied by dogs.  | * [[Tackled]] — applied by dogs.  | ||
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* [[Intimidated]] — applied by mutants.  | * [[Intimidated]] — applied by mutants.  | ||
* [[Strange Feeling]] — silent isle special.  | * [[Strange Feeling]] — silent isle special.  | ||
| − | + | |}  | |
[[Category:Game mechanics]]  | [[Category:Game mechanics]]  | ||
[[Category:Status effects]]  | [[Category:Status effects]]  | ||
Revision as of 22:48, 14 August 2013
- For an alphabetical list of status effects, see Category:Status effects.
 
This page contains an overview of the status effects in Underrail. For more details, see individual status effect pages.
General
- In Combat — locked in turn-based combat mode.
 - Focused — vastly increases accuracy with ranged weapons.
 - Regenerating — you slowly regenerate health when above 90% HP.
 - Level Up — Your character has earned enough experience to advance a level. Left-click to proceed with leveling up.
 
Equipment status
These effects inform you when your equipment's durability has degraded too much.
- Damaged Armor — provides reduced bonuses
 - Heavily Damaged Armor — provides no bonuses (any penalties still apply)
 - Degraded Weapon — has reduced precision
 - Heavily Degraded Weapon — has heavily reduced precision
 
Buffs and debuffs
Buffs
 
  | 
 
  | 
Debuffs
 
  | 
 
  | 
