Difference between revisions of "Charm"
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'''Charms''' are combat utilities. Only one charm can be "active" at a time. They are sold by [[Coral]]. | '''Charms''' are combat utilities. Only one charm can be "active" at a time. They are sold by [[Coral]]. | ||
| − | Charms | + | Charms provide hidden benefits, that are not visible on any stat screen to the player. |
{{hiddensection|Charm effects| | {{hiddensection|Charm effects| | ||
Revision as of 09:18, 8 March 2022
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| Lucky charm made from a burrower's tarsus. Sturdy, and surprisingly heavy. | |||
| Weight: 0.70 | |||
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| Lucky charm made from a cave hopper's severed hind foot. Not lucky for the hopper, obviously. | |||
| Weight: 0.50 | |||
Charms are combat utilities. Only one charm can be "active" at a time. They are sold by Coral.
Charms provide hidden benefits, that are not visible on any stat screen to the player.
| Charm effects |
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- Burrower Tarsus Charm: Increases critical chance of throwing knives when having high enough armor penalty
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Crafting
These items are not craftable.
Variants
- Burrower Tarsus Charm
- Coil Spider Tarsus Charm
- Death Stalker Claw Charm
- Dog Paw Charm
- Hopper Foot Charm
- Psi Beetle Claw Charm
- Rathound Paw Charm
- Siphoner Foot Charm
- Warthog Foot Charm
- White cat Paw Charm
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