ACoNR (Abyssal Station Zero)

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ACoNR (Abyssal Station Zero).png
ACoNR (Abyssal Station Zero)
Misc.
ACoNR is written on its top face, just below a white symbol most resembling a diagonally placed egg whose upper half is enclosed by a semicircle with a bent stalk at the very top. It appears to be a container of some kind, one that seems to open horizontally in the middle; you are, however, unable to find the means by which to do so - there are no handles, no locks, no buttons, touchscreens or visible sensors. Additionally, the robust casing easily discourages brute force, at least by more conventional means.

Whatever is inside, it is likely invaluable.
Weight: 4.00
Cannot be sold.

ACoNR is a plot item in Underrail: Expedition.

Uses

Upon escaping with the ACoNR the player is given the choice of who to give it to, if they desire. Its known recipients include:

Professor Oldfield

If the player chooses to hand the Acorn to Professor Oldfield, after reporting their findings at Abyssal Station Zero, the expedition will officially be declared completed. Though he didn't expect the Acorn to be as it is, he will be delighted beyond words. With the success of the expedition, he states that the Acorn and all important items will be brought to the University of Dis for study. It is implied that the camp will be left to the sea.

Alan

If the player decides to leave the Black Sea with the Acorn, they will receive a message from Jon the Beautiful at the Core City docks. He directs you to a bar in the residential district, where you meet a man with a distinct red cloak and sword. He states that he's a representative of the United Stations and knows that you have the device in your possession. If asked, he will explain that the device cannot be opened without a certain quantum frequency, and that it is therefore useless in the South. Primarily however, he bargains for it. With enough mercantile his deal can extend up to 20,000 charons. Alternatively you may ask for his sword, Red Dragon, or give the Acorn away for free.

In the event that the player refuses, however, Alan swears that he won't leave South Underrail without it. He allows you to leave the bar, though you will encounter him later at the Core City slums as a hostile opponent.

Azif

If the player goes to the Oculites they can give discuss and give the Acorn to Azif. No exceptional rewards are given for this action, but in exchange he can illuminate the player as to the device's purpose, contents and origin. He states that inside the device is a spherical AI supercomputer, designed to fufill a grand design. It is equipped with immense power and programming beyond what any Old-World corporation should've been capable of, and an arsenal of nano-machines to help it complete its mission. The machines will use anything at their disposal, resources, knowledge and more in order to defend the computer and assist its constructions. It uses reason to decide how to best effectively build and manage, and ultimately it can create entire metropolises.

He additionally states that every one of the major super-corporations had at least one Acorn at some point. There are in fact, multiple, though the player's is the first one to be discovered in centuries. They are still few in number, but there are more than one. It may be implied by the parenthesized "Abyssal Station Zero" that different Acorns may be found in game.

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