Difference between revisions of "Super Steel Plates"

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(→‎Quality scaling: forgot to set base damage for expedition weapons)
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| type        = Component
 
| type        = Component
 
| description = A set of "Super Steel" plates - a very light, ductile, malleable and conductive metal alloy. Its tensile strength is unmatched among metal alloys, approaching that of a pure carbon fiber.
 
| description = A set of "Super Steel" plates - a very light, ductile, malleable and conductive metal alloy. Its tensile strength is unmatched among metal alloys, approaching that of a pure carbon fiber.
| quality    = 70-160
+
| quality    = 70-180
 
| skillsreq  = :Mechanics 80%
 
| skillsreq  = :Mechanics 80%
 
| weight      = 12.00
 
| weight      = 12.00
Line 15: Line 15:
  
 
== Description ==
 
== Description ==
Super Steel plates high-quality metal components used in many crafting blueprints. They are created by melting down [[Stygian Coin]]s at [[Foundry]]'s Gloria furnace - see [[Bernard]].
+
Super Steel plates are high-quality metal components used in many crafting blueprints. They are created by melting down [[Stygian Coin]]s at [[Foundry]]'s Gloria furnace - see [[Bernard]].
  
 
When used as base material for armors, Super Steel increases {{mechanical}}, {{heat}} and {{energy}} damage resistances/thresholds. It has the lowest armor penalty of all metal plates.
 
When used as base material for armors, Super Steel increases {{mechanical}}, {{heat}} and {{energy}} damage resistances/thresholds. It has the lowest armor penalty of all metal plates.
  
When used as a base material for melee weapons, Super Steel is has higher crit chance like normal steel and also provides a unique bonus depending on weapon type.
+
When used as a base material for melee weapons, Super Steel has higher crit chance than normal steel and also provides a unique bonus depending on weapon type. Super steel has damage spread modifier of 1.1 and 0.9 which is applied to sledgehammers, machetes and spears, giving them tighter damage spread when made out of super steel.
  
 
== Quality scaling ==
 
== Quality scaling ==
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| name        = Resistance scaling (Metal Armor)
 
| name        = Resistance scaling (Metal Armor)
 
| min_quality = 70
 
| min_quality = 70
| max_quality = 160
+
| max_quality = 180
 
| col_resist1 = {{Mechanical}}
 
| col_resist1 = {{Mechanical}}
| base_DR1    = 26
+
| base_DR1    = 30
 
| base_DT1    = 4
 
| base_DT1    = 4
| quality_DR1 = 0.19
+
| quality_DR1 = 1/6
 
| quality_DT1 = 0.1
 
| quality_DT1 = 0.1
 
| col_resist2 = {{Heat}}
 
| col_resist2 = {{Heat}}
Line 45: Line 45:
 
{{Quality table
 
{{Quality table
 
| style        = float:left;
 
| style        = float:left;
| name        = Knives
+
| name        = Knives (same for all metals)
 
| min_quality  = 70
 
| min_quality  = 70
| max_quality  = 160
+
| max_quality  = 180
 
| col_damage1  = Combat<br>Knife
 
| col_damage1  = Combat<br>Knife
 
| base_dmg1    = 9
 
| base_dmg1    = 9
Line 67: Line 67:
 
| style        = float:left;
 
| style        = float:left;
 
| min_quality  = 70
 
| min_quality  = 70
| max_quality  = 160
+
| max_quality  = 180
 
| name        = Sledgehammers and gloves
 
| name        = Sledgehammers and gloves
 
| col_damage1  = Sledge-<br>hammer
 
| col_damage1  = Sledge-<br>hammer
 
| base_dmg1    = 20
 
| base_dmg1    = 20
 
| level_dmg1  = 1.75
 
| level_dmg1  = 1.75
| dmgspread_L1 = 0.78
+
| dmgspread_L1 = 0.78*1.1
| dmgspread_U1 = 1.22
+
| dmgspread_U1 = 1.22*0.9
 
| col_damage2  = Metal<br>Gloves
 
| col_damage2  = Metal<br>Gloves
 
| base_dmg2    = 10
 
| base_dmg2    = 10
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| style        = float:left;
 
| style        = float:left;
 
| name        = Expedition weapons
 
| name        = Expedition weapons
| min_quality  = 15
+
| min_quality  = 70
| max_quality  = 160
+
| max_quality  = 180
 
| col_damage1  = Straight<br>Machete
 
| col_damage1  = Straight<br>Machete
| base_dmg1    = 10
+
| base_dmg1    = 12
 
| level_dmg1  = 1.0
 
| level_dmg1  = 1.0
| dmgspread_L1 = 0.8
+
| dmgspread_L1 = 0.8*1.1
| dmgspread_U1 = 1.2
+
| dmgspread_U1 = 1.2*0.9
 
| col_damage2  = Curved<br>Machete
 
| col_damage2  = Curved<br>Machete
| base_dmg2    = 9
+
| base_dmg2    = 11
 
| level_dmg2  = 0.9
 
| level_dmg2  = 0.9
| dmgspread_L2 = 0.65
+
| dmgspread_L2 = 0.65*1.1
| dmgspread_U2 = 1.35
+
| dmgspread_U2 = 1.35*0.9
 
| col_damage3  = Spear
 
| col_damage3  = Spear
| base_dmg3    = 14
+
| base_dmg3    = 16
| level_dmg3  = 1.4
+
| level_dmg3  = 1.55
| dmgspread_L3 = 0.7
+
| dmgspread_L3 = 0.7*1.1
| dmgspread_U3 = 1.3
+
| dmgspread_U3 = 1.3*0.9
 
}}
 
}}
  

Latest revision as of 13:12, 16 September 2022

Super Steel Plates.png
Super Steel Plates
Component
A set of "Super Steel" plates - a very light, ductile, malleable and conductive metal alloy. Its tensile strength is unmatched among metal alloys, approaching that of a pure carbon fiber.
Quality range: 70-180 ?
Required crafting skills (as percentage of quality):
Mechanics 80%
Weight: 12.00
Value: 1000 + 20 * quality

Super Steel Plates are a metal component.

Description

Super Steel plates are high-quality metal components used in many crafting blueprints. They are created by melting down Stygian Coins at Foundry's Gloria furnace - see Bernard.

When used as base material for armors, Super Steel increases Mechanical, Heat and Energy damage resistances/thresholds. It has the lowest armor penalty of all metal plates.

When used as a base material for melee weapons, Super Steel has higher crit chance than normal steel and also provides a unique bonus depending on weapon type. Super steel has damage spread modifier of 1.1 and 0.9 which is applied to sledgehammers, machetes and spears, giving them tighter damage spread when made out of super steel.

Quality scaling

Resistance scaling (Metal Armor)
Item Level
(Quality) 
Mechanical
DR% / DT
 
Heat
DR% / DT
 
Energy
DR% / DT
 
12 (70)  41% 11  22% 35%
13 (75)  42% 11  22% 36%
14 (80)  43% 12  23% 37%
15 (85)  44% 12  23% 38%
16 (90)  45% 13  24% 39%
17 (95)  45% 13  24% 40%
18 (100)  46% 14  25% 10  41% 10 
19 (105)  47% 14  25% 10  41% 10 
20 (110)  48% 15  26% 10  42% 10 
21 (115)  49% 15  26% 10  43% 11 
22 (120)  50% 16  27% 11  44% 11 
23 (125)  50% 16  27% 11  45% 11 
24 (130)  51% 17  28% 11  46% 12 
25 (135)  52% 17  28% 11  47% 12 
26 (140)  53% 18  29% 12  48% 12 
27 (145)  54% 18  29% 12  49% 13 
28 (150)  55% 19  30% 12  50% 13 
29 (155)  55% 19  30% 12  51% 13 
30 (160)  56% 20  31% 13  52% 14 
31 (165)  57% 20  31% 13  53% 14 
32 (170)  58% 21  32% 13  54% 14 
33 (175)  59% 21  32% 13  55% 15 
34 (180)  60% 22  33% 14  56% 15
Knives (same for all metals)
Item Level
(Quality) 
Combat
Knife
 
Serrated
Knife
 
Dagger 
12 (70)  11 - 18  9 - 16  6 - 18 
13 (75)  11 - 19  9 - 16  6 - 18 
14 (80)  12 - 20  10 - 17  7 - 19 
15 (85)  12 - 20  10 - 17  7 - 19 
16 (90)  12 - 21  10 - 18  7 - 20 
17 (95)  13 - 21  11 - 18  7 - 21 
18 (100)  13 - 22  11 - 19  8 - 21 
19 (105)  13 - 23  11 - 19  8 - 22 
20 (110)  14 - 23  12 - 20  8 - 22 
21 (115)  14 - 24  12 - 20  8 - 23 
22 (120)  15 - 25  12 - 21  8 - 24 
23 (125)  15 - 25  12 - 21  9 - 24 
24 (130)  15 - 26  13 - 22  9 - 25 
25 (135)  16 - 26  13 - 22  9 - 25 
26 (140)  16 - 27  13 - 23  9 - 26 
27 (145)  16 - 28  14 - 23  10 - 27 
28 (150)  17 - 28  14 - 24  10 - 27 
29 (155)  17 - 29  14 - 24  10 - 28 
30 (160)  18 - 30  15 - 25  10 - 29 
31 (165)  18 - 30  15 - 25  10 - 29 
32 (170)  18 - 31  15 - 26  11 - 30 
33 (175)  19 - 31  15 - 26  11 - 30 
34 (180)  19 - 32  16 - 27  11 - 31
Sledgehammers and gloves
Item Level
(Quality) 
Sledge-
hammer
 
Metal
Gloves
 
12 (70)  35 - 45  11 - 18 
13 (75)  36 - 46  11 - 19 
14 (80)  38 - 48  11 - 19 
15 (85)  39 - 50  12 - 20 
16 (90)  41 - 52  12 - 20 
17 (95)  42 - 54  12 - 21 
18 (100)  44 - 56  12 - 21 
19 (105)  45 - 58  13 - 22 
20 (110)  47 - 60  13 - 22 
21 (115)  48 - 62  13 - 23 
22 (120)  50 - 64  14 - 23 
23 (125)  51 - 66  14 - 24 
24 (130)  53 - 68  14 - 24 
25 (135)  54 - 69  15 - 25 
26 (140)  56 - 71  15 - 25 
27 (145)  57 - 73  15 - 26 
28 (150)  59 - 75  15 - 26 
29 (155)  60 - 77  16 - 27 
30 (160)  62 - 79  16 - 27 
31 (165)  63 - 81  16 - 28 
32 (170)  65 - 83  17 - 28 
33 (175)  66 - 85  17 - 29 
34 (180)  68 - 87  17 - 29
Expedition weapons
Item Level
(Quality) 
Straight
Machete
 
Curved
Machete
 
Spear 
12 (70)  21 - 25  15 - 26  26 - 40 
13 (75)  22 - 27  16 - 27  27 - 42 
14 (80)  22 - 28  16 - 28  29 - 44 
15 (85)  23 - 29  17 - 29  30 - 45 
16 (90)  24 - 30  18 - 30  31 - 47 
17 (95)  25 - 31  18 - 31  32 - 49 
18 (100)  26 - 32  19 - 33  33 - 51 
19 (105)  27 - 33  20 - 34  34 - 53 
20 (110)  28 - 34  20 - 35  36 - 54 
21 (115)  29 - 35  21 - 36  37 - 56 
22 (120)  29 - 36  22 - 37  38 - 58 
23 (125)  30 - 37  22 - 38  39 - 60 
24 (130)  31 - 38  23 - 39  40 - 62 
25 (135)  32 - 39  23 - 40  42 - 64 
26 (140)  33 - 41  24 - 41  43 - 65 
27 (145)  34 - 42  25 - 42  44 - 67 
28 (150)  35 - 43  25 - 43  45 - 69 
29 (155)  36 - 44  26 - 45  46 - 71 
30 (160)  36 - 45  27 - 46  48 - 73 
31 (165)  37 - 46  27 - 47  49 - 74 
32 (170)  38 - 47  28 - 48  50 - 76 
33 (175)  39 - 48  29 - 49  51 - 78 
34 (180)  40 - 49  29 - 50  52 - 80

Used in